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Ingrapiata

@ingrapiata.bsky.social
138 followers 64 following 85 posts

Enrico. I work on an ever-expanding environment art project, inspired by my Mediterranean culture.

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Adam @adamgryu.bsky.social · 21/06/2025
Also, here's a scene from another game I've been working on 🏝️ #gamedev
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jetpacksandrollerskates @jetpax.bsky.social · 20/06/2025
Drawing skulls as always. #illustration #design #graphicdesign #drawing #videogameart #art #videogames #skull #howto
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Ingrapiata @ingrapiata.bsky.social · 20/06/2025
Lookogn forward to see! it is an interesting concept :D
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Makkon @makkon.bsky.social · 19/06/2025
was an honor to be included in this devlog, you get to see a bit of my pipeline for making rocks on this project!
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Ingrapiata @ingrapiata.bsky.social · 20/06/2025
is it an horror or is it a gambling game 😎
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polychrombo @polychrombo.bsky.social · 20/06/2025
My next game is partly inspired by the quintessential human experience of accidentally forgetting about food in the back of the fridge. #gamedev #indiedev
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Nick Carver @nickcarver.bsky.social · 20/06/2025
Yet more images! #madewithunity #gamedev #indiedev
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Nick Carver @nickcarver.bsky.social · 18/06/2025
look dev & concepts for a project from a couple of years ago. #madewithunity #gamedev #indiedev
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UMAMI 🥪 Out NOW!!! @mimmox.bsky.social · 19/06/2025
Take a break from scrolling with a few seconds of our indie puzzle game UMAMI 🥤🍔🍟 #indiegame #indiedev #wholesomegame
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Chungosbruh @chungosbruh.bsky.social · 10/03/2025
Hello! I am making a 3D zelda-like game. More to come. Goodbye! #gamedev #indie #godot #zelda
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Alain Bellemare @alainb.bsky.social · 28/02/2025
We've been having so much fun adding detail to our vehicle destruction lately. Smashing them into walls is my new favourite thing. Happy Friday! 🎮Play the Scaravan 66 demo and *WISHLIST* on Steam s.team/a/3238240 #indiedev #gamedev #indiegame #SteamNextFest
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Manu 🌊 @maanunoo.bsky.social · 10/02/2025
Squirtle is finally finished! - Final render made in UE5 ✨
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Gaziter @gaziter.bsky.social · 09/02/2025
Sofia doodles 📘
A few drawings showing my character Sofia in her school uniform
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Ingrapiata @ingrapiata.bsky.social · 07/02/2025
Hi guys! I am excited to share a breakdown article I made for 80LVL: Inside of it I explain some more technical stuff regarding my previous environment. Have fun! 80.lv/articles/how... #gameart #levelart #3dart #blender #unrealengine #substancepainter #substancedesigner #ue5
80.lv
Breakdown: Creating A Storytelling Mediterranea-Style Scene
Enrico Labarile talked about the creation of Chapter 2 of the animated Mediterranea-vibe environment, detailing the modeling, texturing, and shading processes for the trucks and cliffs while emphasizi...
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Ingrapiata @ingrapiata.bsky.social · 04/02/2025
I'll be around to check that out 👀
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Ingrapiata @ingrapiata.bsky.social · 04/02/2025
Lovely! I could totally see a Pokèmon TCG Frame added to this to turn it into an immersive illustration style work. Either way, refreshing to seeing Squirtle in a new art style :o
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Sandy Gordon @bandygrass.bsky.social · 01/02/2025
Some character portraits from Mina the Hollower and their sprite counterparts 🐭
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oldmanofthefire @oldmanofthefire.bsky.social · 27/01/2025
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Elena Tagliabracci (Raitonexe) @raitonexe.bsky.social · 16/01/2025
It is ready! It was so much fun creating this font. I'll probably make some more for my future projects 🤩 If you wanna support me or are interested in getting the font I set up a page on my itch :) raiton.itch.io/medieval-pix... #itch #pixelart #font #pixel #gamedev #gameart #videogame #retro
raiton.itch.io
Medieval Pixel Font by Raitonexe
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Ingrapiata @ingrapiata.bsky.social · 17/01/2025
It looks pretty sick! Good stuff
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Ancient Pixel @ancient-pixel.com · 11/01/2025
I've built my first shrine on my website. It's about a #font I regularly come across: Ethnocentric If you come across it, send me an image please :) ancient-pixel.com/ethnocentric #typography #artdesign
ancient-pixel.com
Ethnocentric Shrine
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djoslin0 @djoslin0.bsky.social · 02/01/2025
reviving a classic #nitrothrash #indiegame #gaming #skateboarding #indiedev
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Ingrapiata @ingrapiata.bsky.social · 25/12/2024
They are not available at the moment unfortunately. But I am planning to setup a FAB account in the new year. You can stay tuned for when that happens :)
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Ingrapiata @ingrapiata.bsky.social · 24/12/2024
Loving the compo, very unsettling!
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Ingrapiata @ingrapiata.bsky.social · 24/12/2024
Thanks for the nice words, man! I agree..It is also a great personal tool to understand your own workflow and improve it.
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Ingrapiata @ingrapiata.bsky.social · 23/12/2024
Thanks! I am glad you liked it :)
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Ingrapiata @ingrapiata.bsky.social · 23/12/2024
Thank you Samuel! :)
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Ingrapiata @ingrapiata.bsky.social · 23/12/2024
3 Months in a few seconds. This time the video actually plays correctly 8{ #gamedev #gameart #3D #unrealengine #ue5
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Ingrapiata @ingrapiata.bsky.social · 15/12/2024
Thanks man!
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Ingrapiata @ingrapiata.bsky.social · 15/12/2024
Apparently I am worse than my grandma on socials and uploaded a cropped image. Here is the full picture!
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Ingrapiata @ingrapiata.bsky.social · 15/12/2024
I love this!
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Ancient Pixel @ancient-pixel.com · 15/12/2024
Game Devs, post your first shipped game and your latest shipped game.
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Ingrapiata @ingrapiata.bsky.social · 15/12/2024
you can see it a bit more intense here. Of course a painterly normal is essential to achieve the proper effect.
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Ingrapiata @ingrapiata.bsky.social · 15/12/2024
In the project I just published, I added a fresnel node to the specular channel of the cliff shader. In my opinion this makes the asset look more vibrant as now the cliff will have a sharper contrast. It gives me more painterly vibes. Good idea or bad idea? #gamedev #indiedev #gameart
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Ingrapiata @ingrapiata.bsky.social · 15/12/2024
yeah I bet that must have been quite journey :)
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Ingrapiata @ingrapiata.bsky.social · 14/12/2024
youtu.be/yBltrN9-uaQ?... One of those days where i guess i am content watching a silent vlogger just traveling through snowy countryside japan in a cozy train cabin.
youtu.be
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Bindus @bindus.bsky.social · 28/11/2024
SplitPool update 1.1.0 is live, and it addresses some of the early feedback, namely: - Improved level selection screen and grading system - 16 new levels (adding up to 36 levels) - Improved existing levels - Items rebalancing - Stability improvements store.steampowered.com/app/2833610/...
store.steampowered.com
SplitPool on Steam
Stop the invasion on the pool table! SplitPool brings a new twist on a classic pool game! Each time you hit a ball and don't pocket it, it spawns another one—raising the stakes and making every shot c...
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Bindus @bindus.bsky.social · 14/12/2024
One of the highlights of UE5 is the whole "Modeling Mode", especially in the context of whipping a quick prototype together to get a better sense of scale, without leaving the editor..
Low poly dirt-buggy/crosskart mesh made in Unreal Engine
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Ingrapiata @ingrapiata.bsky.social · 14/12/2024
Thanks man! 🥰
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Technically Inept @lobsterwizard.bsky.social · 12/12/2024
got nothing silly to say today :[ Can anyone tell me how to scale beam length? I see scale beam width and that's cool and all, but I want to scale the length too (by emitter age) (´。_。`) #vfx #realtimevfx #niagara #stylized #ue5
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Ingrapiata @ingrapiata.bsky.social · 12/12/2024
do not have the answer you are looking forward, but that effect looks super cool! Best of luck to find the answer!
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Ingrapiata @ingrapiata.bsky.social · 12/12/2024
Absolutely! I would love to see those!
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Ingrapiata @ingrapiata.bsky.social · 12/12/2024
Thank you! I am glad you enjoyed it :)
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Ingrapiata @ingrapiata.bsky.social · 12/12/2024
Can it be wishlisted on steam?
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Campbell 🐛 Making Critterrarium! 🐌 @critterrarium-game.bsky.social · 11/12/2024
This game is for making AXOLOTLS and making them WIGGLE
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dot big bang @dotbigbang.com · 12/12/2024
We have some lovely foliage in our new game Honeyvale Roleplay :) #dotbigbang
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Ingrapiata @ingrapiata.bsky.social · 12/12/2024
Thanks a lot man! I appreciate :)
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Ian McQue @ianmcque.bsky.social · 12/12/2024
moon gate
Ink drawing of an abandoned, overgrown moon gate which for some reason is half way up a tree
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Ingrapiata @ingrapiata.bsky.social · 11/12/2024
I am the kind of guy that likes forcing the spacing between words and letters so that the paragraph is inscribed in a rectangle. I guess my opinion would also change based on the context of what you are trying to achieve
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