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mantis

@imakecoolstuff.bsky.social
529 followers 345 following 395 posts

I make cool stuff | he/him Developer of Roarr! The Adventures of Rampage Rex. Trying to atone for my gamedev sins.

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mantis @imakecoolstuff.bsky.social · 28/09/2026
Getting rid of proprietary software, subscriptions and services arc officially started. Time to degoogle myself. 3D printed rack feels great. Cheap second hand hardware to host my shit on even more so.
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mantis @imakecoolstuff.bsky.social · 26/08/2026
We are moving to a new location, and one of the thing we are bringing is a kid's bed. I unscrewed majority of it with a power tool but then there were two very specific hidden screws that I couldn't get to. Luckily I had a spare one of those with me and it just barely fit. Felt triumphant.
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Kenney @kenney.nl · 22/08/2026
My @godotengine.org kits are now available on the Godot Asset Store, completely free. Use these templates as a starter for your next game, or to learn from! 🎁 store.godotengine.org/publisher/ke...
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mantis @imakecoolstuff.bsky.social · 17/07/2026
As a person who used to be THAT KID, reading all about astronomy, looking through telescopes, religiously reading any space related news, it takes a special kind of person to make me root against rockets. And yet here I am.
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mediumvillain @mediumvillain.bsky.social · 17/07/2026
Capitalist states are gonna call it terrorism when people rise up against the billionaires destroying our societies & our world, when people resist fascist anti-immigrant violence and the ultra rich stealing our resources & ruining our economies. That will occur but it cant stop people resisting
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mantis @imakecoolstuff.bsky.social · 13/07/2026
While yeah, all the newer systems and consoles running on Ayn Thor are really cool, the capabilty to easily run 486+ era games in DOSBox is that little extra that makes it magical for me.
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mantis @imakecoolstuff.bsky.social · 11/07/2026
My toxic trait is that I won't trust any tier list that doesn't follow gaussian distribution.
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mantis @imakecoolstuff.bsky.social · 07/07/2026
Not gamedev or wildlife related, but if you have any spare time, check this out: www.youtube.com/watch?v=5Dvu...
youtube.com
Can I Sneak This Boat Through A Military Blockade?
YouTube video by Boy Boy
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mantis @imakecoolstuff.bsky.social · 02/07/2026
Ayn Thor is amazing. Managed to get my game running on it via GameNative. Wooo!
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Rami Ismail (رامي) @ramiismail.com · 01/07/2026
I think given the scale @godotengine.org is now at, this is an incredibly incisive approach to combat generative AI's awful impact on people, code, and communication. Also focusing the ban policy on access & pull requests is a smart way of eliminating huge parts of the problem in a practical way.
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Christophe is making Prerolled! @qaqelol.bsky.social · 25/05/2026
Here is the same thing without position and scale tweening. The texture on the right defines what part of the button will be pushed when pressed. When pressed, An "offset_factor" shader parameter is tweened: UV.y+ texture(gradient_mask,UV).r-0.5) * offset_factor #Godot #GameDev
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Sos "Buy Lazy Kickers" Sosowski @sosowski.bsky.social · 26/06/2026
If you ever bought McPixel, you can play McPixel for the rest of your life. If the store is gone let me know I will show you where to get it. If you ever pirated McPixel and the torrent tracker is gone, let me know and i will show you where to pirate McPixel.
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Sos "Buy Lazy Kickers" Sosowski @sosowski.bsky.social · 13/06/2026
My game isn’t even out yet and it has already been cloned three times.
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mantis @imakecoolstuff.bsky.social · 10/06/2026
Holy carp! Katamari x Carrion! So cool! Gotta love kaiju games!
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mantis @imakecoolstuff.bsky.social · 25/05/2026
About 10 years ago I hear the last call of golden oriole around these parts. More and more cats started roaming in the fields and I thought that the birds stopped coming. But this morning I heard the unmistakable whistles of what is one of my favorite birds singing outside my window. I am so happy.
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mantis @imakecoolstuff.bsky.social · 22/05/2026
Fantastic! Can't wait to see more creators joining Godot with this news.
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Godot Engine @godotengine.org · 22/05/2026
We've been working on replacing the Asset Library with something built for the present and future. Here's what's coming. #godotengine godotengine.org/article/intr...
godotengine.org
Introducing the Godot Asset Store – Godot Engine
We've been working on replacing the Asset Library with something built for the present and future. Here's what's coming.
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mantis @imakecoolstuff.bsky.social · 20/05/2026
Ok, screw cutscenes. How in the everlovin flippin heck do ledges and cliffs in a 2D beat em up work? I spent the entire night thinking about edge cases regarding both in-game jump/movement pseudo-3D physics and AI interactions and I'm barely conscious now.
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mantis @imakecoolstuff.bsky.social · 19/05/2026
Sometimes it's the features you don't expect that are the most complex. In my game, that was the internal scripted event player I designed the framework with it in mind, with all the inputs routed through hot-swappable components, but even basic implementation still was somehow more than I expected
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mantis @imakecoolstuff.bsky.social · 15/05/2026
It's friday! Time to *checks notes* continue working on my game!
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mantis @imakecoolstuff.bsky.social · 14/05/2026
Ever had that moment when you fix one bug just to discover that its quirks masked errors from untold layers of cross-related bugs and the code that you were actually quite proud of turns out to be a jenga tower one block removal from collapsing? Because oh boy did I. #indiedev
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mantis @imakecoolstuff.bsky.social · 14/05/2026
As I'm getting deeper into the project and started adding more complex overlaying and interacting systems, I have decided to take some time off to do a little cleanup. Little cleanup had me working till 2:30am yesterday and I'm still in the trenches, with like 50% more to go. Ouch.
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mantis @imakecoolstuff.bsky.social · 10/05/2026
obra dinn but you try to figure out how did it end up like this, it was only a kiss, it was only a kiss
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Sos "Buy Lazy Kickers" Sosowski @sosowski.bsky.social · 08/05/2026
What if I added kaiju to Lazy Kickers?
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mantis @imakecoolstuff.bsky.social · 08/05/2026
I'm doing first draft of playable character skins for The Tiny Kaiju Game and having tons of fun. #indiedev
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mantis @imakecoolstuff.bsky.social · 06/05/2026
Adding support for multiplayer. Different kaiju color schemes and multiple input sources support is ready. Now only thing left is to actually spawn multiple kaijus and have enemies interact with them properly. This will be easy, surely. Right? RIGHT?
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More Perfect Union @moreperfectunion.bsky.social · 04/05/2026
Today, the day of the Met Gala, the unionized workers of the Met posted this image to their Instagram. www.instagram.com/p/DX64ioYjecG/
text on image: 91% of hourly met staff in our unit earn less than a living wage
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mantis @imakecoolstuff.bsky.social · 04/05/2026
Experimenting with hue shifting shader is fun. While not perfect, as I am looking at the results, I can get like 8 distinct-enough colors. Ok, now the question presents itself: dare I implement 8 person multiplayer in my beat em up? I'm not sure if I'm crazy enough. #indiedev #godot
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mantis @imakecoolstuff.bsky.social · 04/05/2026
Testing how different Sue colors for multiplayer would look if I'd hue-shift 4 main colors in fragment shader. Not bad to be frank. At this point I did it by eyeballing it in aseprite, but the principle seems sound.
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mantis @imakecoolstuff.bsky.social · 04/05/2026
Ok, we've got serious main menu thing going on.
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mantis @imakecoolstuff.bsky.social · 03/05/2026
As I make my game I realize that many of my assumptions are wrong, and the milestones that I've designed shuffle features between them. Freedom of being indie means that when I realize that for example in-game cutscenes depend on multiplayer feature, I can move that one up in the pipeline #indiedev
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mantis @imakecoolstuff.bsky.social · 02/05/2026
Since I'm already working in stage progression, I have decided to throw in some nifty screen transitions shader for loading in and out of a level. Yeah, I'm re-using transition alpha textures from Roarr. Honestly, I think they're neat. #indiedev
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Sos "Buy Lazy Kickers" Sosowski @sosowski.bsky.social · 30/04/2026
Day 1 of working on my incremental soccer game! Let me know if you want to try the demo!
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mantis @imakecoolstuff.bsky.social · 30/04/2026
I'm working on adding custom scenario event triggers for my beat em up. Today: enemies in standby that can be woken up by proximity triggers. This is actually the first part of remaking my stage system into something robust, supporting complex enemy spawn waves and bosses with phases. #indiedev
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Sos "Buy Lazy Kickers" Sosowski @sosowski.bsky.social · 29/04/2026
Lazy Kickers is coming this summer on Steam! Incremental football micro-manager! Grow balls, shoot goals, get coins and dominate the league charts! Click the magic button on Steam and make sure to tell all your friends about it! store.steampowered.com/app/4613890/...
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mantis @imakecoolstuff.bsky.social · 27/04/2026
Was visiting the seaside for a gamejam. There was a storm during the night so I decided to go out for a bit of regeneration and look for amber. It was windy and cold but I've managed to find my very first one. Size of couple grains of sand, but still.
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onion person @junlper.beer · 23/04/2026
people hate hasan for moments like this but he really does speak for the youth on this
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Rasheed Abueideh - Now crowdfunding Dreams on a Pillow 🍉 @rasheedabueideh.bsky.social · 23/04/2026
I am thrilled to announce that Dreams on a Pillow has wrapped up pre-production and we are about to start full production. We can’t do it without your support. We are starting our second round of crowdfunding, to support us you can find out more here www.launchgood.com/1948
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Rami Ismail (رامي) @ramiismail.com · 23/04/2026
Even if you follow me, you likely can't see my last repost: a Palestinian gamedev working on the lovely Dreams on a Pillow launched a promised follow-up crowdfunding campaign. But @moderation.bsky.app labeled him spam for daring to be Palestinian, so you can't see reposts, repost him, or tag him.
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mantis @imakecoolstuff.bsky.social · 23/04/2026
Tonight I've started adding part of a complex interlocking code at the meeting point of spawn/walkable area/ledges and holes/wave/enemy navigation and stage progression systems to my game. The task is daunting and will definitely take me couple days at least, but I'm getting it done step by step.
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mantis @imakecoolstuff.bsky.social · 22/04/2026
Sometimes developing a game starts with doing goofy shit and finding it hillarious. #indiedev
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Rami Ismail (رامي) @ramiismail.com · 18/04/2026
Inconvenience? I just had to dig seven pages deep to find the unsubscribe for one of the four TV subscriptions I need, I'm measured & optimized against in my supermarket, lamps, music, games, and travel. Every service I love gets enshittified to buy billionaires yachts worth 100 times my house.
The New Yorker, "Wondering why people are pining for old technologies - CD players, VCRs, Walkmans. What's behind our longing for inconvenience?"
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mantis @imakecoolstuff.bsky.social · 13/04/2026
While not yet completed, the #pico8 arcade cabinet v1 is slowly coming together. Prints took forever, but the two most impotant panels (controls and the screen bracket connecting four 64x64 LED panels together) are finished!
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mantis @imakecoolstuff.bsky.social · 12/04/2026
Since I'm waiting 10 hours for 3D print to finish, I figured I might as well do some coding for my kaiju game (that I haven't touched since last year). It turns out that I have no idea how anything works. Why don't the enemies move? How does the spawn system work? How does ANYTHING work? #indiedev
media.tenor.com
a man with a beard and hat is saying i have no memory of this place
ALT: a man with a beard and hat is saying i have no memory of this place
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mantis @imakecoolstuff.bsky.social · 12/04/2026
After some prototyping test prints, the panels for LED screens and input seem to be properly dimensioned. Now it's time for 10 hours of 3d printing and crossing our fingers in hopes that the print won't crash. Let's go.
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mantis @imakecoolstuff.bsky.social · 10/04/2026
Ok, the alpha version of Pico-8 LED based arcade cabinet project is ready for prints. For now keeping everything as open as possible to allow easy access to electronics for test setup. FreeCAD feels about as complicated as Blender - plenty of power but easy enough for basic uses for newbies.
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mantis @imakecoolstuff.bsky.social · 08/04/2026
Learning FreeCAD to make the case for my Pico-8 arcade cabinet. Takes time but I think I'm ready for the first test prints of LED panel holding frame
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mantis @imakecoolstuff.bsky.social · 03/04/2026
Preparing my 128x128 LED Pico-8 machine, currently testing at 64x64, screen mirroring is looking fine.
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The Verge @theverge.com · 29/03/2026
There is no ethical consumption of HBO’s Harry Potter series
buff.ly
There is no ethical consumption of HBO’s Harry Potter series
You can’t without supporting Rowling’s transphobic bigotry.
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Babybel Bandit @greblin.bsky.social · 29/03/2026
wouldn't it be funny if EVERYONE blocked this Attie AI account @ bsky.app/profile/atti... before they could do anything with it
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