IamRaz @iamraz.bsky.social · 05/10/2026Setting up firing modes. Next is ammo system, reloading, and some recoil animations would be nice. 071
IamRaz @iamraz.bsky.social · 27/09/2026It's a little early for that. There's plenty I want to do, even though I'll have to first learn how to do it. The process and mistakes along the way give me ideas I haven't thought about. It's never a sure thing about any of it working out :) 010
Reposted by IamRazFlorilège 🪴 @florilege-the-game.bsky.social · 24/09/2026From concept to in-game reality 🦎🌸 #IndieGameDev #ConceptArt #Unity 2257
IamRaz @iamraz.bsky.social · 25/09/2026Wow, it's rare to see 3D improve on the concept, but this does it. Beautiful. 110
IamRaz @iamraz.bsky.social · 17/09/2026I'm happy to say that after a day of troubleshooting, I'm here 040
IamRaz @iamraz.bsky.social · 17/09/2026Yes, it is! I'll be focusing on basic gameplay and camera, so hopefully it'll be more obvious what's what :) 000
IamRaz @iamraz.bsky.social · 13/09/2026Thanks! It's a mix of my own and this super awesome pack that's not even available online anymore. Wouldn't be great for performance in an actual game, but sure looks great. 110
IamRaz @iamraz.bsky.social · 13/09/2026Environment test. Little too bright for the horror vibe I have in my head, but we'll get there. 3634
IamRaz @iamraz.bsky.social · 11/09/2026Lost a bunch of animations because I forgot to click the little shield icon. Be sure you do that... 082
IamRaz @iamraz.bsky.social · 08/09/2026With layoff no.2 I now have free-time to work on my personal project more, as you may have been able to tell from the frequent updates. Will be tackling animation again! 13011
IamRaz @iamraz.bsky.social · 06/09/2026Worked up the radio thingy somewhat. Not sure where to hang it, at his waist or backpack? 1106
IamRaz @iamraz.bsky.social · 05/09/2026Working the rig again. Rigify to start, and manual work on top. 2101
IamRaz @iamraz.bsky.social · 03/09/2026All too detailed for how small it'll end up on the screen, but it's fun. 0112
IamRaz @iamraz.bsky.social · 02/09/2026Thanks! I'm quite proud, these are renders straight out of Blender :) 010
IamRaz @iamraz.bsky.social · 02/09/2026When I'm not making post-apocalyptic horror in my free time, it's this stuff at work. 1185
Reposted by IamRazSam Eng @bysameng.com · 21/08/2026many of you were wondering why the hot part of the cigarette is on his head. well, 21879168
Reposted by IamRazNicholas Kole @nicholaskole.bsky.social · 24/07/2026enshittification ouroboros 2970932075
IamRaz @iamraz.bsky.social · 21/07/2026Small update on the radio design. Not final, but I'll move onto low poly to fit to the character. Kind of want to get on with rigging and animation tests ;] 0155
IamRaz @iamraz.bsky.social · 23/06/2026Some progress on the forest scene, and the joy of it being real-time but not caring about polycount much. 040
IamRaz @iamraz.bsky.social · 22/06/2026Been doing some studies, cause I'll need to design some props. 0142
Reposted by IamRazRomain Durand @rdurand.bsky.social · 20/06/2026Been a long time, here's some trees. 925531
Reposted by IamRazKenn Yap @chromamoma.bsky.social · 10/06/2026Botanipunk - excerpt from a personal worldbuilding project 542670
IamRaz @iamraz.bsky.social · 09/06/2026Next 3D piece will be a forest, so starting with some sketches. 020
IamRaz @iamraz.bsky.social · 10/05/2026For the sake of moving on to a new piece, calling this done. I found myself working on character texture details that are invisible in the render anyway. Artstation: www.artstation.com/artwork/0lA1gE 05312
IamRaz @iamraz.bsky.social · 03/05/2026Thank you! Here's more of me messing around with it. Probably why it's never ending ;] 1114
IamRaz @iamraz.bsky.social · 26/04/2026Thank you! I plan to add some small animations and flickering lights at the end too, that should help the mood even more ;] 110