Reposted by IamRazFlorilège 🪴 @florilege-the-game.bsky.social · 24/09/2026From concept to in-game reality 🦎🌸 #IndieGameDev #ConceptArt #Unity 2237
IamRaz @iamraz.bsky.social · 17/09/2026I'm happy to say that after a day of troubleshooting, I'm here 040
IamRaz @iamraz.bsky.social · 13/09/2026Environment test. Little too bright for the horror vibe I have in my head, but we'll get there. 3634
IamRaz @iamraz.bsky.social · 11/09/2026Lost a bunch of animations because I forgot to click the little shield icon. Be sure you do that... 082
IamRaz @iamraz.bsky.social · 08/09/2026With layoff no.2 I now have free-time to work on my personal project more, as you may have been able to tell from the frequent updates. Will be tackling animation again! 13011
IamRaz @iamraz.bsky.social · 06/09/2026Worked up the radio thingy somewhat. Not sure where to hang it, at his waist or backpack? 1106
IamRaz @iamraz.bsky.social · 05/09/2026Working the rig again. Rigify to start, and manual work on top. 2101
IamRaz @iamraz.bsky.social · 03/09/2026All too detailed for how small it'll end up on the screen, but it's fun. 0112
IamRaz @iamraz.bsky.social · 02/09/2026When I'm not making post-apocalyptic horror in my free time, it's this stuff at work. 1185
Reposted by IamRazSam Eng @bysameng.com · 21/08/2026many of you were wondering why the hot part of the cigarette is on his head. well, 21879168
Reposted by IamRazNicholas Kole @nicholaskole.bsky.social · 24/07/2026enshittification ouroboros 2970892074
IamRaz @iamraz.bsky.social · 21/07/2026Small update on the radio design. Not final, but I'll move onto low poly to fit to the character. Kind of want to get on with rigging and animation tests ;] 0155
IamRaz @iamraz.bsky.social · 23/06/2026Some progress on the forest scene, and the joy of it being real-time but not caring about polycount much. 040
IamRaz @iamraz.bsky.social · 22/06/2026Been doing some studies, cause I'll need to design some props. 0142
Reposted by IamRazRomain Durand @rdurand.bsky.social · 20/06/2026Been a long time, here's some trees. 925531
Reposted by IamRazKenn Yap @chromamoma.bsky.social · 10/06/2026Botanipunk - excerpt from a personal worldbuilding project 542670
IamRaz @iamraz.bsky.social · 09/06/2026Next 3D piece will be a forest, so starting with some sketches. 020
IamRaz @iamraz.bsky.social · 10/05/2026For the sake of moving on to a new piece, calling this done. I found myself working on character texture details that are invisible in the render anyway. Artstation: www.artstation.com/artwork/0lA1gE 05312
Reposted by IamRazAndy Porter @phandy.bsky.social · 15/01/2026A new painting (by me) I can share for the game we are working on here at Gardens. I still can't say much, but things are moving along smoothly and I'm excited for you all to see it when it's ready. I really appreciate all the enthusiasm everyone has shared with me about the art we've shown so far. 201470288
Reposted by IamRazTJL @tjlart.bsky.social · 01/04/2026I'm too precious about what I post on socials. I think here would be a nice place to share some sketches every now and again without worrying about it being portfolio ready. 922544
Reposted by IamRazVincent @vincentbcht3d.bsky.social · 03/04/2026started working on a small game project, here's a tree & the 2 main characters🌳 1442662
Reposted by IamRaz♢ Fen ♢ @fensartden.bsky.social · 28/03/2026I am still very much available for work! Skills: Art direction, concepting, prototyping, workflows & documentation, art implementation, strong communication and collaboration with programmers & designers. Please reach out via my email on my website for any opportunities 💖 fensartden.com 725185
Reposted by IamRazShaun Mooney @mooneysart.bsky.social · 20/03/2026Pew Pew! Some older stuff done for practice. 425328
IamRaz @iamraz.bsky.social · 17/03/2026General mess remaining, and also played around with darker lighting + flashlight, just for the fun of it. The end is in sight. 0224