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Hiro-sofT

@hiro-soft.bsky.social
109 followers 46 following 300 posts

Hobby Artist, Hobby Gamedesigner, Modder that loves playing Videogames (generally Retro). Please don't use my posts for NFTs or anything AI related!

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Hiro-sofT @hiro-soft.bsky.social · 11/08/2026
being confirmed by multiple people in multiple places, I can be sure to trust that At least, I can trust that far more, than someone accusing me of "threatening to brick peoples pc's", who then instantly backpaddles when called out about it, just to say "Sorry that was a reference to others"
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Hiro-sofT @hiro-soft.bsky.social · 11/08/2026
post instantly telling me "No AI was used". I didn't want to assume things, since I am not the type of guy that would do that for no reason and no proof of it. Unfortenately, from what I have gathered from other posts on Blusky and even other places (including Twitch streams), that many professional
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Hiro-sofT @hiro-soft.bsky.social · 08/08/2026
🙃
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Hiro-sofT @hiro-soft.bsky.social · 06/08/2026
#gamedev #indiedev #gamedevelopement I have spent the latest days that i felt able to with bugfixing and the implementation of the Mover Blastlings. These little ####### caused me much stress but no more. Now I seemed to have fixed all the bugs with the grapple these things came with so huzza!
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Hiro-sofT @hiro-soft.bsky.social · 28/07/2026
Heya folks! I just recently started working on a game. However, don't expect it to look pretty yet. Its just ugly programmer art as of now, as i focus getting the main gameplay aspects done. Check the posts below for more info. 👇 #gamedev #indiedev #prototype
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Hiro-sofT @hiro-soft.bsky.social · 21/07/2026
I have done something really REALLY dumb or brave (probably the former) This dude with 0 jam expierence and released games, decided to join one of the biggest jams, the GMTK game jam 31.3k people so far are competing. Was this really such a good idea? Welp... I guess there goes nothing #gamedev 😱
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Hiro-sofT @hiro-soft.bsky.social · 05/04/2026
I guess this is the reason nobody knew my hack came out... fair enough. Classic. This site starts to feel more like that hellhole i just went away from. Down to the amounts of "art" lately popping up that I don't want to see. *sign, why does it have to be like this every time?
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Hiro-sofT @hiro-soft.bsky.social · 02/04/2026
Sorry for the delay but I finally finished my first ever solo Hack and 'uploaded' it to SMWC. 🎉🎉🎉 You can find and download it here! bin.smwcentral.net/u/700/Secret... Thank you so much guys and I look forward to see ya guys play it and in the future for more fun hacks. 🥳 Hope ya all enjoy it! ❤️
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Hiro-sofT @hiro-soft.bsky.social · 04/03/2026
Alright, finally got around and start uploading all the parts of the Nintendesi Multiworld and the even as a bonus the little FFMQ Rando segment. I finally figured out some decent settings for Da Vinchi Resolve and it no longer gets stuck randomly (which was a pain too figure out, let me tell ya).
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Hiro-sofT @hiro-soft.bsky.social · 01/01/2026
Forgot to mention: Last year for Christmas I made a personal SMW romhack for my brother, which included a IRL escape room esque search hunt in our house. Thats right, I actually finished something in a long time again. I used this project to play around with some stuff while ignoring the gfx side.
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Hiro-sofT @hiro-soft.bsky.social · 29/11/2025
Well, there goes an hour but we are back in business, just didn't get everything back (only the essentials) and have now a bit more keys and money than before but whatever... also i need to do reopen and redo certain doors and events but that is the least of my concerns now 🙂👍:
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Hiro-sofT @hiro-soft.bsky.social · 29/11/2025
"Well this was a fun stream... did get a nice amount of progress done and can't wait to continue next time and do more things. Lets make sure my save file is there and..." FUCK 😔 Currently debating if i drop the alttp seed and just finish the smw seed. sorry once again... sigh...
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Hiro-sofT @hiro-soft.bsky.social · 12/10/2025
I am gonna be honest... I won't be able to finish everything on this list... Heck, I don't see me even finishing half of it... I really did make a clown out of myself... Still, I am gonna try some of these things. So here is a thread with what i think i can't accomplish and what i will do:
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Hiro-sofT @hiro-soft.bsky.social · 28/09/2025
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Hiro-sofT @hiro-soft.bsky.social · 29/05/2025
I ALWAYS COME BACK!
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Hiro-sofT @hiro-soft.bsky.social · 18/04/2025
Bruh... 95$ for a pair of joycons... I am dying... they really asking that much for a pair of gimmick controllers that probably will have drift again? LMAO This whole list is a joke man. I am glad I distance myself from modern gaming most of the time... 😂
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Hiro-sofT @hiro-soft.bsky.social · 24/02/2025
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Hiro-sofT @hiro-soft.bsky.social · 22/02/2025
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Hiro-sofT @hiro-soft.bsky.social · 20/02/2025
This is my life right now 👎... I really wanted to use the next few days working on something "special", but now i get to try to save all this stuff... Ugh... it's sooooo annoying.
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Hiro-sofT @hiro-soft.bsky.social · 19/02/2025
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Hiro-sofT @hiro-soft.bsky.social · 19/02/2025
Bro, this sucks... 👎 Imagine being me and having not Youtube set up for older Livestreams due to the double work and having tons of Livestreams on Twitch as Highlights saved. Now having to go through and save them all for migrateting them back to YT is such pain... Twitch, what are you doing?
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Hiro-sofT @hiro-soft.bsky.social · 29/11/2024
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Hiro-sofT @hiro-soft.bsky.social · 29/11/2024
These ones are a bit shortened to excuse them for not showing the whole fights:
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Hiro-sofT @hiro-soft.bsky.social · 29/11/2024
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Hiro-sofT @hiro-soft.bsky.social · 29/11/2024
Alright... I guess we got GIF support now... lol Unfortenately, my gifs tend to be longer than 60 seconds... oh well... Here are two out of four of the actual gifs then:
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
Speaking of solo mods: Wario Land 4 Burning Nightmares Was a project I made for a fun competetion with my bro to make levels for each other. This mod was a polished version of the orginal one. A fanservice-y mod featuring one big level in halloween style: wario-land.github.io/HackVault/pa...
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
I started many times an actual project that isn't an collab (or a single level) but its harder than it sounds, as my mortal enemies often come visiting me... 😁. The closest you can get from me that isn't a collab is this demo of my mod called Shooting Star: www.smwcentral.net?p=viewthread...
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
Generally I am more of a "Standard Very Hard" kind of guy who sometimes 'tries' to make anything Kaizo. If you saw the SGDQ 2024 Kaizo Relay then you probably have seen my latest level. 🫠 New mechanics, graphics and objects are my forte (chocolate stuff as we call it). Wacky stuff so to speak. 😉
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
Later I found my liking with modding again, this time back to Super Mario World modding. Long story short, the Kaizo crowd has made me join back into the Lunar Magic stuff and I made many, many great friends there and faced some... rather difficult situations also... However, I don't regret it. 🙂👍
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
Since then I kept making more prototypes making more things, but never finishing them... that is one of my biggest weaknesses still to this day... scope creep and lack of motivation, burnout... my mortal enemies so to speak. I bet I am probably not the first nor alone with that... 😁
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
Before it is being said... yes I know cuphead... but this prototype was being worked on before the game even came out... 😜 Aside from that the project had a bunch going for it... several enemy types, powerup shots, health, options, you name it. even combo system... Maybe one day I return to this.🙂
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
Next was "Varisized" (with a way too long subtitle). This one I want to return to one day. I like the concept.😀 It's your classic sidescroller shmup except you can change the size of your ship during gameplay, grow and shrink. As you do that, the firerate, defense and more of the ship changes. 😱
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
There is a lot more wrong with the game but I feel like I already dipped to much into this one. If you wanna hear more about it, let me know and I shall show more stuff off from it and point out what I did wrong and what could be done better. Overall this was a huge learning expierence. Good? Naw! 😅
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
As for the boss itself, its one of the worst I ever designed haha... imagine Shadow Man, imagine giving him an attack that sticks to the player dealing damage over time that you can't make go away faster. Imagine you give him a block function which only serves to waste time. The list goes on... 😬
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
Shinto Girls level is... somewhat present, but lacks a lot too, but some gimmicks and things were in place like those cherry tree bounce platforms that fall down or some minibosses, that weren't as great, as they involved long times of waiting for them to become attackable and "weird patterns".
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
Most of the robot master stages themselves are just as empty... Aero Girl didn't even had a design yet and instead has this place holder potrait. Some stages have some life in them such as Thunder and Shinto (and Toy which I showed earlier). Most are template placeholder or test stages for things:
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
Most of the endgame stuff that wasn't gameplay was more or less in place, but they lacked enemies, bosses and what not. Not much to say with one exception that gets one post for itself. I was crazy to think this game should end with not only 4, not 5, not even 6 but 7(!!!) castle stages... 😬:
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
It also seems that a lot of times I often attempted to make late game stages in these projects... this game is a prime example of it... oh boy... Focus on this project was non existent but I got a bit of knowledge here and there out of it, so it was not all for nothin 😉:
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
Speaking of bosses, this was this projects biggest flaw... the boss designs are... not very good. A lot of times they are complete RNG and corner you with attacks that also seem obscene and often impossible to dodge, this one is unfinished so its not as bad but still... glad I improved over this.
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
The end of the first robot master level... lmao, these posts aren't giving it justice how LOOOONG this level is. Glad this wasn't pushed further... haha! I like the background here tho, its cute. Also boss time. Funfact, this boss only started attacking when you shot first, similar to Skull Man:
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
It also featured an empty elevator, which I think i wanted to base on MM7's junk man stage, but never did finish it so you just wait for a minute until you continue (the moving effect was neat tho as it slowly gets faster and slows down again when nearing the end with turning the lights on and off):
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
More... this is all one level btw... my insane level length issues already were present 🥲 :
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
More screenshots. I think I can also say this game did a bit more than just "getting inspired" by Mega Man games... some of these sections I seemed to have lifted almost from 3... not really my proudest work to be honest:
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
More screenshots:
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
Before this "Mega Girl" fan game project was another Mega Man project called "Little Rockgirl", which... was my first time trying to be a bit more serious. However this project was just littered with game design issues... and not very good graphics... whoopsies 🙃 :
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
And here are some animated ones 🍋, showing off some of the tech that was more or less done (still a bit rough around the edges but I enjoyed the Sharbet fight a lot):
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
More pictures from said Mega Man fan game 🍋:
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
Often I would try to make a Mega Man fan game. I am still somewhat interested into the idea of making one myself one day... however, it wouldn't probably be a fan game then, but more inspired by those games with my own spin on it. I even made a fan game prototype with a Panel de Pon crossover. 😄
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
I started to prototype a lot of games. Most of them were quick things that I never finished and dropped due to the difficult task of "staying motivated" to finish a game. Here are some old projects that I made without big going into detail:
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Hiro-sofT @hiro-soft.bsky.social · 21/11/2024
Later I also started learning game dev outside of RPG Maker. While RPG Maker was great to start of and make classic Dragon Quest type of games, it never suited what I wanted to make with it. Making an action adventure in it was too restricting... which is why I turned to GameMaker and stick with it.
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