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Helge Heß

@helgehess.eu
270 followers 226 following 191 posts

Over here: Screenshots of boring, casual gaming. For Swift/other development: mastodon.social/@helge GitHub: github.com/helje5 Food: www.threads.net/@helje5

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Helge Heß @helgehess.eu · 13/08/2026
I've been working on my #Grafana Apple client for a while now. It seems to be in a more reasonable shape now. Want to play with it? testflight.apple.com/join/ek18ZuGH Best thing: You don't need an own Grafana setup, you can also play w/ public dashboards on play.grafana.com! #o11y #Observability
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Helge Heß @helgehess.eu · 19/07/2026
It took a *long* time, but the new release of my "Past for iChat" is out: apps.apple.com/us/app/past-... It's a little app to open old #iChat files, you know, to dwell in the past and look at 15+ year old things. A major feature is the new - entirely human created @matthewskiles.com icon.
The new Past for iChat macOS app icon. It's a blue Aqua like bubble on a striped blue/white background, w/ a rewinding clock icon on top.Screenshot of the Past app, showing a finder window with a chat log preview and an open chat log with two people conversing.
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Helge Heß @helgehess.eu · 29/06/2026
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Helge Heß @helgehess.eu · 08/06/2026
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Helge Heß @helgehess.eu · 28/05/2026
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Helge Heß @helgehess.eu · 10/05/2026
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Helge Heß @helgehess.eu · 03/05/2026
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Helge Heß @helgehess.eu · 16/04/2026
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Helge Heß @helgehess.eu · 02/04/2026
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Helge Heß @helgehess.eu · 14/03/2026
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Helge Heß @helgehess.eu · 28/02/2026
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Helge Heß @helgehess.eu · 14/02/2026
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Helge Heß @helgehess.eu · 03/02/2026
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Helge Heß @helgehess.eu · 20/01/2026
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Helge Heß @helgehess.eu · 07/01/2026
Introducing "Wows" - #SwiftLang #Wasm #cows. Using @elementary.codes. Live: helgehess.eu/wows/ Source: gist.github.com/helje5/4a47c... You should still buy my Cowtastic apps on the AppStore: - itunes.apple.com/us/app/codec... - itunes.apple.com/de/app/ascii... Kidding, those are free too 🐮
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Helge Heß @helgehess.eu · 03/01/2026
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Helge Heß @helgehess.eu · 16/12/2025
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Helge Heß @helgehess.eu · 29/11/2025
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Helge Heß @helgehess.eu · 12/11/2025
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Helge Heß @helgehess.eu · 06/11/2025
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Helge Heß @helgehess.eu · 23/10/2025
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Helge Heß @helgehess.eu · 04/10/2025
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Helge Heß @helgehess.eu · 24/09/2025
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Helge Heß @helgehess.eu · 08/09/2025
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Reposted by Helge Heß
Nanoraptor @nanoraptor.danamania.com · 27/08/2025
Alien:Earth has shown that even in the corporate-owned hellscape of a dystopia we might face in 2120, at least we get proper interface controls.
A photo of a gadget from Alien Earth. It has a screen abou;t the size of a small touchscreen phone in landscape at the top, and below it some good proper knobs and big chunk-arse sliders. You can tell just from the picture that they *click* into positions when they move.
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Helge Heß @helgehess.eu · 27/08/2025
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Helge Heß @helgehess.eu · 07/08/2025
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Helge Heß @helgehess.eu · 30/07/2025
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Helge Heß @helgehess.eu · 29/07/2025
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Helge Heß @helgehess.eu · 15/06/2025
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Helge Heß @helgehess.eu · 29/05/2025
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Helge Heß @helgehess.eu · 07/05/2025
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Helge Heß @helgehess.eu · 23/04/2025
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Helge Heß @helgehess.eu · 03/04/2025
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Helge Heß @helgehess.eu · 15/03/2025
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Helge Heß @helgehess.eu · 23/02/2025
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Helge Heß @helgehess.eu · 14/02/2025
Divide error
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Helge Heß @helgehess.eu · 03/02/2025
It is likely that it is going to be quite a while until I actually find the time to finish and release it, but @duncandesi9n.bsky.social already made be a great icon for my #RealityKit inspector. Great work, love it!
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Helge Heß @helgehess.eu · 30/01/2025
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Helge Heß @helgehess.eu · 25/01/2025
I like this one. It's just a a `VStack` w/ a `ForEach` inside. Which is driven by an array of enums. #RealityKit
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Helge Heß @helgehess.eu · 24/01/2025
Hmm, I don't know whether the response is that great.
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Helge Heß @helgehess.eu · 24/01/2025
To debug my #RealityKit SwiftUI, I built myself a scene inspector / debugger. My plan is to actually release this as a small app / product, it even has an awesome icon already. I "just" have to find the time to do the boring last 10%.
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Helge Heß @helgehess.eu · 21/01/2025
The inner 3D "SwiftUI" for #RealityKit can interact with the outer #SwiftUI using bindings or observable objects.
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Helge Heß @helgehess.eu · 18/01/2025
My business umbrella company, ZeeZide GmbH, just turned 10 years old 🍾 Lotsa stuff happened in the last 10 years, some good things, some not so good things. We'll see whether it makes another 10!
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Helge Heß @helgehess.eu · 18/01/2025
The animations declared in my variant of #SwiftUI for #RealityKit are actually run by RealityKit itself. I.e. they should have little performance overhead (unlike the real thing, which tends to run animations on the CPU).
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Helge Heß @helgehess.eu · 16/01/2025
When implementing the #SwiftUI `Grid` for #RealityKit I started in 2D ... and then made it 3D. Say hello to `GridDepth` 🙈
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Helge Heß @helgehess.eu · 14/01/2025
Recycling some old DeclarityKit content from Mastodon #RealityKit AnyLayout`. It lets you switch layouts and hence reposition objects in space. I've seen it in the field guide and wanted to check whether it works in 3D. It just did 😀 www.swiftuifieldguide.com/layout/l
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Helge Heß @helgehess.eu · 13/01/2025
How much are you worth over here? Looks like it's $700m 🙃
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Helge Heß @helgehess.eu · 07/01/2025
Endlich mal wieder ein HMBattery Update (und auch ein HMScriptEditor Update). #homematic #homematicip
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Helge Heß @helgehess.eu · 05/01/2025
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