Reposted by HekkyNikita Lisitsa @lisyarus.bsky.social · 24/08/2025I had a student who did my university raytracing course in Odin, now they've sent me an image made by their raytracer and I'm dying 4706
Hekky @hekky.dev · 14/03/2025maybe but I'd need something like steamlink or virtual desktop to expose them for me 020
Hekky @hekky.dev · 14/02/2025Space Calibrator is now available on Steam! If you could leave a review on it that would be appreciated! store.steampowered.com/app/3368750/...store.steampowered.comSpace Calibrator on SteamSpace Calibrator is a tool that lets you use VR devices from multiple vendors together! 03311
Reposted by HekkyJacco Bikker 🎦 @jbikker.bsky.social · 09/02/2025TinyBVH now has a full implementation of "Fast Insertion-Based Optimization of BVHs", Bittner et al., 2013. On top of the paper approach, the tinybvh implementation rolls back mutations that turn out to be unfruitful, improving BVH quality even further. In the dev branch: github.com/jbikker/tiny...github.comGitHub - jbikker/tinybvh at devSingle-header BVH construction and traversal library. - GitHub - jbikker/tinybvh at dev 0282
Hekky @hekky.dev · 09/02/2025itd be sick for steampipe its so annoying getting logged out whenever i upload anything 000
Hekky @hekky.dev · 07/02/2025Linux support currently is not a priority, primarily due to the SteamVR issues on Linux. After the next feature update is ready (it'll include a decent amount of refactoring amongst things), I'll look into how difficult getting it to work on Linux would be, but there are no guarantees. 010
Reposted by Hekkyorels1 @orels1.bsky.social · 02/02/2025Decided to spend some time adding Cloth and Clear Coat rendering options to my shaders. Based on the Google Filament approach. Implementing this for every single source of specular lighting we have in Unity was a royal pain, but definitely worth it 😍 #unity3d #shaders 0231
Hekky @hekky.dev · 26/01/2025at launch only minor things to work properly on steam (that's all the commits since 1.5.1 are for) after launch ill be working on some improvements and a ui rework, which you will be able to test in the betas section! 020
Hekky @hekky.dev · 08/01/2025why the fuck did windows decide to uninstall my microphone drivers and just leave the mic device without any drivers assigned??????? 010
Reposted by HekkyJCorvinus @jcorvinus.bsky.social · 30/12/2024Ah yes, column major vs row major, the two genders 0161
Hekky @hekky.dev · 27/12/2024man sometimes idk why i bother with vrchat content creation, the tools break if you look at them wrong istg. i tried making a world and wrote a proof of concept for some ui interaction stuff but it's breaking in the vrc client because references are breaking on upload (every ref becomes null). 0110
Reposted by HekkyEmma (IPG) @invoxiplaygames.uk · 13/12/2024When the fun and challenging proof of concept phase of a project is over so you gotta lock in and do the tedious work and augh augh augh augh augh augh augh augh augh (Taking idle damage) 38016
Hekky @hekky.dev · 05/12/2024new version is out with numerous improvements for calibration quality! github.com/hyblocker/Op...github.comRelease v1.5.1 · hyblocker/OpenVR-SpaceCalibratorSpace Calibrator is now coming to Steam! Wishlist it here. This change brings the following changes: Most dependencies for the app got updated. The algorithms were slightly changed to improve cor... 041
Hekky @hekky.dev · 04/12/20244. easier rollback to older versions. the branches feature will be used to offer prior versions of space calibrator for compatibility reasons. if you'd like to use it via steam, please wishlist it! 010
Hekky @hekky.dev · 04/12/20242. automatic updates. steam will allow you to get ant improvements as they release. 3. beta updates. try new features before they're ready to be able to offer feedback in advance. 110
Hekky @hekky.dev · 04/12/2024the steam release will offer a few things which i can't easily offer through current means: 1. better integration with steamvr. no fiddling around with an installer will be necessary, all setup should be done when you download it through steam. 120
Hekky @hekky.dev · 04/12/2024hi chat space calibrator is coming to steam store.steampowered.com/app/3368750/...store.steampowered.comSpace Calibrator on SteamSpace Calibrator is a tool lets you use VR devices from multiple vendors together! 24412
Hekky @hekky.dev · 29/11/2024got some boring backend stuff done with my overlay maybe i'll have some time to do something a little more visual this weekend? 000
Hekky @hekky.dev · 29/11/2024what if you wanted to relax but god said OOO YOU WANT TO DO QUATERNION MATHS 😭😭 010
Reposted by Hekky🌟 Paci 🌟 @paci.dev · 28/11/2024Cannot wait to be excluded from places because 1. I would rather not share my ID with a US company that *totally* is gonna follow GDPR and *totally* will not share my data with third parties 2. I would rather not exclude people that cannot or do not want to get verified Yippieeee 5283
Hekky @hekky.dev · 26/11/2024based based based based based based based based based based based based based based based based based based based based based 000