Hekky @hekky.dev · 26/01/2025at launch only minor things to work properly on steam (that's all the commits since 1.5.1 are for) after launch ill be working on some improvements and a ui rework, which you will be able to test in the betas section! 020
Hekky @hekky.dev · 04/12/20242. automatic updates. steam will allow you to get ant improvements as they release. 3. beta updates. try new features before they're ready to be able to offer feedback in advance. 110
Hekky @hekky.dev · 05/11/2024went fuck it and got spacecal to compile under cmake. now its easier to maintain the dependencies cuz theyre also submodules. will update the installer script to work with the cmake layout and test tomorrow. 130
Hekky @hekky.dev · 04/11/2024this is the worst electronic device ive ever taken apart its so terribly designed. i hope this thing's successor is more user serviceable at least because this was a nightmare omg. 4180
Hekky @hekky.dev · 24/10/2024yeah that's why i got someone else to do it. i got @hashe.bsky.social to do mine also modded the headset to an insane degree, i 100% recommend getting the globular cluster as a bare minimum comfort mod 030
Hekky @hekky.dev · 18/10/2024hallo im making a steamvr overlay. im rawdogging this in c++ and using rmlui for super efficient html/css rendering, so that i can have advanced rendering without the bloat of running yet another chromium instance because you have enough running in the background as is 142