Sign in

Hekky

@hekky.dev
223 followers 136 following 104 posts

I'm hyper-fixated on rendering the sky on your graphics card. Shaders and writing code that's fast. Making yet another SteamVR overlay. Space Calibrator: s.team/a/3368750

PostsRepliesMedia
Hekky @hekky.dev · 06/04/2025
PSVR2 eye tracking on PC in VRChat
1225
Hekky @hekky.dev · 27/02/2025
now turn it into a pipbom!1 :3
130
Hekky @hekky.dev · 26/01/2025
at launch only minor things to work properly on steam (that's all the commits since 1.5.1 are for) after launch ill be working on some improvements and a ui rework, which you will be able to test in the betas section!
The Steam properties window for Space Calibrator, on the Betas page showing older versions and a beta channel available.
020
Hekky @hekky.dev · 04/12/2024
2. automatic updates. steam will allow you to get ant improvements as they release. 3. beta updates. try new features before they're ready to be able to offer feedback in advance.
110
Hekky @hekky.dev · 02/12/2024
who up basing they station tonight?
A realistic render of a Valve Index Base Station 2.0.
020
Hekky @hekky.dev · 02/12/2024
k
An order confirmation of "VRRat Plush", by VRChat.
000
Hekky @hekky.dev · 14/11/2024
hi chat i got bored
000
Hekky @hekky.dev · 12/11/2024
new doohickey chat
a box of an oculus dk2
180
Hekky @hekky.dev · 08/11/2024
another function optimised to a few instructions is this a W chat?
A screenshot showing 13 lines of assembly code, showing a relatively simple function.
030
Hekky @hekky.dev · 06/11/2024
thanks wsl for eating 100GB of C:/ i totally wanted that
030
Hekky @hekky.dev · 06/11/2024
discord mobile never ceases to amaze me
A screenshot of discord mobile showing a welcome channel where all usernames are the unicode unknown character.
000
Hekky @hekky.dev · 05/11/2024
gyatt zamn
010
Hekky @hekky.dev · 05/11/2024
went fuck it and got spacecal to compile under cmake. now its easier to maintain the dependencies cuz theyre also submodules. will update the installer script to work with the cmake layout and test tomorrow.
Showing 393 changed files with 47,062 additions and 98,574 deletions.A compilation stacktrace showing a sucessful build in release mode.
130
Hekky @hekky.dev · 04/11/2024
this is the worst electronic device ive ever taken apart its so terribly designed. i hope this thing's successor is more user serviceable at least because this was a nightmare omg.
valve index left controller turned on but its disassembled / taken apart
4180
Hekky @hekky.dev · 27/10/2024
im thinking of cooking a world chat
150
Hekky @hekky.dev · 26/10/2024
A combobox showing that the selected theme is dark mode, but the image clearly shows that the app is in light mode
020
Hekky @hekky.dev · 24/10/2024
hell yeah
050
Hekky @hekky.dev · 24/10/2024
im so cooked chat i got 29 steamvr dongles 💀💀
A screenshot of lighthouse console showing 29 SteamVR dongles connected to a computer.
170
Hekky @hekky.dev · 24/10/2024
yeah that's why i got someone else to do it. i got @hashe.bsky.social to do mine also modded the headset to an insane degree, i 100% recommend getting the globular cluster as a bare minimum comfort mod
A Quest Pro with a Vive Facial Tracker, Logitech Chorus, Globular Cluster, battery bank, Vive Tracker 3.0, ModMic wireless magnet, USB Hub, 3rd party headstrap and prescription inserts
030
Hekky @hekky.dev · 23/10/2024
reminds me of my epic skybox shadur
140
Hekky @hekky.dev · 21/10/2024
cooking in unity rn
A screenshot of the Unity scene view of a Minecraft scene with a number of player heads
030
Hekky @hekky.dev · 19/10/2024
good enough for now
An analogue clock on a red background with a grey clock face and blue hands and an orange second hand
000
Hekky @hekky.dev · 19/10/2024
it moves
150
Hekky @hekky.dev · 18/10/2024
251
Hekky @hekky.dev · 18/10/2024
CLOCK
A SteamVR overlay with a white square, a red rectangle and black text in the rectangle showing the time.
140
Hekky @hekky.dev · 18/10/2024
hallo im making a steamvr overlay. im rawdogging this in c++ and using rmlui for super efficient html/css rendering, so that i can have advanced rendering without the bloat of running yet another chromium instance because you have enough running in the background as is
A window rendered using RmlUI (HTML/CSS renderer) in SteamVR.
142
Hekky @hekky.dev · 18/10/2024
i have these domains which one should i make my handle here
hekky.dev
hyblcoker.dev
ocusus.com
020
Hekky @hekky.dev · 18/10/2024
chat what flavour of autism is this
Build started: Project ___
Compile HLSL shaders
Compiled 11 shaders in 89ms
010
Hekky @hekky.dev · 06/06/2023
good afternoon
150