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grumbo! (Happy! the Hippo)

@grumbo.dev
4K followers 856 following 152 posts

lil solo indie dev currently working on Happy! the Hippo. it is a completely normal platformer game. check out the demo or wishlist it if you want ❤️ store.steampowered.com/app/1924900/…

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grumbo! (Happy! the Hippo) @grumbo.dev · 19/12/2025
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grumbo! (Happy! the Hippo) @grumbo.dev · 18/12/2025
tysm i appreciate it!!
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grumbo! (Happy! the Hippo) @grumbo.dev · 14/12/2025
happy has become a slick type game
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grumbo! (Happy! the Hippo) @grumbo.dev · 14/09/2025
sure why not lol www.youtube.com/watch?v=J0Nb... i'll upload some of the other tracks later too
youtube.com
Happy! the Hippo Midnight Marsh Theme [Prototype]
YouTube video by Happy! the Hippo Archive
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grumbo! (Happy! the Hippo) @grumbo.dev · 27/08/2025
hate when that happens 😔
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grumbo! (Happy! the Hippo) @grumbo.dev · 13/07/2025
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grumbo! (Happy! the Hippo) @grumbo.dev · 30/05/2025
i remade the living room from petz 5 in ue5 with my lighting plugin lol #unrealengine #gamedev
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grumbo! (Happy! the Hippo) @grumbo.dev · 15/05/2025
introducing egwin, my latest oc
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grumbo! (Happy! the Hippo) @grumbo.dev · 15/05/2025
with basic working 3D coordinates, physics, and collision. there was absolutely zero reason to do all this
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grumbo! (Happy! the Hippo) @grumbo.dev · 15/05/2025
i made a point and click/pet simulator thing in unreal's UMG (these are all just UI elements lol) #unrealengine #gamedev
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grumbo! (Happy! the Hippo) @grumbo.dev · 09/05/2025
i love the art style! we need more antichamber style games lol
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Reposted by grumbo! (Happy! the Hippo)
Kronok @kronok.bsky.social · 06/05/2025
Today I released Scythe 0.4.0 which brings Hotspots to Unreal 5.5: 🧵(1/9)
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grumbo! (Happy! the Hippo) @grumbo.dev · 03/05/2025
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grumbo! (Happy! the Hippo) @grumbo.dev · 30/04/2025
ok but does your game have a dedicated slick button #gamedev #unrealengine #indiedev
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grumbo! (Happy! the Hippo) @grumbo.dev · 28/04/2025
i can only hope to become as cool as him one day 😔
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grumbo! (Happy! the Hippo) @grumbo.dev · 28/04/2025
slick edward is getting a little too slick and he’s making me insecure :( #unrealengine #gamedev #indiedev
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Reposted by grumbo! (Happy! the Hippo)
Cat Secretary @goodstoryguild.co · 22/04/2025
We're debuting our very first game, Cat Secretary, at PAX East Fix the router, snoop on your coworkers, team up with MouseCorp, and save the company from an AI takeover! 🐭 We'll see you at Booth 15093 😻 #PAXEast #gamedev #indiegame #cozygame
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grumbo! (Happy! the Hippo) @grumbo.dev · 19/04/2025
introducing my new OC, slick edward
slick edward
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grumbo! (Happy! the Hippo) @grumbo.dev · 15/04/2025
custom movement in unreal is fun
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grumbo! (Happy! the Hippo) @grumbo.dev · 12/03/2025
i made light booleans for my stylized lighting plugin! it is very nice being able to exclude/include certain lights in certain areas (and cast basic shadows) #unrealengine5 #ue5
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grumbo! (Happy! the Hippo) @grumbo.dev · 04/03/2025
works for point lights too (this one isn’t animated but you get the idea)
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grumbo! (Happy! the Hippo) @grumbo.dev · 04/03/2025
my plugin’s custom lights support colored/animated materials now lol #unrealengine #ue5 #gamedev
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Reposted by grumbo! (Happy! the Hippo)
Ricardo Juchem @ricardojuchem.com · 30/01/2025
The Video Game History Foundation Digital Archive is now available to the general public. A lot of content. Dev documents, behind the scenes, collections of magazines, history you know. Please do donate if it is possible, as they did an amazing job gathering this info. archive.gamehistory.org
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grumbo! (Happy! the Hippo) @grumbo.dev · 27/01/2025
huh someone did an article on my lighting plugin. neat lol 80.lv/articles/thi...
80.lv
Custom UE5 Lighting System For Creating 90s-Style Renders
The creator plans to share the system as a downloadable asset.
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grumbo! (Happy! the Hippo) @grumbo.dev · 20/01/2025
added cel shading to my custom lighting plugin for UE5 :) it’s handled in the actual lighting calculation, so it works properly with lighting and shadows (no post processing except the outlines). still WIP but really happy with it! #unrealengine #ue5 #gamedev #gameart
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grumbo! (Happy! the Hippo) @grumbo.dev · 17/01/2025
man i’ve been waiting so long for someone to make exactly this, can’t wait to try it later
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grumbo! (Happy! the Hippo) @grumbo.dev · 16/01/2025
it is not beautiful blue skies and golden sunshine today :(
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grumbo! (Happy! the Hippo) @grumbo.dev · 16/01/2025
RIP david lynch :( i wouldn't be making the stuff i'm trying to make without his work i never finished it but here's some screenshots from a project a few years back when i was blatantly ripping off his stuff one of the few people to actually change the way i see art as a whole. heartbroken :(
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grumbo! (Happy! the Hippo) @grumbo.dev · 14/01/2025
does my PS2 style game count lol
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grumbo! (Happy! the Hippo) @grumbo.dev · 28/12/2024
np!!
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grumbo! (Happy! the Hippo) @grumbo.dev · 28/12/2024
mostly the textures and modeling i think! most of the textures i used came from here screamingbrainstudios.com/downloads/, some were from some old 90s texture cds i bought i used this site a lot for reference too, actual gold mine for old renders lol visualparadox.com/gallery.htm
visualparadox.com
Visual Paradox - Galleries of Free 3D Wallpaper
Weekly updated free hi-res, high quality, 3D computer desktop wallpaper backgrounds and other graphics. Original art by professional artist Brian Kissinger free for use as 3d wallpaper
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grumbo! (Happy! the Hippo) @grumbo.dev · 28/12/2024
ty! pretty much just phong shading and basic reflection/shadow mapping! the phong shading is the biggest part, 90% of the look comes from that lol
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grumbo! (Happy! the Hippo) @grumbo.dev · 28/12/2024
m.youtube.com/watch?v=Z4ur... same idea as what’s being done here, just different shading, and some custom light blueprints to pass in all the lighting info to the material
m.youtube.com
Cel Shading and Light Types (UE4, valid for UE5)
YouTube video by Visual Tech Art
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grumbo! (Happy! the Hippo) @grumbo.dev · 28/12/2024
oo i love that! once i’ve worked out some bugs and cleaned things up a bit, i’ll put it up on fab and do a breakdown of how it was made! broadly speaking though it’s pretty much just a custom material to do phong shading and lighting calculations, and basic shadow mapping with scene captures
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grumbo! (Happy! the Hippo) @grumbo.dev · 26/12/2024
ty! i really wanna make one at some point lol, we’ll see 🤞
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grumbo! (Happy! the Hippo) @grumbo.dev · 26/12/2024
probably will at some point! trying to find a better way to handle shadows since the setup for that is pretty jank right now lol, but i’ll probably put it up once i’m done with that
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grumbo! (Happy! the Hippo) @grumbo.dev · 26/12/2024
why did the error hit me with a :3
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grumbo! (Happy! the Hippo) @grumbo.dev · 25/12/2024
lol yeah it seems like a headache! i just wish it were better documented. there’s so little official info on custom shading models & shaders in unreal, and i don’t have the braincells to figure it out myself 😔
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grumbo! (Happy! the Hippo) @grumbo.dev · 25/12/2024
tim sweeney watching in horror as i go out of my way to make his billion dollar, cutting edge game engine look as outdated as possible
the dithering wasn’t working properly here but just pretend it wasthis is an actual raycast renderer (eg wolfenstein) running in the unreal ui lol
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grumbo! (Happy! the Hippo) @grumbo.dev · 25/12/2024
ty! i’ll be making something with it eventually for sure lol
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grumbo! (Happy! the Hippo) @grumbo.dev · 25/12/2024
that would be the sane approach but i wanted to do it without modifying the engine, so nope lol. unlit materials with a lot of hlsl and c++ stuff to calculate everything from scratch. there’s probably better ways, but it works so i’ll take it
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grumbo! (Happy! the Hippo) @grumbo.dev · 25/12/2024
it’s realtime too, running at 120fps atm. dynamic shadows tank the performance but i haven’t really started optimizing that yet, so 🤞
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grumbo! (Happy! the Hippo) @grumbo.dev · 25/12/2024
i finally got my custom 90s pre-rendered graphics-style lighting/shading system for UE5 working, i’m so happy yall have no idea. first test scene with it, no default unreal lighting here :)) #unrealengine #gameart #ue5 #gamedev
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grumbo! (Happy! the Hippo) @grumbo.dev · 11/12/2024
i got a wolfenstein style raycasting renderer working in a UE5 material lol #unrealengine #ue5 #gamedev
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grumbo! (Happy! the Hippo) @grumbo.dev · 07/12/2024
godspeed
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grumbo! (Happy! the Hippo) @grumbo.dev · 07/12/2024
bonus screenshot of happy with one of the game boy color color palettes
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grumbo! (Happy! the Hippo) @grumbo.dev · 07/12/2024
got realtime dithering/color palette swaps working in UE5 :) not for any particular project, just messing around #unrealengine #ue5 #gameart
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grumbo! (Happy! the Hippo) @grumbo.dev · 06/12/2024
my secret strategy: lying 😎
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grumbo! (Happy! the Hippo) @grumbo.dev · 06/12/2024
just a bunch of albums i’ve loved so far this year. i think almost all of my favorite artists dropped something lol
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grumbo! (Happy! the Hippo) @grumbo.dev · 05/12/2024
could i get added? 🥺👉👈
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