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Grip Fast Gameworks

@gripfastgame.works
1.9K followers 190 following 1.8K posts

Our Game >>> goingforthbyday.com 🎮 Newsletter: goingforthbyday.com/#subscribe 💌 Steam: store.steampowered.com/developer/gf… 🚂 Website: gripfastgame.works 🌐

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Grip Fast Gameworks @gripfastgame.works · 29/09/2026
Since I have dwarf papyrus plants, I made miniature paper! Don't forget to tickle the soil now again my #gamedev friends; your future Akh (Ba + Ka) will thank you for millions of years. #plants #gardening #mentalhealth
Baby dwarf papyrus plants in a backyard in black pots next to stones and green grass.A hand showing small strips of papyrus in front of two business cards and a pair of white scissors with a large red circle at the hinge point. A 2x2 piece of hand made papyrus over Ani's book of the dead, next to a dark business  card.
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Grip Fast Gameworks @gripfastgame.works · 29/09/2026
Being historically fanatical using primary sources whenever possible: this placeholder will now get transformed with a real bronze arrowhead of Neferkhawet, New Kingdom, ca. 1504–1447 BCE. The shaft and fletching will get painted by hand, later. 🏹 #Egyptology #videogames #design #handdrawngame
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Grip Fast Gameworks @gripfastgame.works · 28/09/2026
First real physics bug, testing arrow projectiles. Launching in 3, 2, 1... 🏹🚀 Hey @walaber.com, I get it now, its fun! 🛋️🛻 #gamedev
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Grip Fast Gameworks @gripfastgame.works · 28/09/2026
Understanding @nathanhoad.net great input re-mapper addon! Oh wait, lets create a sling-shot right thumbstick controller for ranged weapons so players remap that left? Wait, expand weapons list Old Kingdom and New Kingdom. Wait, now need even more animations? SCOPE CREEP IS REAL. #gamedev #indiedev
A big list of possible animation permutations based on weapon type and physical action types like walking, sneaking, crouching, etc.
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Grip Fast Gameworks @gripfastgame.works · 24/09/2026
Time for another edition of embarrass yourself speaking ancient Egyptian! Can you guess what these phrases might be? #Egyptology #ancientbluesky please no hints for the gamers. Only roasts on my transliteration will be accepted. 😳 #goingforthbyday #gamedev #indiedev
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Grip Fast Gameworks @gripfastgame.works · 17/09/2026
They say custom tooling is everything in gamedev. So made a little python companion app for both Godot Launcher and Godots programs so now Godot Engine aware: 1 click git + rsync NAS pipelines. Many cumulative mins per week regained. Also started on a pause menu. Teaser image, far right. ⌛
Suru++ icon with a green helper arrow, shown using the right click context menu to run a Git Workflow bash script, placed on a KDE notification taskbar at the top of a desktop screen. The desktop screen background is orange, the top bar is black. Various other program icons are presented.Detail from QV66, black and white, pre-restoration in 1988. Extensive salt damage can be seen in this pixelated detail. The face of a funerary god (likely Imsety, son of Horus) is visible with part of the false beard shown. The facial expression looks a lot like the neutral face emoji. 😐
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Grip Fast Gameworks @gripfastgame.works · 15/09/2026
The third installment of "Gaming is ̶N̶O̶T̶ Art" turned out to be a little longer than anticipated. What should have been 15 minutes has turned into a full length lecture of 45 minutes, oops! Coming soon... 🤓 #gamingisnotart #bionicbay #videogames
A still shot of the audio editor Audacity showing a run time of 45 minutes and 52 seconds circled in a bold green oval marker. A dense blue waveform appears on the audio timeline above it spanning the length of the editor width.
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Grip Fast Gameworks @gripfastgame.works · 12/09/2026
GamePass = xCloud to get hourly limits? @valvesoftware.com wins again!
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Grip Fast Gameworks @gripfastgame.works · 12/09/2026
Teaser image: after weeks of gamedev while adhering to an ancient Egyptian papyrus aesthetic, this Video Control menu is finally FINISHED AND 100% FUNCTIONAL. Don't ask about translations, yet. 👨‍🏭 #screenshotsaturday #madewithgodot #goingforthbyday
A Video Controls menu for the video game Going Forth By Day with options for display mode, resolution, vsync, fps and brightness settings. Two paired painted border bands of red ochre and orange sit along the top and the bottom edges over an animated dimly illuminated by torch, papyrus background.
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Grip Fast Gameworks @gripfastgame.works · 10/09/2026
Thurs. 1AM update: Upgrade #Godot v4.7.2 ✅ New SFX character pipeline: ✅ Restored PPA deb install GIMP 3.2+ with Rofi! ✅ Dynamic scaling finally obeys video controller system. ✅ Brightness/Contrast is smooth and immediate. ✅ Upscaling for fullscreen + borderless modes 🤔 #gamedev #goingforthbyday
A screenshot of a Linux desktop running three programs: 1) Godots launcher (bottom left), 2) Going Forth By Day game window #1 (top left) showing video controls running at 112fps, 3) another game window #2 (far right) showing Audio controls running at 103fps; all across a 4K screen.
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Grip Fast Gameworks @gripfastgame.works · 08/09/2026
Very small details can be quite beautiful in a #handdrawngame.
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Grip Fast Gameworks @gripfastgame.works · 06/09/2026
#Godottips version 4.7 removed the Output Panel's Copy button, so I made this small free addon to put it back now with more power! GPLv3 available on the website, Itch or the Godot Asset Store. I'll post a short intro video soon how it works. #godot #godotengine
gripfastistech.com
Free Godot Addon: Output Copy Button
Godot version 4.7 series removed the Output panel copy button. We created this addon to put it back!
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Grip Fast Gameworks @gripfastgame.works · 30/08/2026
Recently broke a gampad controller manager really good + vibration events too, so decided to relax with simplifying the blog. Mostly back-end upgrades, new security suite, simplified visual difference. I remain a master strategist. 🤡️ blog.gripfastgame.works/
blog.gripfastgame.works
Grip Fast Gameworks - Blog
Adventures in indie gamedev, Godot and supporting systems administration. Free stuff like code, tips and other cool things.
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Grip Fast Gameworks @gripfastgame.works · 28/08/2026
Peter. No. #optimusprime
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Grip Fast Gameworks @gripfastgame.works · 27/08/2026
I heard kinda late it was #nationaldogday? Here ya go. Much more fun than my new proto player-gamepad-manager...
Leia-chan! Doberman (the buff derb). Leia? Leia's my sister!
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Grip Fast Gameworks @gripfastgame.works · 18/08/2026
Is 795 fps on a 9 year old GPU good? Its just a slightly animated settings sub-menu (sfx and a few live point-lights) but that seems pretty good for 4K windowed mode? #gamedev #linux
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Grip Fast Gameworks @gripfastgame.works · 17/08/2026
Whoa, someone just purchased my super cheap in-editor #godot video preview tool script (GPLv3)! I hope you find it very helpful, as I have. Now I can buy some more masala chai spices! 🫶☕ #gdscript #indie #solodev #gamedev gripfastgameworks.itch.io/godot-video-...
gripfastgameworks.itch.io
Godot: Video Preview in Editor by GRIP FAST GAMEWORKS
A gdscript that provides in-editor previews of video .ogv via the native VideoStreamPlayer
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Grip Fast Gameworks @gripfastgame.works · 06/08/2026
Cool, dynamic video settings! Wait, why did I build an additional dynamic label that updates in real time vs the live options if the stupid checkbox literally tells you that already. Don't be dumb like me and build things you don't need. 🤦🤡 #godottips #godot #gamedev
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Grip Fast Gameworks @gripfastgame.works · 05/08/2026
@plante.bsky.social this is a big step for us. Its official. 🎙️🎮😎
A screenshot of Post Games podcast cover in the Antenna Pod android app.
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Grip Fast Gameworks @gripfastgame.works · 04/08/2026
Sharing another GPLv3 #gdscript, this time, get a text map of your scene's node tree directly to your desktop or within your #Godot project folder. #madewithgodot gripfastistech.com/index.php/12...
gripfastistech.com
GDScript Tools: Scene Node Tree to Text File
It can be helpful to have a map of your complicated scene node tree; get it in a text file!
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Grip Fast Gameworks @gripfastgame.works · 01/08/2026
Always feels great to get a new newsletter subscriber. We're due to an update soon! 😁🥰📜
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Grip Fast Gameworks @gripfastgame.works · 25/07/2026
Wow. The influence of #aot continues in new and powerful ways. #attackontitan #DanceMacabre Must use invidious outside of 🇩🇪 #b3d invidious.tiekoetter.com/watch?v=WGVs...
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Grip Fast Gameworks @gripfastgame.works · 22/07/2026
Nothing too exciting today, back-end audio buses defaults at 75% system audio on game start. Individual controls all connected and json file config master. 😏 #godot
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Grip Fast Gameworks @gripfastgame.works · 14/07/2026
Silent audio node? I see it playing, I hear it playing in other programs. Lets troubleshoot this for two hours. Its because I was using spatial audio stream node, not the normal one in the tree. 🤦 #godottips #godot #madewithgodot
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Grip Fast Gameworks @gripfastgame.works · 13/07/2026
We just HAD too! Down, down, down and the flames went higher and it burns, burns, burns the Ring of Fire! 🔥🔥🔥 #johnnycash #themaninblack #goingforthbyday #gamedev
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Grip Fast Gameworks @gripfastgame.works · 10/07/2026
Why hello 21 new followers this good morning! 😁👋
Truth embracing the ka/life (?) of the deceased before judgement. Hellenistic Book of the Dead, Old Cairo Museum.
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Grip Fast Gameworks @gripfastgame.works · 04/07/2026
Hot off the press, new and shiny blog subdomain. Do you like nerdy IT stuff with gamedev spice? 🤓🖥🎮🌶️ blog.gripfastgame.works
blog.gripfastgame.works
Grip Fast Gameworks - Blog
Adventures in indie gamedev, Godot and supporting systems administration. Free stuff like code, tips and other cool things.
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Grip Fast Gameworks @gripfastgame.works · 01/07/2026
Last night nuked a critical bound data folder for docker service (contracts). Trying to restore, a bad command cleared its proccess so gone forever. Then, wait for it, deleted my /home folder! Not kidding. 5+ hours back to where I was yesterday. Can't I just #gamedev instead? Aaaaahhhhhhhhh!!!!! ☠️🤬😭
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Grip Fast Gameworks @gripfastgame.works · 27/06/2026
Love seeing traditional drawing and painting media show up in another #handdrawngame, this time with @two7two.bsky.social's The Cleaner: two7two.com/the_cleaner
two7two.com
The Cleaner
История маленькой птички
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Grip Fast Gameworks @gripfastgame.works · 26/06/2026
#ancientbluesky @saveancientstudies.bsky.social Don't tell Pharaoh, but its not all tombs and pyramids over here. @wmarybeard.bsky.social since I see Greece is on your mind as of late. 😁 www.youtube.com/watch?v=Or28...
youtube.com
Creating a Spartan Reenactor in Blender
YouTube video by Martin Klekner
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Grip Fast Gameworks @gripfastgame.works · 25/06/2026
Its time for YOU TO BE HEARD from beyond the grave. 🧟 OPEN CALL for dialog, step through the Gates, enter the Caverns, embrace the Duat. 🎙️ 107.172.191.111:9121/forms/open-c... (don't fear the link, its ours) #egyptology #archaeogaming #gamedev #solodev #VA
107.172.191.111
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Grip Fast Gameworks @gripfastgame.works · 24/06/2026
Something wonderful happened today. Site analytics: 5 visits from Alexandria, Egypt! Wael (وائل), I hope you are enjoying the World Cup and drinking coffee back in Luxor. 🫶🇪🇬🤝🫂🥰
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Grip Fast Gameworks @gripfastgame.works · 23/06/2026
Tell me what you know about dreaming, dreaming You dont really know about nothing Tell me what you know about them night terrors every night Cold sweats waking up to the sky Tell me what you know about dreams You dont really care about the trials of tomorrow ... 🎶🔊 #gamedev #godot #goingforthbyday
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Grip Fast Gameworks @gripfastgame.works · 11/06/2026
Good morning everyone! Big super thanks to @baladria.bsky.social for my new papyrus vendor. 🌾😎
Ornamental pond with small waterfall. Two pink Lilly flowers amongst many green pads. Gray rocks partially surround water.Two green Cyperus papyrus in black pots.
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Grip Fast Gameworks @gripfastgame.works · 11/06/2026
Everyone is on my shtick these days. But I might have to include an Easter Egg for the #backrooms in #goingforthbyday? Image credits: @c_loak_s and @dodovoxo. #Egyptology these are not bad eh? 𓉐
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Grip Fast Gameworks @gripfastgame.works · 09/06/2026
You could say we have the zoomies? E.g., we're afraid of the phantom camera add-on, so we made this instead. If you #godot, well, you #godot. #gamedev #solodev #egyptian #handdrawn #goingforthbyday *Not #fresco 😈
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Grip Fast Gameworks @gripfastgame.works · 09/06/2026
Made a little #gdscript for #godot that allows you to input a node name, recursively search that remote tree and print it in the log. Has disable option. Free #opensource GPLv3. Please share with your #gamedev and #indiedev friends! #madewithgodot gripfastistech.com/index.php/11...
gripfastistech.com
GDScript Tools: Print Instanced Node Tree
Find the node your looking for and print the remote tree!
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Grip Fast Gameworks @gripfastgame.works · 06/06/2026
I guess I'm cooked. So many questions. store.steampowered.com/app/4373620/...
store.steampowered.com
Fresco on Steam
In this Egyptian action-adventure game, the carvings aren't just decorations but playable environments. Alternate between an archaeologist exploring the temple in 3D and a painted figure navigating th...
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Grip Fast Gameworks @gripfastgame.works · 05/06/2026
Hi #gamdev friends, so Valve changed some things that seems to favor AA/AAA at the expense of #indie game developers? I'd love to hear from anyone on the big website changes to New + Trending, Upcoming, wish-list inflation, etc. Let's chat! 🗣️👇 www.youtube.com/watch?v=aYML...
youtube.com
The Steam Marketing Meta just got worse...
Steam announcement: https://steamcommunity.com/games/593110/announcements/detail/704394876188361009Join our Discord: https://discord.gg/WSus22f8aMGet me to c...
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Grip Fast Gameworks @gripfastgame.works · 03/06/2026
Set up on-event notifications from Uptime Kuma to Signal. Will be extremely helpful to use with #codecks and someday, multiplayer. One alert to rule them all! #sysadmin ≠ #gamedev. 🤔 github.com/bbernhard/si...
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Grip Fast Gameworks @gripfastgame.works · 28/05/2026
Testing hit-boxes and player health. Beware the scary noises on special events! #madewithgodot #godotengine #goingforthbyday #gamedev #indie #egypt
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Grip Fast Gameworks @gripfastgame.works · 26/05/2026
New airflow desk pass through using an auto-temp vent booster. Dropped my #PC temps by almost 5-8C. I'm sure I can fumble even more #blender settings to make up for it and melt the universe again. Enjoy these install photographs with toys. #linux #gamedev
A paper template showing the recess footprint of the AC vent booster that will serve to remove the hot air bubble beneath the desk. Devastator says get to work!What did I do? Drilled 4 holes in a perfectly good custom-made desk. A bit of pucker moment.Rough cut rectangular hole of the AC vent booster footprint, revealing the floating PC beneath the desk, including its main top heat vent. Darth Maul peers down into the abyss yearning for revenge for all this sawdust!Final installed result of the AC vent booster running at 75F. Batman approves. I swear I dusted before taking this picture. Yikes!
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Grip Fast Gameworks @gripfastgame.works · 26/05/2026
#GameDev and IP Lawyer Zachary Strebeck's recent seminar was recorded and has some important info: The 5 Legal Steps Every Indie S… Before Launch. He has a self-help course program now and this is part of its intro. www.loom.com/share/6d88c1...
loom.com
The 5 Legal Steps Every Indie S… Before Launch - Free Webinar for Speedrun Legal (speedrun.legal)
Use Loom to record quick videos of your screen and cam. Explain anything clearly and easily – and skip the meeting. An essential tool for hybrid workplaces.
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Grip Fast Gameworks @gripfastgame.works · 25/05/2026
Today marks 21 years of #marriage. Countless moments...beautiful, joyous, wondrous and terrible. We are lucky to grow anew into our fall season. We'll take the day off and just #paint together; drink boujee home-made coffee and masala chai. No game development or work, just #love. 🥰‍👰🏽‍♀️🤵🏻‍♂️
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Grip Fast Gameworks @gripfastgame.works · 22/05/2026
@davidrevoy.com's #digitalart workstation update. Having moved to an extremely similar set up this year myself, #art and #gamedev can be done safely and professionally via #Linux and #opensource; you too can leave the AI insanity of Window's data harvesting and deep surveillance.
davidrevoy.com
Interim Install Guide: KDE Neon User Edition for a professional digital painter workstation
Disclaimer: this article was not written, prompt or proofread using AI/LLM. If my sentences are weird, and with typos: all my apologies. Blame the fact that I'm French and I'm mostly self-taught when it comes to English.
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Grip Fast Gameworks @gripfastgame.works · 20/05/2026
Reward: 20 mins play time with a little-known, hidden indie game about bugs that I found recently. Elderbug is totally my vibe. PSA: this game going to be a big hit... 🪲👀🤪
Elderbug from Hollow Knight, next to each other, with an iron bench to the right, standing near a street light base on blue stone plaza. You peak when you realize that in life, its better to be the NPC versus being the hero. 🧓
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Grip Fast Gameworks @gripfastgame.works · 20/05/2026
Started to build the player health system today! 💪 In the video clip, damage taken immediately but this is not what you think. *spoilers* 🦹 OMG, I might be building an #ARPG INSIDE a #metroidvania that just happens to be in the Egyptian afterlife... #gamedev #madewithgodot #goingforthbyday
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Grip Fast Gameworks @gripfastgame.works · 18/05/2026
Using Dolphin file manager? Here's how to index remote project folders to display meta data in properties. Very helpful when planning SFX files' average duration lengths #gamedev #kde #dolphin #linux gripfastistech.com/index.php/11...
gripfastistech.com
Meta Data in Dolphin File Manager
Index files in KDE Dolphin to view meta data such as duration and length for files.
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Grip Fast Gameworks @gripfastgame.works · 17/05/2026
The #didgeridoo and conch aren't historically accurate for an Egyptian game in the afterlife, but I don't care; they sound awesome! #gamedev #screenshotsaturday #sfx #goingforthbyday 🔊
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Grip Fast Gameworks @gripfastgame.works · 16/05/2026
Recently added some anxiety-inducing juice to the player's stamina/fatigue bar. You may steal the gods' powers, but using them will still exhaust your frail human body; all choices matter. #madewithgodot #gamedev #goingforthbyday #metroidvania #arpg
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