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Cyber Aces

@greencaladrius.bsky.social
528 followers 85 following 94 posts

IndieGameDev - Working on Cyber Aces, an action RPG with some social sim element. Steam: store.steampowered.com/app/2910430/…

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Cyber Aces @greencaladrius.bsky.social · 04/09/2025
Last week I worked on the UI input system which is not really visually interesting, so I'll just post a combat clip this time #gamedev #indiedev
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Cyber Aces @greencaladrius.bsky.social · 28/08/2025
As another step towards the playtest, I began to focus on the non-combat parts. I will still take a small amount of time each week to refine the combat and preferably post them instead. #gamedev #IndieGameDev
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Cyber Aces @greencaladrius.bsky.social · 21/08/2025
Enemies that accompanies bosses are now spawned only after all enemies from previous wave have been defeated Also, it is not necessary to defeat all of them to beat the game. #gamedev #IndieGameDev
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Cyber Aces @greencaladrius.bsky.social · 14/08/2025
Refining counter mechanic. Counter is triggered by blocking at the right moment. #gamedev #indiegamedev
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Cyber Aces @greencaladrius.bsky.social · 07/08/2025
I decided that small enemies would be endlessly spawned to accompany the boss during a boss fight #gamedev #IndieGameDev
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Cyber Aces @greencaladrius.bsky.social · 01/08/2025
Completing sound mechanism with the music and voice integration. I'm still using placeholder voices, but they are quite suitable especially for testing purpose. The music is composed by @AJMillsMusic #gamedev #IndieGameDev
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Cyber Aces @greencaladrius.bsky.social · 24/07/2025
I conclude my current iteration with sounds so I can develop the game further. The sounds are not yet complete and still need a lot refinements, but I've established the mechanism and workflow. I'll still refine them but not as my whole focus for now. #gamedev #indiegamedev
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Cyber Aces @greencaladrius.bsky.social · 17/07/2025
I think I have found a more suitable workflow for me to work on the sound. I will need multiple iterations in the future to improve the sounds, but I will be able to get the first iteration done soon so I can continue with the development. #gamedev #indiegamedev
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Cyber Aces @greencaladrius.bsky.social · 10/07/2025
Adding sounds takes a lot more time than I expected, especially because of the style I want. If by next two weeks I still get stuck with sound, I'll use placeholders and continue with the development. #gamedev #IndieGameDev
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Cyber Aces @greencaladrius.bsky.social · 03/07/2025
A little bit busy this week so I only managed to put some sounds and did some stabilization #gamedev #IndieGameDev
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Cyber Aces @greencaladrius.bsky.social · 26/06/2025
I revamped the old audio system because it was not optimal, and I started to put real sounds for the game. The sounds are not yet fixed as I still want to try different things that might give better experience to the player. #gamedev #IndieGameDev
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Cyber Aces @greencaladrius.bsky.social · 19/06/2025
Got some good feedback last time and now I'm adding some deviations to the enemies when they are thrown so it looks less uniform. I'm also finally done with the performance refinement in this iteration and fix the UI for the synchron skill. #gamedev #indiegamedev
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Cyber Aces @greencaladrius.bsky.social · 12/06/2025
Some optimization to increase FPS and some system refinement so enemy reacts better on hit #gamedev #IndieGameDev
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pyonpoly @pyonpoly.bsky.social · 05/06/2025
Next elemental all-attack enhancement: Ice ❄️ Landed some nice ice spike snipes at the end of the clip 🌨️ #gamedev #ゲーム制作 #IndieGameDev
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gynura - developing a JRPG @gynura.bsky.social · 05/06/2025
1 year progress, I will keep on keeping on 👍✨ Also first look on the new WIP battle UI 🫢 #gamedev #indiegame #godotengine #pixelart
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Cyber Aces @greencaladrius.bsky.social · 05/06/2025
Further working on the synchron skill mechanic by making it a choice to either execute the finisher or not. Still WIP. #gamedev #IndieGameDev
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gynura - developing a JRPG @gynura.bsky.social · 27/05/2025
Small cave tileset looking better little by little! #gamedev #indiegame #pixelart #godotengine
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Cyber Aces @greencaladrius.bsky.social · 29/05/2025
Implementing the mechanic, where a character performs a super skill as starter and then followed by the other character that does the finishing move. Still a big WIP and not final yet #gamedev #IndieGameDev
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gynura - developing a JRPG @gynura.bsky.social · 21/05/2025
I have never shared non pixel art artwork of my game as I don't feel that confident with my art skills, I have become better with digital art since the day I drew this, but I am really looking forward to present this character in the future, I love how she ended up looking 👍✨ #oc #gamedev
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Cyber Aces @greencaladrius.bsky.social · 22/05/2025
Refining swap mechanic and moves #gamedev #IndieGameDev
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gynura - developing a JRPG @gynura.bsky.social · 10/05/2025
Hunger levels and sprint animations🍖🏃 #screenshotsaturday #gamedev #indiegame #pixelart #godotengine
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Relic Abyss ✨EA out now!✨ @relicabyss.bsky.social · 15/05/2025
It's here! We're excited to announce that after two years in development, the demo for Relic Abyss will be released on May 27! ✨🥳 Check out our first-ever full trailer for the game! 🔥📽️ youtu.be/R52cTG1CyBA Wishlist: s.team/a/3017760 Please Repost! It's super appreciated! 🙏
youtu.be
Relic Abyss - Official Demo Release Announcement Trailer
YouTube video by Relic Abyss
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Cyber Aces @greencaladrius.bsky.social · 15/05/2025
Refining some moves and I'm done with this character in this iteration. Will still refine him on the way, but I need to change focus now #gamedev #IndieGameDev
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gynura - developing a JRPG @gynura.bsky.social · 05/05/2025
Added hunger levels, in my game you level up if you eat, same as in real life! #gamedev #indiegame #pixelart #godotengine #oc
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Cyber Aces @greencaladrius.bsky.social · 08/05/2025
Tried to refine another skill. I still need to do some tweaking for better visibility and then the refinement for this character should be done next week #gamedev #IndieGameDev
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Cyber Aces @greencaladrius.bsky.social · 01/05/2025
Refining the next skill and some other things as well #gamedev #indiegamedev
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Cyber Aces @greencaladrius.bsky.social · 24/04/2025
Further refining the next skill. Also still trying to improve the basic attack. #gamedev #indiegamedev
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Hyper Team Recon | Mr Rolling Circle @mrrollingcircle.bsky.social · 19/04/2025
Lite biting the curb 4k hd.mp4 (are you ok Lite bro)😱😱 #screenshotsaturday #HyperTeamRecon #Indiedev #Gamedev
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Shrine's Legacy - Out Now! @shrineslegacy.bsky.social · 17/04/2025
Ascending the mountain. 🗻 #JRPG #gamedev 🌟📝 Wishlist Shrine's Legacy! Links below. 👇
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Cyber Aces @greencaladrius.bsky.social · 17/04/2025
Refining the projectile skill while also improving the basic ground and air attack further #gamedev #IndieGameDev
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gynura - developing a JRPG @gynura.bsky.social · 10/04/2025
About to start working on tilesets, never done it and I'm afraid it is going to be really hard but will push through! #gamedev #indiegame #pixelart #godotengine
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Cyber Aces @greencaladrius.bsky.social · 10/04/2025
Refined ground and air attack. WIP. A little bit late today, but next week my schedule should finally return to normal. #gamedev #IndieGameDev
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Hyper Team Recon | Mr Rolling Circle @mrrollingcircle.bsky.social · 05/04/2025
Using the evil Nak-Bot's own shockwaves against them forces them to reboot! (idk what OS they be running) ⚡️⚡️ #screenshotsaturday #HyperTeamRecon #Indiedev #Gamedev
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gynura - developing a JRPG @gynura.bsky.social · 06/04/2025
Refactored Relien's victory screen art #gamedev #pixelart #indiegame #godotengine
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MirageV @miragev.bsky.social · 27/03/2025
Boss Lady ✨ @ryuuenh.bsky.social 's OC Hanae Nanatsuyoru #Art #Ocart
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Cyber Aces @greencaladrius.bsky.social · 26/03/2025
Refining basic ground attack. Still WIP. Due to some injury, update will be less frequent until around mid April. #gamedev #indiegamedev
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gynura - developing a JRPG @gynura.bsky.social · 15/03/2025
Working on the tutorials menu #screenshotsaturday #gamedev #indiegame #pixelart
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gynura - developing a JRPG @gynura.bsky.social · 14/03/2025
Human artist! QRP with your work! (I never usually save sketches but here's the most similar thing I did!) Before After
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Shrine's Legacy - Out Now! @shrineslegacy.bsky.social · 13/03/2025
You can freeze and ping pong enemies in co-op mode. 🥶 #indiegames #RPG 🌟📝 Wishlist Shrine's Legacy! Links below. 👇
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gynura - developing a JRPG @gynura.bsky.social · 13/03/2025
For all new followers, here's the game I am working on. A dark fantasy jrpg, a dream that I will chase 👍✨
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Cyber Aces @greencaladrius.bsky.social · 13/03/2025
I'm done with this character for now and gonna refine the main character next. #gamedev #IndieGameDev
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Asuka @artworkers.bsky.social · 28/02/2025
The game I’ve introduced to you a few times before is now available on Nintendo Switch! Please give it a try if you’d like! www.nintendo.com/us/store/pro... #NintendoSwitch #Sale
nintendo.com
ChokoNana! for Nintendo Switch - Nintendo Official Site
Buy ChokoNana! and shop other great Nintendo products online at the official My Nintendo Store.
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Cyber Aces @greencaladrius.bsky.social · 27/02/2025
Refining the beam skill and turn it into a normal skill #gamedev #IndieGameDev
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gynura - developing a JRPG @gynura.bsky.social · 22/02/2025
For this week's #screenshotsaturday I want to showcase the different inventories of my JRPG. I hope someone likes them! 👍✨ #gamedev #indiegame #pixelart #godot #jrpg
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Cyber Aces @greencaladrius.bsky.social · 20/02/2025
Attempting to refine these two skills and still ongoing #gamedev #IndieGameDev
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yano @yanako-rpgs.bsky.social · 13/02/2025
is this the best biome in dokimon? 🤔 #pixelart #indiedev #ドット絵
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Cyber Aces @greencaladrius.bsky.social · 13/02/2025
Refining some other moves, and applying some of the feedbacks from last time to this skill #gamedev #IndieGameDev
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Asuka @artworkers.bsky.social · 06/02/2025
And compare the release and test maps. The difference is clear! #gamedev #Steam #Unity
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Cyber Aces @greencaladrius.bsky.social · 06/02/2025
I tried to refine this skill and still need to adjust it further #gamedev #IndieGameDev
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Swordcery⚔️OUT NOW IN EARLY ACCESS! @templedoorgames.bsky.social · 30/01/2025
"I'm SICK of these m***** f***** SWORDS on this m***** f***** CHAIN!" #indiegames #indiedev
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