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Asuka

@artworkers.bsky.social
549 followers 558 following 275 posts

X:@ArtWorkers_0511 ε( c*•ω•) アゥアゥ

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Asuka @artworkers.bsky.social · 28/09/2026
The library now unlocks new story entries as you make progress in the game! ✨ #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 25/09/2026
Improved the Side Quest UI to make it more user-friendly! ✨ How does it look? Is it easier to follow now? And don't worry, even if you delete a quest by mistake, you can restore it anytime! 👍 #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 22/09/2026
Why she has to go back, and what this ending really means, are hidden within the game’s structure. If you take your time and explore, one playthrough could be enough. If not, she may return without ever seeing what she was missing — and that’s completely intentional.
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Asuka @artworkers.bsky.social · 21/09/2026
Nothing major, but I've added outfit selection for the character! Do you have a favorite? 👀✨ #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 09/09/2026
I really love this scene! What do you all think? #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 31/08/2026
Blue line → particle effects. Instant glow-up. This feels SO good now.😆 #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 26/08/2026
And on top of that, I’m boosting the fun of the boss fights! Big moves, minion summons — all that over‑the‑top chaos just makes bosses way more exciting! #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 25/08/2026
Combat behavior upgrade in progress! Since someone pointed out the stiff hit‑reaction before, I made monsters blast back when you strike them — and wow, it feels so much more alive now! Plays way better with that extra motion! 🔥 #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 13/08/2026
I just posted a new dev update! This time I shared three behind‑the‑scenes challenges from development. Check it out if you’ve got a minute! artworkers-as.amebaownd.com/posts/59124824 #RyneArca #indiegame #gamedev
artworkers-as.amebaownd.com
Ryne‑Arca #2 — Development Mistakes and Lessons Learned
Hello everyone!I’m Asuka, the solo developer behind Ryne‑Arca.It’s the middle of summer here in Japa
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Asuka @artworkers.bsky.social · 09/08/2026
Oh right, I haven’t shown the side‑story map yet! It’s shaping up like this — just polishing the details now. Looks pretty good, right? サイドストーリー用のマップの進捗だよー! #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 06/08/2026
Just dropped a new dev article! Got a minute to kill? Give it a read — I bet you’ll enjoy it! 😆 artworkers-as.amebaownd.com/posts/59100843 #RyneArca #indiegame #gamedev
artworkers-as.amebaownd.com
Ryne‑Arca #1 — The Origins of the Project
Hello everyone!I’m Asuka, a solo developer working on Ryne‑Arca.Since this is the first official ent
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Asuka @artworkers.bsky.social · 30/07/2026
The official website for Ryne‑Arca is now open. Step into Arca and discover its quiet, mist‑shrouded world. artworkers-as.amebaownd.com #RyneArca #indiegame #gamedev
artworkers-as.amebaownd.com
Ryne-Arca
Genre: Semi-open world 3D action RPG Platform: Steam Supported Languages: English, Japanese Developer: Asuka Watanabe (Solo Developer)
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Asuka @artworkers.bsky.social · 29/07/2026
Ryne-Arca doesn’t spell everything out. If you want to dig deeper, the Library is always there for you. #RyneArca #indiegame #gamedev
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Reposted by Asuka
Dakota // Syncaroonie @syncaroonie.com · 22/07/2026
Okay I did the thing! Starter pack of cool people making cool RPGs! I added a bunch of people I thought of off the top of my head but please reply with your project if you’d like to be included! RTs appreciated! (No projects using AI) #gamedev #indiedev #jrpg go.bsky.app/8BLNSby
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Asuka @artworkers.bsky.social · 05/07/2026
Same ruins, then and now! It may look like nothing’s changed, but comparing them like this reminds me how hard I’ve been working.👍 同じ遺跡の現在と初期! #RynaArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 25/06/2026
Thanks to everyone supporting Ryne-Arca, the game has grown enough to be picked up by Google’s AI search! I’m truly grateful — this wouldn’t have happened without you.🥰 #RyneArca #indiegame #Steam
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Asuka @artworkers.bsky.social · 22/06/2026
Ryne-Arca only has about three main story events, and I finally finished the mid-story one! This part touches on the core of the narrative. Time to make the finale just as good! #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 16/06/2026
Ryne‑Arca: Introduction Reality is cold, unclear, and often cruel. But it changes depending on how she chooses to see it. Vitta and Ixi are identical twins— two people who love each other deeply, yet fear each other as another version of themselves. #RyneArca #indiegame #Steam
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Asuka @artworkers.bsky.social · 15/06/2026
Vitta dozed off during the tutorial. “Sorry, I don't understand what you're saying.” It’s a small update, but those little expressions make her ridiculously cute. #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 13/06/2026
Hi gamers! I’d love for more people to discover my game. Thanks for checking it out! #RyneArca #indiegame #screenshotsaturday
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Asuka @artworkers.bsky.social · 09/06/2026
I finally added some movement to this event! The old version was always stuck at this same angle. Also switched the skip to a hold‑to‑skip style! #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 05/06/2026
Ryne-Arca is the story of two Cocorynes— a journey through Vitta’s heart, with Ixi’s presence at its core. (“Ryne” comes from Cocoryne, the family name shared by the twin sisters.) #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 02/05/2026
I just received an incredibly warm review from a veteran Steam player (900+ games, 300+ reviews), and it honestly made my day. As a completely unknown solo dev, seeing someone enjoy my first Steam title this much means more than I can say. #ChokoNana #indiegame #gamedev
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Asuka @artworkers.bsky.social · 02/05/2026
Y’all like sealed giant monsters, right?? From this angle it looks far, but when you walk up you’re literally knee‑high to it. This scene goes HARD! 封印された巨大モンスターとかどう!? #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 01/05/2026
Whipped up a small chunk around the teleport point! How’s it look so far? What kinda world would be sick from here? 少し作ってみた!ここからどうしたら面白そう? #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 30/04/2026
I’m cooking up a brand‑new field for the full release!! It’s literally an empty void right now, but watching it transform is gonna be wild—stick around!! ここから新しいフィールド作るよー! #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 25/04/2026
Thanks for waiting! I just dropped ver.0.80.07! Check out the update notes on Steam — and give it a try when you get the chance! デモ版ver0.80.07をリリースしました! #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 24/04/2026
Most battles are optional… but rare loot spots? Yeah, I’m forcing you to fight.💀 Just finished implementing it — once it survives testing, the update goes live. ✨ レアアイテムとかあるとこは強制戦闘! #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 22/04/2026
As a solo dev, I’m currently upgrading the difficulty from ‘Immortal Japanese mode’ to ‘Didn’t level up? Then perish.’💀 Consider this my love letter to global gamers.❤️ 難易度をちょっと上げてるよー! #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 20/04/2026
Thanks for waiting! There are still a few known bugs, but I’ve finally decided—it’s update time! I’ll be rolling out a new demo build in the next few days!🎉✨ #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 04/04/2026
Here’s what I’ve got working in my current dev build! Counters, familiars — all that stuff is already in. Even at this stage, having this many actions makes it really fun to mess around with. 進捗報告! #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 02/04/2026
FrostWall is a strong MP‑based guard move that shoves monsters away, blocks projectiles, and doubles as a clean getaway option! 通常ガードの他に氷壁を召喚するガードを実装! #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 02/04/2026
Whoa, nostalgia hit! I just found an old video of a game I was working on — it’s so fun seeing it again! 懐かしい動画出てきた! #ChokoNana #gamedev #indiegame
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Asuka @artworkers.bsky.social · 31/03/2026
I figured, hey, if I’ve got back attacks, I might as well have a move that actually gets you behind the enemy! So I added one — and wow, the flow feels so much better now! #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 22/03/2026
Added a simple guide and a small sub‑quest! The test item is placed super close. The core is finally coming together — time to speed things up and aim for that “Wait, one person made this?” quality! #RyneArca #gamedev #Steam
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Asuka @artworkers.bsky.social · 14/03/2026
Sorry for the late update — totally forgot to post! Still tweaking a lot of things, but it’s really starting to come together! Managed to add way more NPCs while keeping the load super low — easily the toughest challenge so far! #RyneArca #gamedev #indiegame
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Asuka @artworkers.bsky.social · 23/11/2025
Demo update is live!🎉 Check the announcements for details. Still lots to tweak, but I’m super grateful for all your support—thank you! 🙏✨ デモ版を更新しました!お時間のある時に試してもらえたら嬉しいです! #RyneArca #gamedev #indiegame
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Asuka @artworkers.bsky.social · 04/11/2025
✨Just added a new feature! When you enter a battle zone, a glowing blue line marks the boundary—and you’ll see your defeat rate progress in real time! Bonus rewards planned when you leave the area… 👀 What do you think? Would love your thoughts! #RyneArca #gamedev #indiegame
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Asuka @artworkers.bsky.social · 20/10/2025
Hey hey! Here's what I'm working on lately: ・Way more monsters on screen 🔥 ・Major performance tweaks to keep things smooth (this one's the biggie!) ・Fixed combo lag for snappier action ・Re-implemented dodge mechanics Polishing it day by day! #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 16/10/2025
Battle test! Instead of fiddling with the current system, maybe it’s better to just go full button-mash and let players slice through waves of monsters like butter? ボタン連打で大量に倒すカジュアルな感じはどう? #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 14/10/2025
The Ryne-Arca demo is LIVE! ✨ It’s still just the beginning, but I’d love for you to dive in, explore the atmosphere, and catch a glimpse of the world it’s growing into! Hope you enjoy it—thanks! store.steampowered.com/app/3720440/... #RyneArca #indiegame #SteamNextFest
store.steampowered.com
Ryne-Arca on Steam
An atmospheric action RPG where you explore a vast world shaped by time and its shifting moods.
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Asuka @artworkers.bsky.social · 12/10/2025
I’m joining Steam Next Fest as a solo dev—come check it out! Thanks so much!🙌✨ store.steampowered.com/app/3720440/... #indiegame #gamedev #steam
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Reposted by Asuka
Knoebel @knoebel.bsky.social · 08/10/2025
'Ryne-Arca' an action RPG made by a solo dev is now available to wishlist on Steam. store.steampowered.com/app/3720440/...
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Asuka @artworkers.bsky.social · 12/09/2025
✨ A little surprise awaits you at the end. Because why should the fun stop when the game does? #RyneArca #indiegame #Steam
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Asuka @artworkers.bsky.social · 06/09/2025
Weapons don’t show until you use or switch—then boom, they appear with a sweet little effect!✨ It’s subtle, but I love it. Anyone else into these kinds of subtle effects? #RyneArca #gamedev #indiegame
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Asuka @artworkers.bsky.social · 21/08/2025
😍 #RyneArca #indiegame #gamedev
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Asuka @artworkers.bsky.social · 20/08/2025
#RyneArca #gamedev #indiegame
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Asuka @artworkers.bsky.social · 12/07/2025
Hey hey, gamers! I'm creating this game solo, and it's been such an exciting journey! If it looks like your kind of vibe, a follow or share would mean the world to me~! 💖 #RyneArca #ScreenshotSaturday #indiegame
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Asuka @artworkers.bsky.social · 28/06/2025
Attack Action Bonanza! Now with even more ways to strike!👍 #RyneArca #gamedev #indiegame
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Asuka @artworkers.bsky.social · 26/06/2025
The main girl is so cute, it’s super fun, right?! 🥰 store.steampowered.com/app/3720440/... #RyneArca #gamedev #indiegame
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