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Gravy Press | boRyan

@gravy.press
242 followers 414 following 139 posts

Cairnies award winning designer, illustrator, and self-publisher of adventure games. Check out my work at Gravy.Press

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Gravy Press | boRyan @gravy.press · 17h
From the Solar Ruins Field Guide. The Federation flesh farmers of 8 Flora pay real Fed Credits for fresh protein, giving crews like the Gargant Cluster Organ Stealers a reason to live up the pirate reputation.
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Gravy Press | boRyan @gravy.press · 06/10/2026
From the Solar Ruins Field Guide. Not all pirates are bloodthirsty reavers. Some are folks brave enough to imagine Sol free of capitalism, and don’t mind breaking a few eggs along the way.
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Gravy Press | boRyan @gravy.press · 06/10/2026
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Gravy Press | boRyan @gravy.press · 05/10/2026
Bulky clothes have always been a huge challenge for me, and since my next project is space-suit based, I’ve been diligently practicing. It’s a bit of a divergence from my normal clean lines style, but I’m very happy with this Spacer from tonight’s drawing session.
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Gravy Press | boRyan @gravy.press · 05/06/2026
Where’s Gravy!? I’ve been in the illustration mines, err… pipes! PIPESONG illustrations are coming along nicely.
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Gravy Press | boRyan @gravy.press · 02/05/2026
I’ve been working on developing the visuals, here are a few sketches of the Tangle
A few small figures traverse a walkway built on top of enormous pipes Workers relax or work, in an environment full of pipes of all shapes and sizes
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Gravy Press | boRyan @gravy.press · 23/04/2026
There are a few empty results left to fill out, but I got 90% of the way there on our pipecrawl loaded encounter die table. The last 10% are going to be special encounters that only trigger when the Phase track has advanced. Merc killteams, refugees, outlaw unionists, rogue machines...
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Gravy Press | boRyan @gravy.press · 23/04/2026
I turned my pretty tangle map into a functional one. There are a lot of challenges when reconciling map + keys + layout. You want related locations on the same spread, varied adjacent keys, etc. There are fewer keys on the map, but the same number in the book. 10-15 becomes 10a-10e.
A map of 04 Deck, an industrial level on an enormous space station called Prospero's Dream. It is abstract, and resembles a circuit board with radially arranged traces.
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Gravy Press | boRyan @gravy.press · 15/04/2026
Today's Gravy: - Therapy day - Went for drinks with my mom PIPESONG - Wrote a backerkit update - Finished the Tangle map - Took another run at the Hive map, still WIP
The hive is an enclave of cooperative criminals hidden in the mazelike interstitial space within the outer hull plates of Prospero's DreamThe connective paths in the tangle point crawl represent the primary pipes that connect 04 Deck's infrastructure to the rest of Prospero's Dream
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Gravy Press | boRyan @gravy.press · 14/04/2026
Today’s Gravy: PIPESONG - Finished my edit pass on the platforms that make up Pipesong. - Had a productive work session with co-author; got all remaining writing tasks on our issue tracker. - Made some serious headway on the graphic design for the tangle pipe crawl map
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Gravy Press | boRyan @gravy.press · 11/04/2026
Today’s Gravy: selling books at C3 Game Con in Corvallis, OR
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Gravy Press | boRyan @gravy.press · 08/04/2026
Gravy Press daily: - Ran session 8 of Gradient Descent - Therapy - Got the new Pipesong Hive stuff in layout, and took a run at the map for this section
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Gravy Press | boRyan @gravy.press · 13/01/2026
@edzitron.com Another excellent article from the Times, “the only problem with AI is there might not be enough money in the world to make it good”
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Gravy Press | boRyan @gravy.press · 07/11/2025
The weird varmint who lives in my house turned FOUR yesterday! Happy birthday Gravy
A beautiful tortoise shell cat laying precariously on top of cabinet doors. Its arms and extremely fluffy tail are dangling. Why is it like this? Is it a gargoyle? A monster? A perfect baby? Yes.
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Gravy Press | boRyan @gravy.press · 14/10/2025
My first crowdfunding project launches tomorrow! I couldn't be more honored to be part of #MothershipMonth2025, working on an awesome project with my best friend.
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Gravy Press | boRyan @gravy.press · 10/10/2025
My stylistic goals for my art are simple: I want it to exist. If it looks good, that’s a pretty sweet bonus.
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Gravy Press | boRyan @gravy.press · 04/05/2025
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Gravy Press | boRyan @gravy.press · 04/05/2025
An owl-looking ass cat with its tongue sticking out
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Gravy Press | boRyan @gravy.press · 24/11/2024
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Gravy Press | boRyan @gravy.press · 22/10/2024
Just wanted to share a personal accolade—I hit a thousand downloads on my itch page! Thanks to everyone that's checked out, read, or provided feedback on one of my adventures Here's a sneak peak at what's in the pipeline: a corporate Sci-Fi module for Monolith, set in a giant scrapyard
1. Aft hold: preferred by union crews. Visitors leave ship callsigns in wax marker, hundreds cover the floor and walls.
2. Fore hold: preferred by incognito crews. Sightlines broken up with a few wrecked shuttles and abandoned cargo containers.
3. Engineering: everything was taken from this deck, a fat hole marks the spot where the reactor used to be.
4. Bridge: the old flight control system is still here. A relic, running off magnetic tape and thumb size circuit components. Injection molded housing of brittle yellowed plastic.
5. Crew levels: nothing remains. Exposed structural beams beneath an open roof to hard vacuum.
6. Station exterior: pockmarked with dents from debris impacts, and holes where instruments and attitude thrusters have been stripped away.
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Gravy Press | boRyan @gravy.press · 19/10/2024
New full color illustrated cover for The Line, a Vaults of Vaarn point crawl adventure by me! Check it out at BoRyanOnline.itch.io/the-line (it’s free 🤫)
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