Grabby Aliens @grabby.gg · 04/08/2025### 2025-08-03 - gak has been sick again, but slowly working through some bugs. - Jart working on some UI. 010
Grabby Aliens @grabby.gg · 23/07/2025- Sorry for the lack of updates! I’ll try get back to weekly updates again. #gameDev - @gak has been deep in working through #multiplayer and is starting to get back to gameplay. - @Jart has been working on more #concept #art and UI ideas. Here’s a sneak peek. 0125
Grabby Aliens @grabby.gg · 09/05/20252025-05-09 v0.0.54 - Experimented with integrating koto into slowchop console, and removing all existing parsing code. Pretty neat so far. - Had to rewrite pathfinding because it was getting hairy. Looks cool showing the A* work its magic. 020
Grabby Aliens @grabby.gg · 29/03/2025It’s #ScreenshotSaturday in Australia! Check out our latest #GrabbyAliens top-down crew walk animation. Heaps of swagger in every step. 🚶♂️💫 #GameDev #Prototype #Animation 0125
Grabby Aliens @grabby.gg · 15/03/2025Fridge concept art for Grabby Aliens. It contains some Aussie food 🦘😄 #gameDev #screenshotSaturday #art 1155
Grabby Aliens @grabby.gg · 23/02/2025Having fun with blender and photoshop with #conceptArt for Grabby Aliens. 040
Grabby Aliens @grabby.gg · 15/02/2025Jart has created some awesome concept art for Grabby Aliens. #screenshotSaturday #gameDev #indieDev 094
Grabby Aliens @grabby.gg · 09/02/2025Jart has been exploring different kinds of character design. #gameDev #art 0112
Grabby Aliens @grabby.gg · 01/02/2025Astronaut blob makes the ship stuck! #gameDev #prototype #rust #bevy #funny 1194
Grabby Aliens @grabby.gg · 28/01/2025I should be more productive but this is too fun. 10,000 astronauts floating around while I smash my ship through them. They're invulnerable so they bounce right off. Decent frame rate considering the entity count! #gameDev #bevy #space 1194
Grabby Aliens @grabby.gg · 27/01/2025Chasing an astronaut! #gameDev #bevy #rust #physics Still trying to get good at ship control. Might have to tweak the engine power or make the impulse gradually increase to max instead of 100% all the time. 081