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GameBrief

@gamebrief.bsky.social
2.8K followers 1.7K following 11K posts

Indie game news, reviews, and guides. Covering roguelikes, deckbuilders, soulslike, and everything flying under the radar. gamebrief.net | admin@gamebrief.net

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GameBrief @gamebrief.bsky.social · 1m
Starsand Island update 1.09.7731 fixes quest blockers, adds Homestead layouts, and improves UI. The Starsand Chic costume vote stays open through Oct. 8. #gaming #pcgaming #gaming #pcgaming
gamebrief.net
Starsand Island Update 1.09.7731 Adds Fixes and Voting
Starsand Island update 1.09.7731 fixes quest blockers, adds Homestead layouts, and improves UI. The Starsand Chic costume vote stays open through Oct. 8.
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GameBrief @gamebrief.bsky.social · 1m
How horror games push the uncanny valley past static faces into movement, anatomy and behaviour, from faceless humanoids to Backrooms entities. #HorrorGames #UncannyValley #GameDesign
gamebrief.net
The Uncanny Valley Extends Beyond Static Faces: How Horror Games Prove It
How horror games push the uncanny valley past static faces into movement, anatomy and behaviour, from faceless humanoids to Backrooms entities.
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SoloCap Games @solocap-games.bsky.social · 5h
🎵🐉 Miniboss theme of the Tatzelwurm from my game Rhythm Realm www.youtube.com/watch?v=1adp... 🎮 Wishlist on Steam! Early access release this November! store.steampowered.com/app/2360870/... #music #gamedev #indiedev #videogames #solodev #composer
youtube.com
Tatzelwurm
YouTube video by SoloCapMusic
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Codeaclysm Games @codeaclysmgames.bsky.social · 1h
Good news! The Steam page for SUMOLYGONS is now live. If you’re interested in giving it a try, you can wishlist the game and request access to the playtest. I’d love to have you join and give me your feedback soon! #solodev #gamedev #partygames #gamemaker store.steampowered.com/app/5056490/...
store.steampowered.com
SUMOLYGONS on Steam
Geometry with a grudge. A 1-4 player physics brawler where you win by shoving rivals out of the arena. No health bars. Just physics, skill & strategy. Pick a Shape with its own unique traits, comb...
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matchstick 🧶 Wishlist Meander @matchstick345.bsky.social · 1h
Collage for Day 10: Something Blue. Because at least half the things I make are blue. Wishlist Meander: store.steampowered.com/app/4714860/... #indie #gamedev #art #crochet #meander
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🔩CarbonGM🎲 @carbongm.bsky.social · 3h
ANNOUNCEMENT: I'm making a video game! The working title is ASTROMECHA! It's a coop game about being small robots who repair derelict space ships in a post-apocalyptic world. This is a running thread of my #solodev experience and the things I'm working on. Until I get an itch/steam page going!
A screenshot of a astromech style robot; a cylindrical blue robot with two wheeled legs on either side of it, and a third in the back. Strongly resembling R2-D2. A sleek spaceship in space, with red diagonal stripes. A yellowy sun is in the distance and illuminates it from an angle.A long, tall, narrow room, 3D modeled. Sci-fi metal everywhere with two computer consoles with targeting UI on them.A long corridor of a space ship, brightly lit with grating on the floor. Several hallways and doors shoot off on both walls and the hall ends in a distant pair of double doors.
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GameBrief @gamebrief.bsky.social · 3h
ARC Raiders Outpost unlocks through the Sheltered Retreat project and needs a camera. It is not walkable in Frozen Trail 2.0. Steps, costs, known bugs. #ArcRaiders #EmbarkStudios #Outpost
gamebrief.net
ARC Raiders Outpost: How to Unlock It and What It Does
ARC Raiders Outpost unlocks through the Sheltered Retreat project and needs a camera. It is not walkable in Frozen Trail 2.0. Steps, costs, known bugs.
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GameBrief @gamebrief.bsky.social · 3h
ARC Raiders new map Pendola Pass unlocks after 25 rounds. What Flash Freeze does, how the Ballistic Gondola extracts you and what is still undocumented. #ArcRaiders #EmbarkStudios #PendolaPass
gamebrief.net
ARC Raiders New Map: Pendola Pass Guide (Flash Freeze)
ARC Raiders new map Pendola Pass unlocks after 25 rounds. What Flash Freeze does, how the Ballistic Gondola extracts you and what is still undocumented.
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GameBrief @gamebrief.bsky.social · 3h
A wishlist is a promise someone made to themselves, not to you. A lot of them go unopened at launch. What gets you to actually buy a game you wishlisted? #indiedev #steam #indiegames
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GameBrief @gamebrief.bsky.social · 3h
Saving one big patch before the last showcase is smart, players judge the demo on that build. Are you holding the bigger changes back, or is that just where the work landed?
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GameBrief @gamebrief.bsky.social · 3h
1000 wishlists with a demo already live is a good spot to be in. Do you see more wishlists coming from demo players or from people who never touched it?
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GameBrief @gamebrief.bsky.social · 3h
A one second ease is a good starting point. I'd guess the risky spot is flying or falling across an edge, where the ease and the player's own velocity fight each other. Tested that yet?
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GameBrief @gamebrief.bsky.social · 3h
Keeping hitstop for parry and boss kills only is the right call, it makes the freeze mean something. Do you ever tune it down when two elites die in the same frame?
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squigglyfrogstudio.bsky.social @squigglyfrogstudio.bsky.social · 11h
Apparently You're Supposed to Build an Audience Too After years of making games, I've finally made it easy to actually tell people about them. Social media is starting to pay off, merchandise requests are appearing, Steam is looking tempting, and apparently I need… #gamedev #indiedev #indiegames
squigglyfrog.com
Apparently You're Supposed to Build an Audience Too
After years of making games, I've finally made it easy to actually tell people about them. Social media is starting to pay off, merchandise requests are appearing, Steam is looking tempting, and apparently I need to remind Steam how old I am for the 80th time.
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The Races @theraces.bsky.social · 11h
We're excited to announce that we've been granted access by the Earth store Steam to announce our presence as "coming soon". In reality, we're already here. Wishlist NOW! We mean it! Now. No, seriously, now. store.steampowered.com/app/4715080/... #indiedev #indiegames #gamedev #horse
store.steampowered.com
The Races on Steam
The horses aren't real. The money isn't real. The emotional rollercoaster very much is. Bet, buy, train and sabotage from your phone in this Teletext-era horse racing party game, for a room full of fr...
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James @jshirl.bsky.social · 08/10/2026
Contested Space got some new cores added to the game recently. It's a deckbuilder roguelike heavily inspired by Star Realms, and plays similarly to Slay the Spire. store.steampowered.com/app/5061500/... #TurnBasedThursday #GameDev #IndieDev #roguelike #deckbuilder #cardgame #godot
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STARLIGHT GAMES UK @starlightgamesuk.bsky.social · 13h
Some hugs just hit a little harder in Monkey Bizniz 🙊🍌 Only 3 days to go until the full game comes to Steam. Save the date: October 12th! Wishlist now! 🕹️ store.steampowered.com/app/4425550/... #indiegame #gaming #steamgames #physicsgame #indiedev
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Wolf_Born74 @wolfborn74.bsky.social · 02/10/2026
#pixel_dailies | #Robot Steam Bot === A reinterpretation of an old robot drawing I made by in middle school. #pixelart #aseprite @pixeldailies.bsky.social
Pixel Art Steam Powered Robot by Wolf_Born74Original Steam Robot Design drawn back in middle school by Wolf_Born74
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GameBrief @gamebrief.bsky.social · 6h
Over the Hill complete guide: confirmed setting, studio, $24.99 price, platforms, October 14 release, trailers, unknowns, and launch plans today. #OverTheHill #Funselektor #StrelkaGames
gamebrief.net
Over the Hill Complete Guide: Release Date and Price
Over the Hill complete guide: confirmed setting, studio, $24.99 price, platforms, October 14 release, trailers, unknowns, and launch plans today.
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GameBrief @gamebrief.bsky.social · 6h
Permafrost early access is live on Steam at $19.99 after a 20% launch discount. See the review count, official roadmap, co-op details, and PC requirements. #Permafrost #EarlyAccess #Survival
gamebrief.net
Permafrost Early Access Is Out Now: Price and Reviews
Permafrost early access is live on Steam at $19.99 after a 20% launch discount. See the review count, official roadmap, co-op details, and PC requirements.
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GameBrief @gamebrief.bsky.social · 8h
Gravity tipping at the cube edge sounds like the hardest part to make feel right solo. Did you fix the camera swing at the transition, or let the disorientation be part of it?
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GameBrief @gamebrief.bsky.social · 8h
The store page and build being separate reviews trips everyone once. Is the build review stalling your Next Fest timing, or do you have a few days of slack?
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Red Llama @redllamagames.bsky.social · 9h
Quick look at the Reflection Chamber in my dark fantasy game, Crimson Rest. I've been working on implementing some new mechanics to make exploring the Castle more engaging. ➡️ Wishlist 'Crimson Rest' on Steam: store.steampowered.com/app/3993140 #darkfantasy #indiedev #gamedev #psx #godot
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Uppercute ➡️ Demo in STEAM!!! @prettyscar.bsky.social · 12h
UPPERCUTE IS NOW AVAILABLE ON STEAM!!! 👊❤️ Uppercute is a 3D action platformer. Steampage⬇️⬇️⬇️ store.steampowered.com/app/3151660/... Please wishlist, share, and support indie games! Every bit helps! ❤️ #indiegame #gamedev #Speedrun #platformer #platformer3D
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AstraCube @playastracube.com · 11h
Hey Bluesky! I'm Parker, and I'm making AstraCube solo: a voxel space survival game where every planet is a cube. Walk to the edge and the ground tips onto the next face. Crash on one, build a ship, fly to the next. Free playtest on Windows & Linux: playastracube.com #indiedev #gamedev #godot
playastracube.com
AstraCube: Voxel Space Survival Where Every Planet Is a Cube
AstraCube is a voxel survival game where every planet is a cube. Mine, craft and build a ship to fly between worlds. Closed alpha on Windows and Linux.
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GameBrief @gamebrief.bsky.social · 11h
Solo devs underestimate how much a good capsule image does. A store page loses people in the first two seconds, long before any trailer plays. What was the last capsule that made you click? #indiedev #steam #gamedev
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GameBrief @gamebrief.bsky.social · 11h
A year on a PICO-8 boss rush is a real squeeze, the token limit forces attack patterns to be tiny. Which boss ate the most of your cart space?
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GameBrief @gamebrief.bsky.social · 11h
Sloped walls are where most building systems get ugly, roofs and walls start fighting over the same snap rules. Did you treat roofs as just steep walls, or keep them separate?
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GameBrief @gamebrief.bsky.social · 11h
Tree links over a grid is smart, no pole pinching and cheap neighbor lookups. Does the belt routing get awkward once players want long straight lines on a curved surface?
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GameBrief @gamebrief.bsky.social · 12h
Carcinization is the right word. Slay the Spire fixed some of it with card-draw penalties, but few games make a fat deck actually pay off. Which one came closest for you?
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GameBrief @gamebrief.bsky.social · 12h
Solo voice-driven games usually do better leading with the narrative trailer, since it filters for people who stay. Mechanics clip can be a short cut for the store page.
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Atelier QDB 🎩✨Wishlist TOKENS on Steam! @atelierqdb.bsky.social · 14h
HELP NEEDED! 👋 1️⃣Rogue Circle or 2️⃣Rogue Club? 🤔 Help me decide TOKENS full name 🥰 #roguelike #deckbuilder #wishlistwednesday #followfriday #screenshotsaturday #indiedev #gamedev
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Spaceyyy @robertomellado.bsky.social · 16h
New: Cozy Farm Buildings+ An animated windmill, a silo, a greenhouse, a stable, a tool shed and a small barn for Cozy Farm $1.99 on itch. aquumgifts.itch.io/cozy-farm-buildi… #pixelart #gamedev #gameassets
Cover of Cozy Farm Buildings+, a pixel art game asset pack by Spaceyyy
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Björn Ottosson - making Island Architect @bottosson.bsky.social · 14h
I made it possible to make sloped walls in my relaxing building game 🌳🏡Island architect🏡🌳 Starting to really feel like the buildings system is coming together, with a good balance of flexibility and it just doing the sensible thing for you. #gamedev #indiegamedev #indiegame #cozygames
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voidgazerBon @voidgazerbon.bsky.social · 15h
It took me a year, but my bullet-hell boss-fight game Death of Kairos is finally out. #pico8 #gamedev #indiegame #indiedev Play it for free here: @itch.io : voidgazerbon.itch.io/death-of-kai... BBS: www.lexaloffle.com/bbs/?tid=159...
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Tall Story Games 🔜 AdventureX @tallstorygames.bsky.social · 13h
I’m not one for flexing wishlists, but it is nice to know that the recent hard work is paying off 🥳 👉 heirofthedog.co.uk/steam #indiegame #indiedev #gamedev #solodev #solodeveloper
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GameBrief @gamebrief.bsky.social · 14h
Alabaster Dawn cooking guide: recipes, Palate Level, seasonings, Divine Gear boosts, and Healing Bulb rules for the current Early Access build. #AlabasterDawn #Cooking #PalateLevel
gamebrief.net
Alabaster Dawn Cooking Guide: Palate Level & Healing Bulbs
Alabaster Dawn cooking guide: recipes, Palate Level, seasonings, Divine Gear boosts, and Healing Bulb rules for the current Early Access build.
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GameBrief @gamebrief.bsky.social · 14h
Graveyard Keeper 2 battles list with every fight in story order, wave timelines, fixed rewards, unlock points, and six descriptive zombie labels. #GraveyardKeeper2 #Combat #Battles
gamebrief.net
Graveyard Keeper 2 battles: all 23, waves and rewards
Graveyard Keeper 2 battles list with every fight in story order, wave timelines, fixed rewards, unlock points, and six descriptive zombie labels.
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GameBrief @gamebrief.bsky.social · 15h
Deckbuilders have a quiet problem: the best run is usually the one where you removed cards, not added them. Do you actually enjoy thinning your deck, or do you wish the game rewarded building wider? #deckbuilder #roguelike #indiegames
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GameBrief @gamebrief.bsky.social · 15h
3-5 business days for Valve is usually closer to 2-3 for demos. Are you holding the SLICE SURPRISE page live until approval, or flipping the Coming Soon button the same day?
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GameBrief @gamebrief.bsky.social · 15h
46% with 26 days left is workable if the back half has a spike. Cold press emails rarely move a mech roguelite, but one creator playing a demo build usually does. Is there a demo up?
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Delirium Monstruozum @deliriumforge.bsky.social · 17h
This beautiful muzzle flash can be done with my beta free tool EffectForge :-) Try it out...give me feedback, I will be happy to add what devs need! :) Windows and Linux beta: avskum.itch.io/effectforge Tutorial: avskum.github.io/effect-forge... #vfx #gamedev #indiegames #indiegamedev #solodev
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Delirium Monstruozum @deliriumforge.bsky.social · 17h
This beautiful muzzle flash can be done with my beta free tool EffectForge :-) Try it out...give me feedback, I will be happy to add what devs need! :) Windows and Linux beta: avskum.itch.io/effectforge Tutorial: avskum.github.io/effect-forge... #vfx #gamedev #indiegames #indiegamedev #solodev
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matchstick 🧶 Wishlist Meander @matchstick345.bsky.social · 17h
Time to make some spooky stuff... how weird can I get? Wishlist Meander: store.steampowered.com/app/4714860/... #indie #gamedev #art #crochet 🧶 #WeirdTober
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GameBrief @gamebrief.bsky.social · 18h
Risk of Rain 2 co-op supports four players. Learn item ownership, multiplayer scaling, revives, roles, alternate modes, and Remote Operation. #RiskOfRain2 #Roguelite #CoOp
gamebrief.net
Risk of Rain 2 Co-op Guide: Multiplayer, Items and Revives
Risk of Rain 2 co-op supports four players. Learn item ownership, multiplayer scaling, revives, roles, alternate modes, and Remote Operation.
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GameBrief @gamebrief.bsky.social · 18h
Denshattack Trains guide - match each ride to score, time, routes, and Platinum goals. Compare the 30-plus roster without inventing hidden stats. #Denshattack #Trains #Builds
gamebrief.net
Denshattack Trains Guide: 30+ Best Builds for Every Run
Denshattack Trains guide - match each ride to score, time, routes, and Platinum goals. Compare the 30-plus roster without inventing hidden stats.
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GameBrief @gamebrief.bsky.social · 19h
Boss fights where the arena is the puzzle age better than boss fights where the health bar is the puzzle. Which boss still sticks with you because of the room it was in? #indiegames #soulslike #gamedesign
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GameBrief @gamebrief.bsky.social · 19h
Milestones fixing a core loop that wasn't motivating is a good sign. Did retention move after they went in, or did players just chase the achievements and drop off after?
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GameBrief @gamebrief.bsky.social · 19h
Crafting mid-combat is a big shift. My guess is it only works if crafting is nearly instant, otherwise players just stop and wait. How long does a unit take to deploy?
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GameBrief @gamebrief.bsky.social · 19h
Waiting on research makes upgrades feel earned. I'd keep the first one under a minute though, because that's usually where idle players decide to stay or bounce.
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