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Delirium Monstruozum

@deliriumforge.bsky.social
41 followers 11 following 131 posts

Indie game dev working on game Knightmared Check store.steampowered.com/app/3447010/… Discord: discord.com/invite/MYr3jSgRHs

PostsRepliesMedia
Delirium Monstruozum @deliriumforge.bsky.social · 16/09/2026
I just made EffectForge’s volumetric workflow much less “edit JSON and hope.” The new Emitters tab lets you build 3D fire, smoke, and explosion sources in the editor: position, shape, fuel, heat, smoke, burst timing, and blast pressure. It also exports OpenVDB 🤘 avskum.itch.io/effectforge
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Delirium Monstruozum @deliriumforge.bsky.social · 15/09/2026
Annoying things when you are building SW on linux..
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Delirium Monstruozum @deliriumforge.bsky.social · 13/09/2026
Working on .vdb export so users can use volumetric exports in their engine or blender How you are making your sunday night special? #gamedev #indiedev #solodev #graphicaldev
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Delirium Monstruozum @deliriumforge.bsky.social · 11/09/2026
I am taking a rest from game developing for a bit and creating new tool for myself and comrades in indie dev industry.. New beta release incoming #effectforge #indiedev #graphicaldev #gamedeveloper #gamedev
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Delirium Monstruozum @deliriumforge.bsky.social · 07/09/2026
Making 2D game VFX frame by frame takes forever. I’m building EffectForge: fluids, pixel fire and Sprite FX → deterministic, game-ready spritesheets. I’m looking for Windows/Linux beta testers and studios that care about pipeline integration. Which effect should I forge next? #gamedev
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Delirium Monstruozum @deliriumforge.bsky.social · 03/09/2026
EffectForge beta is live: GPU fluid sims, pixel fire, and sprite FX, exported as game-ready spritesheets. Free to use right now — exports are yours, no strings attached. Try it, break it, and tell me what's wrong: avskum.itch.io/effectforge #gamedev #indiedev
avskum.itch.io
EffectForge [Beta] by Avskum
EffectForge - Create Game-Ready Sprite VFX
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Delirium Monstruozum @deliriumforge.bsky.social · 02/09/2026
I am thinking of giving up on finishing #Knightmared and just admit that not enough people are interested. #solodev #indiedev #indiegame
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Delirium Monstruozum @deliriumforge.bsky.social · 01/09/2026
So my tool for #indiedevs is getting some mroe shapes. Effects are now clearne, I would say nicer and more fun to edit #solodev can generate sheets and apply it as animated spritesheet in game. I am polishin code and adding some more features for some public testing hopefuly.
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Delirium Monstruozum @deliriumforge.bsky.social · 31/08/2026
New ability coming to #Knightmared: The legendary Sacred Relic grants Consecrated Remains. Enemies killed by direct weapon hits leave Holy Ground behind, damaging anything still standing every 0.5 seconds. Wishlist here: store.steampowered.com/app/3447010/... #gamedev #godotengine #indiedev
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Delirium Monstruozum @deliriumforge.bsky.social · 31/08/2026
When I need a break from KNIGHTMARED, I build tools. I’m prototyping a 2D VFX editor for procedural blood, dust, and particles—eventually also animating your own images. Would you pay €5 for unlimited use? store.steampowered.com/app/3447010/... #GameDev #IndieDev
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Delirium Monstruozum @deliriumforge.bsky.social · 28/08/2026
I'm reworking several Epic and Legendary items in KNIGHTMARED. Instead of simply improving stats, they will grant unique abilities that can transform your build and change how each run plays. Wishlist on Steam: store.steampowered.com/app/3447010/... #IndieGame #solodev #indiedev
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Reposted by Delirium Monstruozum
⠁⠀⠀⠀⠠ @bajortski.net · 23/08/2026
> "some of my Steam games" > "Support physical" MFW
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Delirium Monstruozum @deliriumforge.bsky.social · 23/08/2026
@astropotamus.com thanks for your feedback, applied most of things we discussed :-) Patch Notes soon added on steam page :-) #Knightmared #solodev #indiedev
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Delirium Monstruozum @deliriumforge.bsky.social · 21/08/2026
What is your biggest pain while developing game? For me its performance due to limitations of #Godot engine. Had problems with alot of physics bodies coliding alot of navigation agens calculations etc Now I am finally able to have 350-400 enemies and have solid FPS even with big action #Knightmared
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Delirium Monstruozum @deliriumforge.bsky.social · 19/08/2026
Do you like Roguelite, pixels and gore? Wishlist here! store.steampowered.com/app/3447010/... #wishlist #wishlistwednesday #IndieDevs #SoloDev #knightmared
store.steampowered.com
Knightmared on Steam
Auto-attack roguelike where you forge a knight into an unstoppable demon slayer. Survive 15 minutes, build devastating synergies, master your weapons.
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Delirium Monstruozum @deliriumforge.bsky.social · 19/08/2026
I just wanted to check if even thought the video and my english sux, if the humor is okay ? I want to somehow gather some viewership and maybe get more wishlists for the game so I switched to english. #indiegamedev #indiedev #solodev #promogame #marketing #knightmared
youtube.com
Made My Survivors-Like Holier, Bloodier, and Colder
YouTube video by Delirium Forge Studios
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Delirium Monstruozum @deliriumforge.bsky.social · 18/08/2026
@astropotamus.com your feedback was so great and valuable next branch is named after you my man :-D #knightmared #indiegamedev #thankyou
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Delirium Monstruozum @deliriumforge.bsky.social · 15/08/2026
Littlebig VFX update! #indiegame #solodev #indiedev #gamedev #roguelite store.steampowered.com/news/app/345...
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Delirium Monstruozum @deliriumforge.bsky.social · 08/08/2026
One knight. Hundreds of demons. Every corpse stays. Every bloodstain remains. 🩸⚔️ KNIGHTMARED is my dark fantasy pixel-art survivors-like. Wishlist + play the public Beta: store.steampowered.com/app/3447010/... #IndieGame #Roguelite #SurvivorsLike
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Delirium Monstruozum @deliriumforge.bsky.social · 07/08/2026
Trying something new with how I present Knightmared! I'd love feedback on the game, the video, or the format itself. Even just giving it a view helps a solo dev more than you might think. www.youtube.com/watch?v=tdNa... #indiedev #gamedev #roguelite #survivorslike #pixelart #indiegame
youtube.com
The Bodies NEVER Disappear in This Survivors-Like
YouTube video by Delirium Forge Studios
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Delirium Monstruozum @deliriumforge.bsky.social · 05/08/2026
Enjoy gore roguelite game with fantasy/gothig styling and CRAZY upgrades! Join beta testing and give me your feedback! #WishlistWednesday store.steampowered.com/app/3447010/...
Knightmared game showcaste
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Delirium Monstruozum @deliriumforge.bsky.social · 04/08/2026
Please help me fix my algorithm with game-dev content. I like once nice half-nude act art photo, and now I have porn art here only :(
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Delirium Monstruozum @deliriumforge.bsky.social · 02/08/2026
Nothing despawns in my roguelite — this is the floor after 15 minutes store.steampowered.com/app/3447010/... #IndieDev #GameDev #IndieGame #SoloDev
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Delirium Monstruozum @deliriumforge.bsky.social · 30/07/2026
My game will get out soo to early access...welp I expect second image, thanks mom! :D #indiedev #solodev #gamedev #indiegame #knightmared
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Delirium Monstruozum @deliriumforge.bsky.social · 28/07/2026
My game reached 100 Steam wishlists! It may not be huge, but knowing 100 people are interested means a lot to me as a solo dev. Small win, big motivation boost. store.steampowered.com/app/3447010/... #IndieDev #GameDev #IndieGame #SoloDev
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Delirium Monstruozum @deliriumforge.bsky.social · 23/07/2026
The placeholder enemies are finally being replaced. 👀 I am creating new enemy sprites while preparing KNIGHTMARED for Early Access. Join the playtest, break the game, and help shape its development: store.steampowered.com/app/3447010/... Thanks @jin9310.bsky.social #indiedev #pixelart
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Delirium Monstruozum @deliriumforge.bsky.social · 03/07/2026
"I’ll replace it later" is one of the biggest lies I told myself as a solo dev. After almost 2 years, I’m reworking the whole game visually: VFX, enemies, tiles, UI, and UX. Wishlist or try the public beta: store.steampowered.com/app/3447010/... #indiedev #pixelart Thanks @jin9310.bsky.social
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Delirium Monstruozum @deliriumforge.bsky.social · 30/06/2026
What is your hack to get more wishlists? :( store.steampowered.com/app/3447010/... #indiegamedev #indiedev
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Delirium Monstruozum @deliriumforge.bsky.social · 30/06/2026
What do you think of "gambling" in games? Wishlist Knightmared: store.steampowered.com/app/3447010/... #indiegames #gambling #pixelart #roguelite
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Delirium Monstruozum @deliriumforge.bsky.social · 30/06/2026
⚔ Knightmared is in public beta! An auto-attack survival roguelite where your weapons level up the more you kill with them. Build a knight into a demon-slaying machine across 15–20 min runs. 🎮 Try the beta + wishlist: store.steampowered.com/app/3447010/... #roguelite #indiegame #pixelart
store.steampowered.com
Knightmared on Steam
Auto-attack roguelike where you forge a knight into an unstoppable demon slayer. Survive 15 minutes, build devastating synergies, master your weapons.
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Delirium Monstruozum @deliriumforge.bsky.social · 03/06/2026
KNIGHTMARED now has 40 player stats, new relics, multishot Crossbow builds, burn scaling, knockback, and more disgusting synergies. One knight. Endless demons. Terrible balancing decisions. Wishlist: store.steampowered.com/news/app/345... #indiedev#pixelart#roguelite #solodev #gamedev #indiegame
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Delirium Monstruozum @deliriumforge.bsky.social · 29/05/2026
Alot of people saying that their game was totally dehonested on #reddit .. well their game was atleast noticed there :D I reposted it to multiple subreddits with zero responses :( #indiedev #solodev #gamedev
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Delirium Monstruozum @deliriumforge.bsky.social · 28/05/2026
Quality of life update with crashfixes <3 store.steampowered.com/news/app/345... #steamgame #solodev #indiedev #roguelike #2D #pixelart #gamedev #indiegame #gamedev #solodev #pixelart #2Dgame #roguelike
store.steampowered.com
Knightmare Playtest - New Update! - Steam News
This update is focused on making Knightmared smoother and easier to play across Steam Deck, controller, and keyboard-only setups.
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Delirium Monstruozum @deliriumforge.bsky.social · 27/05/2026
Much requested gamepad support for Roguelike games is incoming. As purely keyboard + mouse player I completly forgot to implement this. So here we go! :) store.steampowered.com/app/3447010/... #gamepad #indiegame #solodev #roguelike #godot
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Delirium Monstruozum @deliriumforge.bsky.social · 25/05/2026
My first positive review on my game! The little boy in me which always wanted make games in me is just now in pure happines. store.steampowered.com/app/3447010/...? #indiegamedev #indiegame #solodev #czechdev #knightmared #playtest
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Delirium Monstruozum @deliriumforge.bsky.social · 23/05/2026
Knightmared for public playtesting. Dark auto-attack survival roguelike with massive enemy waves, brutal synergies, evolving weapons, and chaotic combat. I need honest feedback about what works and what does not. tinyurl.com/Knightmared #indiegame #gamedev #solodev #pixelart #2Dgame #roguelike
store.steampowered.com
Knightmared on Steam
Auto-attack roguelike where you forge a knight into an unstoppable demon slayer. Survive 15 minutes, build devastating synergies, master your weapons.
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Delirium Monstruozum @deliriumforge.bsky.social · 03/05/2026
The Programmer’s Curse: Finding your artistic soulmate only to realize their rates > your entire budget. 💸 I respect the craft, but my wallet is in the ER. Guess it’s another month of Placeholder Cubes. 🟦 #gamedev #solodev
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Delirium Monstruozum @deliriumforge.bsky.social · 26/03/2026
Pushing Godot's limits! 🛠️ 400+ enemies killed my FPS (130ms physics spikes). Standard collisions are just too expensive at this scale. The Fix: Swapped physics for a custom Spatial Hash in GDScript. Smooth crowds and solid performance. C++ can wait! 😎 #GodotEngine #IndieDev #Gamedev #GDScript
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Delirium Monstruozum @deliriumforge.bsky.social · 17/03/2026
U spent 2 weeks optimizing pathfinding for massive enemy swarms. Result? Physics engine died. 💀📉 All that work went straight into the trash. Just part of the indie dev journey, right? Time to pivot. 🤡 What's the biggest feature you had to scrap? #indiedev #buildinpublic #godot #indiegamedev #fail
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Delirium Monstruozum @deliriumforge.bsky.social · 07/03/2026
Devlog: Of Melodies and Math – The Navigation & Polish Update - Knightmared avskum.itch.io/knightmared/... #gamedev #indiedev #roguelike #indiegame #devlog #gaming #solodev #videogames #screenshotsaturday
avskum.itch.io
Devlog: Of Melodies and Math – The Navigation & Polish Update
I’ve been head-down in the code past few weeks, making sure the game feels as good as it looks. While things might have seemed quiet on the surface, I’ve been busy gutting old, unreliable systems...
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Delirium Monstruozum @deliriumforge.bsky.social · 26/02/2026
Devlog: The Long, Messy Road to This Update - Knightmared avskum.itch.io/knightmared/... #gamedev #indiedev #roguelike #indiegame #devlog #gaming #solodev #videogames #screenshotsaturday
avskum.itch.io
Devlog: The Long, Messy Road to This Update
Dev Log: The Story Behind the Update I want to share the real story behind this update, because this one took a lot longer than expected. What started as
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Delirium Monstruozum @deliriumforge.bsky.social · 23/01/2026
Still working on my game. Sometimes I have the fear nobody will like it but..well..I just keep pushing. #indiegamedev #solodev #knightmared #github #commit
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Delirium Monstruozum @deliriumforge.bsky.social · 03/12/2025
We all know this #indiegame #indiedev #solodev #indiegamedev #developer #git #meme #programmingmeme
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Delirium Monstruozum @deliriumforge.bsky.social · 15/11/2025
How would you recommend me to marketing my game? How do you find testers? #indiegame #solodev #gamemarketing #indiegamemarketing #indiemarketing #gamedev
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Delirium Monstruozum @deliriumforge.bsky.social · 14/11/2025
Hey! Go download #Knightmared for free. #Alpha version of #game for #free on @itchio. I will be more than happy for your feedback you can give it to me here or on my discord! :) #indiegamedev #indiegame #indiedev #pixelart Link: avskum.itch.io/knightmare Discord: discord.com/invite/aztKQ...
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Delirium Monstruozum @deliriumforge.bsky.social · 01/11/2025
The Developer's Scroll: Game Survival Project Devlog (May - October 2025) - Knightmare avskum.itch.io/knightmare/d... #indiegamedev #solodev #pixelart #roguelike #2dgame #indiegame #indiedev #indiesolodev #itchio
avskum.itch.io
The Developer's Scroll: Game Survival Project Devlog (May - October 2025)
May 2025 - Foundation & Combat System Core Combat Mechanics Developed initial weapon system with sword as primary melee weapon Implemented physics-based movement with VelocityComponent system Created....
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Delirium Monstruozum @deliriumforge.bsky.social · 29/10/2025
Grinding code... #Knightmared #solodev #indiegamedev #indiegame #github #godot #gdscript
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Delirium Monstruozum @deliriumforge.bsky.social · 27/09/2025
Grinding #code before Early Access #indiegamedev #indiegame #solodev #rogualike #2Dgame #pixelart #github
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Delirium Monstruozum @deliriumforge.bsky.social · 24/09/2025
Thanks for beautiful main menu background from @jin9310.bsky.social #indiegamedev #indiegame #indiedev #pixelart #2dpixelart #2dgame
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Delirium Monstruozum @deliriumforge.bsky.social · 15/09/2025
I did some posts, some directly asking for some answers/discussions, but I got only likes. Is this place for any discussion at all or only likes? :D
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