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Fusion Scene

@fusionscene.bsky.social
104 followers 75 following 172 posts

News about games made with Fusion game-making software. (Not Clickteam)

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Fusion Scene @fusionscene.bsky.social · 18h
Blutkapelle - SAGE 2026 Demo by @ditheremotion.bsky.social A fast paced 2D platformer with a spooky Halloween aesthetic inspired by gothic horror mixed with late 90s-early 2000s cartoons. 3 levels included in the demo! #indiegames #gamedev On Itch: ditheremotion.itch.io/blutkapelle-...
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Fusion Scene @fusionscene.bsky.social · 19h
Five Nights At Freddy's: THE FLIPSIDE by The Blue Hatted A high quality FNAF fan-game inspired by RPGs such as Undertale, Deltarune, Earthbound, OFF and FNAF world. #FNAF #gamedev #indiegames Demo 1: the-blue-hatted.itch.io/fnaftheflips...
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Fusion Scene @fusionscene.bsky.social · 20h
Midnight gameplay: www.youtube.com/watch?v=kUal...
youtube.com
Midnight
YouTube video by Chris Hexter
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Fusion Scene @fusionscene.bsky.social · 20h
Midnight by Chris Hexter Guide a cat through an atmospheric world in a challenging adventure inspired by cinematic platformers of the 16-bit era. #gamedev #indiegames #pixelart On Itch: djhexy.itch.io/midnight
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Fusion Scene @fusionscene.bsky.social · 22h
"Pinky Girly"
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Fusion Scene @fusionscene.bsky.social · 06/10/2026
Two new videos of the 2D drawing extension in development by user Pradeep: 1: www.youtube.com/watch?v=9jfz... 2: www.youtube.com/watch?v=BqBd...
youtube.com
002_2D Draw Engine:
YouTube video by Science Master
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Fusion Scene @fusionscene.bsky.social · 06/10/2026
An update to Fifth's 2.5D Otter Game! Now includes a fishing minigame. Full thread: create-games.com/forum_post.a...
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Fusion Scene @fusionscene.bsky.social · 02/10/2026
Happy 10th birthday to this video. www.youtube.com/watch?v=4JHP...
youtube.com
Fusion 3 First-look with Anders from Clickteam
YouTube video by ClickteamLLC
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Fusion Scene @fusionscene.bsky.social · 30/09/2026
Battle of Nukeboards by kaczorws A fast-paced retro action platformer with 6 weapons, boss battles, secrets, and hidden areas. Made as a tribute to NukeBoards, a Polish forum community, with The Games Factory. #indiegames #gamedev On itch: kaczorws.itch.io/battle-of-nu...
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Fusion Scene @fusionscene.bsky.social · 28/09/2026
For those waiting to start or just go legit, Clickteam's sales usually align with Steam's own and are typically 50% off (occasionally further discounted.) The 2026 #Steam Autumn Sale is from October 1 :-)
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Fusion Scene @fusionscene.bsky.social · 28/09/2026
When Click & Create launched, its most similar alternative was Macromedia Director, which was $1000. Times have changed, as have the ways we pay for some software, and Fusion unfairly gets a reputation these days for being "expensive" because of the initial cost but it's still a great deal.
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Fusion Scene @fusionscene.bsky.social · 28/09/2026
Nice story in two posts. Good things come... 😊
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Fusion Scene @fusionscene.bsky.social · 28/09/2026
Now I know how Clickteam feel when they post about anything FNAF.
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Fusion Scene @fusionscene.bsky.social · 28/09/2026
MMF 1.5's sprite editor had a freeform lasso tool and a very different UI and palette arrangement. MMF 1.5 really was a different thing. (Screenshot registered to Nash)
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Fusion Scene @fusionscene.bsky.social · 24/09/2026
Linking to an external .cca or .gam in an application in The Games Factory/Click & Create.
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Fusion Scene @fusionscene.bsky.social · 24/09/2026
Changing the font of a counter by selecting another font. (Obviously it's still possible but not with one button anymore.)
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Fusion Scene @fusionscene.bsky.social · 24/09/2026
"Play in Frame" in motion:
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Fusion Scene @fusionscene.bsky.social · 24/09/2026
Pre-MMF2 there was "Play in Frame", allowing you to see what was happening outside the boundaries of the frame during runtime. I legit miss this one.
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Fusion Scene @fusionscene.bsky.social · 24/09/2026
Reading "Morphing is back" reminded me of a few other features of old klik software that aren't available in Fusion 2.5.
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Fusion Scene @fusionscene.bsky.social · 24/09/2026
It is! Thanks
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Fusion Scene @fusionscene.bsky.social · 24/09/2026
Changing the font of a counter by selecting another font. (Obviously it's still possible but not with one button anymore.)
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Fusion Scene @fusionscene.bsky.social · 24/09/2026
"Play in Frame" in motion:
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Fusion Scene @fusionscene.bsky.social · 24/09/2026
Pre-MMF2 there was "Play in Frame", allowing you to see what was happening outside the boundaries of the frame during runtime. I legit miss this one.
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Fusion Scene @fusionscene.bsky.social · 24/09/2026
This WiP voxel engine by @radiocloaque.bsky.social is looking great so far: www.reddit.com/r/clickteam/...
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Fusion Scene @fusionscene.bsky.social · 22/09/2026
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Fusion Scene @fusionscene.bsky.social · 12/09/2026
My Platypus by GKProduction Take care of your pet platypus... for the rest of your life. #indiegames On itch: gkproduction.itch.io/my-platypus
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Reposted by Fusion Scene
Hempuli @hempuli.bsky.social · 11/09/2026
I wrote an article about a metroidvania project I had in 2009 that I never finished but which was effectively a precursor for ESA & ESA 2: www.hempuli.com/blog/index.p...
hempuli.com
Below the Surface
A post on Hempuliʼs blog
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Fusion Scene @fusionscene.bsky.social · 05/09/2026
what timeline are we in
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sylvie @sylviefluff.bsky.social · 02/09/2026
i'm not sure to what extent i still identify with the glorious trainwrecks philosophy but it was a really nice scene to "grow up in" as a gamedev. also explains my disdain for things like "polish" and "quality" and "putting music and sound effects in your game"
Front page of Glorious Trainwrecks, with an image of a train crash and the following introductory text:


Glorious Trainwrecks is about bringing back the spirit of postcardware, circa 1993. It's about throwing a bunch of random crap into your game and keeping whatever sticks. About bringing back a time when you didn't care so much about "production values", as much as ripping sound samples from your favourite television shows to use in your game, or animating pictures of yourself making goofy faces on your webcam. Where every ridiculous idea you had, you would just sit down and code. When you would make up a "company name" to legitimize dorking around on the computer with your friends.

It is not about unfinished, unplayable games. If any part of a glorious trainwreck is terrible, it is terrible in a way that is AWESOME.

Together, you and I will bring the true spirit of indie gaming back. Yes, you! For this site is about nothing, if it is not about getting off your ass and creating. Wikipedia claims that they used to stage trainwrecks (with empty trains, of course) for the amusement of the general population. Would the world not be a better place if we brought this tradition back?

It doesn't matter if you've got talent, so long as you've got gusto. Your game does not have to be coherent -- but it does have to be finished.

IT IS TIME TO TAKE THE PLUNGE INTO GLORY.
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Hempuli @hempuli.bsky.social · 02/09/2026
Added a little radar to Planet Keke to make the player need to check the map a bit less often
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Fusion Scene @fusionscene.bsky.social · 01/09/2026
Sonic Timeline Of Madness: Sonic CD's Special Stage Very impressive Sonic engine using Tails7 by ‪Foxioo for the special stages: www.youtube.com/watch?v=BLSl...
youtube.com
Sonic Timeline Of Madness: Sonic CD's Special Stage (Tails7 - Mode7 Style Engine)
YouTube video by NiaPhan
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Fusion Scene @fusionscene.bsky.social · 25/08/2026
Great use of shaders to create an idle animation, by conceptgame: www.youtube.com/watch?v=U_2B...
youtube.com
Idle animation with Shader and weight map for dialog scene
YouTube video by conceptgame
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Global Game Jam @globalgamejam.bsky.social · 08/06/2026
Kostiantyn Reys from False memory Dept. visited our latest community webinar Live Indie Gameplay & Start-Up Stories, and shared an interesting fact about copyright and how it led to a name change with their game, now called Ministry of Truth: 1964. 🎮 buff.ly/g7OuXHw
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Fusion Scene @fusionscene.bsky.social · 21/08/2026
Ministry of Truth: False Memory by False Memory Dept. A story-driven simulator in a totalitarian society. Become an official, manipulate facts, rewrite history, and provide the ‘truth’ to the public. #indiegames #gamedev Demo available. Steam: store.steampowered.com/app/3492150/...
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Fusion Scene @fusionscene.bsky.social · 16/08/2026
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Fusion Scene @fusionscene.bsky.social · 15/08/2026
Klik & Play / クリック アンド プレイイ - Intro youtu.be/lZuYjTR9tKY
youtu.be
[Klik & Play / クリック アンド プレイイ] - Intro
YouTube video by yxkalle
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Fusion Scene @fusionscene.bsky.social · 15/08/2026
Tutorial by Sparckman about turning HTML5 games made with Fusion 2.5 into .exe files: www.youtube.com/watch?v=MWQs...
youtube.com
This Trick Converts Your HTML5 Games into EXE for FREE! - Clickteam Fusion 2.5
YouTube video by Sparckman 2
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Nifflas @nifflas.bsky.social · 10/08/2026
Knytt has been faitfully recreated by @bitkidgames.com to run on current operating systems and was just released on Steam and GOG, completely free Steam: store.steampowered.com/app/2656050/...
store.steampowered.com
Knytt Classic on Steam
Celebrate the 20th anniversary of the indie freeware classic, rebuilt for modern machines! Explore a maze-like planet as the Knytt, a peaceful being abducted by aliens, find your missing ship parts, a...
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Fusion Scene @fusionscene.bsky.social · 08/08/2026
Odin Slayer - Game Boy-styled first person horror prototype by @confoundgreatjob.bsky.social: youtu.be/0iSaLmTkQXw
youtu.be
Odin Slayer - Early Stuff GB Horror
YouTube video by Confound Great Job
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Fusion Scene @fusionscene.bsky.social · 05/08/2026
Latency by @tetronimike.bsky.social A platformer-style game with a twist... there's 2 seconds of lag between your controls and the character's movements! Originally made for #LDJam. #gamedev #indiegames Available on Itch: tetronimike.itch.io/latency
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Fusion Scene @fusionscene.bsky.social · 05/08/2026
I Wanna Kill the Troll King www.youtube.com/watch?v=zEo5...
youtube.com
I wanna kill the troll king
YouTube video by Pyure
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🎃MetzMan @metzman.bsky.social · 02/08/2026
My #indiedev learn project " #JURASSICPARK: VERTICAL SLASH" is NOW available on @itch.io . This is a short vertical slice/fan project. I hope it runs on all systems. Bugs and glitches might still appear. But the comment section is open for feedback. Hope you enjoy!
metzman.itch.io
Jurassic Park: Vertical Slash by MetzMan
A very short Jurassic Park 2D fan game made to learn game development.
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Fusion Scene @fusionscene.bsky.social · 04/08/2026
User MetzMan (@metzman.bsky.social ) has been working on a Jurassic Park game to practice making games in Fusion. Looks great! #gamedev #indiegames On Itch: metzman.itch.io/jurassic-par...
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Fusion Scene @fusionscene.bsky.social · 02/08/2026
Who remembers V-Chat?
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Fusion Scene @fusionscene.bsky.social · 01/08/2026
I Wanna Be The Boshy 100% Speedrun Done in 1:02:22 by witwix at AGDQ 2015 www.youtube.com/watch?v=UjkC...
youtube.com
AGDQ 2015 - I Wanna Be The Boshy 100% Speedrun in 1:02:22 by witwix
YouTube video by witwix
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Fusion Scene @fusionscene.bsky.social · 31/07/2026
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Fusion Scene @fusionscene.bsky.social · 31/07/2026
Bobble and the Tri-Crystal by HenryNova A side-scrolling, underwater shoot 'em up with Game Boy-inspired graphics, 8 levels, and multiple weapons. #gamedev #indiegames #gameboy #Steam: store.steampowered.com/app/4077920/...
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Fusion Scene @fusionscene.bsky.social · 30/07/2026
Play Journal/Chris Donovan has made a video about how he made his Atari 2600-style game, To Air Is Human, in Fusion. Play Journal on Youtube: www.youtube.com/watch?v=ExEv... Try the game: play-journal.itch.io/to-air-is-hu... (Original TDC post: create-games.com/forum_post.a... )
youtube.com
I Made A Video Game! (You can too.)
YouTube video by Play Journal
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Fusion Scene @fusionscene.bsky.social · 30/07/2026
This article on PetaPixel is also relevant to #gamedev: petapixel.com/2022/05/21/y...
petapixel.com
You Are Still a Photographer, Even If No One Likes Your Images
Words of advice for photographers who have lost their love, joy, and passion for photography and are not sure how to rekindle those things.
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Fusion Scene @fusionscene.bsky.social · 26/07/2026
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