Sign in

Tryton

@radiocloaque.bsky.social
12 followers 7 following 30 posts
PostsRepliesMedia
Tryton @radiocloaque.bsky.social · 17/06/2026
Oh, by the way, I'm still working on LEAK—slowly but surely—and I have a Steam page. Feel free to add it to your wishlist if you're interested in the project, and contact me if you'd like to participate in playtesting! store.steampowered.com/app/2233350/... #devlog #gamedev
061
Tryton @radiocloaque.bsky.social · 08/07/2025
We’re diving into nostalgia with this one! Inspired by childhood memories, this sticker captures the thrill of owning your first pocket knife — like an Opinel that felt like pure treasure. We’d carry it on forest hikes or urban adventures, as if it held a piece of magic.
000
Tryton @radiocloaque.bsky.social · 01/07/2025
Just finished building a new rare sticker’s mini-game! This one lets you smash a funerary urn at the perfect moment to trigger its power: Instant revival if your HP hits zero. Any ideas for a cool name or visual for this sticker? #IndieDev #GameDev #Roguelite #PixelArt
073
Tryton @radiocloaque.bsky.social · 24/06/2025
Shop transitions are in! 🏪 You can now enter & exit stores with a bit of style. Next step: display prices and make items actually buyable 🫙🫙🫙🫙 #IndieDev #GameDev #PixelArt #Roguelite #deltarune #earthbound
1173
Reposted by Tryton
Stunfest / 3 Hit Combo @stunfest.3hitcombo.fr · 23/06/2025
Pour cela nous avons besoin de vous, et ça commence dès maintenant avec le lancement d'un financement participatif sur @helloasso.bsky.social : www.helloasso.com/associations... On se retrouve ce jeudi 26 juin à 20H sur twitch.fr/3hitcombo pour répondre à toutes vos questions.
Cependant, organiser un festival, même redimensionné et porté par une forte dynamique bénévole, représente un coût que les baisses substantielles de subventions publiques ne couvrent plus aujourd'hui. Pour nous permettre de consolider notre budget et assurer la tenue du festival, nous mettons en place un parcours de soutien en plusieurs étapes :
étape 1 : une campagne de financement participatif valorisant le merchandising des éditions précédentes ;
étape 2 : une billetterie accessible pour le Stunfest 2025 ;
étape 3 : plein de petites actions de soutien pendant le Stunfest 2025 (du nouveau merchandising, une buvette, une tombola…).Pour participer à la vie de l’association et à la programmation du festival, rejoignez-nous en adhérant à 3 Hit Combo et en intégrant un ou plusieurs collèges. Retrouvez-nous le 26/06/25 à 20H sur la chaîne Twitch de 3 Hit Combo pour répondre à toutes vos questions. Plus d'infos en bio.
11825
Reposted by Tryton
Stunfest / 3 Hit Combo @stunfest.3hitcombo.fr · 23/06/2025
L'association #3HitCombo est heureuse de vous annoncer le retour du #Stunfest : 📆 Du 24 au 26 octobre 2025 🗺️ Maison des Associations, Rennes 💻 twitch.tv/3hitcombo #Rennes #Bretagne #festival #JeuVidéo #GaletteSaucisse
Le Stunfest revient les 24, 25 et 26 octobre 2025 à la Maison des associations de RennesEngagée depuis 2023 dans une transformation de fond, 3 Hit Combo devient en 2025 un collectif associatif des acteur·ices du jeu vidéo en Bretagne. L’association affirme son rôle de plateforme au service de ses adhérent·es, en soutenant leurs initiatives et en favorisant les dynamiques collectives.Projet phare de l’association 3 Hit Combo, le festival Stunfest revient à l'automne 2025 dans un nouveau format, pensé comme un laboratoire pour imaginer une formule durable pour les années à venir. Cette transition est marquée par la mise en place d’une gouvernance collégiale, une tarification accessible et une présence en ligne repensée, favorisant l’interaction entre le public à distance et le festival. La programmation du Stunfest reflète la richesse des cultures du jeu vidéo en valorisant les projets de ses adhérent·es, les initiatives locales et les propositions d’acteur·rices reconnu·es. Organisé autour de huit collèges thématiques - agora, création indépendante et amateur, conférences, freeplay, jeux de combats, médiation culturelle, musique et speedrun - le festival est le reflet des personnes et des structures qui le font vivre. Plus qu’un événement, le Stunfest est une construction collective, fruit de l’engagement d’une communauté passionnée.
513299
Tryton @radiocloaque.bsky.social · 13/06/2025
While exploring the depths of the LEAK, you might stumble upon old metro stations... 🚇 Where do they lead? Well… you'll need a valid ticket to find out. 🎫 Just one more reason to check every corner 👀 #IndieDev #GameDev #Roguelite
052
Tryton @radiocloaque.bsky.social · 11/06/2025
Spent way too much time figuring out how to handle layer transitions when entering the shop 😵‍💫 Hopefully the rest of the mechanics go faster... Can’t wait to start drawing actual sprites instead of placeholders! #IndieDev #GameDev #PixelArt #Roguelite #deltarune #earthbound #backrooms
192
Tryton @radiocloaque.bsky.social · 10/06/2025
This week I’m working on the shop system! 🛒 If all goes well, it should be up and running by the weekend 🤞 You’ll be able to spend your coins on boosters, stickers, keys… maybe even something mysterious 👀 #IndieDev #GameDev #Roguelite #PixelArt
1181
Tryton @radiocloaque.bsky.social · 07/06/2025
Next week, I want to add a new room to the run. But I’m torn between two options: 🥡 A restaurant – the only way to heal during a run 💳 A shop – to buy boosters, stickers, keys, etc. Which one would you rather see first? 👀 #screenshotsaturday
050
Tryton @radiocloaque.bsky.social · 06/06/2025
You can now test the booster system — find chests, open packs, collect stickers, equip them, toss them. It’s still very early, but I want the whole thing to feel juicy, even the menus. More details here 👇 tryton.itch.io/leak/devlog/... #IndieDev #GameDev #Roguelite #Devlog
062
Tryton @radiocloaque.bsky.social · 05/06/2025
🎉 Booster opening, now in-engine! This week I'm finally integrating the new juicy animation when opening boosters — and while I'm at it, I'm adding small animations to stickers... and even the cursor ✨ Tiny polish, big vibes. #IndieDev #PixelArt #Roguelite #UX #GamedevJuice
071
Tryton @radiocloaque.bsky.social · 29/05/2025
This week’s focus: bosses can now have multiple parts — like any proper RPG villain should. Heads, arms, cores... Each piece can attack, and be targeted. Classic stuff, but it changes everything. #IndieDev #GameDev #Devlog #RPG #TurnBased #BossDesign
1273
Tryton @radiocloaque.bsky.social · 28/05/2025
Okay, it was a lot of work for something super subtle... But now enemies spawn independently, in no particular order, It feels way more organic, natural, and yes... a bit more juicy. 🍇 Game dev: 80% effort for 5% vibe 😌 #IndieDev #GameDev #Roguelite #PixelArt #DevLife
292
Tryton @radiocloaque.bsky.social · 23/05/2025
Spent way too long figuring out how to get a smooth transition while keeping particles visible the whole time — …so the sneaky layer trick doesn’t get exposed. #madewithfusion #TurnBased #Roguelite
010
Tryton @radiocloaque.bsky.social · 22/05/2025
It may not look like much... but this game is controlled by a Twitch chat! #madewithfusion
000
Tryton @radiocloaque.bsky.social · 20/05/2025
This week I'm working on finishing up mini-boss and boss handling in LEAK! Thankfully, I can now create custom test seeds that drop me right in front of the boss room. No more wandering through entire floors just to debug one fight. What a luxury. 😌
000
Tryton @radiocloaque.bsky.social · 16/05/2025
Just dropped a new devlog for LEAK 💧 It covers: – minimalist stats (Power / Health / Will) – a willpower system with risk/reward – a tiny visual change that adds a lot of juice I’m aiming for a small, weird RPG you can run before work, coffee in hand ☕ Read here 👉 tryton.itch.io/leak/devlog/...
000
Tryton @radiocloaque.bsky.social · 15/05/2025
Instead of instantly flipping direction, our character smoothly rotates when changing direction. It doesn’t affect gameplay, just adds some visual juice. What do you think? 🅰️ Love it 🅱️ Prefer instant turns 🅾️ Doesn’t matter #GameDev #IndieDev #IndieGameDev #DevDiscussion
082
Tryton @radiocloaque.bsky.social · 13/05/2025
Like its big brother CESSPOOL, LEAK is all about minimalism — even in its stats. Only three matter: Power, Health, and Will. Everything stems from those. Turn order? Based on “weight” = Power - Health. Tanks are slower, DPS builds move fast. #GameDev #Roguelite #GameDevelopment #madeWithFusion
051
Tryton @radiocloaque.bsky.social · 23/01/2025
⭐️A hero generates willpower each turn: You can spend it to use a sticker or save it for later. 🛡️Willpower in reserve acts as armor, reducing damage received. 💔But beware, being in willpower debt makes you vulnerable! #GameDev #Roguelite #undertale #MOTHER2
060
Tryton @radiocloaque.bsky.social · 06/12/2024
Done! The first monster pattern has been reworked and debugged! I'll start working on the second one next week. Feel free to ask for Steam access if you'd like to playtest!
000
Tryton @radiocloaque.bsky.social · 05/12/2024
🚀 Here's a sneak peek at some gameplay with optimized trajectory calculations! 🎯✨
030
Tryton @radiocloaque.bsky.social · 02/12/2024
🎨 Reworking group attacks in Leak! Adjusting the movements and positioning for scaled-down sprites of heroes and monsters—making battles feel more dynamic and chaotic! ⚔️👾 🎮✨ #IndieGameDev #GameDevLog #PixelArt #JRPG #roguelite #EarthBound
0140
Tryton @radiocloaque.bsky.social · 28/11/2024
Working on monster Stun mechanics for Leak! 💥 Did you know the Batter sticker gives ALL well-timed actions a chance to stun enemies? 👊 Perfect plays aren't just satisfying—they're devastating! ⚡ Stay tuned for more juicy updates! 🎮✨ #IndieGameDev #Roguelike #GameDev
0252
Tryton @radiocloaque.bsky.social · 23/11/2024
Imagine a world of turn-based combat and surreal mysteries. Inspired by Mario & Luigi and Undertale, our game uses collectible stickers for progression, unlocking abilities, passive effects, and stat boosts. #screenshotsaturday #gamedev #indiedev #JRPG #roguelite #EarthBound #backrooms
0102
Tryton @radiocloaque.bsky.social · 22/11/2024
A treasure room on the first floor guarantees a sticker booster to power up your characters, but deeper floors will always require a key to access them! #gamedev #indiedev #gamepoll #JRPG #roguelite #EarthBound #backrooms
1121
Tryton @radiocloaque.bsky.social · 22/11/2024
✨ Leak Devlog ✨ I’ve added a combat intro where multi-part bosses unfold in a single seamless block! 🎮 Here’s a test using the Trap Monster from my previous game🕷️ Let me know what you think! 🙌 #gamedev #indiedev #roguelike"
050