Reposted by @furry-tr4sh.bsky.social
For some reason people spreading the notion that only 15 % or even just 5 % of players buy physical games. It feels like ages ago that we clarified this misinterpretation of sales data: www.patreon.com/does...
Also, please support our timeless (and tireless) research on Patreon.
patreon.com
How astroturfing through statistics works in gaming | DoesItPlay?
Everyone is talking about the digital-physical-split percentages. So we will too! The TL;DR: Most of what has been parroted about consumer p