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fromsoftserve

@fromsoftserve.bsky.social
2.3K followers 307 following 2K posts

I make visual mods for ds1, ds2, ds3, bb, sekiro, ac6 and more! youtube: www.youtube.com/@fromsoftserve

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fromsoftserve @fromsoftserve.bsky.social · 25/09/2026
been dealing with a bad actor trying to steal money from me and ultimately could result in the deletion of my channel. i go into depth in this video and rage into the void www.youtube.com/watch?v=dF2w...
youtube.com
Youtube's copyright system is the true final boss
YouTube video by fromsoftserve
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fromsoftserve @fromsoftserve.bsky.social · 19/09/2026
new vid has dropped! it's over an hour and basically can function as souls modding asmr. I go deep on bloodborne's material setup, finding the textures, editing models, DSMapStudio, and a lot more. best of all, these changes will be optional, albeit with some steps www.youtube.com/watch?v=1QD7...
youtube.com
I'm slightly degreasing Bloodborne in my PC Remaster Mod (it's optional!)
YouTube video by fromsoftserve
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fromsoftserve @fromsoftserve.bsky.social · 14/09/2026
patch 1.02 for my Bloodborne PC Remaster just went live. fixes grass acting weirdly for the whole game. more new material work through central yharnam, cathedral ward, and old yharnam. bug fixes and small perf increases. www.nexusmods.com/bloodborne/m...
nexusmods.com
BB PC Remaster
adds dynamic shadows to everything in the game, alters gparams to boost shadow render distance and stability, parallax occlusion mapping added to many surfaces, new pointlights for many previously unl
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fromsoftserve @fromsoftserve.bsky.social · 14/09/2026
new vid! The wonky foliage movement issue has been fixed in my mod and will be in the next update. I also show off the now working correctly 60fps cloth physics that modder Kyo fixed. that patch is live on the shadps4 patch menu. www.youtube.com/watch?v=gtM4...
youtube.com
Bloodborne PC Remaster Patch 1.02 is coming soon! (fixes the grass!)
YouTube video by fromsoftserve
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fromsoftserve @fromsoftserve.bsky.social · 13/09/2026
www.youtube.com/watch?v=QyQW...
youtube.com
1 minute of Central Yharnam ATMO ASMR (PC Remaster mod | 1440p)
YouTube video by fromsoftserve
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fromsoftserve @fromsoftserve.bsky.social · 13/09/2026
new vid just dropped where I finish my first nightreign expedition in Eleum Loyce from DS2! Brand new mod by Doneda, as he continues working to port DS2 maps to it. DS2 is just the start, as it was chosen first as it's the toughest to port from. DS3/BB is easier to port from. youtu.be/baviJenc7pQ
youtu.be
DS2's Eleum Loyce modded into Elden Ring Nightreign!
YouTube video by fromsoftserve
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fromsoftserve @fromsoftserve.bsky.social · 10/09/2026
Bloodborne PC Remaster mod v1.01 is out now! 1440p version also below. New material work. Some fixes for texture issues. Also updated reshade preset. many new shininess maps, often 4x resolution the original (using existing non-upscaled albedo as the source) www.nexusmods.com/bloodborne/m...
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fromsoftserve @fromsoftserve.bsky.social · 06/09/2026
new video alert! I have returned to yharnam and will continue work on my PC Remaster of Bloodborne by focusing on polish, bug fixes, and refining my earlier work to just be better, as I'm a better modder than I was 6 months ago. RTs very much appreciated. www.youtube.com/watch?v=U9Gw...
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The Hunt Continues: Bloodborne PC Remaster Update!
YouTube video by fromsoftserve
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fromsoftserve @fromsoftserve.bsky.social · 22/08/2026
if you're curious what the first hour of mortal shell 2 is like, boy do i have a video for you. also i yap about my 25 hours with it so far youtu.be/MBR77b8k80k
youtu.be
Mortal Shell 2 is a triumph
YouTube video by fromsoftserve
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fromsoftserve @fromsoftserve.bsky.social · 19/08/2026
new 1.5 hour video just dropped that goes over the things i'm doing to reverse DS2's graphical downgrade and return it to the fidelity we saw in the beta footage. youtu.be/9aOigyCHOvg
youtu.be
I'm reversing Dark Souls II's infamous graphical downgrade
YouTube video by fromsoftserve
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fromsoftserve @fromsoftserve.bsky.social · 15/08/2026
new version of my DS2 Graphics Downgrade Reversal Mod which features many more models edited to enable specular maps, fully dynamic lighting with dynamic shadows for the whole world in majula, fofg, heides tower, and things betwixt. absolutely maxing out DS2s engine www.nexusmods.com/darksouls2/m...
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fromsoftserve @fromsoftserve.bsky.social · 10/08/2026
www.youtube.com/watch?v=mVJe...
youtube.com
secret ds2 mod that aims to fix DS2's infamous graphical downgrade at the source (wip fofg footage)
YouTube video by fromsoftserve
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fromsoftserve @fromsoftserve.bsky.social · 06/08/2026
I'm upgrading DS2's base game closer to the visual standard of the DLCs. A lot of model editing, hundreds of new specular maps, it's pretty mindnumbing, but worth it. my patreon is 25% off for August if you want to support this work. finishing up DeS remaster too www.patreon.com/fromsoftserve
patreon.com
fromsoftserve — creating souls mods and content!
Get more from fromsoftserve on Patreon. creating souls mods and content!. Support fromsoftserve and get exclusive access to their work.
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fromsoftserve @fromsoftserve.bsky.social · 03/08/2026
secret mod video #1 www.youtube.com/watch?v=KNvd...
youtube.com
secret mod video #1
YouTube video by fromsoftserve
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fromsoftserve @fromsoftserve.bsky.social · 01/08/2026
hey if you like my mods, or even if you don't, you should donate to my kofi so i can order edibles and get high as balls and work on said mods. ok love you thanks ko-fi.com/fromsoftserve
ko-fi.com
Buy fromsoftserve a Coffee
Become a supporter of fromsoftserve today!
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fromsoftserve @fromsoftserve.bsky.social · 31/07/2026
just posted a mod that brings DS2 Vanilla's visuals to DS2 Scholar, in case someone prefers how Vanilla looks (less bright, not blown out highlights, etc), but prefers Scholar's other changes. Covers the whole game. www.nexusmods.com/darksouls2/m...
nexusmods.com
DS2 Vanilla Visuals for Scholar
This ports the filterparams (and colorgrading files) from Vanilla DS2 over to Scholar, for those who prefer how Vanilla looks, but prefer Scholar's changes, which might be a small demographic, I'm not
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fromsoftserve @fromsoftserve.bsky.social · 28/07/2026
since i'm busy working on DeS and after that DS1 PTDE (backporting benefits from DSR, a dream mod), I've decided to release my Second Sin pathtracing preset for DS2LightingEngine PT. It covers the base game (minus memories) and the Shulva DLC. The rest is the default preset
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fromsoftserve @fromsoftserve.bsky.social · 24/07/2026
new vid dropped! my Demon's Souls remaster mod has reached version 0.5. you can now traverse the entire shrine of storms archstone, the whole stonefang tunnel archstone, I'm on the final level of boletaria, biggest remaining work is on latria and valley of defilement www.youtube.com/watch?v=TYsh...
youtube.com
My Demon's Souls PC Remaster mod has reached version 0.5! (download now!)
YouTube video by fromsoftserve
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fromsoftserve @fromsoftserve.bsky.social · 18/07/2026
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fromsoftserve @fromsoftserve.bsky.social · 17/07/2026
Another 40+ minute vid dropped showing the latest updates to my Demon's Souls PC remaster mod! You can download it right meow actually. But watch the video first, of course, or else www.youtube.com/watch?v=vD-R...
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fromsoftserve @fromsoftserve.bsky.social · 16/07/2026
The Nexus has been updated for my PC remaster mod of DeS! Lots of surfaces now have a normal map and specular map where before they either were albedo only, or just albedo/normal, or albedo/specular. I expand the albedo/normal/spec supremacy onto more surfaces. www.nexusmods.com/demonssouls/...
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fromsoftserve @fromsoftserve.bsky.social · 15/07/2026
Happy to say I've updated my Demon's Souls PC remaster mod to now include the first whole boletaria level including phalanx. Lots of new normal maps, specular maps, pointlights affecting the environment, shadow rendering fixes. download below. www.nexusmods.com/demonssouls/...
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fromsoftserve @fromsoftserve.bsky.social · 12/07/2026
new video just dropped that runs through the 2 tutorial levels of demon's souls with my pc remaster mod. I talk about a lot of the features, how it changes things, and generally yap a lot. Also features a look at early boletaria work! youtu.be/84MFdA-C31I
youtu.be
Play the demo for my Demon's Souls PC Remaster mod now
YouTube video by fromsoftserve
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fromsoftserve @fromsoftserve.bsky.social · 12/07/2026
You can now download the demo for my PC Remaster mod for Demon's Souls PS3. It covers the 2 tutorial levels, adding normal and specular maps for most surfaces, pointlights now affect the environment, player/object shadows blended w/ baked shadows, and more!
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fromsoftserve @fromsoftserve.bsky.social · 10/07/2026
new video just dropped which is the announcement of my Demon's Souls PC Remaster project, just like I did one for Bloodborne. It includes big upgrades to how pointlights function, normal mapping, specular maps, armor rendering, and more! www.youtube.com/watch?v=_xS4...
youtube.com
The Demon's Souls PC Remaster Project (i can't believe it's real)
YouTube video by fromsoftserve
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fromsoftserve @fromsoftserve.bsky.social · 10/07/2026
recorded a 1 hour video showing how i'm remastering demon's souls OG with tweaks to the pointlights as you can see below (now affects whole environment, not just objects), armor rendering upgrades, many new normal maps used, specular maps, and more. I'm so excited to work on it!
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fromsoftserve @fromsoftserve.bsky.social · 09/07/2026
just set a personal record for beating sekiro in 4 hours and 27 minutes, including demon of hatred, sword saint isshin, and some optional bosses. Plus, zero prosthetic tools used. Also with lower vitality and posture than I usually do. Pretty happy with that result tbh. youtube.com/playlist?lis...
youtube.com
Sekiro Speedun PB (4 hours 27 minutes) - YouTube
includes demon of hatred, some other optional bosses, and sword saint isshin. And zero prosthetic tools used (because i'm dumb and suck at using them)
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fromsoftserve @fromsoftserve.bsky.social · 08/07/2026
hello i'm streaming day 2 of my casual sekiro speedrun. thus far i've only died twice (maybe 3 times?) and we're already up to corrupted monk. guardian ape and the dual ape fight are the last bosses we killed. i'm fucking flying through the game. hang out if you want youtube.com/live/1atc_2U...
youtube.com
my first ever casual speedrun of sekiro (day 2)
YouTube video by fromsoftserve
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fromsoftserve @fromsoftserve.bsky.social · 07/07/2026
currently live playing my first casual speedrun of sekiro because why the heck not youtube.com/live/cs7-YoH...
youtube.com
my first ever casual speedrun of sekiro
YouTube video by fromsoftserve
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fromsoftserve @fromsoftserve.bsky.social · 26/06/2026
here's a video on how I figured out Fromsoft's SSR implementation and how to enable it on any surface I want. Prior to that it was reserved for bodies of water and a handful of other cases. Also applies to AC6 and Elden Ring! www.youtube.com/watch?v=51jS...
youtube.com
I figured out how to enable SSR on ANY surface in Sekiro
YouTube video by fromsoftserve
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fromsoftserve @fromsoftserve.bsky.social · 23/06/2026
hello i posted a new video where i show off my shadows of the wolf visual mod which brings hi res shadows, textures, and a lot more. plus SekiroTSR mod and I get to yap about Sekiro Resurrection, one of the greatest mods ever made www.youtube.com/watch?v=GC_u...
youtube.com
This Sekiro mod looks INSANE
YouTube video by fromsoftserve
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fromsoftserve @fromsoftserve.bsky.social · 19/06/2026
updated my sekiro shadows of the wolf visual mod nexus page with 2 new additions: a Resurrection mod compatible version and an optional reshade preset that does a levels edit, tonemap, RTAO, and GI www.nexusmods.com/sekiro/mods/...
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fromsoftserve @fromsoftserve.bsky.social · 19/06/2026
new beta of my Second Sin PT preset (powered by DS2LightingEngine Pathtracing) is live for my patrons, who get early access to it as I tinker away on it. They can give feedback if they want, but some just want to goof around with it. Covers most of base game and shulva now
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fromsoftserve @fromsoftserve.bsky.social · 11/06/2026
just posted 8 minutes of RAW Second Sin forest of fallen giants gameplay. I don't even yap in it. I think it looks cool. shoutout to @dslightingengine.bsky.social for being really easy to work with and fun youtu.be/KQJkdw1iVJ0
youtu.be
The Second Sin PT version of Forest of Fallen Giants (DS2LightingEngine)
YouTube video by fromsoftserve
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fromsoftserve @fromsoftserve.bsky.social · 09/06/2026
my Scholar of the Second Sin mod for Dark Souls II, powered by DS2LightingEngine PT (pathtracing), has reached beta! it's for my patrons rn, but full release goes on nexusmods when it's ready! i've been enjoying this new approach, as it's much less stressful lol www.patreon.com/posts/160645...
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fromsoftserve @fromsoftserve.bsky.social · 09/06/2026
did a pass through iron keep for my wip second sin preset for DS2LightingEngine PT. new build will go up for my patrons tomorrow
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fromsoftserve @fromsoftserve.bsky.social · 03/06/2026
I really enjoyed my time with the Onimusha demo! youtu.be/k11NE58Oh7U
youtu.be
Souls modder tries Onimusha for the first time
YouTube video by fromsoftserve
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Reposted by fromsoftserve
Moonlight Ruin @moonlightruin.bsky.social · 01/06/2026
All I want to say is that the Dark Souls 2 DLC maps are insanely good. I've been staring at the maps for a couple of days now, but there's nothing to mod. I know I said I would make changes for my DS2 mod, but I'm really struggling to come up with ideas because of how good they are already. (1/2)
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Reposted by fromsoftserve
Lucy James @lucyjames.games · 01/06/2026
Some news from me! I quit GameSpot to launch something new. Introducing @lookingfor.game, an independent weekly newsletter where I highlight upcoming PC games and deliver demo codes straight to your inbox. Sign up at lookingfor.game 🥳
lookingfor.game
lookingfor.game
lookingfor.game is a weekly newsletter that highlights upcoming PC games and delivers demo codes and playtesting opportunities straight to your inbox. Curated by Lucy James. It's time to find your ne...
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fromsoftserve @fromsoftserve.bsky.social · 01/06/2026
here are 4 pictures from my version of majula for literally no reason
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fromsoftserve @fromsoftserve.bsky.social · 29/05/2026
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fromsoftserve @fromsoftserve.bsky.social · 29/05/2026
i always get the random itch to boot up og demon's souls up and make a new reshade preset for it. includes TAA, amd's CAS, lumenite large scale RT ambient occlusion, small levels edit, tiny tonemap which defogs the color blue just a smidge. game is gorgeous regardless tho
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Reposted by fromsoftserve
dslightingengine @dslightingengine.bsky.social · 23/05/2026
4/4 - PT Main, FullRes Path tracer uses the GBuffer data to reconstructs the primary hit. Handles mirror surfaces, local light sources(Light BVH sampling), Uses stochastic selection of Diffuse/Spec. Image courtesy of @fromsoftserve.bsky.social
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fromsoftserve @fromsoftserve.bsky.social · 26/05/2026
Dark Souls II (2026)
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fromsoftserve @fromsoftserve.bsky.social · 25/05/2026
new second sin mod update video just went live! focuses on the new areas covered in the latest alpha put up on my p@treon (nexusmods will be once i go through each area once!) www.youtube.com/watch?v=eFcS...
youtube.com
Fixing one of DS2's visual weaknesses using DS2LightingEngine (Second Sin mod update)
YouTube video by fromsoftserve
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Reposted by fromsoftserve
dslightingengine @dslightingengine.bsky.social · 23/05/2026
While studying SER(Shader Execution Reordering), I came across a blog which showed that Pipeline tracing i,e (TraceRay) is faster than Inline tracing(RayQuery) on AMD GPU, SER requires PipelineTracing(Dispatch Rays) call. AMD GPU's see a 10-25% speedup using TraceRay vs RayQuery.
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fromsoftserve @fromsoftserve.bsky.social · 21/05/2026
captain jestergoon, we meet again!
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fromsoftserve @fromsoftserve.bsky.social · 20/05/2026
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fromsoftserve @fromsoftserve.bsky.social · 20/05/2026
just put out a hot and fresh alpha version of my Second Sin mod for DS2LightingEngine Pathtracing on my patreon. Includes heide, majula, bastille, fofg, no man's wharf, iron keep, harvest valley, so far. The road to posting it on nexusmods continues!
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fromsoftserve @fromsoftserve.bsky.social · 19/05/2026
another wip huntsman's copse pic from my second sin preset reboot. i placed a billion trees to replace the billboard ones that were static, so these ones sway in the wind. Plus i'm going for a pretty contrast heavy look and anchored by the beautiful green portion of the skybox
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