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Franz 🔜Gamescom - Indie Arena Booth (10.2)

@franzlazerte.bsky.social
665 followers 610 following 183 posts

Amsterdam-based self-taught #Godot #IndieGameDev. We published Rift Riff, and am now working on another project 🤫 ⭐ store.steampowered.com/app/2800900/…

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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 17/09/2026
Taking an existing design (Hidden Folks 1, built in Unity) as inspiration and effectively building it from the ground up in #GodotEngine for Hidden Folks 2 has been full of interesting discoveries like this one.
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 14/09/2026
this is why we make games #gamedev
3 functions: get_poop_priority which defines how important pooping behaviour is, dependent on current poop level; needs_to_poop defines the condition; and makes_poop instantiates the actual poop into the scene.
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 21/08/2026
This is excellent news. ImmSims are definitely one of the best genres when done right IMO. It's just freaking hard to do it right.
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Adriaan @adriaan.games · 06/06/2026
Announcing: Hidden Folks 2 - New themes and areas. - Improved graphical quality. - Second (not text!) clue. - Lots of new mouth sounds. - Various quality-of-life improvements. - Made in #godot. Get an email when it releases: hiddenfolks.com Wishlist on Steam: store.steampowered.com/app/4480060
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Wholesome Games @wholesomegames.com · 06/06/2026
WORLD PREMIERE: Search the hand-drawn, interactive landscapes of Hidden Folks 2! Scare some giraffes, appreciate some art, and push around some astronauts in 2027. Wishlist now! #WholesomeDirect2026
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 06/06/2026
Counting down to @wholesomegames.com direct (wholesomegames.com) where our next title will be having it's world trailer premier. It starts in less than 30 minutes! #godotengine #gamedev
wholesomegames.com
Wholesome Games | Wholesome Direct June 6
We curate uplifting games, produce the annual Wholesome Direct and Wholesome Snack showcases, and publish Is This Seat Taken?, MakeRoom, Minami Lane, and more.
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 03/06/2026
Our talk is life from #GodotCon 2026. We're still using all these tools and techniques in our upcoming game, and more. Check it out!
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 30/04/2026
#Godot Week-late huge kudos to the @godot.foundation and @dutchgamesassociation.nl for organizing the stellar @godotcon.bsky.social, and to all who engaged with @adriaan.games and I on our talk (photo credit to @rystorm.com). Made genuine connections, and It was the best nerd event I've been to.
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 16/04/2026
Looking forward to attending my first #GodotCon next week and meeting all the fellow nerds. I missed the last few due to travel. Our whole team will be there showcasing some projects and I'm even speaking at it!
media.tenor.com
a man in a tie is making a funny face in a kitchen with the word ahh written on the screen .
ALT: a man in a tie is making a funny face in a kitchen with the word ahh written on the screen .
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Sim Kaart @simkaart.co · 24/02/2026
Working on something and it involves making fortresses like this one #gamedev #indiegame #godot
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 18/02/2026
A serious issue probably affecting the greater open source community as well.
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Adriaan @adriaan.games · 16/02/2026
Godot's GitHub has increasingly many pull requests generated by LLMs and it's a MASSIVE time waster for reviewers – especially if people don't disclose it. Changes often make no sense, descriptions are extremely verbose, users don't understand their own changes… It's a total shitshow. #godotengine
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 18/02/2026
GodotCon in our backyard! @adriaan.games and I will definitely be going to talk about our favourite blue cute robot
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 29/01/2026
See you all there!
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Adriaan @adriaan.games · 14/01/2026
Rift Riff had a high crash rate on Android (3-5% of sessions, yikes) due to Godot's implementation of the Vulkan renderer. This throttled our game's discoverability on the algorithm-based Google Play; very bad, obviously. So… we fixed all the crashes!👇🏼🧵 thread on HOW, below. #godotengine #gamedev
an overview of Rift Riff crashes, diminishing over time, even flatlining over the last week or so.
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Smitner @smitner.studio · 10/01/2026
I'm close to finishing my game, I can feel it
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 04/12/2025
Bittersweet indeed, but as my first professional game ever, I'm still pretty happy with the "Best Game that Won Nothing" award 🙃. @adriaan.games let's rise from these ashes and smash the next one 🔥🐦‍🔥
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Adriaan @adriaan.games · 27/11/2025
holy snack – the Steam sale for the Dutch Game Awards looks incredible!!! very proud that Rift Riff is part of it with 4 nominations <3 store.steampowered.com/sale/dutchga...
store.steampowered.com
Dutch Game Awards
Join us live for the Dutch Game Awards 2025 honouring standout games, creators, and studios from the Netherlands.
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 12/11/2025
Ok, I figured at least one of these was on the horizon, but all 3??? - I'm 100% here for a 2-stick steam controller - My gaming PC already hooks up to my TV, so I'll pass on the Machine, but it looks slick - Portable VR not locked into a Meta eco? Yes please! Let's see the price though...
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 12/11/2025
If you're like me and have a list of #GodotFest talks that you wanted to watch but regrettably couldn't attend in person... Their recordings are already being uploaded!
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 06/11/2025
Let's go #DevGAMM Lisbon! Showcasing our #Godot game Rift Riff along with the latest content patch and mobile releases. If anyone is here, come by B21.
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 05/11/2025
Enjoying a lovely stroll along the water on a calm Lisbon evening with some Filth On Acid tracks. What's this? Our booth where we'll showcase Rift Riff to the masses of #DevGAMM tomorrow? Come say hi and play at B21 all day Nov 6 🚀 I'll also be around on Nov 7 wandering around. #Godot #gamedev
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 30/10/2025
Rift Riff nominated for 4⁉️ #DutchGameAwards! 🎨Best Art: @simkaart.co's insane pixel art 🎙️Best Audio: @matthijskoster.com made banger tracks/sfx! 🕹️Best Design: @adriaan.games & @professionalpanda.bsky.social endless tweaks 👑GOTY: teamwork! dutchgameawards.nl/nominees/ #Godot #indiegame #gamedev
dutchgameawards.nl
Nominees - Dutch Game Awards 2025
Best Game Grunn – Sokpop Collective Microtopia – Cordyceps Collective Rift Riff – Adriaan de Jongh, Sim Kaart, Matthijs Koster, Franz LaZerte, Professional Panda Best Art The Knightling – Twirlbound R...
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Adriaan @adriaan.games · 24/10/2025
Incredibly gross behavior by Google: they reject any app update if the gameplay video's description on YouTube mentions another platform (eg. Steam, App Store, etc). Blatantly anti-competitive, cunningly not mentioned in their metadata policies: support.google.com/googleplay/a... #gamedev
support.google.com
Metadata - Play Console Help
Users depend on descriptions of your app to help them understand its functionality and purpose. We don't allow apps with misleading, improperly formatted, non-descriptive, irrelevant, excessive, or in
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 28/10/2025
Oh I am 1000% here for more cRPG Neil.
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 23/10/2025
These typos are telling me that fixing App Store and Play Store IAP bugs is affecting my inner happiness #godot #indiegames #gamedev
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 16/10/2025
@adriaan.games is much better than I at explaining what the heck we do in #Godot.
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 15/10/2025
Rift Riff just released a banger 1.2 #MajorContent update alongside a 30% #DailyDeal on Steam right now: www.youtube.com/watch?v=gcrO... After lots of fun playing with APIs it's also now released for #iOS #AppStore and #Android #PlayStore. Improved optimizations! Vertical UI! Links in the 🧵...
youtube.com
New Worlds & Towers – Rift Riff (v1.2)
YouTube video by Adriaan de Jongh
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 15/10/2025
I am so stoked to hear about a cRPG based on Starfinder, built in #Godot no less! So gutted I'll miss #GodotFest and @epictellers.bsky.social talk this year, but everyone attending should go see it.
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 15/10/2025
Major Update inbound!!!
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 30/09/2025
My number 1 error is forgetting to attach a node to the @export in the inspector. This is awesome. Let's gooo 4.6 #Godot
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 29/09/2025
Psst.. we've been cooking store.steampowered.com/news/app/280...
store.steampowered.com
Rift Riff - Major Update on October 15 - Steam News
More worlds, towers, and monsters, soon!
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 31/08/2025
Miyazaki's Castle In The Sky is still a banger after all these years. Re-experiencing the fantastic adventure and wonder from my own childhood's favourite film through my son's eyes for the first time is worth more than all the treasure of Laputa.
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 13/08/2025
I see this error more than my own family. 110% of the time when I add @export objects I forget to load them with something. #Godot
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Local Heroes Worldwide @local-heroes.com · 07/08/2025
🧙‍♀️ Jump a rift, fight off monsters, plunder their world. Rift Riff is a refreshing take on the tower defence genre and a collaboration by @adriaan.games, @simkaart.co, @matthijskoster.com, @franzlazerte.bsky.social, and @professionalpanda.bsky.social. We got the chance to plunder their localizations!
Key art of Rift Riff showing multiple towers, the player character and a drone shooting at resources.
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 07/08/2025
Back in May, @adriaan.games and I did a talk on developing Rift Riff in #Godot engine. We spoke about what to try next: we're elbows deep in optimizing for mobile and so far we've had some great success doing so in Godot - check out Adriaan's thread on it. More on this once we actually release it.
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 05/08/2025
Old news, but new for me: Grow a Garden, a game within the Roblox ecosystem, hit 21 MILLION concurrent users in June 🤯 Context: 🔫Steam's top game PubG tapped out at 3.2M CCUs 🛠️Fortnite held the prev record at 15.3M 😶‍🌫️Steam's total CCU record is 41M (March), but only 13.2M were actually playing games
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 04/08/2025
TIL that octopuses don't actually have tentacles - they are long stalks with a sucker-covered club on the end, and only squids and cuttlefish have them. Octopuses have arms. So I guess Day Of The Tentacle should actually be called... Day Of The Arm? I love learning while reading to my toddler
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 04/08/2025
And then I watch speedruns in just over 3 minutes involving killing Shadowheart, stuffing her in a flaming box and yeeting her across most of Act 1 and all of Act 2. Hilarious. Mae's explanation video here (some spoilers if you haven't finished Act 2) www.youtube.com/watch?v=8cWN...
youtube.com
Baldur's Gate 3 Speedrun Explained
YouTube video by Mae
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 04/08/2025
Final finished Baldur's Gate 3 after a whopping 160h playthrough and picking away at it for about 2 years. One of only 2 games I've ever played where I'm still satisfied after 100+ hrs of a single playthrough. (The other being Witcher 3) - a pretty high testament to the quality of the quantity.
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 03/08/2025
Nostalgia is firing at 150%
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 03/08/2025
Thank you @ricklane.bsky.social for answering the important questions. More of this top notch investigative journalism, please!
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 01/08/2025
I first saw this pop up on r/godot and honest-to-god thought it was a prank. Big news for AAA to be looking at #godot, even in this smaller use-case ... although since I haven't really played much BF since, well, the 1942 era, I probably won't get a chance to try it out.
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Adriaan @adriaan.games · 04/07/2025
We're making new stuff for Rift Riff and teasing some of it in this Steam post: store.steampowered.com/news/app/280...
store.steampowered.com
Rift Riff - Preview: more rifts, towers, and monsters - Steam News
We're working on loads of new content
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Robin-Yann Storm @rystorm.com · 08/06/2025
If you tell some people this is Godot they wouldn’t believe you. It’s understated how many internal game developers only ever see their own engine. They do not have the time to see what else is out there, and they’re consistently surprised when I show them cool Godot features.
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 06/06/2025
Biggest update so far with a lot of requested QoLs such as better challenge tracking, better accessibility for mouse-only play and lots of visual improvements 💪🏼. But we have even bigger ones coming up 👀
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Matthijs Koster @matthijskoster.com · 02/06/2025
This exhibition is a full sensory experience — including sound. My 3,5-minute soundscape takes you through the process of preparing a complete dish: from chopping and kitchen machines to handling fresh ingredients, plating, and pouring drinks. 🍽️🧄🧅🧀🥗🥂
most.amsterdam
Allard Pierson ● Amsterdam Eet
The exhibition Amsterdam Eats! takes you through 750 years of Amsterdam’s food culture.
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 30/05/2025
Such banger tracks made by the one and only @matthijskoster.com. Check it out and vibe to the summer weather with the Rift Riff OST 🎉🏝️🌞🍹
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Franz 🔜Gamescom - Indie Arena Booth (10.2) @franzlazerte.bsky.social · 27/05/2025
Arriving now at the #INDIGO showcase for the next 2 days in Rotterdam. Come say hi, or check out @adriaan.games and my talk at 13:30 in the Pink Room on Wednesday about our experiences launching a commercial game (Rift Riff) using #GodotEngine.
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Jesse Boo-rascia 👻 @jesseguarascia.com · 20/05/2025
As a guy that plays way too many demos, big ups to anyone who includes a screen that acknowledges that you played the demo and says “look, you don’t wanna do all that again do you?” Shoutout to the Rift Riff team! store.steampowered.com/app/2800900/...
Rift Riff welcome screen if you played the demo, prompting you to optionally skip the beginning of the game that you would’ve already played
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