Reposted by fragskyePedalboard Games @pedalboard.games · 28/09/2026Introducing: The WHEELJAM Collection 20 games from WHEELJAM 2025 and 2026, bundled on Steam for your convenience, and updated with new content, bugfixes, and more. Releasing October 14 on Steam for FREE, and with ZERO use of generative AI for ANYTHING. 24624
Reposted by fragskyePedalboard Games @pedalboard.games · 09/05/2026THAT'S A WRAP FOLKS! Wheeljam is over with a whopping 37 entries! (And probably some more to come) And the best part is, you can play them all for FREE! RIGHT NOW! AT THIS URL: itch.io/jam/wheeljam... 02410
Reposted by fragskyeSheepolution @sheepolution.bsky.social · 15/04/2026I want @ludumdare.com to live! I wrote a long post with my thoughts on @distraction.engineer's mission for the community to make a better Ludum Dare, the problems I see come with it, and why I think its legacy won't live on this way. Ludum Dare is us, not Mike. #LDJAM ldjam.com/events/ludum...ldjam.com 0255
fragskye @fragskye.dev · 10/10/2025That's Not A Deer A game about fending off cryptids from your cabin in the woods, inspired by FNAF and I'm On Observation Duty - made in 5 days for Jamsepticeye ▶️ fragskye.itch.io/thats-not-a-... #godot #gamedev 1134
Reposted by fragskyeyukon 😈🏳️⚧️ @yukonmakes.games · 22/08/2025Sup #gamedev Bluesky! 👋 I'm resuming signups for my Starter Pack for LGBTQ+ & Ally Game Developers!!! 🏳️🌈 We have ~100 slots left to fill!!! go.bsky.app/4Yq3c2S Repost and reply if you want in!🫡 6413877
Reposted by fragskyeJoyceIsDrawing @joyceisdrawing.bsky.social · 28/08/2025Chase's Crazy Ancient Rescue out now! joyceisdrawing.itch.io/chases-crazy... #indiegame #remake #lostmediajoyceisdrawing.itch.ioChase's Crazy Ancient Rescue by JoyceisDrawing, Caeden117, fragskye, xScaramoucheLost Flash game reimagined - Save your robot dog trapped in Ancient Egypt! 072
fragskye @fragskye.dev · 28/08/2025Sorry for disappearing for a while, but thanks for the ratings in our silly little casino time loop game :)fragskye.itch.ioAce-Time Continuum by fragskye, Caeden117, Mitch, Sandro, xScaramouche, Bobbie, JoyceisDrawing, i_luv_ruru, Joaquim Scandurra (Sku), kovidomiTrapped in a time loop in a rigged casino 130
Reposted by fragskyeNot Jam @not-jam.itch.io · 30/07/2025Good luck to anyone entering #GMTKjam this year! If you need pixel fonts or music I have a bunch of free, CC0 stuff available that you can use :) not-jam.itch.io/not-jam-font... not-jam.itch.io/not-jam-musi... not-jam.itch.io/not-jam-musi... 1126
Reposted by fragskyeRea @reaxt.dev · 28/07/2025in 2023 I played a game called "he fucked the girl out of me", its delisted on itch now. it's a game about a woman's experience of being pushed into sex work and the trauma it brought her, its also a Gameboy rom. The impact it had on me changed what I thought games could be. Please yellat.moneyyellat.moneyProtect Queer Creators and Sex Workers - Tell Payment Processors to STOPTELL VISA, MASTERCARD, STRIPE, and PayPal to STOP 05621
fragskye @fragskye.dev · 24/07/2025Well this is a hell of a time to have a support ticket open for a deindexed itch game lmao 030
fragskye @fragskye.dev · 23/07/2025Alright uh, I was hopeful it was going to get fixed quickly, but the game's been un-indexed on itch for days now, since a few hours after release. Was sitting at #1 new & popular in its genre tags and #11 on the entire site at the time of removal. Don't know how to feel about the project right now. 100
Reposted by fragskyeXalavier Nelson Jr. @writnelson.bsky.social · 22/07/2025This week I’m delighted to announce Creepy Redneck Dinosaur Mansion 1: Re-raptored… and that’s it’s not made by Strange Scaffold. Follow @pedalboard.games, wishlist it on Steam, and check out Project Share, our next foray into exploring methods of sustainability!! store.steampowered.com/app/3830150 23482145
fragskye @fragskye.dev · 20/07/2025My incremental factory game [graph_harvest] is out now! This was a fun solo project, I'm really happy with how it turned out. Consume a world of shapes as you build a portable node-based factory to rack up bigger and bigger numbers! ▶️ fragskye.itch.io/graph-harvest #godot #gamedev #incrementalfragskye.itch.io[graph_harvest] by fragskyeAn abstract, ever-crawling node-based incremental game 1289
fragskye @fragskye.dev · 20/07/2025I was already side-eyeing everyone that used Resources for game saves despite knowing its security risks, but I just implemented game saves using dictionaries/JSON for the first time in a few hours and now I'm side-eyeing them even harder #godot (new factory/incremental game dropping tomorrow btw!) 280
Reposted by fragskyeJoyceIsDrawing @joyceisdrawing.bsky.social · 02/07/2025We are currently cooking up a post-jam version! Take a look at the WIP Break Room rework 👀 141
Reposted by fragskyeMike Sux 🍁 @distraction.engineer · 30/06/2025It would be *COOL* if you could embed and play games on Bluesky... like this. 😉🕹️ #atdev #atproto #chaos 2224
fragskye @fragskye.dev · 27/06/2025Godot Hack: How to get 6x faster omni lights! #godot #godotengine 214117
Reposted by fragskyeJoyceIsDrawing @joyceisdrawing.bsky.social · 22/06/2025It's done! Incredibly happy with how this turned out. 031
fragskye @fragskye.dev · 22/06/2025Out now: Our first ever entry in #GodotWildJam! The Overbreak Report is a stealth horror game where you can see ghosts through walls. Make your escape from a haunted mine with a lantern that reveals secrets better left forgotten. ▶️ fragskye.itch.io/the-overbrea... #godot #gamedev 0174
Reposted by fragskyeJoyceIsDrawing @joyceisdrawing.bsky.social · 22/06/2025Less than 12 hours from the deadline for @godotwildjam.bsky.social ! Our team of 3 is adding some finishing touches... 👀 051
fragskye @fragskye.dev · 20/06/2025horror game for #godotwildjam with our team of 3 is coming along nicely :) #godot #gamedev 072
Reposted by fragskyeDaniel Ahmad @zhugeex.com · 07/06/2025More developers need to do this and push the announcement of games back until they're ready. They used that extra 20 minutes very well and the game looks great. 22873920
Reposted by fragskyeCaeden117 @caeden.dev · 19/04/2025I’ve participated in another game jam! I am really happy with this one. It’s a card based mad-lib game where you filibust as long as possible! mykoala.itch.io/philbuster 161
Reposted by fragskyeColin McInerney @colin.how · 21/04/2025If you wanted REAL Oblivion news today, here's a reminder that WHEELJAM happened, and produced games good enough that PC Gamer did a lil' write-up about the results! (I am still playing through them all at a snail's pace but I've been thoroughly impressed.) 03211
fragskye @fragskye.dev · 19/04/2025If this is playing baseball the wrong way then why does it feel so RIGHT #UNBEATABLE 020
fragskye @fragskye.dev · 09/04/2025Small update - our game has a web build now! I wasn't sure it was possible, but I got it working with minimal compromises on the graphics (no other post-jam changes) ⬇️ ⬇️ ⬇️ ldjam.com/events/ludum... fragskye.itch.io/treats-for-c... #ldjam #gamedev #godot 0102
Reposted by fragskyeCaeden117 @caeden.dev · 08/04/2025I participated in Ludum Dare 57! Go throw car batteries into the ocean :3 021
fragskye @fragskye.dev · 08/04/2025Our entry for Ludum Dare 57 went up earlier! It's a game about throwing car batteries into the ocean. Inspired by the feeling of playing Mario Party minigames by yourself, play alongside 3 CPUs and enjoy the physics sim! ldjam.com/events/ludum... fragskye.itch.io/treats-for-c... #gamedev #godot 0104
Reposted by fragskyeuncle leyla (scary) 🎃 @leylses.bsky.social · 02/04/2025that drive-by silksong reveal had me do a double take and i don't even. like i've never played hollow knight i have no horse in this race. but it was just a flash. and i said no. there's no way. and had to rewind. that's hilarious. honestly funniest thing nintendo's ever done 430755
fragskye @fragskye.dev · 01/04/2025I figured out a way to differentiate the lights with the limited set of built-ins. Here's 3 lights, all casting pixel-perfect ray-traced shadows at the same time. IEEE-754 my beloved #godot #gamedev 051
fragskye @fragskye.dev · 30/03/2025Making progress on a plugin for pixel-perfect ray-traced shadows in Godot :) Hoping to make it as drop-in as possible, minimal jank so it can be used in an actual project #godot #gamedev 3273
fragskye @fragskye.dev · 30/03/2025i spent like 8 hours trying to figure out what was wrong with my code and it turned out the ray-triangle intersection epsilon was 1e-6 and it needed to be more like 1e-8 😀 010
Reposted by fragskyePedalboard Games @pedalboard.games · 29/03/2025wheeljam is over, and once again @adibabidan.bsky.social has put together a little thing, this one for @noodleawesome.bsky.social’s latest video during the ad break. colin had covid which is why he sounds like hot garbage lol 0156
fragskye @fragskye.dev · 26/03/2025low light video post-process effect 🎥🌙 had a few ideas after watching Jacob Geller's "Fear of Dark" #gamedev #unity3d 0223
fragskye @fragskye.dev · 24/03/2025problem: godot's volumetric fog takes too long doing a bunch of lighting calculations i don't want solution: make my own volumetric fog :) just some basic raymarching with a simplified lighting equation #gamedev 0173
Reposted by fragskyeTaconite @taconite.bsky.social · 23/03/2025Got a few much needed QoL updates in for a post-jam version. Also cut a trailer to better show the gameplay! #gamedev #indiegame #fps #unity3d #screenshotsaturday 23513
Reposted by fragskyeJoyceIsDrawing @joyceisdrawing.bsky.social · 23/03/2025Primarily a solo project but I kinda joined last minute to help with some art assets. I accidentally made over 40 posters and signs in less than 3 days 😅! Heres the 2 Eve posters from the diner without text on it and some other posters. Super happy with how her game turned out in the end! 031
fragskye @fragskye.dev · 23/03/2025I made a quick little trailer for my WHEELJAM submission, Grimoire of Oblivion! Collect pages - Build wheel - Fight demon ▶️ fragskye.itch.io/grimoire-of-... #godot #gamedev 0132
Reposted by fragskyeColin McInerney @colin.how · 21/03/2025you all did it. you really did. i am so tired and proud. i cannot _wait_ to play these games when the GDC brain has cooled down. thank you all so much <3 2301
Reposted by fragskyePedalboard Games @pedalboard.games · 21/03/2025FIRST AND FOREMOST: WHEELJAM has ended! Thank you so much to everyone who participated -- we received THIRTY-ONE entries!!! Go play! itch.io/jam/wheeljam... If your submission is NOT in, please reach out on our Discord! We will work with you, and the sooner the better! (more to follow)itch.ioSubmissions to WHEELJAM 13310
fragskye @fragskye.dev · 19/03/2025i'm getting a liiittle bit lazy with some of the assets that show up in later sections but that's okay because i added sound which means this is officially a Game™ #godot #gamedev 0175
fragskye @fragskye.dev · 18/03/2025i would like to get a tutorial in by the end of the jam but if there's no time then hopefully this big score explainer will help #godot #gamedev 2173
fragskye @fragskye.dev · 17/03/2025status report: there is now half of a city block among other things 120
fragskye @fragskye.dev · 16/03/2025it's 2 AM and i just remembered horror games are scary even if you're the one making them #godot #gamedev 1153
fragskye @fragskye.dev · 16/03/2025the game is starting to game. the wheel is starting to wheel. i've worked on enough UI and mechanics, i deserve to do some art and level design next, as a treat #godot #gamedev 083