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fragskye

@fragskye.dev
108 followers 169 following 58 posts

video game??? video game!!!

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Reposted by fragskye
Pedalboard Games @pedalboard.games · 28/09/2026
Introducing: The WHEELJAM Collection 20 games from WHEELJAM 2025 and 2026, bundled on Steam for your convenience, and updated with new content, bugfixes, and more. Releasing October 14 on Steam for FREE, and with ZERO use of generative AI for ANYTHING.
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Pedalboard Games @pedalboard.games · 09/05/2026
THAT'S A WRAP FOLKS! Wheeljam is over with a whopping 37 entries! (And probably some more to come) And the best part is, you can play them all for FREE! RIGHT NOW! AT THIS URL: itch.io/jam/wheeljam...
a series of 3 images showing a scene from the movie Clerks, where the protagonist Dante is in an argument with his girlfriend about how many dicks she's sucked. the first image has her leaving, saying "I'm going to class." Image 2 has Dante complaining to a customer "37! My girlfriend sucked 37 dicks!" In image 3, the customer replies "In a row?" The second image has been edited to lazily block out some of the text and instead read "37! My game jam produced 37 games"
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Sheepolution @sheepolution.bsky.social · 15/04/2026
I want @ludumdare.com to live! I wrote a long post with my thoughts on @distraction.engineer's mission for the community to make a better Ludum Dare, the problems I see come with it, and why I think its legacy won't live on this way. Ludum Dare is us, not Mike. #LDJAM ldjam.com/events/ludum...
ldjam.com
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fragskye @fragskye.dev · 10/10/2025
That's Not A Deer A game about fending off cryptids from your cabin in the woods, inspired by FNAF and I'm On Observation Duty - made in 5 days for Jamsepticeye ▶️ fragskye.itch.io/thats-not-a-... #godot #gamedev
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yukon 😈🏳️‍⚧️ @yukonmakes.games · 22/08/2025
Sup #gamedev Bluesky! 👋 I'm resuming signups for my Starter Pack for LGBTQ+ & Ally Game Developers!!! 🏳️‍🌈 We have ~100 slots left to fill!!! go.bsky.app/4Yq3c2S Repost and reply if you want in!🫡
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JoyceIsDrawing @joyceisdrawing.bsky.social · 28/08/2025
Chase's Crazy Ancient Rescue out now! joyceisdrawing.itch.io/chases-crazy... #indiegame #remake #lostmedia
joyceisdrawing.itch.io
Chase's Crazy Ancient Rescue by JoyceisDrawing, Caeden117, fragskye, xScaramouche
Lost Flash game reimagined - Save your robot dog trapped in Ancient Egypt!
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fragskye @fragskye.dev · 28/08/2025
Sorry for disappearing for a while, but thanks for the ratings in our silly little casino time loop game :)
fragskye.itch.io
Ace-Time Continuum by fragskye, Caeden117, Mitch, Sandro, xScaramouche, Bobbie, JoyceisDrawing, i_luv_ruru, Joaquim Scandurra (Sku), kovidomi
Trapped in a time loop in a rigged casino
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fragskye @fragskye.dev · 31/07/2025
big scope, big team... #GMTKJam #godot
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Not Jam @not-jam.itch.io · 30/07/2025
Good luck to anyone entering #GMTKjam this year! If you need pixel fonts or music I have a bunch of free, CC0 stuff available that you can use :) not-jam.itch.io/not-jam-font... not-jam.itch.io/not-jam-musi... not-jam.itch.io/not-jam-musi...
A wide range of pixel fonts displayed in vibrant green on a navy background.A pixel font displayed in vibrant green on a navy background.

The text reads:

"A pixel font
by Not Jam

THE QUICK BROWN FOX
JUMPS OVER A LAZY DOG.

sphinx of black quartz,
judge my vow.

.ttf format
CC0 licence"A pixel font displayed in vibrant green on a navy background.

The text reads:

"A pixel font
by Not Jam

THE QUICK BROWN FOX
JUMPS OVER A LAZY DOG.

sphinx of black quartz,
judge my vow.

.ttf format
CC0 licence"A pixel font displayed in vibrant green on a navy background.

The text reads:

"A pixel font
by Not Jam

THE QUICK BROWN FOX
JUMPS OVER A LAZY DOG.

sphinx of black quartz,
judge my vow.

.ttf format
CC0 licence"
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Rea @reaxt.dev · 28/07/2025
in 2023 I played a game called "he fucked the girl out of me", its delisted on itch now. it's a game about a woman's experience of being pushed into sex work and the trauma it brought her, its also a Gameboy rom. The impact it had on me changed what I thought games could be. Please yellat.money
yellat.money
Protect Queer Creators and Sex Workers - Tell Payment Processors to STOP
TELL VISA, MASTERCARD, STRIPE, and PayPal to STOP
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fragskye @fragskye.dev · 24/07/2025
Well this is a hell of a time to have a support ticket open for a deindexed itch game lmao
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fragskye @fragskye.dev · 23/07/2025
Alright uh, I was hopeful it was going to get fixed quickly, but the game's been un-indexed on itch for days now, since a few hours after release. Was sitting at #1 new & popular in its genre tags and #11 on the entire site at the time of removal. Don't know how to feel about the project right now.
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Xalavier Nelson Jr. @writnelson.bsky.social · 22/07/2025
This week I’m delighted to announce Creepy Redneck Dinosaur Mansion 1: Re-raptored… and that’s it’s not made by Strange Scaffold. Follow @pedalboard.games, wishlist it on Steam, and check out Project Share, our next foray into exploring methods of sustainability!! store.steampowered.com/app/3830150
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fragskye @fragskye.dev · 20/07/2025
My incremental factory game [graph_harvest] is out now! This was a fun solo project, I'm really happy with how it turned out. Consume a world of shapes as you build a portable node-based factory to rack up bigger and bigger numbers! ▶️ fragskye.itch.io/graph-harvest #godot #gamedev #incremental
fragskye.itch.io
[graph_harvest] by fragskye
An abstract, ever-crawling node-based incremental game
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fragskye @fragskye.dev · 20/07/2025
I was already side-eyeing everyone that used Resources for game saves despite knowing its security risks, but I just implemented game saves using dictionaries/JSON for the first time in a few hours and now I'm side-eyeing them even harder #godot (new factory/incremental game dropping tomorrow btw!)
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JoyceIsDrawing @joyceisdrawing.bsky.social · 02/07/2025
We are currently cooking up a post-jam version! Take a look at the WIP Break Room rework 👀
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fragskye @fragskye.dev · 30/06/2025
Depth-based pixelation effect WIP #godot #gamedev
Screenshots of a 3D model of a boat, but all the areas closest to the camera get progressively more blocky and pixelated
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Mike Sux 🍁 @distraction.engineer · 30/06/2025
It would be *COOL* if you could embed and play games on Bluesky... like this. 😉🕹️ #atdev #atproto #chaos
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fragskye @fragskye.dev · 27/06/2025
Godot Hack: How to get 6x faster omni lights! #godot #godotengine
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JoyceIsDrawing @joyceisdrawing.bsky.social · 22/06/2025
It's done! Incredibly happy with how this turned out.
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fragskye @fragskye.dev · 22/06/2025
Out now: Our first ever entry in #GodotWildJam! The Overbreak Report is a stealth horror game where you can see ghosts through walls. Make your escape from a haunted mine with a lantern that reveals secrets better left forgotten. ▶️ fragskye.itch.io/the-overbrea... #godot #gamedev
Screenshot: A dangling light illuminates a lever on a wall next to a metal door. The floor is stained red. It's a rather tight environment.Screenshot: Dynamite is sparking mid-explosion in front of a collapsed section of cave. A miner's hard hat shines its light on the scene.Screenshot: A dangling light close to the camera brightens rows of lockers. The lights continue off into the distance, showing tables of hardware surrounded by an expansive darkness. There's a faint silhouette of a humanoid across the area.Screenshot: The camera peers beyond a shelf full of gas cans. A ghostly miner with a large grimace twists back in response, visible through a wooden beam as if it wasn't there. A hard hat on the ground pointed at the viewer casts striking lighting.
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JoyceIsDrawing @joyceisdrawing.bsky.social · 22/06/2025
Less than 12 hours from the deadline for @godotwildjam.bsky.social ! Our team of 3 is adding some finishing touches... 👀
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fragskye @fragskye.dev · 20/06/2025
horror game for #godotwildjam with our team of 3 is coming along nicely :) #godot #gamedev
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Daniel Ahmad @zhugeex.com · 07/06/2025
More developers need to do this and push the announcement of games back until they're ready. They used that extra 20 minutes very well and the game looks great.
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Caeden117 @caeden.dev · 19/04/2025
I’ve participated in another game jam! I am really happy with this one. It’s a card based mad-lib game where you filibust as long as possible! mykoala.itch.io/philbuster
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Colin McInerney @colin.how · 21/04/2025
If you wanted REAL Oblivion news today, here's a reminder that WHEELJAM happened, and produced games good enough that PC Gamer did a lil' write-up about the results! (I am still playing through them all at a snail's pace but I've been thoroughly impressed.)
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fragskye @fragskye.dev · 19/04/2025
If this is playing baseball the wrong way then why does it feel so RIGHT #UNBEATABLE
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fragskye @fragskye.dev · 09/04/2025
Small update - our game has a web build now! I wasn't sure it was possible, but I got it working with minimal compromises on the graphics (no other post-jam changes) ⬇️ ⬇️ ⬇️ ldjam.com/events/ludum... fragskye.itch.io/treats-for-c... #ldjam #gamedev #godot
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Caeden117 @caeden.dev · 08/04/2025
I participated in Ludum Dare 57! Go throw car batteries into the ocean :3
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fragskye @fragskye.dev · 08/04/2025
Our entry for Ludum Dare 57 went up earlier! It's a game about throwing car batteries into the ocean. Inspired by the feeling of playing Mario Party minigames by yourself, play alongside 3 CPUs and enjoy the physics sim! ldjam.com/events/ludum... fragskye.itch.io/treats-for-c... #gamedev #godot
Throwing minigameWatching the car battery flyCar battery tumbling in the oceanmeme of an extremely HDR'd image of an ocean and clouds
i throw my used car batteries in the ocean. it's a safe and legal
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uncle leyla (scary) 🎃 @leylses.bsky.social · 02/04/2025
that drive-by silksong reveal had me do a double take and i don't even. like i've never played hollow knight i have no horse in this race. but it was just a flash. and i said no. there's no way. and had to rewind. that's hilarious. honestly funniest thing nintendo's ever done
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fragskye @fragskye.dev · 01/04/2025
I figured out a way to differentiate the lights with the limited set of built-ins. Here's 3 lights, all casting pixel-perfect ray-traced shadows at the same time. IEEE-754 my beloved #godot #gamedev
Godot editor screenshot showing a direct light, an omni light, and a spot light all casting ray-traced shadows simultaneouslyCode abusing the lower bits of the 32-bit floating point mantissa to sneak a small integer value inside of a seemingly-normal light_specular propertysickos_yes.jpg
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fragskye @fragskye.dev · 30/03/2025
Making progress on a plugin for pixel-perfect ray-traced shadows in Godot :) Hoping to make it as drop-in as possible, minimal jank so it can be used in an actual project #godot #gamedev
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fragskye @fragskye.dev · 30/03/2025
i spent like 8 hours trying to figure out what was wrong with my code and it turned out the ray-triangle intersection epsilon was 1e-6 and it needed to be more like 1e-8 😀
Godot editor screenshot of a project suspiciously named "rt-shadows-addon" featuring a scene of four horses with suspiciously pixel-perfect  shadows rendering in 1.4ms
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Pedalboard Games @pedalboard.games · 29/03/2025
wheeljam is over, and once again @adibabidan.bsky.social has put together a little thing, this one for @noodleawesome.bsky.social’s latest video during the ad break. colin had covid which is why he sounds like hot garbage lol
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fragskye @fragskye.dev · 26/03/2025
low light video post-process effect 🎥🌙 had a few ideas after watching Jacob Geller's "Fear of Dark" #gamedev #unity3d
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fragskye @fragskye.dev · 24/03/2025
problem: godot's volumetric fog takes too long doing a bunch of lighting calculations i don't want solution: make my own volumetric fog :) just some basic raymarching with a simplified lighting equation #gamedev
Godot editor screenshot flying above a low poly city. It's filled with rolling waves of thick fog, illuminated by the sunlight
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Taconite @taconite.bsky.social · 23/03/2025
Got a few much needed QoL updates in for a post-jam version. Also cut a trailer to better show the gameplay! #gamedev #indiegame #fps #unity3d #screenshotsaturday
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JoyceIsDrawing @joyceisdrawing.bsky.social · 23/03/2025
Primarily a solo project but I kinda joined last minute to help with some art assets. I accidentally made over 40 posters and signs in less than 3 days 😅! Heres the 2 Eve posters from the diner without text on it and some other posters. Super happy with how her game turned out in the end!
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fragskye @fragskye.dev · 23/03/2025
I made a quick little trailer for my WHEELJAM submission, Grimoire of Oblivion! Collect pages - Build wheel - Fight demon ▶️ fragskye.itch.io/grimoire-of-... #godot #gamedev
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Colin McInerney @colin.how · 21/03/2025
you all did it. you really did. i am so tired and proud. i cannot _wait_ to play these games when the GDC brain has cooled down. thank you all so much <3
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Pedalboard Games @pedalboard.games · 21/03/2025
FIRST AND FOREMOST: WHEELJAM has ended! Thank you so much to everyone who participated -- we received THIRTY-ONE entries!!! Go play! itch.io/jam/wheeljam... If your submission is NOT in, please reach out on our Discord! We will work with you, and the sooner the better! (more to follow)
itch.io
Submissions to WHEELJAM
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fragskye @fragskye.dev · 19/03/2025
i'm getting a liiittle bit lazy with some of the assets that show up in later sections but that's okay because i added sound which means this is officially a Game™ #godot #gamedev
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fragskye @fragskye.dev · 18/03/2025
i would like to get a tutorial in by the end of the jam but if there's no time then hopefully this big score explainer will help #godot #gamedev
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fragskye @fragskye.dev · 17/03/2025
status report: there is now half of a city block among other things
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fragskye @fragskye.dev · 16/03/2025
it's 2 AM and i just remembered horror games are scary even if you're the one making them #godot #gamedev
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fragskye @fragskye.dev · 16/03/2025
the game is starting to game. the wheel is starting to wheel. i've worked on enough UI and mechanics, i deserve to do some art and level design next, as a treat #godot #gamedev
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