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FRACTiLE games

@fractilegames.bsky.social
450 followers 189 following 302 posts

Mikko Rytkönen. A solo indie game developer from Tampere, Finland. www.fractilegames.com Phobos Down on Steam: store.steampowered.com/app/2754880/… Phobos Down on Itch.io: fractilegames.itch.io/phobos-down

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FRACTiLE games @fractilegames.bsky.social · 1h
Not sure.. just hope it magically handles it without looking too bad 😅
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FRACTiLE games @fractilegames.bsky.social · 1h
Working on a new creature: It's currently re-using the movement logic of the previous "fly", so it's very stupid. It uses a single ray cast to find and validate foot holds. This just the first test but I'm already liking it. #screenshotsaturday #godotengine #gamedev
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FRACTiLE games @fractilegames.bsky.social · 03/10/2026
Looking at this video reminds me that I will soon have to decide what to do with fall damage
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FRACTiLE games @fractilegames.bsky.social · 03/10/2026
Minor improvements to detecting and collecting gems #screenshotsaturday #gamedev #godotengine
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FRACTiLE games @fractilegames.bsky.social · 02/10/2026
It's time for the Autumn sales but I can do even better: Phobos Down is now 100% FREE on all supported platforms, forever! www.fractilegames.com/phobos-down/ #gamedeals #steamsale #indiegame #noai
fractilegames.com
FRACTiLE Games - Phobos Down
Phobos Down is a minimalist twin stick shooter where every run is different.
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FRACTiLE games @fractilegames.bsky.social · 26/09/2026
Those falling pillars are nice!
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FRACTiLE games @fractilegames.bsky.social · 26/09/2026
True, just not the tone I want in this game
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FRACTiLE games @fractilegames.bsky.social · 26/09/2026
Testing eyes on the flying creatures. They were supposed to look weird and scary but they are just.. goofy. I guess I'll have to scrap this idea. #screenshotsaturday #gamedev #indiedev #godotengine
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FRACTiLE games @fractilegames.bsky.social · 19/09/2026
Safety first: I gave the little dude a helmet. And somehow accidentally turned the walking creatures into rectangles 🤷‍♂️ #screenshotsaturday #gamedev #indiedev #godotengine
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FRACTiLE games @fractilegames.bsky.social · 19/09/2026
Here are the tentacles mounted on a basic flying creature. They now also retract when touching the ground, which I think is a nice detail. #screenshotsaturday #gamedev #godotengine
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FRACTiLE games @fractilegames.bsky.social · 18/09/2026
Starting from October 1st, Phobos Down will be 100% FREE on all supported platforms! If you wish to support my #gamedev work, you can buy the game right now at a 75% discount. www.fractilegames.com/phobos-down/ #indiegame #twinstickshooter #shootemup #steamsale
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FRACTiLE games @fractilegames.bsky.social · 12/09/2026
Today I have been mostly working on tentacles #screenshotsaturday #gamedev #indiedev #godotengine
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FRACTiLE games @fractilegames.bsky.social · 05/09/2026
Made some improvements to explosive plants. The pulsing animation after getting triggered by light is done in shader, basically: sin(pow(phase, 2.5) * 5.0 * PI) * phase #screenshotsaturday #gamedev #godotengine
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FRACTiLE games @fractilegames.bsky.social · 29/08/2026
It was way harder than I expected but finally the game handles different aspect ratios and camera transform properly. Also added some more particles. #screenshotsaturday #gamedev #godotengine
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FRACTiLE games @fractilegames.bsky.social · 29/08/2026
I honestly thought it was a waterfall before it started turning
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FRACTiLE games @fractilegames.bsky.social · 22/08/2026
A little bit of waving animation in the vegetation makes it look way more alive. #screenshotsaturday #godotengine #gamedev #procgen
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FRACTiLE games @fractilegames.bsky.social · 17/08/2026
Currently it's just random scatter but this is the first somewhat working version
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Part Time Monkey @parttimemonkey.bsky.social · 15/08/2026
Challenge a friend in a duel! Just share a link and they can join. dirtnapgame.com/duel #indiedev #gamedev
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FRACTiLE games @fractilegames.bsky.social · 16/08/2026
I'm late for #screenshotsaturday but here's something: I've made a tiny bit of progress with procedural vegetation placement. #godotengine #gamedev #solodev
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Part Time Monkey @parttimemonkey.bsky.social · 14/08/2026
Shooting missiles and aiming for the enemy at the end is tons of fun. Try it out! dirtnapgame.com/bullseye #indiedev #gamedev
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SuomiGameHUB @suomigamehub.bsky.social · 10/08/2026
Vanhojen kotimaisten PC-pelien pelaaminen nykyaikaisilla käyttöjärjestelmillä vaatii usein melkoista säätämistä. PixLauncher-projekti pyrkii ratkaisemaan tämän kynnyksen kokoamalla kotimaiset DOS- ja Windows-pelit launcher-sovellukseen. #suomipelit #Suomi suomigamehub.com/muut/pixlaun...
suomigamehub.com
PixLauncher paketoi kotimaiset klassikot nykykoneille
Vanhojen kotimaisten PC-pelien pelaaminen nykyaikaisilla käyttöjärjestelmillä vaatii usein melkoista säätämistä. DOSBoxin asetusten viilaaminen, emulaattorien konfigurointi ja oikeiden sovellustiedost...
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FRACTiLE games @fractilegames.bsky.social · 08/08/2026
Trying to figure out how to place vegetation and other decorative objects on generated polygonal terrain. The blue and green markers are potential places found using a bunch of ray casts. #screenshotsaturday #gamedev #procgen #godotengine
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FRACTiLE games @fractilegames.bsky.social · 04/08/2026
Small but important fix: When walking against wall too steep to climb the player no longer bounces back and forth and can now jump from that position. The ground detection got more complicated than I would like but it seems to work, so it will have to do for now. #gamedev
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FRACTiLE games @fractilegames.bsky.social · 01/08/2026
Now you can throw flares to distract enemies. I also gave up on the minimal controls and implemented aiming by the right stick instead, added some sounds and fixed the ugly stuttering in limb animations. #screenshotsaturday #gamedev #godotengine #twinstickshooter
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FRACTiLE games @fractilegames.bsky.social · 31/07/2026
One remaining problem is not being able to "release" mouse aiming. Releasing the controller stick stops aiming but I don't know how to do that with mouse aiming (which I haven't even started to implement yet). #gamedev
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FRACTiLE games @fractilegames.bsky.social · 31/07/2026
Nothing beats proper twin-stick aiming, so I guess I'll have to go down that road again. Not being able to dig, jump or toggle the light while aiming feels almost like a feature. #gamedev #twinstickshooter
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FRACTiLE games @fractilegames.bsky.social · 30/07/2026
The obvious solution would be to use the right stick/mouse to aim the throws but I'm trying to avoid that. Also, if the right stick aims, it's not possible to reach the four face buttons at the same time.
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FRACTiLE games @fractilegames.bsky.social · 30/07/2026
I have a control scheme problem that I need to solve: Currently left stick/arrow keys move and aim + four buttons for actions. For digging direction, this works well, but not for throwable items. Currently it is very hard to throw things downwards without walking off cliffs. #gamedev
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FRACTiLE games @fractilegames.bsky.social · 30/07/2026
It is ridiculous how many restaurants have their menu and opening hours available _only_ on Instagram (or Facebook) as a _video_ that you have to pause to be able to read. It's hard to imagine a more idiotic way to present public textual information 🤬 Sorry for ranting about this again but FFS!
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Kimmo Lahtinen @gimblll.com · 28/07/2026
You say you want physical releases? Well here we go! I've been itching to show this! Sektori is getting a physical release with a lot of really cool extras. PS5 & Switch 2 through Lost in Cult. Pre-orderable now, estimated shipping in Q1 2027. Couldn't be happier with the package we've put together!
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FRACTiLE games @fractilegames.bsky.social · 28/07/2026
I feel bad for people on services where the algorithm driven feed is all there is
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FRACTiLE games @fractilegames.bsky.social · 27/07/2026
Just some pretty moss on concrete.. for reference. #gamedev #photo
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FRACTiLE games @fractilegames.bsky.social · 25/07/2026
Much appreciated. I do have a lot of ideas to test.
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FRACTiLE games @fractilegames.bsky.social · 25/07/2026
My digger game prototype has the most critical mechanics implemented. Now I need to figure out how make this actually fun to play.. if that's even possible. #screenshotsaturday #gamedev #godotengine
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FRACTiLE games @fractilegames.bsky.social · 24/07/2026
I would like know how he's growing them at home if they taste worse 😂
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Part Time Monkey @parttimemonkey.bsky.social · 24/07/2026
Introducing DIRTNAP - a realtime multiplayer Worms! youtu.be/t3EVJtMjT0k #indiedev #gamedev #steam
youtu.be
DIRTNAP - Trailer
YouTube video by Part Time Monkey
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FRACTiLE games @fractilegames.bsky.social · 24/07/2026
Is this the MoleZ sequel that everybody keeps asking me about? 😀 Seriously though, this looks great! The liquid simulation is a nice addition. Is it running on GPU?
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FRACTiLE games @fractilegames.bsky.social · 22/07/2026
I suddenly remembered an old DOS puzzle game I made in 1995 and I had to dig it up. It's not bad. Gotta love the system requirements: Fast 286 and about 60KB of memory and disk space. #gamedev #dosgame #retrogame
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Rémi Verschelde @akien.bsky.social · 22/07/2026
What a banger week for #Godot game releases! The Incident at Galley House Pathogenic Fogpiercer MOLDRISE We eatin' good in Godot land 😋
Screenshot of The Incident at Galley HouseScreenshot of PathogenicScreenshot of FogpiercerScreenshot of MOLDRISE
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FRACTiLE games @fractilegames.bsky.social · 20/07/2026
That water still looks pretty damn good
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FRACTiLE games @fractilegames.bsky.social · 11/07/2026
I got the plant placement sorted out.. by cheating: Instead of finding a suitable location I just make a hole in the terrain if there isn't one. The alignment uses two extra ray casts to avoid edges and too small surfaces. #screenshotsaturday #gamedev #godotengine
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FRACTiLE games @fractilegames.bsky.social · 26/06/2026
Phobos Down is now 40% off on Steam and Itch (only 3.59 EUR/USD)! www.fractilegames.com/phobos-down/ A minimalist bullet hell-ish twin stick shooter that doesn't require twitch reflexes. Ideal for Steam Deck. #twinstickshooter #bullethell #indiegame #steamdeck #steamsale
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FRACTiLE games @fractilegames.bsky.social · 04/07/2026
I've been trying to position plants (those green things) on terrain surfaces. It's more complicated than I thought because during level generation, I don't yet have the actual collision geometry available, so I can't use ray/shape queries. #screenshotsaturday #gamedev #godotengine
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FRACTiLE games @fractilegames.bsky.social · 28/06/2026
So far I haven't really needed varying physics materials. I have mostly used the same material for almost everything, except maybe disabling/lowering friction in same apecial cases with character controllers.
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FRACTiLE games @fractilegames.bsky.social · 28/06/2026
Nice. I feel like I have been underusing physics materials.
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FRACTiLE games @fractilegames.bsky.social · 27/06/2026
Possibly. The problem with less than fully black colors is the contrast between the terrain and the tunnel. At certain distance from the lights, there is always a spot where the tunnel walls become nearly invisible.
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FRACTiLE games @fractilegames.bsky.social · 27/06/2026
Totally black terrain would convey the underground darkness better. Added benefit is that I don't need to use shadows to prevent lights from "bleeding" into terrain. #screenshotsaturday #gamedev #indiedev #godotengine
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FRACTiLE games @fractilegames.bsky.social · 26/06/2026
Phobos Down is now 40% off on Steam and Itch (only 3.59 EUR/USD)! www.fractilegames.com/phobos-down/ A minimalist bullet hell-ish twin stick shooter that doesn't require twitch reflexes. Ideal for Steam Deck. #twinstickshooter #bullethell #indiegame #steamdeck #steamsale
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FRACTiLE games @fractilegames.bsky.social · 26/06/2026
I switched from Spotify to Tidal about a year ago and I would really like to stay on it but it's so infuriating how they still can't separate artists with the same name. I continuously get notification on new releases by wrong artist with same name as the one I want to follow. #tidal #streaming
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Horsefly Games - Wishlist The Polar Darkness @horseflygames.bsky.social · 17/06/2026
I've been sending pitches for the past two days. And that's all I've been doing. I'm pretty sure I've contacted every single publisher on Earth. Anyone want to give me 30K to finish this game? Also, wishlists would be nice too store.steampowered.com/app/4521110 #indiegames #indiedev
store.steampowered.com
The Polar Darkness on Steam
A Lovecraftian folk horror mystery set during the polar night of 1980s northern Finland. When a child preacher disappears during a revival sermon, a journalist becomes trapped in an isolated village w...
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