FRACTiLE games @fractilegames.bsky.social · 1hNot sure.. just hope it magically handles it without looking too bad 😅 000
FRACTiLE games @fractilegames.bsky.social · 1hWorking on a new creature: It's currently re-using the movement logic of the previous "fly", so it's very stupid. It uses a single ray cast to find and validate foot holds. This just the first test but I'm already liking it. #screenshotsaturday #godotengine #gamedev 174
FRACTiLE games @fractilegames.bsky.social · 03/10/2026Looking at this video reminds me that I will soon have to decide what to do with fall damage 000
FRACTiLE games @fractilegames.bsky.social · 03/10/2026Minor improvements to detecting and collecting gems #screenshotsaturday #gamedev #godotengine 193
FRACTiLE games @fractilegames.bsky.social · 02/10/2026It's time for the Autumn sales but I can do even better: Phobos Down is now 100% FREE on all supported platforms, forever! www.fractilegames.com/phobos-down/ #gamedeals #steamsale #indiegame #noaifractilegames.comFRACTiLE Games - Phobos DownPhobos Down is a minimalist twin stick shooter where every run is different. 055
FRACTiLE games @fractilegames.bsky.social · 26/09/2026True, just not the tone I want in this game 010
FRACTiLE games @fractilegames.bsky.social · 26/09/2026Testing eyes on the flying creatures. They were supposed to look weird and scary but they are just.. goofy. I guess I'll have to scrap this idea. #screenshotsaturday #gamedev #indiedev #godotengine 3308
FRACTiLE games @fractilegames.bsky.social · 19/09/2026Safety first: I gave the little dude a helmet. And somehow accidentally turned the walking creatures into rectangles 🤷♂️ #screenshotsaturday #gamedev #indiedev #godotengine 0185
FRACTiLE games @fractilegames.bsky.social · 19/09/2026Here are the tentacles mounted on a basic flying creature. They now also retract when touching the ground, which I think is a nice detail. #screenshotsaturday #gamedev #godotengine 0133
FRACTiLE games @fractilegames.bsky.social · 18/09/2026Starting from October 1st, Phobos Down will be 100% FREE on all supported platforms! If you wish to support my #gamedev work, you can buy the game right now at a 75% discount. www.fractilegames.com/phobos-down/ #indiegame #twinstickshooter #shootemup #steamsale 0115
FRACTiLE games @fractilegames.bsky.social · 12/09/2026Today I have been mostly working on tentacles #screenshotsaturday #gamedev #indiedev #godotengine 0122
FRACTiLE games @fractilegames.bsky.social · 05/09/2026Made some improvements to explosive plants. The pulsing animation after getting triggered by light is done in shader, basically: sin(pow(phase, 2.5) * 5.0 * PI) * phase #screenshotsaturday #gamedev #godotengine 1101
FRACTiLE games @fractilegames.bsky.social · 29/08/2026It was way harder than I expected but finally the game handles different aspect ratios and camera transform properly. Also added some more particles. #screenshotsaturday #gamedev #godotengine 0122
FRACTiLE games @fractilegames.bsky.social · 29/08/2026I honestly thought it was a waterfall before it started turning 110
FRACTiLE games @fractilegames.bsky.social · 22/08/2026A little bit of waving animation in the vegetation makes it look way more alive. #screenshotsaturday #godotengine #gamedev #procgen 0102
FRACTiLE games @fractilegames.bsky.social · 17/08/2026Currently it's just random scatter but this is the first somewhat working version 100
Reposted by FRACTiLE gamesPart Time Monkey @parttimemonkey.bsky.social · 15/08/2026Challenge a friend in a duel! Just share a link and they can join. dirtnapgame.com/duel #indiedev #gamedev 0112
FRACTiLE games @fractilegames.bsky.social · 16/08/2026I'm late for #screenshotsaturday but here's something: I've made a tiny bit of progress with procedural vegetation placement. #godotengine #gamedev #solodev 1115
Reposted by FRACTiLE gamesPart Time Monkey @parttimemonkey.bsky.social · 14/08/2026Shooting missiles and aiming for the enemy at the end is tons of fun. Try it out! dirtnapgame.com/bullseye #indiedev #gamedev 1266
Reposted by FRACTiLE gamesSuomiGameHUB @suomigamehub.bsky.social · 10/08/2026Vanhojen kotimaisten PC-pelien pelaaminen nykyaikaisilla käyttöjärjestelmillä vaatii usein melkoista säätämistä. PixLauncher-projekti pyrkii ratkaisemaan tämän kynnyksen kokoamalla kotimaiset DOS- ja Windows-pelit launcher-sovellukseen. #suomipelit #Suomi suomigamehub.com/muut/pixlaun...suomigamehub.comPixLauncher paketoi kotimaiset klassikot nykykoneilleVanhojen kotimaisten PC-pelien pelaaminen nykyaikaisilla käyttöjärjestelmillä vaatii usein melkoista säätämistä. DOSBoxin asetusten viilaaminen, emulaattorien konfigurointi ja oikeiden sovellustiedost... 132
FRACTiLE games @fractilegames.bsky.social · 08/08/2026Trying to figure out how to place vegetation and other decorative objects on generated polygonal terrain. The blue and green markers are potential places found using a bunch of ray casts. #screenshotsaturday #gamedev #procgen #godotengine 0124
FRACTiLE games @fractilegames.bsky.social · 04/08/2026Small but important fix: When walking against wall too steep to climb the player no longer bounces back and forth and can now jump from that position. The ground detection got more complicated than I would like but it seems to work, so it will have to do for now. #gamedev 070
FRACTiLE games @fractilegames.bsky.social · 01/08/2026Now you can throw flares to distract enemies. I also gave up on the minimal controls and implemented aiming by the right stick instead, added some sounds and fixed the ugly stuttering in limb animations. #screenshotsaturday #gamedev #godotengine #twinstickshooter 1173
FRACTiLE games @fractilegames.bsky.social · 31/07/2026One remaining problem is not being able to "release" mouse aiming. Releasing the controller stick stops aiming but I don't know how to do that with mouse aiming (which I haven't even started to implement yet). #gamedev 050
FRACTiLE games @fractilegames.bsky.social · 31/07/2026Nothing beats proper twin-stick aiming, so I guess I'll have to go down that road again. Not being able to dig, jump or toggle the light while aiming feels almost like a feature. #gamedev #twinstickshooter 181
FRACTiLE games @fractilegames.bsky.social · 30/07/2026The obvious solution would be to use the right stick/mouse to aim the throws but I'm trying to avoid that. Also, if the right stick aims, it's not possible to reach the four face buttons at the same time. 100
FRACTiLE games @fractilegames.bsky.social · 30/07/2026I have a control scheme problem that I need to solve: Currently left stick/arrow keys move and aim + four buttons for actions. For digging direction, this works well, but not for throwable items. Currently it is very hard to throw things downwards without walking off cliffs. #gamedev 1101
FRACTiLE games @fractilegames.bsky.social · 30/07/2026It is ridiculous how many restaurants have their menu and opening hours available _only_ on Instagram (or Facebook) as a _video_ that you have to pause to be able to read. It's hard to imagine a more idiotic way to present public textual information 🤬 Sorry for ranting about this again but FFS! 140
Reposted by FRACTiLE gamesKimmo Lahtinen @gimblll.com · 28/07/2026You say you want physical releases? Well here we go! I've been itching to show this! Sektori is getting a physical release with a lot of really cool extras. PS5 & Switch 2 through Lost in Cult. Pre-orderable now, estimated shipping in Q1 2027. Couldn't be happier with the package we've put together! 44810
FRACTiLE games @fractilegames.bsky.social · 28/07/2026I feel bad for people on services where the algorithm driven feed is all there is 010
FRACTiLE games @fractilegames.bsky.social · 27/07/2026Just some pretty moss on concrete.. for reference. #gamedev #photo 0100
FRACTiLE games @fractilegames.bsky.social · 25/07/2026Much appreciated. I do have a lot of ideas to test. 010
FRACTiLE games @fractilegames.bsky.social · 25/07/2026My digger game prototype has the most critical mechanics implemented. Now I need to figure out how make this actually fun to play.. if that's even possible. #screenshotsaturday #gamedev #godotengine 2193
FRACTiLE games @fractilegames.bsky.social · 24/07/2026I would like know how he's growing them at home if they taste worse 😂 010
Reposted by FRACTiLE gamesPart Time Monkey @parttimemonkey.bsky.social · 24/07/2026Introducing DIRTNAP - a realtime multiplayer Worms! youtu.be/t3EVJtMjT0k #indiedev #gamedev #steamyoutu.beDIRTNAP - TrailerYouTube video by Part Time Monkey 3123
FRACTiLE games @fractilegames.bsky.social · 24/07/2026Is this the MoleZ sequel that everybody keeps asking me about? 😀 Seriously though, this looks great! The liquid simulation is a nice addition. Is it running on GPU? 010
FRACTiLE games @fractilegames.bsky.social · 22/07/2026I suddenly remembered an old DOS puzzle game I made in 1995 and I had to dig it up. It's not bad. Gotta love the system requirements: Fast 286 and about 60KB of memory and disk space. #gamedev #dosgame #retrogame 0130
Reposted by FRACTiLE gamesRémi Verschelde @akien.bsky.social · 22/07/2026What a banger week for #Godot game releases! The Incident at Galley House Pathogenic Fogpiercer MOLDRISE We eatin' good in Godot land 😋 514119
FRACTiLE games @fractilegames.bsky.social · 11/07/2026I got the plant placement sorted out.. by cheating: Instead of finding a suitable location I just make a hole in the terrain if there isn't one. The alignment uses two extra ray casts to avoid edges and too small surfaces. #screenshotsaturday #gamedev #godotengine 0113
Reposted by FRACTiLE gamesFRACTiLE games @fractilegames.bsky.social · 26/06/2026Phobos Down is now 40% off on Steam and Itch (only 3.59 EUR/USD)! www.fractilegames.com/phobos-down/ A minimalist bullet hell-ish twin stick shooter that doesn't require twitch reflexes. Ideal for Steam Deck. #twinstickshooter #bullethell #indiegame #steamdeck #steamsale 053
FRACTiLE games @fractilegames.bsky.social · 04/07/2026I've been trying to position plants (those green things) on terrain surfaces. It's more complicated than I thought because during level generation, I don't yet have the actual collision geometry available, so I can't use ray/shape queries. #screenshotsaturday #gamedev #godotengine 052
FRACTiLE games @fractilegames.bsky.social · 28/06/2026So far I haven't really needed varying physics materials. I have mostly used the same material for almost everything, except maybe disabling/lowering friction in same apecial cases with character controllers. 000
FRACTiLE games @fractilegames.bsky.social · 28/06/2026Nice. I feel like I have been underusing physics materials. 000
FRACTiLE games @fractilegames.bsky.social · 27/06/2026Possibly. The problem with less than fully black colors is the contrast between the terrain and the tunnel. At certain distance from the lights, there is always a spot where the tunnel walls become nearly invisible. 000
FRACTiLE games @fractilegames.bsky.social · 27/06/2026Totally black terrain would convey the underground darkness better. Added benefit is that I don't need to use shadows to prevent lights from "bleeding" into terrain. #screenshotsaturday #gamedev #indiedev #godotengine 0113
FRACTiLE games @fractilegames.bsky.social · 26/06/2026Phobos Down is now 40% off on Steam and Itch (only 3.59 EUR/USD)! www.fractilegames.com/phobos-down/ A minimalist bullet hell-ish twin stick shooter that doesn't require twitch reflexes. Ideal for Steam Deck. #twinstickshooter #bullethell #indiegame #steamdeck #steamsale 053
FRACTiLE games @fractilegames.bsky.social · 26/06/2026I switched from Spotify to Tidal about a year ago and I would really like to stay on it but it's so infuriating how they still can't separate artists with the same name. I continuously get notification on new releases by wrong artist with same name as the one I want to follow. #tidal #streaming 120
Reposted by FRACTiLE gamesHorsefly Games - Wishlist The Polar Darkness @horseflygames.bsky.social · 17/06/2026I've been sending pitches for the past two days. And that's all I've been doing. I'm pretty sure I've contacted every single publisher on Earth. Anyone want to give me 30K to finish this game? Also, wishlists would be nice too store.steampowered.com/app/4521110 #indiegames #indiedevstore.steampowered.comThe Polar Darkness on SteamA Lovecraftian folk horror mystery set during the polar night of 1980s northern Finland. When a child preacher disappears during a revival sermon, a journalist becomes trapped in an isolated village w... 1115