Matthias Schmidt @flownepp.bsky.social · 24/04/2026Been like that for a while. It's incredibly annoying. Because i have multiple Epic accounts with different account names and emails i now never remember which one is linked to my artstation and get confused as hell when the AS log in throws some errors. 110
Reposted by Matthias SchmidtRune Skovbo Johansen @runevision.bsky.social · 30/03/2026My erosion filter is out! Video, blog post, and shader source. It emulates erosion without simulation, so it's fast, GPU friendly, and trivial to generate in chunks. Explainer video: www.youtube.com/watch?v=r4V2... Companion blog post: blog.runevision.com/2026/03/fast... #ProcGen #vfx #GameDev 17557169
Matthias Schmidt @flownepp.bsky.social · 31/03/2026This is so stupid. Bsky blew up in popularity when Twitter introduced more AI shit and many had enough. We don't want algos or AIs to decide for us what is shown on our feed. We also don't want such things as optional because everyone knows how platform decay functions over time. Read the room. 020
Reposted by Matthias SchmidtJonathan Ma @jonma3d.bsky.social · 30/03/2026Been wrapping up some final renders for my most recent project. Here's a side by side breakdown of some of the water shaders I made for the project! :)) 🌊 335873
Matthias Schmidt @flownepp.bsky.social · 26/03/2026Greed coupled with piss poor management creates these issues. You don't build a factory for one big order then tear everything down and rebuild a new factory next time you get an order. Every industry faces similar problems but there are manufacturers who have survived for hundreds of years. 030
Matthias Schmidt @flownepp.bsky.social · 25/03/2026We had some single ones over the years that nested in a hole in the wall. What's interesting is that this time there are 3 or 4 in a small swarm. 000
Matthias Schmidt @flownepp.bsky.social · 25/03/2026Some rare bees on my moms balcony. I think they are carpenter or wood bees. These things are huge chonkers. 230
Matthias Schmidt @flownepp.bsky.social · 19/03/2026At first look thought that would be local mobile phone or cable TV providers. 010
Matthias Schmidt @flownepp.bsky.social · 18/03/2026On a side note are we getting gaslit into thinking DLSS before that was good? Saw a lot of people praising fake frames and resolution. To me this was absolute jank in my experience so far, super unstable and ugly image quality. But then i don't have one of the most recent GPUs. 000
Matthias Schmidt @flownepp.bsky.social · 18/03/2026Are there any gamers on Bsky with a disability or people in their circle who can share their experiences or point me to good resources/websites/products for one handed gaming (specifically left hand)? Also recommendations for games/systems that are disability friendly would be much appreciated. 024
Matthias Schmidt @flownepp.bsky.social · 18/03/2026I unfollowed Sabine Hossenfelder for this sin. 001
Matthias Schmidt @flownepp.bsky.social · 16/03/2026As a game artist i hate the DLSS 5 stuff with every fiber of my being. It replaces the art that was crafted by an artist and sh*ts over it. In general, while not an anti AI absolutist, i'm against any img2img workflows for that reason. It's far crossing the line of what i find acceptable as a tool. 0102
Matthias Schmidt @flownepp.bsky.social · 03/02/2026Awesome game! Finished it today. What would help with the longevity of the game imo: Trials, Challenges, Leaderboards, more mountains and walls, achievements for reaching milestones in free solo. 000
Matthias Schmidt @flownepp.bsky.social · 03/02/2026You really need the chalk irl playing free solo. 000
Matthias Schmidt @flownepp.bsky.social · 03/02/2026Just doing a little casual exploration in free solo mode (permadeath, no rope). #Cairn 010
Matthias Schmidt @flownepp.bsky.social · 30/01/2026This is the first game that i have discovered via bsky exclusively. Really enjoying it so far. Reminds me of the sections in Death Stranding when you climb some mountains. 020
Matthias Schmidt @flownepp.bsky.social · 22/01/2026Does the Twatter algo still punish people for following a lot of accounts? 010
Matthias Schmidt @flownepp.bsky.social · 21/01/2026First personal project of the year. Tiling bone pit mat. I use an atlas that i generated from a single photo with an experimental setup in Designer plus depth estimation (Moge2). I try to get close to Megascans quality with that but it's a bit hit and miss. #madewithsubstance #gameart #materials 0111
Matthias Schmidt @flownepp.bsky.social · 16/01/2026Process animation from my Queen Victoria stamps substance. The portrait was based on the photo of a silver coin. Masks and hatching was generated procedurally inside Substance 3D Designer. 093
Reposted by Matthias SchmidtKenney @kenney.nl · 15/01/2026Retro Textures 1 is out now! 🎉 Completely free to download and use in any of your projects. Includes 115 textures like walls, floors, windows, doors and much more! kenney.nl/assets/retro... (no tracking, no ads, no sign-up, etc.) 15946209
Reposted by Matthias SchmidtEtherelle 🌈➡️BLM➡️🇺🇦FUCK▪︎ICE @etherelleart.bsky.social · 14/01/2026Saint Sebastian's Feast Day is a week away. 🫢 Are you ready to lean into the chaos that will be the 6th annual bake-this-random-Saint-into-a-bread-item experience? 771338172
Matthias Schmidt @flownepp.bsky.social · 15/01/2026Was searching for an account posting images of good looking pizzas for my interesting things starter pack. Apparently on bsky pizza means middle aged naked overweight dude. Every day i learn something new. 020
Matthias Schmidt @flownepp.bsky.social · 14/01/2026The industry will hopefully not be in such a shambles forever. People will remember who were good employers or contractors during those years and who was not. 040
Reposted by Matthias SchmidtThe Game Bakers @thegamebakers.com · 14/01/2026"Vous n’êtes sûrement pas passés à côté de cette simulation d’escalade aussi réaliste que punitive." "I'm sure you've heard of this climbing simulation thats as realistic as it is challenging." Thanks @psinsidefr.bsky.social ! Hard core climbing, coming up! 3225
Matthias Schmidt @flownepp.bsky.social · 14/01/2026Oh cool, someone is making a game that i thought about that it should be made. 120
Matthias Schmidt @flownepp.bsky.social · 14/01/2026Feel free to suggest people who would be a good fit. I specifically want to include a lot of things that aren't related to game dev/art at the first glance but can be inspiring. 130
Matthias Schmidt @flownepp.bsky.social · 14/01/2026I've added you to a new starter pack yesterday. bsky.app/starter-pack... 142
Matthias Schmidt @flownepp.bsky.social · 14/01/2026Copy/lerp. But i mostly work with height data. 000
Reposted by Matthias SchmidtDes Walsh @deswalsh.bsky.social · 14/01/2026It’s incredibly humbling to be name dropped in someone’s portfolio day post and always a joy to see someone use some of my reference photos to make art. Go give Alex your support cos that’s some good work going on with that building and texturing. 2557
Matthias Schmidt @flownepp.bsky.social · 14/01/2026Wasn't like 40% of Steam hits this year produced in Sweden? That's a nation of 10.5 million people. 010
Reposted by Matthias SchmidtEva Funderburgh @evafunderburgh.com · 13/01/2026I did finish up my first sculpture of 2026. Some times I can only help things by bringing joy to folks. So have a squish of beasts! 513964875
Reposted by Matthias Schmidtcaponeart @caponeart.bsky.social · 13/01/2026Hey #portfolioday Good timing! After 15 years at @ubisofthalifax.bsky.social I today opened myself up to new (mostly remote) work opportunities. www.artstation.com/caponeart 01812
Reposted by Matthias SchmidtTired mess 🙆🏻♀️🪷🩰🎆 @aminues.com · 13/01/2026Happy #PortfolioDay! 😄 I've been updating some old materials with stuff I've been learning since last year. Super happy to feel a lot more comfortable in Designer 🤓 24720
Reposted by Matthias SchmidtRobin Rebière @robinrebiere.bsky.social · 24/10/2025I've been a bit quiet lately, here's a wip of the material I'm spending my spare time on ✨ #Substance3DDesigner #SubstanceDesigner #Material 0103
Reposted by Matthias SchmidtKate Louise Powell @katelouisepowell.bsky.social · 12/01/2026last night : seeing the northern lights when they were this strong and visible (you could see all the shimmering and dancing with the naked eye, it was just a bit less colour saturated) was like nothing I’ve ever experienced before. utterly humbling and astonishing near Tromsø, Norway 864008519
Matthias Schmidt @flownepp.bsky.social · 13/01/2026And then they made an even bigger bet on AI which like the Metaverse nobody can even explain what it would be actually good for for the vast majority of people. 000
Matthias Schmidt @flownepp.bsky.social · 12/01/2026With regards to AI upscalers I'm ok with the ones that aim to stay true to the input. I'm not ok with upscalers that change colors, proportions and invent completely new faces and details. 000
Matthias Schmidt @flownepp.bsky.social · 12/01/2026Personally I draw the line where image generators output finished/near finished articles. I'm also against any generative AI that entirely overpaints the inputs an artist gives them with something similar but synthetic. Imo these outputs are facsimiles and not actually the artists work any longer. 000
Matthias Schmidt @flownepp.bsky.social · 12/01/2026I've been thinking about this a lot. I'm very outspoken against generative AI but I find it acceptable where it actually is used as a tool and not as a replacement for artists. But what makes me feel uncomfortable is the overlap with software and companies that push unethical or criminal use cases. 000
Reposted by Matthias SchmidtMia 💖🧡🩵🖤💜 @squeakitties.bsky.social · 11/01/2026content-aware scaled black cats r so hysterical to me. get scrinkled idiot 4659462099
Reposted by Matthias SchmidtMakkon @makkon.bsky.social · 11/01/2026screenshots of the startmap I built for qbj3 or Quake Brutalist Jam III some fancy bits in here will be in the coming update, like the paintings and plaques 291007253
Reposted by Matthias SchmidtHellslinger @hellslingergame.bsky.social · 07/01/2026"Hell Awaits" We're finally working again on Level Design, and now we have wayyyyy more assets, props, textures, and other fancy stuff to populate and decorate our levels with! #gamedev #indiedev #FPS #Hellslinger 66925
Matthias Schmidt @flownepp.bsky.social · 12/01/2026Some people are absolutist in their rejection of AI because even for use cases as an actual tool the models might be trained unethically. I recently shared a project that I used a depth estimation model for. Imo this is a legitimate use case as a tool but still I feel a bit torn about it. 110
Matthias Schmidt @flownepp.bsky.social · 11/01/2026I follow a bunch of good artists but so many who once shared their work on Twitter or who I know personally have not shown up here. 010
Matthias Schmidt @flownepp.bsky.social · 11/01/2026It's chill as usual but i wish more artists would have found their way here over the past year. 280
Reposted by Matthias SchmidtDes Walsh @deswalsh.bsky.social · 10/01/2026You want to spread some positivity? Just highlight an artist or dev that’s inspired you and just get others to check them out. Don’t be afraid to talk about who you find inspiring and has influenced your work. We don’t work in a vacuum we are inspired by our peers so share that. 616561