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Matthias Schmidt

@flownepp.bsky.social
2.2K followers 2.7K following 412 posts

Contract Material Artist | 18+ years in the games industry | Ex-Level Designer and 3D Artist | Award winning modder | Leipzig, Germany www.artstation.com/steppenwolf www.fab.com/sellers/STW_Shop

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Matthias Schmidt @flownepp.bsky.social · 24/04/2026
Been like that for a while. It's incredibly annoying. Because i have multiple Epic accounts with different account names and emails i now never remember which one is linked to my artstation and get confused as hell when the AS log in throws some errors.
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Rune Skovbo Johansen @runevision.bsky.social · 30/03/2026
My erosion filter is out! Video, blog post, and shader source. It emulates erosion without simulation, so it's fast, GPU friendly, and trivial to generate in chunks. Explainer video: www.youtube.com/watch?v=r4V2... Companion blog post: blog.runevision.com/2026/03/fast... #ProcGen #vfx #GameDev
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Matthias Schmidt @flownepp.bsky.social · 31/03/2026
This is so stupid. Bsky blew up in popularity when Twitter introduced more AI shit and many had enough. We don't want algos or AIs to decide for us what is shown on our feed. We also don't want such things as optional because everyone knows how platform decay functions over time. Read the room.
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Jonathan Ma @jonma3d.bsky.social · 30/03/2026
Been wrapping up some final renders for my most recent project. Here's a side by side breakdown of some of the water shaders I made for the project! :)) 🌊
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Matthias Schmidt @flownepp.bsky.social · 26/03/2026
Greed coupled with piss poor management creates these issues. You don't build a factory for one big order then tear everything down and rebuild a new factory next time you get an order. Every industry faces similar problems but there are manufacturers who have survived for hundreds of years.
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Matthias Schmidt @flownepp.bsky.social · 26/03/2026
This is spot on.
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Matthias Schmidt @flownepp.bsky.social · 25/03/2026
We had some single ones over the years that nested in a hole in the wall. What's interesting is that this time there are 3 or 4 in a small swarm.
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Matthias Schmidt @flownepp.bsky.social · 25/03/2026
Some rare bees on my moms balcony. I think they are carpenter or wood bees. These things are huge chonkers.
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Matthias Schmidt @flownepp.bsky.social · 19/03/2026
At first look thought that would be local mobile phone or cable TV providers.
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Matthias Schmidt @flownepp.bsky.social · 18/03/2026
On a side note are we getting gaslit into thinking DLSS before that was good? Saw a lot of people praising fake frames and resolution. To me this was absolute jank in my experience so far, super unstable and ugly image quality. But then i don't have one of the most recent GPUs.
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Matthias Schmidt @flownepp.bsky.social · 18/03/2026
Are there any gamers on Bsky with a disability or people in their circle who can share their experiences or point me to good resources/websites/products for one handed gaming (specifically left hand)? Also recommendations for games/systems that are disability friendly would be much appreciated.
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Matthias Schmidt @flownepp.bsky.social · 18/03/2026
I unfollowed Sabine Hossenfelder for this sin.
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Matthias Schmidt @flownepp.bsky.social · 16/03/2026
As a game artist i hate the DLSS 5 stuff with every fiber of my being. It replaces the art that was crafted by an artist and sh*ts over it. In general, while not an anti AI absolutist, i'm against any img2img workflows for that reason. It's far crossing the line of what i find acceptable as a tool.
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Matthias Schmidt @flownepp.bsky.social · 03/02/2026
bsky.app/profile/did:...
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Matthias Schmidt @flownepp.bsky.social · 03/02/2026
Awesome game! Finished it today. What would help with the longevity of the game imo: Trials, Challenges, Leaderboards, more mountains and walls, achievements for reaching milestones in free solo.
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Matthias Schmidt @flownepp.bsky.social · 03/02/2026
You really need the chalk irl playing free solo.
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Matthias Schmidt @flownepp.bsky.social · 03/02/2026
Just doing a little casual exploration in free solo mode (permadeath, no rope). #Cairn
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Matthias Schmidt @flownepp.bsky.social · 30/01/2026
This is the first game that i have discovered via bsky exclusively. Really enjoying it so far. Reminds me of the sections in Death Stranding when you climb some mountains.
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Matthias Schmidt @flownepp.bsky.social · 22/01/2026
Does the Twatter algo still punish people for following a lot of accounts?
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Matthias Schmidt @flownepp.bsky.social · 21/01/2026
First personal project of the year. Tiling bone pit mat. I use an atlas that i generated from a single photo with an experimental setup in Designer plus depth estimation (Moge2). I try to get close to Megascans quality with that but it's a bit hit and miss. #madewithsubstance #gameart #materials
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Matthias Schmidt @flownepp.bsky.social · 16/01/2026
Process animation from my Queen Victoria stamps substance. The portrait was based on the photo of a silver coin. Masks and hatching was generated procedurally inside Substance 3D Designer.
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Kenney @kenney.nl · 15/01/2026
Retro Textures 1 is out now! 🎉 Completely free to download and use in any of your projects. Includes 115 textures like walls, floors, windows, doors and much more! kenney.nl/assets/retro... (no tracking, no ads, no sign-up, etc.)
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Etherelle 🌈➡️BLM➡️🇺🇦FUCK▪︎ICE @etherelleart.bsky.social · 14/01/2026
Saint Sebastian's Feast Day is a week away. 🫢 Are you ready to lean into the chaos that will be the 6th annual bake-this-random-Saint-into-a-bread-item experience?
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Matthias Schmidt @flownepp.bsky.social · 15/01/2026
Was searching for an account posting images of good looking pizzas for my interesting things starter pack. Apparently on bsky pizza means middle aged naked overweight dude. Every day i learn something new.
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Matthias Schmidt @flownepp.bsky.social · 14/01/2026
The industry will hopefully not be in such a shambles forever. People will remember who were good employers or contractors during those years and who was not.
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The Game Bakers @thegamebakers.com · 14/01/2026
"Vous n’êtes sûrement pas passés à côté de cette simulation d’escalade aussi réaliste que punitive." "I'm sure you've heard of this climbing simulation thats as realistic as it is challenging." Thanks @psinsidefr.bsky.social ! Hard core climbing, coming up!
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Matthias Schmidt @flownepp.bsky.social · 14/01/2026
Oh cool, someone is making a game that i thought about that it should be made.
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Matthias Schmidt @flownepp.bsky.social · 14/01/2026
Feel free to suggest people who would be a good fit. I specifically want to include a lot of things that aren't related to game dev/art at the first glance but can be inspiring.
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Matthias Schmidt @flownepp.bsky.social · 14/01/2026
I've added you to a new starter pack yesterday. bsky.app/starter-pack...
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Matthias Schmidt @flownepp.bsky.social · 14/01/2026
Copy/lerp. But i mostly work with height data.
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Des Walsh @deswalsh.bsky.social · 14/01/2026
It’s incredibly humbling to be name dropped in someone’s portfolio day post and always a joy to see someone use some of my reference photos to make art. Go give Alex your support cos that’s some good work going on with that building and texturing.
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Matthias Schmidt @flownepp.bsky.social · 14/01/2026
Wasn't like 40% of Steam hits this year produced in Sweden? That's a nation of 10.5 million people.
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Eva Funderburgh @evafunderburgh.com · 13/01/2026
I did finish up my first sculpture of 2026. Some times I can only help things by bringing joy to folks. So have a squish of beasts!
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caponeart @caponeart.bsky.social · 13/01/2026
Hey #portfolioday Good timing! After 15 years at @ubisofthalifax.bsky.social I today opened myself up to new (mostly remote) work opportunities. www.artstation.com/caponeart
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Tired mess 🙆🏻‍♀️🪷🛘🩰🎆 @aminues.com · 13/01/2026
Happy #PortfolioDay! 😄 I've been updating some old materials with stuff I've been learning since last year. Super happy to feel a lot more comfortable in Designer 🤓
Mosaic Material made in Substance DesignerMosaic Material made in Substance DesignerMosaic Material made in Substance DesignerMosaic Material made in Substance Designer
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Robin Rebière @robinrebiere.bsky.social · 24/10/2025
I've been a bit quiet lately, here's a wip of the material I'm spending my spare time on ✨ #Substance3DDesigner #SubstanceDesigner #Material
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Kate Louise Powell @katelouisepowell.bsky.social · 12/01/2026
last night : seeing the northern lights when they were this strong and visible (you could see all the shimmering and dancing with the naked eye, it was just a bit less colour saturated) was like nothing I’ve ever experienced before. utterly humbling and astonishing near Tromsø, Norway
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Matthias Schmidt @flownepp.bsky.social · 13/01/2026
And then they made an even bigger bet on AI which like the Metaverse nobody can even explain what it would be actually good for for the vast majority of people.
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Matthias Schmidt @flownepp.bsky.social · 12/01/2026
I read "war on optimization" yesterday.
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Matthias Schmidt @flownepp.bsky.social · 12/01/2026
With regards to AI upscalers I'm ok with the ones that aim to stay true to the input. I'm not ok with upscalers that change colors, proportions and invent completely new faces and details.
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Matthias Schmidt @flownepp.bsky.social · 12/01/2026
Personally I draw the line where image generators output finished/near finished articles. I'm also against any generative AI that entirely overpaints the inputs an artist gives them with something similar but synthetic. Imo these outputs are facsimiles and not actually the artists work any longer.
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Matthias Schmidt @flownepp.bsky.social · 12/01/2026
I've been thinking about this a lot. I'm very outspoken against generative AI but I find it acceptable where it actually is used as a tool and not as a replacement for artists. But what makes me feel uncomfortable is the overlap with software and companies that push unethical or criminal use cases.
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Mia 💖🧡🩵🖤💜 @squeakitties.bsky.social · 11/01/2026
content-aware scaled black cats r so hysterical to me. get scrinkled idiot
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Makkon @makkon.bsky.social · 11/01/2026
screenshots of the startmap I built for qbj3 or Quake Brutalist Jam III some fancy bits in here will be in the coming update, like the paintings and plaques
a dreary sky, a lonely grey concrete tower in the center. there are chambers on the base that a person can enter with stairs leading up to thema brutalist concrete lobby, with nice carpet, furniture, and plants hanging from suspended planters. the lighting is warm and welcominga cavernous gallery room, with a high ceiling and artificial sun panels pouring warm diffused light into the room. there is a statue of a floating octahedron in the center. plants and vines hang down from the walls. the room branches off into other chambers.view of a tall, oddly shaped hallway. carpet down the whole length. on the left there is seating, a cabinet, and a large painting of some abstract rock formation.
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Hellslinger @hellslingergame.bsky.social · 07/01/2026
"Hell Awaits" We're finally working again on Level Design, and now we have wayyyyy more assets, props, textures, and other fancy stuff to populate and decorate our levels with! #gamedev #indiedev #FPS #Hellslinger
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Matthias Schmidt @flownepp.bsky.social · 12/01/2026
Some people are absolutist in their rejection of AI because even for use cases as an actual tool the models might be trained unethically. I recently shared a project that I used a depth estimation model for. Imo this is a legitimate use case as a tool but still I feel a bit torn about it.
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Matthias Schmidt @flownepp.bsky.social · 11/01/2026
I follow a bunch of good artists but so many who once shared their work on Twitter or who I know personally have not shown up here.
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Matthias Schmidt @flownepp.bsky.social · 11/01/2026
It's chill as usual but i wish more artists would have found their way here over the past year.
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Des Walsh @deswalsh.bsky.social · 10/01/2026
You want to spread some positivity? Just highlight an artist or dev that’s inspired you and just get others to check them out. Don’t be afraid to talk about who you find inspiring and has influenced your work. We don’t work in a vacuum we are inspired by our peers so share that.
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