Reposted by Fenekito - The Beckoning of AuroraSmapps @jellysmapps.bsky.social · 23/09/2026programming envy. ”yey, made an animated sprite from scratch” youtube recommendation: ”that’s nice, but; walkable 3d looking environment made out of ascii keys without 3d models or shaders all in one html file” 231
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 09/09/2026working as the art director and lead game designer in a project and it's straight up looking marvelous, I can't wait to share it with you all! 000
Reposted by Fenekito - The Beckoning of AuroraGyA (COMMS OPEN) @gandyatila.bsky.social · 24/08/2026Eu ajudei fazendo a capa pro jogo :333 agora vão lá baixar!!! Dá uma força ae 011
Reposted by Fenekito - The Beckoning of AuroraFenekito - The Beckoning of Aurora @fenekito.bsky.social · 24/08/2026I spent almost 10 days making a new game for a jam and I think it looks pretty cool and that you should try it! youtu.be/YbG7JaNhQQc?is… #indiedev #indiegame #godotyoutu.beGude TrailerYouTube video by Fenekito 063
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 24/08/2026I spent almost 10 days making a new game for a jam and I think it looks pretty cool and that you should try it! youtu.be/YbG7JaNhQQc?is… #indiedev #indiegame #godotyoutu.beGude TrailerYouTube video by Fenekito 063
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 16/08/2026Work for a game jam! #indiedev #indiegame #godot 041
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 15/08/2026ngl, working on a physics based game is pretty fun 010
Reposted by Fenekito - The Beckoning of AuroraEthan M. Aldridge @ethanmaldridge.bsky.social · 07/08/2026Here's the rest of the summer set! 3495122
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 29/07/2026I think that having focused on soundscape and sound effects this last two weeks is paying off given that the game is starting to sound much better! 000
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 22/07/2026Starting to standardize the prefixes for translations since when I started, I just went with what I wrote instead of planning it, shouldn't take long, and it will save me a lot of headaches in the future 000
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 21/07/2026Slowly but surely! #indiedev #godot 051
Reposted by Fenekito - The Beckoning of AuroraLiam @ GamingOnLinux @gamingonlinux.com · 17/07/2026Bandwagon is a 'survivors-lite adventure' that sounds wonderful from the Dome Keeper devs #Bandwagon #IndieGames #PCGaming #Godotgamingonlinux.comBandwagon is a 'survivors-lite adventure' that sounds wonderful from the Dome Keeper devsBandwagon is a bullet heaven survivors-lite (that's a new one?) that takes the genre in a fun new direction with music and you restoring joy to the world. 1406
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 15/07/2026Almost done with the lobby area, think I managed to give quite a nice vibe to it! #indiegame #indiedev #godot 073
Reposted by Fenekito - The Beckoning of AuroraAaron 💫 Wishlist Curses & Daggers @barosaros.bsky.social · 11/07/2026some animations for the werewolf, gotta work on the other angles next #pixelart #gamedev 15996220
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 13/07/2026finding a bunch of edge cases on the enemy Ai and been patching them, it's been pretty fun to do it actually, and I even added a few new interactions on these that I think adds more personality to them! 000
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 05/07/2026I will redo my entire enemy code because the initial duct tape approach finally reached it's limit, so I will redo it in a way cleaner implementation that should suffice most necessities and be easily extendable for each enemy type. The player code will ilkely need that too eventually 000
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 28/06/2026This is turning out to be the most good looking water I've done! #godot #indiedev #indiegame 072
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 26/06/2026Also there will be a few tweaks on the UI of Lux computers found in the game, as I've had some extra time to work on their backgrounds and layouts, although those will most likely be further improved upon later on 010
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 26/06/2026I'm happy to say that the shop system will be likely featured on the demo I'm working on, though to a limited capacity due to having already designed most areas in the demo without it being finalized. 000
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 22/06/2026Been paying a bit more attention to the soundscape in the beckoning of aurora, still haven't introduced much in new sounds but I've played around a bit with what's currently there and it's starting to soudn better and more 3D even if it's a 2D game 000
Reposted by Fenekito - The Beckoning of AuroraGodot Engine @godotengine.org · 18/06/2026#GodotEngine 4.7 is here! 🎉 Like a cult classic movie, Godot 4 has only gotten better with age; the 4.7 Director's Cut offers colors of never-before-reached intensity, helming a bevy of new features to eliminate any remaining friction between you and your vision! godotengine.org/releases/4.7/godotengine.orgGodot 4.7 Release: Lights, Camera, Action!Like a cult classic movie, Godot 4 has only gotten better with age. This brings us to Godot 4.7. With 3 years under its belt, the 4.7 _Director’s Cut_ offers colors of never-before-reached intensity. 311261357
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 16/06/2026I gotta like start making some distinct soundscape for each environment, I think that would truly take the game from being just good to great! 100
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 14/06/2026New Enemy in the works! #godot #indiedev #gamedev #indiegame 0102
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 18/05/2026Things are moving nicely, here's a closer look to a much closer to finished version of the puzzle! (Panel is still pending a sprite) #indiedev #indiegame #godot 061
Reposted by Fenekito - The Beckoning of Aurorapassivestar @passivestar.bsky.social · 17/05/2026depth buffer collision 935729
Reposted by Fenekito - The Beckoning of AuroraMonoGame @monogame.net · 12/05/2026The team is pleased to announce the first 2 chapters (M2C) of our 3D tutorial using MonoGame. Exclusive for MonoGame sponsors - sponsors.monogame.net/articles/tut... If you like the work we're doing, do consider sponsoring us to get access to this and other content - monogame.net/donate/ 2103
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 11/05/2026Puzzle stuff on the works! #indiedev #indiegame #godot 061
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 28/04/2026locked in at 3 enemies for the current demo, maybe I can sneak-in a boss fight but I'm not so sure about it 000
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 25/04/2026not as interesting as the previous post but I've been working on better mastering the current tracks for The Beckoning of Aurora and they sound much better now! 000
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 21/04/2026Here's a look on the finished fog shader for my game! #godot #indiedev #gamedev #indiegame 0235
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 09/04/2026I should probably refactor the code for aurora sometime but I’ll leave that for after the demo 000
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 08/04/2026Small preview of one of the new small area being worked on! #indiedev #indiegame #godot 072
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 30/03/2026The levels I'm working on are somewhat smaller in scope than that of the previous demo but I think that's a good thing actually since everything is way more focused now, encounters flow and rooms flow better from one another, and I hope I can even feature the shop system on it too 000
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 28/03/2026Dude even my teachers are telling others to just use AI to code stuff, I’m gonna go crazy 000
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 21/03/2026It shouldn't take long for me to finish the new levels for the next demo in The Beckoning of Aurora, then it will be mostly just waiting out for the artist to finish the new animations, and work on changes to ome of the terminal's programs UI 000
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 21/03/2026Indie devs please put cool UIs in your games, I can’t even express how much having a nice looking UI that compliments the visuals of the game adds to it! 020
Reposted by Fenekito - The Beckoning of AuroraGlaireDaggers🍉🏳️⚧️🎃 @glairedaggers.bsky.social · 21/03/2026Working on stylesheets, totally not inspired by old GoldSrc UI or anything :) 0205
Reposted by Fenekito - The Beckoning of AuroraStratica @stratica.bsky.social · 20/03/2026Snowtop grind- 🏔️🏂❄️ 3481162
Reposted by Fenekito - The Beckoning of AuroraAlex Battaglia @dachsjaeger.bsky.social · 18/03/2026Here are my thoughts on DLSS 5 - the ethical problem with it (I do not enumerate all issues in the video), the visual issues with it (not all enumerated, once again), how I struggle with it conceptually vs. other types of neural rendering and muvh more. youtu.be/5dTTfjBAFzcyoutu.beDF Direct Q+A: The Big DLSS 5 ML Debate + Why We Should Have Waited With Our CoverageYouTube video by Digital Foundry 3750751
Reposted by Fenekito - The Beckoning of AuroraTaylor @taylorfox.bsky.social · 17/03/2026New summer job… 53111
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 17/03/2026Regarding recent Nvidia news I can safely confirm that The Beckoning of Aurora and any future game I make does not support DLSS 5 000
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 16/03/2026Dude I like DLSS and all but what the hell was even that DLSS 5, all they had to do was to keep improving the tech like they were before 000
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 15/03/2026We have cutscenes now! #indiedev #indiegame #godot 091
Reposted by Fenekito - The Beckoning of AuroraCrisppyboat @crisppyboat.ca · 13/03/2026LEON!!! 92993713
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 14/03/2026Honestly these two rooms alone are more fun than the last demo of the game, I can't wait to finish and polish it all up so you guys can play it! 010
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 14/03/2026Think I know how I'm gonna handle making the level, I'm gonna design each room and test them out, see if they feel fun to play in, test out all kinds of guns, enemy placement, etc on them, and then find out what works best 100
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 13/03/2026I'm seeing a lot of cool projects fom some devs lately, which means I gotta lock in even harder! 001
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 12/03/2026Continuing the trend of naming weapons based on Jupiter's moons we got Io Thunder, which is a utility gun that can stun multiple enemies from afar. It can be very good to help you manage tough encounters! #indiedev #indiegame #godot 051
Reposted by Fenekito - The Beckoning of Auroradiscopaws 🐰🐭🖱️💭🌐 @discopaws.buny.social · 07/03/2026i kinda got overwhelmed at the point of considering having to make my own scripting system for cutscenes but it was very fun!! i wanna do some more 48211
Fenekito - The Beckoning of Aurora @fenekito.bsky.social · 12/03/2026A look at the new HUD! I will try to make a new video showing off things soon! #indiegame #indiedev #godot 010