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Tomas Sala

@falconeerdev.bsky.social
8.5K followers 3.8K following 3.9K posts

Creator of the Falconeer,, Bulwark, Shipshaper and the Moonpath SKyrim Mods, passionate about games as Art. Honorable Luddite, Chaotic Creative Dad Game Dev, working on Ancient Waves. Creative Cockroach most comfortable behind the fridge.

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Tomas Sala @falconeerdev.bsky.social · 5h
Yeh who needs blurry shadowmaps anyway ;)
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Tomas Sala @falconeerdev.bsky.social · 10h
Today I ported #shipshaper 's infinite lights back into falconeer. Cuz if you all think Ace Combat is great, then you'd might like some more arcade Air Combat.. !! #indiedev
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Tomas Sala @falconeerdev.bsky.social · 12h
Did I just port an upgraded version of my infinite light system into #thefalconeer ?? I might have.. (and added directional calculations so proper point lights this time)
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Tomas Sala @falconeerdev.bsky.social · 05/10/2026
Yeh I like that... Also bunch of new details, arched rails and pirate shields. cuz why not. #shipshaper #indiedev
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Tomas Sala @falconeerdev.bsky.social · 04/10/2026
#screenshotsaturday.... broadsides bow to stern..
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Tomas Sala @falconeerdev.bsky.social · 02/10/2026
Who am I kidding I cannot keep this shit to myself.... I lied... #shipshaper is going all the way.. I said naval sandbox.. I mean that.
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Tomas Sala @falconeerdev.bsky.social · 28/09/2026
Someone made a radioship.. a pirate ship! How freaking cool is that..! steamcommunity.com/sharedfiles/...
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Tomas Sala @falconeerdev.bsky.social · 28/09/2026
When' you've literally spend years fiddling with waves and oceans and wakes.. and it finally starts to look decent.. #indiedev I picked an ocean world because it meant having less assets to produce,, only to then spend a decade on a single asset. also no this won't run on a potato anymore.
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Tomas Sala @falconeerdev.bsky.social · 27/09/2026
wait better?
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Tomas Sala @falconeerdev.bsky.social · 27/09/2026
Internet ,, what is this icon?
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Tomas Sala @falconeerdev.bsky.social · 25/09/2026
I am mostly using to add contrast and highlight to otherwise fairly flat scenes.. it's fairly light 10-5% fps drop at most..
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Tomas Sala @falconeerdev.bsky.social · 24/09/2026
Hmmmm I fixed up The Falconeer Remaster's (yes it got remastered) lights system. Into one of those fancy infinite light solution (calculation lights against the depthbuffer in one go)... kinda fancy.....still lots of artefacts..ray tracing it is not
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Tomas Sala @falconeerdev.bsky.social · 23/09/2026
Oooh I even made a shitty microtrailer for the new update.. check out those wakes.. And the massive item selector "library" .. it's all #shipshape #indiegame #wishlistwednesday store.steampowered.com/news/app/433...
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Tomas Sala @falconeerdev.bsky.social · 23/09/2026
Finally had some time to finish a big desired feature. a wake system, had this figured out ever since #thefalconeer, but never got around to it. Basically a top down render, drawing out the ship's profile,. then using that 2000s ripple javascript effect basically to displace the ocean #gamedev
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Tomas Sala @falconeerdev.bsky.social · 23/09/2026
"yooohoo I think I am getting a blister" #shipshaper
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Tomas Sala @falconeerdev.bsky.social · 22/09/2026
Spend an hour just tuning the hull and sails for the best performance.. cuz that stuff now matters in #shipshaper.. You even get some stats in the upcoming Early Access Update. Try it out: store.steampowered.com/app/4339280/...
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Tomas Sala @falconeerdev.bsky.social · 22/09/2026
Some days you just want to see if you can make something fairly conventional. Just a yacht and then just enjoy the sailing experience. It's bit seventies, but you ships like these all around Northsea ports I guess.
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Tomas Sala @falconeerdev.bsky.social · 21/09/2026
Saw someone share this 'shipshaper-like' recently,, pretty impressive work on ship shaper's ideas with the curves. Is it a clone. possibly..but who cares. I explained how to do it publicly. And dunno who's making this, but if they need help, feel free to reach out.. #indiedev
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Tomas Sala @falconeerdev.bsky.social · 19/09/2026
Saturday!I don't know what this is, but its steaming! #screenshotsaturday
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Tomas Sala @falconeerdev.bsky.social · 19/09/2026
I will do this once, so y'all know I can do this the right way.. Then I'll go back to making inscrutable minimalist playthings that require effort and friction to use. Allright. one time only.. A proper interface.. #indiedev #shishaper Going to bed now...Bloody UI... pffff
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Tomas Sala @falconeerdev.bsky.social · 18/09/2026
"Tomas for someone who says he hates Interface Design.. you make a lot of interfaces." FU.....
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Tomas Sala @falconeerdev.bsky.social · 18/09/2026
It's finally happening! #indiedev #bulwark
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Tomas Sala @falconeerdev.bsky.social · 17/09/2026
Once more . wtf......wtf really people..
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Tomas Sala @falconeerdev.bsky.social · 17/09/2026
Meanwhile I've been upping the greebling game in #shipshaper.. and the mechanical bobs also determine the powe of your ship's engines. Also... love me an asymmetric crane.. #indiedev
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Tomas Sala @falconeerdev.bsky.social · 17/09/2026
steamcommunity.com/sharedfiles/... Sometimes folks just make really good looking realistic Tall Ships.. and then make screens that look like nautical paintings.. That is just sheer joy..
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Tomas Sala @falconeerdev.bsky.social · 14/09/2026
Salvage that wreck.. now in beta on #shipshaper store.steampowered.com/app/4339280/... (just spend three days on this, cuz it had to be done) #indiedev
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Tomas Sala @falconeerdev.bsky.social · 14/09/2026
hahahaha
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Tomas Sala @falconeerdev.bsky.social · 14/09/2026
#shipshaper are making steam locomotives.. I approve
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Tomas Sala @falconeerdev.bsky.social · 14/09/2026
Spend all night making a crane #indiedev
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Tomas Sala @falconeerdev.bsky.social · 13/09/2026
Cranetime!
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Tomas Sala @falconeerdev.bsky.social · 13/09/2026
Folks are making insanely detailed historical ships now..
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Tomas Sala @falconeerdev.bsky.social · 12/09/2026
One thousand ships in the #shipshaper workshop! At a glance , submarines, the spacesip yamamoto, a viking longship, a fun whaleship, a Grand Ocean Liner and ooh so much more. and they keep on getting better.. 10 days since release, 1000 ships! #screenshotsatuday..
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Tomas Sala @falconeerdev.bsky.social · 12/09/2026
Some days you just wanna make a cute steampunk coast guard patrol boat and cruise around... #screenshotsaturday
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Tomas Sala @falconeerdev.bsky.social · 11/09/2026
Barely fits on two screens!! It's massive.. Haven't slept all week. Running low on redbull.. send help!!
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Tomas Sala @falconeerdev.bsky.social · 09/09/2026
It sails.. and which much greebly added. The current beta also adds WASD controls.. cuz you know.. Also new lamps, and a tripod fighting top, USS Texas style.. #shipshaper store.steampowered.com/app/4339280/...
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Tomas Sala @falconeerdev.bsky.social · 09/09/2026
Taller masts, and longer sprits, and then more stay sails.. Per request now live on #shipshaper beta.
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Tomas Sala @falconeerdev.bsky.social · 08/09/2026
Another day another sandbox physics updated. Seems my little ramming vessel lacks punch.. and buoyancy.. #shipshaper
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Tomas Sala @falconeerdev.bsky.social · 07/09/2026
I also added some height snapping to side props, so getting perfectly aligned windows... now a snap! (and on beta)
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Tomas Sala @falconeerdev.bsky.social · 07/09/2026
Working hard on the sandbox portion of #Shipshaper giving players more stuff to do with their designs. Improving the physics (hence the sinking etc) but also adding parts that boost engines. Decided to have a race between my fastest sailer and steamer. The steamer only won when turning upwind.
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Tomas Sala @falconeerdev.bsky.social · 07/09/2026
Dive Dive! Add any diving rudder to your ship and you get the dive and submerge button. Cuz why not..
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Tomas Sala @falconeerdev.bsky.social · 07/09/2026
You make modelling accessible and folks turn into 3D artist.. cuz this is both brilliant and beautiful. #shipshaper...... is it?
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Tomas Sala @falconeerdev.bsky.social · 06/09/2026
Aaah my squadron of little tugs love me.. Even if their little buoyant physics interactions are draining my system..;)
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Tomas Sala @falconeerdev.bsky.social · 06/09/2026
it's sunday so added a slightly fantasy mortar and some falconeer point defences. And the Yamoto AA gun and a general purpose triple gun mount. Why aren't battleships orange? feels so right? #screenshotsaturday #indiedev
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Tomas Sala @falconeerdev.bsky.social · 06/09/2026
now they're making a fat entreprise:
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Tomas Sala @falconeerdev.bsky.social · 06/09/2026
So according to steam250. #shipshaper is the 7th best game on steam this week. I will take that as a win!
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Tomas Sala @falconeerdev.bsky.social · 06/09/2026
Clearly.....
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Tomas Sala @falconeerdev.bsky.social · 05/09/2026
No fucking way.
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Tomas Sala @falconeerdev.bsky.social · 05/09/2026
still cozy to me.. I don't understand why I never got into anything wholesome or cozy.. look at it.. cute guns on cute boat..
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Tomas Sala @falconeerdev.bsky.social · 05/09/2026
yes a player just shared they rammed a squadron ship and it sunk... hmmmmm........ I should sleep.. cuz we have options and my mind is racing
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Tomas Sala @falconeerdev.bsky.social · 05/09/2026
yeh folks.. teach a man to build boats.. and you will never bored again.. holy shit, what do people make #screenshotsaturday
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