Sign in

Experiment T

@experimentt.bsky.social
699 followers 74 following 610 posts

The crazy birb that's probably done your job at some point. Official job is: Whatever we're needed for on the day. Digital/Pixel/Vector Artist & Animator Retired emulator developer and researcher. Socials: experimentt020.carrd.co

PostsRepliesMedia
Experiment T @experimentt.bsky.social · 28/09/2026
You can see on this diagram how the GameCube is laid out internally in a understandable fashion. The Hi-Speed Port where the Player connects is a parallel port, which interfaces through ARAM, the disc loads the Player into Splash RAM then shut off the drive. GBA data goes through this to the GPU/DSP
000 0
Experiment T @experimentt.bsky.social · 26/09/2026
If you see this - QRP with your moon art!
041 4
Experiment T @experimentt.bsky.social · 20/09/2026
It's not just Ship. Their main backend LibUltraShip (Used for ALL of their projects) is also vibecoded. You can check the commits for traces of Claude code. Some of Kenix3's commits try to scrub the Claude info to hide this fact, but they're...not exactly doing well at hiding obvious signs of AI use
040 4
Experiment T @experimentt.bsky.social · 01/09/2026
If you see news of a StarFox SNES PC port. Kindly ignore it. It's another Slopcomp job and for extra spice, Kadowontu (Creator of StarFox EX) has admitted in broad daylight to not only using AI, but is also using the stolen source code from the gigaleaks & also stealing credit from others work.
Post from Kadowontu on ResetEra, proudly admitting to vibecoding and using stolen source code. Source post: https://www.resetera.com/threads/the-original-star-fox-has-been-ported-to-pc.1618108/#post-159879778
231174681 1.2K
Experiment T @experimentt.bsky.social · 10/08/2026
For Nintendo DS/DSi recordings. What menu would you prefer to see at the beginning? 1️⃣ Nintendo DS/DS Lite (NTR) 2️⃣ Nintendo DSi (TWL) 3️⃣ Depends on the game (DSi-Enhanced/DSiWare ect) 📊 Show results
Nintendo DS/DS Lite Menu (NTR)MenuNintendo DSi Menu (TWL)
3124 12
Experiment T @experimentt.bsky.social · 26/07/2026
I've managed to extract the PS2 BIOS from ps2_emu (Used in CECHA/b consoles) and ps2_netemu (Used for PS2 Classics on the PS3, PS4 and PS5. Some notes: It's based on the DTL-50000 revision BIOS, the one used within the PS2 TEST consoles for development testing on retail hardware. - See comments
PCSX2 registering the BIOS as a development kit BIOS dated December 27th 2012, 4 years after the final PS2 kernel update.ps2_emu in a Hex Editor. Showing the start of the PS2 BIOS embedded within the ELF fileThe start of the PS2 BIOS within ps2_netemu, the emulator used for digital PS2 Classics on PS3, PS4 and PS5PCSX2 reading the extracted NetEmu BIOS, dated January 29th 2008, 4 years older than the one in ps2_emu
1122 12
Experiment T @experimentt.bsky.social · 24/07/2026
I'll also point out that the author of this "recomp" has no qualms using the hard R word on anyone who dares to criticise them or AI use and is more than happy to steal commissioned work to feed it into AI. (doesn't know copyright lol) Let's not support thin skinned man babies such as xkem0x.
1253 25
Experiment T @experimentt.bsky.social · 24/07/2026
I'll also point out that the author of this "recomp" has no qualms using the hard R word on anyone who dares to criticise them or AI use and is more than happy to steal commissioned work to feed it into AI. (Not knowing how copyrights work of course) Let's not support thin skinned man babies.
2185 18
Experiment T @experimentt.bsky.social · 24/07/2026
It's using PSXRecomp as it's backbone, which if you do so much as a surface level poke, shows it's using Claude V4 as one of it's primary code backends. So saying no A.I. was used in any capacity is outright incorrect/lying when your recomp backend is very much using it.
526522 265
Experiment T @experimentt.bsky.social · 11/07/2026
Hidden Gems, coming up.
040 4
Experiment T @experimentt.bsky.social · 29/06/2026
Combine with just a tiny touch of gold to complete the drip. (Twin Famicom AN-505R aka the Turbo Twin, honestly the best Famicom model of them all)
170 7
Experiment T @experimentt.bsky.social · 22/06/2026
Realised I never designed a proper Light Hawk logo, so I quickly whipped one up whilst melting in 100F+ degree heat without air con. It depicts a Linnu flying above Aomanu whilst 2 beams of light break away from the celestial body.
Realised I never designed a proper Light Hawk logo, so I quickly whipped one up whilst melting in 100F+ degree heat without air con. It depicts a Linnu flying above Aomanu whilst 2 beams of light break away from the celestial body.
1152 15
Experiment T @experimentt.bsky.social · 05/06/2026
Considering how rusty my ass is at speedrunning this game. I say it went went.
070 7
Experiment T @experimentt.bsky.social · 05/06/2026
And that's the NSO version of DK64 done via Any% speedrun. It's more or the less the exact same as it was on Wii U with only 3 slowdown fixes: 2 for the intro, one for Krazy Kong Klamour. K.Rool Tiny Phase was NOT FIXED. ares/Gopher and Real Hardware are still king #DonkeyKong #N64 #Nintendo64 #NSO
1121 12
Experiment T @experimentt.bsky.social · 05/06/2026
They missed something important with applying the slowdown correction: K.Rool's boss fight with Tiny, so it's as fast as it is on Wii U VC/older N64 emulator's. #DonkeyKong #N64 #Nintendo64 #NSO
030 3
Experiment T @experimentt.bsky.social · 04/06/2026
I can confirm Krazy Kong Klamour has artificial slowdown applied to it to make it actually playable. I'd have to check against hardware but it feels a little TOO slow now. ‪ #DonkeyKong #N64 #Nintendo64 #NSO
154 5
Experiment T @experimentt.bsky.social · 30/05/2026
I also remembered to do a non-clothed variant of Myld's current base as well. Mostly did this so adding new outfits would be easier down the line and I can show off some of the battle scars he picked up following his fatal encounter with LAMBDA.
0142 14
Experiment T @experimentt.bsky.social · 27/05/2026
Powered by these fragments are RAVEN's titular RAVEN Suits, armor designed and crafted by EPSILON to synergize with their fragment wielders and protect them at all costs. Only the LHU's photonic weapons can damage these suits due to possessing a MIDAS Alloy, allowing it to self repair organically.
120 2
Experiment T @experimentt.bsky.social · 27/05/2026
I've been working on it on and off for several years: I've only started collecting and centralizing everything for it into a singular space and it's going take a LONG time to fully compete it
A visual node of the LHU world
120 2
Experiment T @experimentt.bsky.social · 25/05/2026
Generously borrowed from a friend. I've got time.
373 7
Experiment T @experimentt.bsky.social · 24/05/2026
Bluesky utterly mangled it, so I had to split up Myld's V14 reference sheet into 2 halves hoping this keeps the details without destroying it.
1308 30
Experiment T @experimentt.bsky.social · 22/05/2026
I know! We can make it better by making it run Atari 2600 games! Surely that can't be too diffi- -What is this unholy abomination?!
130 3
Experiment T @experimentt.bsky.social · 28/04/2026
It also somehow allows me to apply Super Enhacements to non-supported games with......interesting results.
030 3
Experiment T @experimentt.bsky.social · 28/04/2026
Interesting little menu that popped itself open in Super ZSNES for me last night. Apparently not supposed to know about it/access it yet.
150 5
Experiment T @experimentt.bsky.social · 10/04/2026
Decided to boot up GIMP for the first time in years after a sketch by @anguishedfool.bsky.social inspired me to replicate and complete it entirely in Sonic Riders' art style. This is also our first ever use of a sketch brush. #sonic #SonicTheHedgehog #fanart #sonicfanart #sonicriders
Myld holding a hoverboard for the Stjarlind Race of 21303, taking place just over a year since the Stjarlind Disaster the year prior that killed him. His full stat profile is on view for a virtual public display, showing off the riders that have entered this year's race. His board: Tempest Hawk was designed by Eddy Dvorak under Myld's specifications as a tribute to the late famous racer Nina Orrostorm aka "Blue Tempest", a racer he spent many of his childhood days admiring and who inspired him to one day attempt to join the Stjarlind Circuit.
24912 49
Experiment T @experimentt.bsky.social · 01/04/2026
Dolphin now has Game Boy Player support in the latest development builds (No, this isn't an April Fools), you'll need the Start Up Disc (Or GB Interface), the GBA BIOS and your GB/C/A game of choice, go to Config>GameCube>GBA Settings to set it up. Note: Very much WIP, there's audio/visual issues.
2386 38
Experiment T @experimentt.bsky.social · 23/03/2026
Still, could be worse
030 3
Experiment T @experimentt.bsky.social · 15/03/2026
*Immediate regret*
080 8
Experiment T @experimentt.bsky.social · 14/03/2026
Digital artists, share your first digital art and year vs now Myld started as a quick drawing I did whilst bored during a server maintenance night shift, which over time lead me to my current skillset. All still using the same prinicples from back then: A simple Mouse & Keyboard 2015 - 2026
Myld's original design from 2015, now retrofitted to be his form at the very start of his lifeMy most recent project DE-125. Light Hawk V3 Mode 05: Dragoon. In reality Myld taking on a strange form due to currently unknown circumstances, causing immense pressure to exert from his body and striking a deep sense of fear to any observers, including the upper echeleons of RAVENA full background only piece, depicting Aomanu: Myld's homeworld, the nearby RX-8 Space Station and several celestial bodies and locales within the Voietella Galaxy, including the Bahamut Nebula, the nearby Aokushun, Edrensyll, Pyrnyx and The Breach; A fault in space-time that opens directly into the void between worlds.
0143 14
Experiment T @experimentt.bsky.social · 29/01/2026
If you want some quick practice go ahead. This ref sheet should have everything you'll need. (Providing Bluesky doesn't bungle the upload)
010 1
Experiment T @experimentt.bsky.social · 19/01/2026
Over the weekend. That metal frame was finally removed. Normally it should be in a cast but not this time. I can't use this leg now for about a month or 2, but that won't stop the government from throwing us out. Bleeds bad, but I'm managaing. Can't thank everyone enough for their help so far!
1367 36
Experiment T @experimentt.bsky.social · 09/01/2026
I can't begin to tell you how physically and mentally wrecked I've been since her passing. And with this on top whilst still in a very vulnerable and crippled state. I've had no energy, struggled to do basics like eating/drinking, had accidents and so on. This is the metalwork I'm still stuck with.
0216 21
Experiment T @experimentt.bsky.social · 09/01/2026
I'm facing homelessness & being kicked from the Isle of Man back to the UK since my neighbor was my landlord and with her passing, my home falls back to the government who want me gone by Jan 15th. I've attached a image with more info. Anything helps this is serious. ko-fi.com/experimentt
1232317 317
Experiment T @experimentt.bsky.social · 04/01/2026
I can try and answer to my best. Brains in active writing mode ATM. (Names are in Alt text) #OC #oclore #ocart
Myld "No Mark" MalestormSkye "Wayfarer" HaloboltEddy "Thunderwing" Dvorak
0102 10
Experiment T @experimentt.bsky.social · 03/01/2026
Sorry, but this image is entirely wrong. Luigi's Mansion is only 150MB in size. The Pikmin FMV file is only 62.79MB in size whilst the remainder of that is the game data. The data is compressed with dummy data to physically compress the data closer on the disc itself to optimize loading times.
2112 11
Experiment T @experimentt.bsky.social · 03/01/2026
This is an outright lie. Luigi's Mansion does NOT use up all 1.35GB of space on the disc, let alone 800+MB. The Pikmin movie only uses 62.79MB, whilst the game data itself is just over 87MB in size for a max total of 150MB being used with the rest being filled with dummy data for padding.
A full breakdown of the file system used in the North American version. showing the size of every single directory within it, with the Pikmin movie file (pikmins.h4m) open to show it's true size of 62.79MB

GameCube and Wii games rarely used all of the physical space available on the disc. Any empty space leftover by the game is padded out at compile and mastering time with dummy data specifically to fill the disc up to push and compress the data (Using compression routines upgraded and enhanced from the N64) as close as possible so accessing it is not only faster, but also more efficient on the drive laser, extending its operating lifespan. It's also why Nintendo chose the smaller MiniDVD format: The format has less mass to rotate so it's faster to start up and read and by customizing it could also avoid the fee by the DVD Forums (Which Sony is a founder of) to license DVD technology. 

In comparison, PS2 discs would use a similar idea, but often developers would duplicate assets to precisely line them up on disc sectors to optimize read times since it uses a Constant Linear Velocity Drive, meaning the drive gets faster the closer to the outer ring of the disc.

GameCube and Wii uses a Constant Angular Velocity drive assembly instead. Meaning read speeds are consistent no matter where the data resides on the disc, meaning it is simpler and therefore cheaper to manufacture and can quickly jump around the disc without needing to accelerate or decelerate as it moves in or out. The Original Xbox and Xbox 360 use CAV for the same reasons.

Nintendo also masked loading times in their titles by dynamically loading the next area as you approach it's connecting sector. Metroid Prime and Prime 2 are masterclasses in how to do so in a relatively organic way.
13515 35
Experiment T @experimentt.bsky.social · 29/12/2025
Myld's main enemy is RAVEN: armed with their titular RAVEN Suits each member of the 22 powered by something known as a AION Fragment that grants their user a variety of abilities, from control over shadows to vectors & all forms of radiation. The only way to counter one, is itself. (Alt txt 4 more)
The front view of a AION Fragment wielders RAVEN Suit. The Fragment itself is usually buried somewhere deep within the user's body itself. This is Myld's own RAVEN Suit after "acquiring" it following a battle with it's previous owner until the suit literally drained their body until nothing remained. 

Since then, Myld has encountered the Fragment Wielder LAMBDA who soundly defeated Myld due to being outmatched and out-experienced by the veteran of RAVEN...only to activate the suit in his death throes by accident. Bonding it to him and temporarily reviving him. Giving his cow-worker Gulf Auhre time to shoot LAMBDA point blank with a weapon specifically designed to counter RAVEN technology: The Photonic Blunderbuss.

This outright kills LAMBDA and forcefully causes his Fragment to jump to it's nearest "safe spot" for return back to RAVEN...Myld's corpse within his RAVEN Suit. The result of this is the LAMBDA Fragment fusing to Myld and using it's greatest power to resurrect him once, at the cost of rewriting vast chunks of Myld's DNA with MIDAS, changing his physical body and needing 12+ months to recover from his 1st death due to the low synchronization with his new Fragment.

In addition, the LAMBDA Fragment now acts as his heart and supplements the systems needed to sustain life but requires long exposure time within his RAVEN Suit to recharge itself and the MIDAS supply needed to repair the body. Without it his second death WILL be permanent. 

Now RAVEN seek to reclaim both the stolen suit AND the LAMBDA Fragment within Myld, willing to cross any and all boundaries to secure it. Including sending other, more deadlier Fragment Wielders to claim their lost prize.
092 9
Experiment T @experimentt.bsky.social · 27/12/2025
Why not.
12193 19
Experiment T @experimentt.bsky.social · 24/11/2025
I know I don't exactly have the widest range from our Bluesky posts, but I am curious.
550 5
Experiment T @experimentt.bsky.social · 16/11/2025
And here's the sprite sheet for it. These will work on real hardware, Virtual Console and even GB Tower in Stadium 2. #pokemon #tepig #pixelart #ドット絵
080 8
Experiment T @experimentt.bsky.social · 16/11/2025
The Tepig sprite and animation I did for @somecallmejohnny.com 's Extra Life charity event, for our custom Pokemon Crystal ROM hack. #pokemon #tepig #pixelart #ドット絵
28925 89
Experiment T @experimentt.bsky.social · 05/11/2025
The fun of confusing Nintendo's telemetry due to bypassing the 3DS' region locking, there's titles here I don't even recognize. (And fo course, the Wii U's only real use for me back in the day lol)
170 7
Experiment T @experimentt.bsky.social · 15/10/2025
After a delay for IRL reasons. LHU-003 Mode 5 is complete. Mode: Dragoon, a unknown mutation that has somehow fused the craft with it's pilot & his RAVEN Suit directly, creating a otherworldly entity that rarely speaks and drives a deep sense of fear to all who lay witness. #pixelart #ドット絵 #mecha
LHU Mode 05: Dragoon

A unknown mutation created during the clash with the NU Fragment Wielder has resulted in the fusion of the Light Hawk MKIII with Myld Malestorm's RAVEN Suit whilst he was within it; creating a draconic knight that exudes immense pressure and a sense of dread to all who lay eyes on it. Based on initial reports by the LHU team, they has asserted the pilot is completely non responsive in this state, with this new bizarre form speaking in some form of language not native to Voietella, instead bearing the same language RAVEN has used within it's various systems. 

Initial analysis indicates identifiable traits of all 3 components, such as the Light Hawk's Photonic Crystals used for it's power source; the Auhre Engine and Dvorak Drive now protruding along an elongated spine that's formed into a draconic tail and several large claws on the legs, whilst the crafts main cannon now forms from the golden wrist gauntlets attached to the entity, potentially boasting more power output. The Auhre Engine themselves have split open at the shoulder to form large, armored plates with energy pulsating from the original vents

The RAVEN Suit's armor frame is identifiable from it's knee caps, limb plating & chest plating. It's split cape having now fused into a cape with a different color, somehow becoming capable of sustained flight like a pair of wings. Finally, Myld's beloved scarf has mutated into a dual sash emerging below the Auhre Engine, now bearing glyphs that matches those found within the RAVEN OS and currently untranslatable by current methods, with many elements baring his feather color scheme.

Research has unable to produce any previous sightings of this form throughout Linnu history records, nor can they identify the colossal sword it wields. Eddy's current theory is that it's energy blade is drawing from the entity itself and the surrounding environment for further power. Upon forming, NU's already maddened state only accelerated with a deep fear.
2238 23
Experiment T @experimentt.bsky.social · 04/10/2025
Took a while, but this Amiga 500+ now lives once again. Given a deep clean inside and out. Capacitors replaced, traces repaired, floppy drive restored (It was DIRTY to the point it could potentially wreck disks) Now I plan to give it an upgrade or 2. Thanks to Ian over at MCG for the solid on this.
PAL Amiga 500+ (Made between October 7th to October 13th 1991 according to the motherboard) after being restored to working order and thoroughly deep cleaned, with new capacitors and a Floppy Drive with new clean headers and grease.Amiga 500+ Traces repaired where the battery was originally seatedThe same Amiga 500+ as it originally arrived. Covered in thick dust, sticky tape residue in places and rotten label coverThe motherboard with 3 traces completely destroyed witin the BATTERY area, prior to being restored.
0192 19
Experiment T @experimentt.bsky.social · 25/09/2025
I've also spent my recovery time over the summer writing out the entirety of RAVEN's Fragment Wielders, their structure, powers, weaknesses, how they tie to the AFSF, the LHU and Libertalia. It's still not finished but it's getting there. I had to zoom it out to 10% because it's gotten massive lol.
030 3
Experiment T @experimentt.bsky.social · 25/09/2025
Precisely ten years ago today, That was when I first started drawing during a late night whilst doing admin work on a server that was utterly dead. That one decision was one of the best I ever made. Happy 10th anniversary Myld! Left: 2015, Right: Present
2213 21
Experiment T @experimentt.bsky.social · 24/09/2025
Mode 04: Dragonfly #pixelart #mecha
An unauthorized mode created by Myld during a late drunken evening after seeing visions of it in his dreams during his extended recovery time inside the RAVEN Suit and used the toolset to create it. Cobbled together from parts taken from the previous modes, the resulting fusion hasn't been as graceful as it's predecessors, with the LHU nose tip now being the tip of it's extended tail with the hard light engines now bursting out of their sides to create 4 wings capable of fast flight and hovering in place; with the intention of allowing easier means of hauling non Tesseract compatible cargo with ease.

Unlike it's predecessors it has no onboard weaponry, not even the Photonic Blasters are online in this mode. Instead, as observed by Gulf during testing, it relies on using it's speed to close the gap to viciously beat and tear apart whatever it targets using it's bizarre feet like claws to do the job. Failing that, it'll use it's Labrium Pincers below the cockpit to bite and drain anything it comes into contact with, using the crafts infused MIDAS to convert everything it consumes into fuel or to rapidly repair itself.

If all else fails, it's extended tail/torso can flex and bend to pierce and strike a target using it's Cerproct Stinger directly, before it extends open like a rubber hose to consume the cellular structure of it's victim to convert for fuel, again using the MIDAS system to do the job.

The Fledgling unit has taken on the same appearance and functionality, but instead rapidly stings a target to weaken it before consuming it and then regurgitating the resulting fuel back into the vehicle to restore it's fuel supply.

This strangely violent mode requires 2 pilots at all times to handle the delicate nature of transporting cargo, piloting it's twitch like speed and maneuverability and above all else, prevent it's onboard AI from going berserk on anything it comes into contact with due to it's hunger from it's MIDAS infusion.
0194 19
Experiment T @experimentt.bsky.social · 24/09/2025
I've recovered enough to start shaking the rust off, given it's been 6 months since I've drawn anything so I've been designing multiple mecha's for Myld's newest craft. Can't draw for long still due to leg pain. (See alt text for descriptions/lore) #pixelart #mecha
# LHU-003 Mode 0: Light Hawk

The latest iteration of the Light Hawk Unit's signature vessel, created as the apex of aeronautical and photonic engineering between Eddy Dvorak and Gulf Auhre as a refinement of the previous incarnations. Thanks to research into the Aion Fragments that are the true power source behind RAVEN and the thing currently keeping Myld Malestorm alive, the bulkier standard AFSF Engines have been removed in favor of the Auhre Engine V6, a singular engine capable of enough lift to escape a planets gravitational pull with full VTOL (Vertical Take Off & Landing) support using a series of fans that intake air above the craft and expel it below as the Auhre Engine can rotate 90 degrees on itself to achieve this effect.

The wing span has been completely redesigned, allowing up to a maximum of 6 wings through the new hard light reactors that can take in multiple forms of radiation through it's front facing intake fans to excite the photons it accumulates to reshape into new hard light constructs, with the ability to rotate a full 360 degrees on a single axis.  A Vector Trap is installed into the base of the hull as a experimental Tesseract upgrade that can store vastly more non-organic materials than the Industrial Grade units commonly used by the AFSF.

Using this Vector Trap is the prototypical Dvorak Drive, a new engine that can pinpoint and compress 2 points in space using Tachyon Particles to connect the 2 points, allowing the engine to travel at faster than light for short distances measured in light years. The craft has been infused with a supply of MIDAS (Multi Intelligent Deoxonuclei Application System), a system originally intended for terraforming before being retrofitted as a possible bioweapon and manufacturing revolution, with samples taken from Myld's MIDAS infected body. This allows the craft to repair itself using materials from the environment and the ability to switch between 5 possible forms.This mode is designed to navigate through tight enclosed spaces or across land terrain at a rapid pace. The Auhre Engine has been configured to produce hard light legs that can run up to speeds of 40-50MPH, with the upper 2 engines reconfigured to produce a set of tail feathers that allow for responsive rudder control and quick direction changes at high speeds, allowing the craft to deftly kick at a moments notice. The main pilot controls these movement systems whilst the secondary pilot focuses on weapon systems and navigation

The main engine now rests at the rear of the vehicle where it can either give a speed boost in it's horizontal state to temporarily push the maximum running speed to near 70MPH or it can work in tandem with the secondary VTOL intake engine to allow the vehicle to jump great heights, using the resulting momentum to lodge it's 4 clawed toes into steep or uneven surfaces for balance if required.

The sacrifice to this rapid, versatile movement is power, since the engines have to divert most of it to ensure the legs and rudder can maintain their structural integrity, less it runs short of fuel which would leave the vehicle unable to move without a fuel source or a injection of raw materials for the MIDAS hull to consume and convert.

That being said, Roadrunner is not defenseless; 2 of the photonic cannons are still active on the vehicles "head" albeit with reduced punch. But it has a new trick in the form of the Geox Drill, which can be charged and used as a retractable lance in close quarters for impaling targets or breaking through thick, reinforced walls, doors and hulls. The main VTOL intake engine at the back of the head can be used to rapidly thrust and "peck" at a target, using the legs to pin them down.

A unintended side effect of the MIDAS infusion has caused a mutation of the Fledgling Unit that makes it take on the form it's spawned from, mimicking it's parents movements and attack patterns. 
LHU-003 Mode 02: Armadillo
This mode is designed purely for open, large terrain with a high focus on offense and defense. The Light Hawk gains multi plated armor as it forms a hardened carapace resembling that of an Armadillo, with 4 ATV treads created from hard light that can dynamically shift between wheels or more conventional treads to cross through troublesome terrain. The Auhre Engine is now embossed deep inside the vehicle where it produces the arsenal for the more powerful weapon systems in tandem with the Photonic Reactor. 

Although slower than the other modes. Armadillo can split it's ATV treads to rotate fully around the main frame following a guide-rail, with 4 VTOL-accelerated engines created by MIDAS to rapidly allow the vehicle to spin on the spot for faster direction shifting. The armor plating can expand and compress to allow the cockpit to be embedded inside for extra protection. In emergencies the entire vehicle can "turtle" itself to protect it's pilots and shift into a large ball that rolls around the cockpit for faster movement at the cost of control and crushing anything in it's path.

The primary weapons are the M-105 Folivora Launchers that can punch clean through most forms of reinforced armor with it's ace in the hole being the Xenarth Cannon: A magnetically accelerated launcher capable of Mach 8 speeds for it's projectiles, calculated by Eddy and Gulf to be fast and strong enough to blow away a RAVEN Suit and anything else in the way with one shot, but it requires Myld to use the RAVEN Suit and his internal Fragment to fire due to it's power drain, threatening his life with overuse and locking down the vehicle to stabilize for each shot due to the sheer force of kinetic energy it produces and recovering afterwards. Twin Photonic Blasters are kept at the front as "pea-shooters" 

The Fledging unit's are small and fast enough to roll around and ram threats to the vehicle, capable of attaching to a target before self-destructing.This mode was designed mostly by Gulf himself, using his expertise in nautical engineering to configure the Light Hawk for aquatic and deep sea navigation. In this configuration the Light Hawk is densely compacted and reinforced, leaving little room for heavy weapon systems beyond the basics. The hull is designed to withstand depths of over 12,000 fathoms deep, enough to reach the deepest ocean floors of Aokushun and even the ruins of Bathys with little issue, alongside any molten liquids such as acids, metals or rock for a short duration until convection reaches and cooks the internals of the vehicle.

The Auhre Engine has been encased and pushed into the vehicle's depths, using it's hard light functions to generate a silent jet propulsion system to push through the depths without setting off any form of sonar. Material surfaces internally are reinforced with multiple layers of acrylic to help better withstand the crushing depths. Sonar is equipped with secondary reinforced camera's and lights to help better navigate in deeper depths where light cannot reach. 

Weapon wise the Orca mode only features 2 methods of defense: Photonic Twin Blasters which are slightly less powerful and sluggish than those on land or air due to the weight of water causing extra drag on the beams alongside the Chinook Torpedoes fired just above the camera eyes, capable of punching through thick hulls, rocks or shells of any hostile sea life encountered (Although Skye thinks it gives the Orca a eyeless look, Gulf insisted on it in the hopes it triggers a survival instinct to scare off sea predators)

The Fledgling Unit is unique to this mode in that the Orcinus Pods cannot operate independently from the main vehicle, instead it was configured to act as pilotable sub units fired from the main vehicle to be remotely controlled by a second pilot for short range or driven directly. These are more intended as emergency escape pods to quickly escape the main vehicle.
1237 23
Experiment T @experimentt.bsky.social · 28/07/2025
First screenshots of the first ever Pioneer LaserActive emulator, courtesy of Nemesis running as part of Ares. Major preservation milestone right here.
12383156 383
Experiment T @experimentt.bsky.social · 26/07/2025
Ten years already?
1160 16