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evelwyn.bsky.social

@evelwyn.bsky.social
89 followers 155 following 178 posts

Game dev. Previously worked on Minecraft/Forza/Rec Room, currently pursuing indie dev she/her 🏳️‍⚧️

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Reposted by @evelwyn.bsky.social
Ash Blue @ashbluex.bsky.social · 24/09/2026
After a couple passes I finally got my game's start screen fully functional. I designed it based on how I remember old VR games back in the early 90s I played at my local mall. #gamedev #madewithunity #indiegames #tron #scifi #shaders #unity3d #virtualboy
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Megan Fox @glassbottommeg.bsky.social · 11/09/2026
Are you a Godot dev? Have you looked at @majormcdoom.bsky.social's add-ons yet? No? Stop what you're doing (seriously) and look, immediately: codeberg.org/MajorMcDoom/... even just the "Unified Preview Environment" will save you SO much time. And they're clean! Atomic! Only add the ones you want!
codeberg.org
cozy-cube-godot-addons
Godot addons from Cozy Cube Games
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kuraine @lena.fyi · 02/09/2026
"After Covid and with the rise of AI, the internet we once loved is gone, and with it my passion." is one of the most brutal sentences but also 500% what i'm feeling and fighting against every single day
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Victoria Janssen @victoriajanssen.bsky.social · 18/06/2026
"All You Fascists Bound to Lose" performed by the Piedmont Raging Grannies. Rock on! 🤘🤘🤘 www.youtube.com/watch?v=ARPs...
youtube.com
All You Fascists Bound to Lose
YouTube video by Piedmont Raging Grannies
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Eniko Fox @enikofox.com · 07/04/2026
hate to do this again but our accountants hit us with a bunch of fees that we can't absorb right now, so i'm forced to do this again 🙃 ko-fi.com/sharkhugseni...
ko-fi.com
Buy Eniko a Coffee
Become a supporter of Eniko today!
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Aura @aurahack.ca · 06/04/2026
tryna be snide about the TL today but humanity just broke its own record for travelling the furthest distance in space and i am choosing to post about that instead artemis II continuing to be the best thing that has happened in years www.youtube.com/watch?v=z-j1...
youtube.com
NASA’s Artemis II Crew Flies Around the Moon (Official Broadcast)
YouTube video by NASA
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nat. @natclayton.bsky.social · 25/03/2026
met a cool guy
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the story is true @dcellgames.com · 11/03/2026
You're looking at it. Thats how you get to a 1 ranking on the wokeometer. Thats right, LIBERALS. Vote to Kamala about it
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Aura @aurahack.ca · 11/03/2026
worth it entirely for this. being able to adjust the bounding box of a transform -before- you transform is a total game-changer for trying to adjust things while perspective-correct
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THelen @thelen0.bsky.social · 08/03/2026
Linked, pixel-converter.ameniwa.com
pixel-converter.ameniwa.com
Sora's Pixel Converter - Retro Pixel Art Generator
Convert images into pixel art with a retro Windows 95-style interface. 15 palettes, RPG dialog overlays, and more.
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Mega Crit - Slay the Spire 2 Out Now! ⚔️ @megacrit.com · 05/03/2026
The Spire has finally reawakened. ⚔️ Slay the Spire 2 is out now in Steam Early Access!! New characters, enemies, environments, a co-op mode & more await you in this sequel to the iconic roguelike deckbuilder. Join the journey now to be a part of the Spire's next evolution!
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evelwyn.bsky.social @evelwyn.bsky.social · 04/03/2026
im only partway through but its been a fun read so far!
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THelen @thelen0.bsky.social · 03/03/2026
IT IS DONE! I've finally published the article I've been working to do all these months. I hope you enjoy reading it as much as I enjoyed writing it. Thanks so much to everyone who cheered me on to write more. substack.com/home/post/p-...
substack.com
Hips do lie: an examination of SIGNALIS' treatment of the female body
The robot-fucker's lullaby
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evelwyn.bsky.social @evelwyn.bsky.social · 26/02/2026
i spend too much time overthinking my life instead of just buckling down and putting in the work needed to accomplish what i want to do
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Adam Vian @sfbdim.bsky.social · 25/02/2026
This is what the dialogue tool looks like in our Mermaid Mask Unity project. I write the script directly into these boxes, select facial expressions if it's for an examine box, as these are, and I include voice directions, since it later gets exported as a script for the voice actors
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evelwyn.bsky.social @evelwyn.bsky.social · 15/02/2026
Been resuming development on a collaborative project and I'm excited about it. Also spinning up a second smaller collaborative project too. Will try to post when I feel like there's something to share
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evelwyn.bsky.social @evelwyn.bsky.social · 15/02/2026
threw together the basics of a brick breaker style game today: youtu.be/LaYvY39dkBo
youtu.be
basic brick breaking
YouTube video by etc597
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evelwyn.bsky.social @evelwyn.bsky.social · 14/02/2026
gonna be watching "no other choice" tonight, am excited
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Nicole Pinheiro 🇧🇷 ☉∇ óÓÒò @nicopuppee.bsky.social · 13/02/2026
bsky.app/profile/corb...
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evelwyn.bsky.social @evelwyn.bsky.social · 10/02/2026
Saw a DeLorean while driving earlier today. Gave the driver a thumbs up and saw them smile in response.
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evelwyn.bsky.social @evelwyn.bsky.social · 10/02/2026
Does anyone know who all at Blizzard worked on Overwatch's Fika? I really wish we credited who was involved in the creation of a hero, would be fun to follow their careers. Love the character design of Fika so much but I'm sure there were lots of people involved too. #JetpackCat #Fika #Overwatch
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evelwyn.bsky.social @evelwyn.bsky.social · 08/02/2026
was working on a deferred renderer (for a class, i like structured learning) and i was trying to figure out why i was just getting a clear screen. tldr having culling turned on was removing the screen quad, mostly because the framework's winding order is backward and back face cull culled the front
culling enabled - grey screenculling disabled - scene draws a room on green terrain
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The Rat Zone 👺💣 WISHLIST GRAVITY GOBLINS @therat.zone · 06/02/2026
Creature Kitchen is RELEASED! Go now and FEED THE CREATURES 🦝🐀🐸🌲🍳👻 store.steampowered.com/app/3097300/...
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evelwyn.bsky.social @evelwyn.bsky.social · 05/02/2026
Went out to Cougar Mountain for a hike, this spot is near one of the trailheads. Always helps me to get out in nature
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evelwyn.bsky.social @evelwyn.bsky.social · 02/02/2026
Helped work on this!
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evelwyn.bsky.social @evelwyn.bsky.social · 28/01/2026
made a few track prototype track parts today - basically just a variety of turns and another length of straight track
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The Rat Zone 👺💣 WISHLIST GRAVITY GOBLINS @therat.zone · 28/01/2026
music of the winds
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The Rat Zone 👺💣 WISHLIST GRAVITY GOBLINS @therat.zone · 26/01/2026
🧊🗑️
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evelwyn.bsky.social @evelwyn.bsky.social · 26/01/2026
i need to go see mountain. super depressed and i think nature would help a lil
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evelwyn.bsky.social @evelwyn.bsky.social · 24/01/2026
working on changes to the vehicle locomotion. its buggy but i've switched from my janky single-raycast magic to 4 raycast based damped springs. i need to setup continuous detection and move away from godot's 'move_and_slide' and i think that will wrap up the bugs im hitting
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The Rat Zone 👺💣 WISHLIST GRAVITY GOBLINS @therat.zone · 23/01/2026
rat from Creature Kitchen holding a pencil. A sticky note on the wall next to him reads "2 weekz"
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mcc @dryad.technology · 21/01/2026
We could talk about whether we got the "good cyberpunk" but what's important I think is a good 50 years of film and comics were trying really, really hard to make you think about this exact sort of image, and to internalize that if you saw this sort of image you should have an intense reaction to it
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evelwyn.bsky.social @evelwyn.bsky.social · 22/01/2026
Still working on my project! Setup a basic camera look but I've been splitting my attention between job hunt and some courses I've been auditing (taking but not graded / getting credits) so its been slower
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Tom Forsyth @tomforsyth.bsky.social · 21/01/2026
I hate all these stories of the form "ICE did <something horrifically illegal> but it turns out the person was a US citizen". Who gives a fuck who the target was? ICE sure didn't know or care - they did an absurdly illegal thing anyway. Defund, investigate, arrest, prosecute and imprison.
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evelwyn.bsky.social @evelwyn.bsky.social · 19/01/2026
I was already sold on Apothecary diaries after episode 1 but seeing MC get so excited at the prospect of poison taster sold me even more
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Kitfox Games 🦊 @kitfoxgames.com · 17/01/2026
The Streets of Fortuna cats are evolving...
A screenshot from the Streets of Fortuna project view. A black and white cat is holding a large embroided knife with a golden hilt adorned with a boody tooth. He hungers for more.
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evelwyn.bsky.social @evelwyn.bsky.social · 15/01/2026
threw on a grid texture for a better sense of motion. definitely a bit bumpy right now, think its partially from the track part not being smooth enough and partially because i think it's finally time to make some improvements to the player controller
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evelwyn.bsky.social @evelwyn.bsky.social · 15/01/2026
*maniacal cackling* YES haha YES! screw modifier is great. definitely need to increase the resolution so it's a smoother piece but this is great for shapes like this. i just gotta figure out a good way for making bank transition pieces and then i'll be unstoppable (answer, probly birail or smthn)
an image of a very uniform, if low poly, loop de loop made from the screw modifier in blender
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Spice8Rack @spice8rack.bsky.social · 15/01/2026
Did you know: ICE agents are cowards? They are untrained & weak? They are sniveling little Nazis who kill when they feel belittled & frustrated, & when made to feel ACTUAL fear they will abandon their Righteous Cause in moments? Did you know: You can beat them? You can do it now?
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evelwyn.bsky.social @evelwyn.bsky.social · 14/01/2026
had a few minutes to play between other obligations. rotate tool seems like a decent one for making turns - even banked ones if the initial profile/cross-section is already banked. seems a bit less good for situations where I'd want to convert from a straight away to banked or similar conversions
a couple racetrack turn segments in blender
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evelwyn.bsky.social @evelwyn.bsky.social · 14/01/2026
battling a bit with depression today but - but! - i did manage to get myself playing in blender a little bit. i do not think bezier curve is the right tool for doing a loop de loop but i've at least gotten more familiar with some of the options and how to use em
image of blender with a scuffed looking loop de loop track section
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evelwyn.bsky.social @evelwyn.bsky.social · 12/01/2026
this week is gonna be me slowly getting more comfortable using blender, updates will be a bit slow for a bit. will try to post any little successes along the way though. open to tips too
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doctober @docseuss.bsky.social · 11/01/2026
Sometimes I see the art my friends make and I'm a kind of inarticulatably happy, like, wow!!! That's amazing!! That's so cool!! You did that!!! Holy shit!!! You are so fucking cool
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evelwyn.bsky.social @evelwyn.bsky.social · 09/01/2026
Did chat design with a friend of mine, have some changes to the firing arcs and targeting I want to try out. Worked some more on better scaled track pieces and sketched some racetrack ideas on a notepad. Not as much as I'd liked to have gotten done but I'll take it, especially on low sleep!
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evelwyn.bsky.social @evelwyn.bsky.social · 08/01/2026
Setup raising shields. Taking damage while shielding drains energy. Shielding reduces top speed and reduces energy regen (not shown here). I have a perfect shield setup but it's a bit too forgiving / easy to just spam toggle for infinite free blocks currently. Also old track from early stages
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evelwyn.bsky.social @evelwyn.bsky.social · 07/01/2026
Made the target dummies respawn and switched to raycast shooting. Nothing particular exciting to show so I'll skip on recording footage today. Planning on adding basic vfx just so there's feedback for the shooting. After that, it's the block mechanic and revising my track building workflow.
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evelwyn.bsky.social @evelwyn.bsky.social · 06/01/2026
Didn't have a ton of time today, just quick setup gun and damage. Had a bug with the targeting that was easy enough to fix - will have to test how it holds up in multiplayer. Also need to make the gun aim at center of mass instead of feet, have to get too close. Movement is too floaty/slidey too
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evelwyn.bsky.social @evelwyn.bsky.social · 04/01/2026
Switched up the targeting so that when you toggle it on, it selects the target with the smallest angle from camera forward. Also made it so you can cycle clockwise / counterclockwise to different targets, which is way better than the random jumping it did before (targets are sorted like a clock now)
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evelwyn.bsky.social @evelwyn.bsky.social · 02/01/2026
Wanted to start posting progress of my combat/racing game. Setup a script for making the turret aim at the active target. Actual target cycling / selection needs work but I already know how I want to change it.
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