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Essem

@essem.space
1.3K followers 156 following 2.1K posts

This period of time will come eventually. nb/ace, perpetually tired you may know me from @esmbot.net or @wetdry.world this is my public account. personal/"primary" is at @apub.essem.space, more ramblings are at @esm.this-is-epic.space

PostsRepliesMedia
Essem @essem.space · 19h
opsec level: java on microwave
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Essem @essem.space · 20h
`beep!`
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Essem @essem.space · 22h
post ids eare defined by the client, any client that lets you create records manually (e.g. pdsls, curl) will allow you to do this some third-party clients also have a setting for this, OP used tenna.party but witchsky.app (what i currently use) has it as well (both are forks of the official app)
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Essem @essem.space · 23h
previously: bsky.app/profile/did:...
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Essem @essem.space · 23h
i like how this post is how people are finding out that post ids on here are completely arbitrary
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Essem @essem.space · 29/09/2026
yeah they really need to improve the error handling, at least attempt to detect the JS error and show a friendlier message alongside the more technical details
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Essem @essem.space · 29/09/2026
when bro says furries
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Essem @essem.space · 27/09/2026
it gets even funnier when you realize that quite a few amiga gamedevs of the era were writing cracks themselves
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Essem @essem.space · 27/09/2026
ah, sorry! i've been seeing a bunch of people talk about switching to it on my timeline and getting confused seeing very similar stuff happening; probably shouldn't be jumping to conclusions like that quite strange that it would happen on chrome...
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Reposted by Essem
furry hater @furry-hater.bsky.social · 22/09/2026
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Reposted by Essem
Emma (IPG) @invoxiplaygames.uk · 26/09/2026
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Essem @essem.space · 26/09/2026
this is true! i've ended up decompiling a few functions for that wii menu decomp myself, and it's taught me more about the PowerPC architecture and how they did some of the stuff there
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Essem @essem.space · 26/09/2026
to be clear, it's not like missing labels are a dead giveaway; sometimes stuff is just difficult to figure out most of the labels/function names being placeholders is a bit suspicious though; if you're rewriting the code by hand, i'd think you'd at least name a few based on their usage
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Essem @essem.space · 26/09/2026
this decomp is currently 99% matched even though building it will output a ROM file of the game that's 99% identical, it's mostly unusable for research and documentation the readme has a link to a PC port download at the top, which indicates that it was the sole reason for this. boo
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Essem @essem.space · 26/09/2026
most of the files are like this; additionally, they are all bundled together in the same directory, no folders or categorization whatsoever, and a majority of them are named after mangled C++ names (which alone *should* indicate some kind of folder hierarchy usable for organization!)
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Essem @essem.space · 26/09/2026
for comparison, here is a snippet of an SM64DS decomp being done with LLMs unlike above, there are comments here, but the code itself is much less readable; the labels are mostly placeholders, the header names are almost random, and there are things that should *probably* go in a header instead
A snippet of a file in the sm64ds-decomp repository. Unlike the wii-ipl snippet, there are actually comments here, but the filename is an unreadable, mangled C++ label (yikes!), most of the labels/function names are placeholders containing the function address, the filenames of the headers it includes are also unredable, and there are extern variables/function prototypes that should *really* be inside a header file.
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Essem @essem.space · 26/09/2026
here's a snippet of the aforementioned wii menu decomp; it's possible to infer what these functions do with just a quick look at them, everything has proper labels, overall this is just actual, readable C++ code this is part of an unfinished decomp project, yet it's already usable for some purposes
A snippet of the "src/homebutton/HBMRemoteSpk.cpp" file in the wii-ipl decomp project. It looks like relatively normal C++ code, with every variable name and function formatted properly and clearly named.
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Essem @essem.space · 26/09/2026
that's not to say there aren't any decomps that haven't been touched by LLMs, but those tend to have different issues compared to the ports that appear every other day the concern isn't really it being unstable - if it matches, it matches - but rather it being unusable as documentation
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Essem @essem.space · 26/09/2026
even an unfinished decomp can be useful; i've been working on a wii project recently, and despite it currently sitting at around 58% matched, the wii menu decomp has been incredibly helpful for this project because it has a function/split map and the code that's in there is very useful documentation
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Essem @essem.space · 26/09/2026
the closest example i can give to the purpose of a decomp is the MAME project; their primary goal is to document/reconstruct various types of computer/game systems in the form of source code, having an emulator bundle you can play a lot of arcade games with is a secondary goal/consequence of that
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Essem @essem.space · 26/09/2026
i still find static recomps of games uninteresting because compared to a decomp project, we aren't really learning much about the game that's the part i find most interesting about decomps; they're the closest we can get in most cases to actual source code that can be easily modified and studied
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Essem @essem.space · 26/09/2026
"oh noooooo someone pointed claude at this game to decomp it" are you actually talking about a decomp or some random pc port based on one
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Essem @essem.space · 26/09/2026
if i ever start a decomp project i am putting a giant banner at the top of the readme saying "THIS IS NOT A PORTING OR MODDING PROJECT. STOP ASKING ABOUT PORT OR MOD RELEASE DATES" because apparently nobody knows what a decomp is anymore
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Reposted by Essem
Engie @pixelatedengie.bsky.social · 20/09/2026
my video new
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Essem @essem.space · 25/09/2026
you forgot
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Essem @essem.space · 25/09/2026
"we need to bring back bullying" we already did and look where that got us
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Essem @essem.space · 23/09/2026
i still think we should make a demo
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Essem @essem.space · 21/09/2026
i believe so yeah
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Reposted by Essem
Essem @essem.space · 16/06/2026
3381734416
Essem @essem.space · 19/09/2026
that's why she only sees them in her dreams
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Essem @essem.space · 19/09/2026
check if search query contains specific text, send different image if it does
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Essem @essem.space · 19/09/2026
somehow, mixplorer continues to be the only decent android file manager
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Essem @essem.space · 18/09/2026
biosphere! it was a very early mod by risugami (of risugami's modloader fame) www.minecraftforum.net/topic/75440-...
minecraftforum.net
Risugami's Mods - Updated. - Minecraft Mods - Mapping and Modding: Java Edition - Minecraft Forum - Minecraft Forum
Everything updated for 1.6.2. The mods directory will now be located in the same directory as minecraft jar, unless the default game directory is changed, wh...
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Essem @essem.space · 18/09/2026
oh my god i remember this mod
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Reposted by Essem
prefetcher @prefetcher.miku.place · 17/09/2026
🚨🚨🚨 A NEW CAT JUST DROPPED I REPEAT A NEW CAT JUST DROPPED 🚨🚨🚨 on.natgeo.com/JRuaGj
on.natgeo.com
Meet the First New Cat Species Discovered in 100 Years
A small, spotted tiger cat from Bolivia may just be the beginning of a wave of new small cat species.
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Essem @essem.space · 16/09/2026
closest i could find on the subdomains i know of was files.kde.org/kdenlive/med..., but this feels like a red herring
files.kde.org
KDE - Experience Freedom!
KDE download
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Essem @essem.space · 16/09/2026
perhaps
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Essem @essem.space · 16/09/2026
we never told her
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Essem @essem.space · 16/09/2026
it's fine if the quality isn't up there with licensed standards, the appeal of this stuff is that practically Anyone can do it the problem is that i just don't see people even *try* to make that kind of stuff nowadays
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Essem @essem.space · 16/09/2026
we are writing software for what are effectively expensive toys. the software should reflect that rather than looking and feeling like React Website #282974482920
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Essem @essem.space · 16/09/2026
unironically one of the better ways to describe this
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Essem @essem.space · 16/09/2026
three of those are just clients for streaming media, which i feel is hardly impressive for the switch
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Essem @essem.space · 16/09/2026
i think at the very least more console homebrew tools should have music and more graphical stuff just for the hell of it
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Essem @essem.space · 16/09/2026
...not really, i was mostly thinking about the switch when i wrote this post i don't see very much original homebrew/stuff that actually uses the system's capabilities in interesting ways, and there's a lot less art being made for it compared to prior systems
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Essem @essem.space · 16/09/2026
quite a few afaict, but my point here is that console homebrew could be So Much More than just emulators and piracy but nobody seems to care about doing anything else
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Essem @essem.space · 16/09/2026
okay *maybe* some consoles get a linux port. maybe. but that's it
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Essem @essem.space · 16/09/2026
i was going to say 15 years but that would include the 3DS
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Essem @essem.space · 16/09/2026
am i wrong in saying that modern console homebrew feels soulless in comparison to the stuff they were doing on the ds/3ds, wii, ps2, psp, etc.
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Essem @essem.space · 16/09/2026
come check out the homebrew scene for this console released within the past decade! we've got: - retroarch - - that's it
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