Essem @essem.space · 26/09/2026for comparison, here is a snippet of an SM64DS decomp being done with LLMs unlike above, there are comments here, but the code itself is much less readable; the labels are mostly placeholders, the header names are almost random, and there are things that should *probably* go in a header instead 3201
Essem @essem.space · 26/09/2026here's a snippet of the aforementioned wii menu decomp; it's possible to infer what these functions do with just a quick look at them, everything has proper labels, overall this is just actual, readable C++ code this is part of an unfinished decomp project, yet it's already usable for some purposes 1223
Essem @essem.space · 13/07/2026amazing how much they were able to pull off graphically on the N64 💖💖💖 0285
Essem @essem.space · 01/07/2026huge arcade rhythm game fan excited to play one for the first time 180
Essem @essem.space · 18/05/2026i opened up furnace and started to place notes and good lord how the hell did i manage to do this 78025
Essem @essem.space · 24/04/2026DMUv2 PATTERN IMPORT WORKS some instruments are a bit off and effects are definitely broken but IT'S MOON CHILD (WOAH OH OH OH) 312340
Essem @essem.space · 23/04/2026i have moved the converter inside furnace itself to take advantage of its internal module handling and avoid having to deal with the .fur format directly here is the hoi level 5 music (note that pattern effects, instrument finetuning, etc. aren't yet handled) 12010
Essem @essem.space · 13/01/2026google appears to be deprecating/shutting down the tenor GIF API, based on this email I received this could potentially impact any application that deals with tenor GIF uploads or has a GIF picker widget 1620083
Essem @essem.space · 25/12/2025hi new people i make software mostly focused around social web and multimedia stuff, you've probably already seen @esmbot.net but i also make a few things related to this network (such as these feeds) look at my fursona 3628
Essem @essem.space · 07/09/2025i attempted to tackle the former first, simply by removing those parts; it still sounded okay in the craftos-pc emulator (which was very helpful when doing this, shoutouts to that project!), but ingame it resulted in an awful, distorted mess due to computercraft's speaker filtering (CW: loud) 130
Essem @essem.space · 05/09/2025me when i have to emulate an ay-3-8910 soundchip in computercraft because i'm bored 49728
Essem @essem.space · 28/07/2025some fake nsps for mario kart world/dk bananza have "leaked" i have not seen what they are yet but i really hope it's just something like this 2447
Essem @essem.space · 22/05/2025here is the description in discord itself for the permission disabling it does not actually block usage, it just doesn't show the output to anyone besides the one using it 000