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Tomasz

@enbewu.bsky.social
89 followers 98 following 304 posts

Product Manager | Cyclist | Photographer | Amiga and Retrocomputing | learning Godot and Web programming tomaszstaniak.com postreads.co tinygenerals.com

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Tomasz @enbewu.bsky.social · 07/09/2026
After Rust and Go, I figured that what I am missing a bit on #AROS is a modern terminal experience. A couple of days later... It isn’t connected to a Shell yet. Longer term, I’d like to explore a proper PTY layer and the POSIX support needed for more TUI applications. #amiga #retrocomputing #retro
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Tomasz @enbewu.bsky.social · 01/09/2026
AROS may still be rooted in 40-year-old AmigaOS APIs and lack full memory protection, but now Rust runs on AROS x86_64. Still no `std`, but SDL2 and `no_std` crates work. github.com/tomaszstania... #aros #amiga #commodoreamiga #rustlang #retrocomputing
github.com
GitHub - tomaszstaniak/rust-aros: Write AROS x86_64 programs in Rust: target definition, runtime crate, project template and an SDL2 example
Write AROS x86_64 programs in Rust: target definition, runtime crate, project template and an SDL2 example - tomaszstaniak/rust-aros
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Tomasz @enbewu.bsky.social · 19/08/2026
It's been a while since my last long form. So I wrote a thing: medium.com/@nbw/what-co... #amiga #retrocomputing #gamedev #indiedev #retrogaming
medium.com
What comes after preservation? On the future of Amiga
I love retro computing. I grew up using the Atari 800XL, Amiga 500 and 1200, and early PCs starting with a 286 running DOS in the late 80s…
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Tomasz @enbewu.bsky.social · 02/08/2026
Two months, eh? Time flies.
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Tomasz @enbewu.bsky.social · 06/05/2026
It's been a while. A while ago I thought that by now I will be implementing new units and game mechanics while actually I'm debugging AI and trying not to go crazy. If you ever wrote AI which people perceived good - I salute you. tinygenerals.com #indiedev #solodev
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Tomasz @enbewu.bsky.social · 16/04/2026
I got the MX Master 4 and it's a joke for a larger hand. It's like holding a small but heavy brick of soap. MX3 I can raise with 2 fingers, MX4 tries to slip away. The last sensible product I got from Logi is MX Vertical
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Tomasz @enbewu.bsky.social · 13/04/2026
I've got this problem for a while now: anytime I mention "AI" in the game context I need to answer/explain that I don't mean LLM/chat interface.
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Tomasz @enbewu.bsky.social · 13/04/2026
If I fail with tinygenerals.com maybe at least I will be able to productize the map generator. Added auto-generation, now also for fitting buildings to the map #indiedev #solodev #gamedev #tinygenerals
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Tomasz @enbewu.bsky.social · 12/04/2026
Linux was my first system for some time around ~15 years ago (Gentoo and Debian). I recently wanted to make a come back but got defeated by Ubuntu and Fedora. nvidia drivers, freezes, installer hanging. Guess skill issues.
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Reposted by Tomasz
𝑨𝑴𝑰𝑮𝑨𝑽𝑰𝑺𝑰𝑶𝑵 @amiga.vision · 08/04/2026
And this Atari 2600 demo from Revision 2026 is insane! This is running on a device that has 128 bytes(!) of RAM! Deservedly won first place in the Oldskool Demo Competition 😄
youtube.com
Triplet by Otomata Labs (Atari 2600/VCS)
YouTube video by Natt Akuma Channel!
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Tomasz @enbewu.bsky.social · 07/04/2026
The moment I am happy I picked JSON to store the maps in game and spent significant amount of time on building the map editor in tinygenerals.com. Now GeoJSON + short tweaking session and... 80x72 which is bit more than Civ1 - in your browser #indiedev #solodev #gamedev
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Tomasz @enbewu.bsky.social · 06/04/2026
Artillery - the king of the battle - felt overpowered in tinygenerals.com. It was insta-killing infantry so I added suppression. Just like in real life: part of the force is not destroyed but scattered and less effective. Currently the effect lasts for a turn. #indiedev #solodev #gamedev
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Tomasz @enbewu.bsky.social · 31/03/2026
Why so serious? Have a turn playing the audio spectrum visualiser. #tinygenerals #indiedev #solodev #gamedev
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Tomasz @enbewu.bsky.social · 24/03/2026
TinyGenerals has a younger brother.
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Tomasz @enbewu.bsky.social · 23/03/2026
tinygenerals.com is now equipped with battle replays and in-game undo. So now you can watch every game and - soon - even share it with others. Or just undo that one wrong move which almost costed you the game. #indiedev #gamedev #solodev #tinygenerals
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Tomasz @enbewu.bsky.social · 13/03/2026
Building units every turn can be tedious. Why not queue them up? #tinygenerals #indiedev #solodev #gamedev tinygenerals.com
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Tomasz @enbewu.bsky.social · 09/03/2026
The last time I felt so good was when I was considered "hot" on hotornot.com ~20+ years ago (yes, it also meant nothing) #tinygenerals #dadjoke #vanitymetrics
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Tomasz @enbewu.bsky.social · 08/03/2026
tinygenerals.com/blog/05-marc... Finally wrote the summary of February and plans for March. #indiedev #gamdev #tinygenerals
tinygenerals.com
March Update: February Recap and Plans for March | TinyGenerals
A look back at what we shipped in February and what's coming next for TinyGenerals in March.
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Tomasz @enbewu.bsky.social · 05/03/2026
My fav screen for the past 12 hours
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Tomasz @enbewu.bsky.social · 04/03/2026
Recently I had a spike of new players in #tinygenerals. They started games but often dropped on the first turn without any movement. I thought they didn’t like it or didn’t know what to do. Today I tried the game on my old phone with slow internet and discovered the loading progress bar is broken 🤦‍♂️
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Tomasz @enbewu.bsky.social · 04/03/2026
Early version, no graphics yet and I don't know if I will manage to polish it but I made a simplified spinoff on one of the upcoming features for #tinygenerals and my hope is to make a version for the #commodoreamiga #amiga classic and AmigaOS/MorphOS/AROS. #gamedev #indiedev #retrogaming
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Tomasz @enbewu.bsky.social · 02/03/2026
Am I the only one getting confused by the choice of icons for the actions? #notion #uxui
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Tomasz @enbewu.bsky.social · 02/03/2026
I was missing a manager/updater for #godot @godotengine.org so I created a new one (and I totally neglected that there's likely 666 of them already). Should work across all platforms, has a TUI interface and #commodoreamiga related easter egg in settings. #gamedev github.com/tomaszstania...
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Tomasz @enbewu.bsky.social · 26/02/2026
I've been under the weather and progress on #tinygenerals and @postreads.co slowed down to a crawl. But new updates are coming for both. TG will get an update tonight/tomorrow, postreads "when it's ready". TG gets also an update of help portal with modding info. #indiedev #solodev #gamdev
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Tomasz @enbewu.bsky.social · 24/02/2026
If you are product people and use #AI to help you in your daily work I added skills which can be used with Claude or agentskills.io compatible agents which cover topics like product discovery, strategy, customer interviews and more. Check it out: github.com/tomaszstania... #productmanagement
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Tomasz @enbewu.bsky.social · 22/02/2026
My RTX4090 needs to be serviced so I decided to try out RTX5090. It showed me two things: my CPU (13700) is a bottleneck yet i get 300+ fps in 5k in Cyberpunk with RTX Overdrive but overall the increase is not "wow" enough to justify the price. Two: I don't need that power to run even local LLM/AI.
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Tomasz @enbewu.bsky.social · 20/02/2026
When Grammarly identifies text which might have been written with AI it proposes to rewrite it with... AI. Love it.
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Tomasz @enbewu.bsky.social · 18/02/2026
#tinygenerals got a new landing page. The starting page for the game is no longer a list of rooms, and with that I think I migrated all the pages to shadcn and can start building a design system for the future. #indiedev #solodev #gamedev tinygenerals.com
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Tomasz @enbewu.bsky.social · 14/02/2026
Not yet auto-tiling and no proper graphics, but finally worked on the new roads implementation. Previously roads were tiles like forest point. Now road is an overlay/modifier - it modifies the terrain values. Railroads and rivers likely coming soon #tinygenerals
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Tomasz @enbewu.bsky.social · 14/02/2026
I... I.... lost. Yes, I gave AI the chance to exploit my position - didn't push early for resources, allowed it to gain economical upper hand and... it used it. Recently I spent time on #ai in the game. it's far from perfect but can be a challenge. #tinygenerals #solodev #gamedev #indiedev
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Tomasz @enbewu.bsky.social · 12/02/2026
Trying to be serious to write a better AI for the game. Wrote myself a debug overlay which shows the influence map and decisions by AI - transitioning to behavior tree for easier debugging and maintenance. (e.g. current AI is too passive - heals too often) #tinygenerals #solodev #indiedev #gamedev
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Tomasz @enbewu.bsky.social · 11/02/2026
I'm sorry Hans, but there is only one true Dune soundtrack www.youtube.com/watch?v=PvDd... #amiga #dune
youtube.com
[Amiga] Dune - Soundtrack
YouTube video by Back to the Roots
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Tomasz @enbewu.bsky.social · 10/02/2026
What is he thinking of... #tinygenerals #indie #indiedev #solodev #gamedev
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Tomasz @enbewu.bsky.social · 10/02/2026
I think it starts to look decent visually. What do you think?
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Tomasz @enbewu.bsky.social · 09/02/2026
Do you remember onboarding in Panzer General? In Civilization 1? I grew up in the 80s, my first games were pirated copies - no instructions, usually in a language I was not good with (English). If I were unlucky, I could get a game in German or French (hello Transarctica) #imold #gamer
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Tomasz @enbewu.bsky.social · 09/02/2026
New version is coming up soon. tinygenerals.com #indie #indiedev #gamedev #solodev
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Tomasz @enbewu.bsky.social · 09/02/2026
Created www.indiedb.com/games/tinyge.... Screens there are from local development, which should be online in the next couple of days. #tinygenerals
indiedb.com
TinyGenerals Web game
TinyGenerals is a modern browser-based turn-based strategy game inspired by classic hex-grid tactics. Command infantry, tanks, and aircraft across strategic battlefields as you capture bases and outma...
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Tomasz @enbewu.bsky.social · 02/02/2026
Just a small detail to wrap up the night coding #tinygenerals
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Tomasz @enbewu.bsky.social · 02/02/2026
TinyGenerals two factions face to face. Alliance heavy rocket launcher vs Federation assault tank. Slow progress on units and terrain pixel art - I hope to replace placeholder units and terrain graphics until end of February #indiedev #solodev #gamedev #tinygenerals
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Tomasz @enbewu.bsky.social · 01/02/2026
Made a summary of development of tinygenerals.com in January and outlook on developments for February. tinygenerals.com/blog/04-janu... #gamedev #solodev #tinygenerals #indiedev
tinygenerals.com
February Update: Summary of January and plans for February | TinyGenerals
A summary of work in January and outlook for TinyGenerals in February.
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Tomasz @enbewu.bsky.social · 31/01/2026
antirender.com finally useful application of AI.
antirender.com
AntiRender - Reality Hits Different
Transform idealized architectural renders into what they'll actually look like. No sunshine. No happy families. Just cold, honest reality.
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Reposted by Tomasz
Scott Galloway @profgalloway.com · 30/01/2026
Trump cares most about the markets. The best strategy is to opt out. We’re asking you to join a monthlong national economic strike targeting tech and AI companies. www.resistandunsubscribe.com
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Tomasz @enbewu.bsky.social · 30/01/2026
I had a block and burnout but got back. Working now more on the mobile experience. Changing battle screen. Was vs Is. Looks better? #indiedev #gamedev #solodev #tinygenerals
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Tomasz @enbewu.bsky.social · 26/01/2026
Making games should be as fun as playing them. #tinygenerals just got a working (?) chat and I decided to do something fun (at least for me). When adding AI Bot to the game, they also send a message to the chat... You may need to be my years old. #indiedev #gamedev #solodev tinygenerals.com
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Tomasz @enbewu.bsky.social · 26/01/2026
In @postreads.co I initially integrated Auth0.com. Unfortunately the free tier is too limited for my needs and the project is too low key to use the paid version. It blocked me when developing the mobile version and browser plugins. So I started the migration - progress is good and soon to be done
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Tomasz @enbewu.bsky.social · 22/01/2026
First drawn building in #tinygenerals
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Tomasz @enbewu.bsky.social · 20/01/2026
And managed to write off one of the points I wanted to do in January for tinygenerals.com - login/register/link with Google and Discord will soon make it's way to production. Just need to test a thing or two. #tinygenerals #indiedev #gamedev
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Tomasz @enbewu.bsky.social · 18/01/2026
Nobody expected this. futurism.com/future-socie...
futurism.com
Meta Lays Off Thousands of VR Workers as Zuckerberg's Vision Fails
The company has laid off some 1,500 virtual reality developers as part of a broader shift toward AI wearable devices.
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Tomasz @enbewu.bsky.social · 16/01/2026
I did this already before Christmas as an alternative to the mobile/desktop app but it took me until today to fix the errors and make it compilable. @postreads.co reader in terminal? I don't know but there will be signs.
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Tomasz @enbewu.bsky.social · 16/01/2026
While TinyGenerals won't be (likely) a true 4X as the eXploit part will not be so robust, one of my strong inspirations and nostalgia which drew me to start building is Colonization from 1994 which I played on the Amiga. www.youtube.com/watch?v=xtPh... #tinygenerals #retrogaming #gamedev #amiga
youtube.com
Amiga music: Colonization ("Bonny Morn")
YouTube video by Kuokka77
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