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Elanis

@elanis.eu
2.6K followers 248 following 1.5K posts

French but mostly post in English Game and web developer. Doing opensource when I can Check out my games on Steam: Logistik: s.team/a/3928180 Alchemistry: s.team/a/1730540 Extortion: s.team/a/1299430 github.com/Elanis | elanis.eu

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Elanis @elanis.eu · 42m
I just realized, if I wanted, I could just drop the gameplay part of my game and it would still be a cool tool to draw and simulate train networks 😂
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Elanis @elanis.eu · 28/09/2026
Did some UI/UX Improvements from tonight on Logistik c: Before/After on Planned trains list (the background is still blurry/transparent but not in this specific example): #solodev #indiedev #indiegame #gamedev #train 🧵 (1/?)
Simple listDetailed list
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Elanis @elanis.eu · 28/09/2026
Did some UI/UX Improvements from tonight on Logistik c: Before/After on Planned trains list (the background is still blurry/transparent but not in this specific example): #solodev #indiedev #indiegame #gamedev #train 🧵 (1/?)
Simple listDetailed list
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Elanis @elanis.eu · 27/09/2026
Thoughts dump: For some time I've been experimenting with hashtags and types of posts (sometime more techy, sometimes more gameplay, ...), and all, I try to understand what people like. Well, I'm glad to tell I still don't understand a damn thing of what makes a post popular lol
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Elanis @elanis.eu · 27/09/2026
I just pushed a new minor update on the game after this week major update: store.steampowered.com/news/app/392... #gamedev #indiedev #solodev #indiegame #steam #trains
store.steampowered.com
Logistik - Additional Improvements after this week major update on the Demo (0.3.1) - Steam News
Additional Improvements after this week major update on the Demo
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Elanis @elanis.eu · 26/09/2026
It's satisfying, so I'm sharing 😄 All my automated tests on Logistik, running in less than 50 seconds. (Nope, this video isn't sped up, it's the real speed) #solodev #indiedev #gamedev #indiegame #trains #screenshotsaturday #imOutOfHashtagsIdeas
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Elanis @elanis.eu · 23/09/2026
The new version has been released for Logistik Demo😁 New features includes: rolling stock management, offer/demand, fuel consumption and lots of QoL. More info in the news: store.steampowered.com/news/app/392... #indiegame #indiedev #gamedev #solodev #trains #demo #update #steam
store.steampowered.com
Logistik - Major demo Update (0.3.0) - Steam News
Lots of things improved in the gameplay in this update :)
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Elanis @elanis.eu · 23/09/2026
Okay, this probably looks like a silly achievement ... but from now on, you can loose in Logistik 😆 (Yep, the current public version of the demo doesn't let you loose the game 😅) This major update I'm going to release is... needed lol #indiegamedev #indiedev #solodev #trains #demo #steam
The game over screen
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Elanis @elanis.eu · 23/09/2026
I almost feel like it's required to include a logarithm or a power whenever I write this kind of function 😂
A function to calculate the cost to move a train
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Elanis @elanis.eu · 22/09/2026
That major feature is done 🎉 Now, trains have transport capacities (freight or passenger), same for the train stations (all of this affects revenue). Next and final feature before releasing this major demo update: fuel costs based on distance traveled #indiegamedev #indiedev #solodev #trains
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Elanis @elanis.eu · 22/09/2026
L'enfer d'être vacataire à l'université, j'ai bien fait d'arrêter J'ai fait cours du 04/03 au 03/07, j'ai terminé tout l'administratif le 07/07 (saisie des heures, rendu des notes, ...), j'ai bataillé pour que tout soit au propre ... je viens de recevoir un mail pour me dire de saisir mes heures 😭
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Elanis @elanis.eu · 21/09/2026
WIP on Logistik 👀 New feature in progress: the amount of passengers/freight in the train station, and better auto-placement of name/metadatas. (Don't look at the minimap, there was a slightly small but fun bug 😂) #indiegamedev #indiedev #solodev #trains
A screenshot of the map editor on Logistik. New feature: the amount of passengers/freight in the train station
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Elanis @elanis.eu · 19/09/2026
Me: I should really stop procrastinating and work on the remaining features needed for the demo update on Logistik Also me: Working on everything except those features for almost 3 days 😅 #indiegamedev #indiedev #solodev
Recent commits on the game. Cypress are my tests, then there are some refactoring, code quality improvements and UI/UX improvements
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Elanis @elanis.eu · 19/09/2026
👀
Roll ups pour Virtual Calais
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Elanis @elanis.eu · 16/09/2026
Today's work on Logistik: the revenues modifiers (which are some quest rewards) finally work. Sounds like players didn't realized it never worked 😂 (I knew the code was missing but it wasn't a priority until now, since I'm reworking the gameplay) #solodev #indiedev #gamedev #indiegame #trains
With modifier (Green City => Mount Ashford): $139 per journeyWithout modifier (Mount Ashford => Green City): $92 per journey
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Elanis @elanis.eu · 15/09/2026
BIG TRAIN and SMOL TRAIN! (Yes, I finally implemented it, you can choose how many vehicles are in a train c:) #indiegame #gamedev #indidev #solodev #train
BIG TRAINSMOL TRAIN
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Elanis @elanis.eu · 15/09/2026
My weird brain takes 10 days before working again on gameplay, just to realize the gameplay error I needed took me 15 minutes top to write and now it works 😅
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Elanis @elanis.eu · 15/09/2026
As promised, a quote post to share that my games are now back to full price, if you prefer supporting me that way :) #solodev #indiegame #gamedev #indiedev
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Kenney @kenney.nl · 14/09/2026
I feel it's important to share this again. The internet is so hostile toward creators nowadays. I've seen people have their work stolen, and no longer feel comfortable sharing their creations. We can do better. Let's be supportive to the people that make this a better place! 💞
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Elanis @elanis.eu · 14/09/2026
I should work on Logistik's gameplay instead of procrastinating by doing anything gamedev except this 😅 It's not like I want the features to be ready and widely tested by the convention in less than 3 weeks ... and build a trailer with these features. Life of a hobbyist solodev in a nutshell 😄
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Elanis @elanis.eu · 14/09/2026
After some profiling, I've been able to do some improvements on my lib, it's still laggy on the pi but almost playable. So I won't use it for the convention, but at least low end PCs will struggle even less (tbf, it was already ok everywhere, but optims are still welcome!) github.com/Dysnomia-Stu...
github.com
Release 3.1.0 · Dysnomia-Studio/canvas2d-wrapper
Breaking change: GameControlsContextProvider is now required around any usage of useKeyboard/useGamepad. Changes: Keyboard controls: prevent duplicate events (slight performance optim as well) Gam...
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Elanis @elanis.eu · 13/09/2026
The human brain is so fun, my game (Extortion) is at 70% off on Steam during the programming fest. So 1.49€, lowest ever and to be fair, that's almost free. But still, when I look at the stats, I've got dozens of sales... but 3 times that number in added wishlists in the same time period 😄
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Elanis @elanis.eu · 12/09/2026
Sooo, I just tried running my game (Logistik) on one of my Pi 4, so I could do like last time and use it for the IRL convention I have in 3 weeks. And not great, I have like 5 FPS 😅 I'll have to go for the backup plan: using my laptop and the Steam deck as playtest computers 😄
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Elanis @elanis.eu · 12/09/2026
Look at what I recieved yesterday 👀
A tee-shirt with my game "Logistik" logo on itA tee-shirt with my game "Logistik" logo on itA tee-shirt with my studio "Dysnomia" logo on it
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Elanis @elanis.eu · 11/09/2026
I'm off work for the next two weeks 🤩 I will take this time for some rest, but of course, I will also work on Logistik and other projects. The goal on Logistik is to finish the current WIP of buying/selling vehicules, transportation demands, etc. so we don't have a game that infinitely grow anymore
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Elanis @elanis.eu · 10/09/2026
Guess who's participating? Your favorite solodev with no game looking like the previous one! (Yes, Extortion is taking part in the sale 😄) store.steampowered.com/category/pro... #solodev #indiedev #indiegame #steam #hacking #programming #sale
store.steampowered.com
Programming
Steam Programming Fest 2026
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Elanis @elanis.eu · 08/09/2026
Which one do you prefer? I tried rewriting the short description to make it more appealing (the second pic is the new one), but I need external opinions 😄 #solodev #indiegame #gamedev #trains
Build, schedule, and optimize your rail network, with every track reshaping the world. Balance fuel costs, adapt to the terrain, and fulfill demands. Elevate Trains to the ultimate means of transport!In Logistik, peacefully grow your railway network, schedule trains and fulfill transportation demands. Optimize paths around forests, mountains and rivers, and balance fuel costs. Build the best railway company across real-world continents or on endlessly unique maps!
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Elanis @elanis.eu · 08/09/2026
Since the programming fest starts in a few days, my games are in sale during the whole week! :) You can get Extortion at -70% off, and Alchemistry at -50% off. And if you prefer supporting me by getting them full price, I'll make another post next week c: #solodev #indiegame #gamedev #indiedev
store.steampowered.com
Steam Developer: Dysnomia Studio
French solo developer working on various games, mainly in my free time :)
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Elanis @elanis.eu · 02/09/2026
Okay, so on September 30th my Steam page for Logistik will be 1 year old. How about by this date I push a new demo update with some interesting content, put a trailer online, and you help me reach the 500 wishlists? 😁 (I'm a 435, it's not a huge step!) #indiegame #gamdev #indiedev #solodev #trains
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Protopop @protopop.bsky.social · 01/09/2026
Cozy Country is out now on Steam for Mac and PC A peaceful fantasy landscape creator. Paint forests, place rivers, build a village, add animals, then step inside your world and explore it Buying a copy, telling a friend, or sharing this post all help❤️ store.steampowered.com/app/4690240/...
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Elanis @elanis.eu · 29/08/2026
🌱🌳 With the rain back here again for 2 weeks once every other day, some nice colors are back in the garden 🤩
A pearA pearTwo rosesA rose
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Elanis @elanis.eu · 28/08/2026
Bsky bug that makes you skip a heartbeat 😅 (Lots of "old" notifications were marked as "unread" for some reason)
Bluesky interface showing "30+ Notification"
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Elanis @elanis.eu · 28/08/2026
Indie gamedev is a great adventure, for real, I don't regret spending thousands of hours on the last decade on it But I think lots of us should remember it's just another expensive hobby™, and it's okay #solodev #indiegame #gamedev #indiedev (1/2)
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Elanis @elanis.eu · 24/08/2026
After 10 years of gamedev, I finally start to make okay-ish icons 😂 I still see some improvements, but that's enough to carry the meaning for now :) So, yeah, I'm working on the limited amount of wagons in game 👀 #solodev #indiegame #gamedev #indiedev #trains
A status bar in game showing the amount of used/total locomotives, wagons and train cars. Each section has an icon representing the rollingstock type, two numbers (used, total), and a "plus" button to buy more.

On top of the bar, a tooltip gives more details about used and availability.
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Elanis @elanis.eu · 21/08/2026
This morning's work: Some start on an algorithm to automatically place station names so they collide as little as possible with map elements (for now, only two possible positions: top and bottom), but I'll use this as an experiment :) ) #solodev #indiegame #gamedev #indiedev #trains
No railway: the name avoid the forestTwo railways: the name overlaps slightly the forest to avoid both railways
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Elanis @elanis.eu · 19/08/2026
If on a train game you see: [LocoIcon] 3/18 [WagonIcon] 5/23 in the top bar You assume: - There are 3 locomotives and 5 wagons available (on a total of 18 locos, 23 wagons) - There are 3 locomotives and 5 wagons used (on a total of 18/23) - Something else? #indiegamedev #solodev #trains
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Elanis @elanis.eu · 18/08/2026
New overthinking subject unlocked: "Should I rename my game?" Real question I'm asking, do you think "Logistik" is a name that fits my game? I'm thinking it's not totally train-ish, but also, it's unique, and I invested a year of gamedev/marketing in this name, sooo, I don't know? #solodev
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Elanis @elanis.eu · 16/08/2026
I finally had some time to work on the game and release a new demo update! Mostly UI/UX improvements, but it's nice to have to :) (GIF/pics embed in the changelog!) Wishlist and share with your friends 💖 #indiegamedev #solodev #trains #steam #update #demo store.steampowered.com/news/app/392...
store.steampowered.com
Logistik - Demo Update (0.2.3) - Steam News
An update has been released on the demo :)
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Elanis @elanis.eu · 14/08/2026
That's so cool that now you know when someone started to follow you from a specific starter pack! Nice little QoL from bsky :)
*Person* started following you via starter pack "Solo Dev Starter Pack"
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Elanis @elanis.eu · 14/08/2026
Yay! Le conseil constitutionnel a censuré la loi sur l'interdiction des RS aux moins de 15 ans :) N'en déplaise à certains, l'état de droit, c'est cool quand même
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Elanis @elanis.eu · 13/08/2026
You know how I said I didn't have time or motivation to work on gamedev recently while I was dogsitting my parents' dogs? Well, my procrastinating brain found a way (earlier this week) to work a day/night cycle. That was ugly (it's on a separate branch), and not even a priority, but I did this 😅
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Elanis @elanis.eu · 12/08/2026
Gotta love this procrastinating/tired brain where I want to work on my game during my workday, and don't gamedev in the evening eventually 😅 Once I'll be back home, will be back to my normal computer (not laptop), and have a better sleep quality, it should be better, I hope!
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Elanis @elanis.eu · 11/08/2026
We're back to some pre-demo release wishlists rhythm on Logistik 😅 But it's partially because I haven't been able to work a lot on the game, dev and marketing wise, too. My free time has been limited in the last 2 weeks, I haven't been able to release another update yet (I'm slowly working on it!)
Daily wishlist actions on Logistik
We see a spike around july 19-22, which is the demo release and the train fest. Then it slows down.
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Casey Explosion @caseyexplosion.bsky.social · 10/08/2026
"Indies will save us" No! YOU WILL SAVE INDIES! Go leave a review for that neat indie game you like, share the trailer for an upcoming game you're anticipating, tell your fave developer they did a good job, go tell people about such and such game that's just come out, you can make a difference!
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Elanis @elanis.eu · 08/08/2026
Today, small UI improvements including unifying the button styles in game and menus. That's some improvements :) Stil some work to do, but better is already great :) #solodev #indiegamedev #screenshotsaturday #trains
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Elanis @elanis.eu · 08/08/2026
Now that this is fixed, I could work on the game again ... (But my brain just wants to procrastinate, and do anything else than gamedev on Logistik 😅)
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Elanis @elanis.eu · 07/08/2026
So, on Wednesday my laptop bricked (signal from the led: "RAM issue"), great, that's the best time to buy some RAM Before buying some, I tried opening the laptop (4yo, never opened, Dell XPS are very good computers), but I needed the *right* screwdriver Today, I recieve it, open the laptop ... 1/?
A dangling screw in the laptop
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Elanis @elanis.eu · 04/08/2026
If everything goes as planned, I will do this convention in my city for a second time in about 2 months 🤩
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Elanis @elanis.eu · 03/08/2026
Ngl, I love watching my grafana with Steam stats once in a while. It's satisfying to see how it went through time. Here's a small peak: #indiegamedev #solodev #stats #grafana #steam
Some parts of my Grafana dashboard showing sales, wishlists, followers, reviews, ...
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Elanis @elanis.eu · 03/08/2026
I've had a very busy week and weekend so there was not much gamedev in the last 7 days (thus why you didn't see my magnificent WIP GIFs😂) There was no update this weekend on Logistik demo but I hope to get some free time for one later this week! Also, we're at 410 outstanding wishlists 🎉 #solodev
store.steampowered.com
Logistik on Steam
Build, schedule, and optimize your rail network, with every track reshaping the world. Balance fuel costs, adapt to the terrain, and fulfill demands. Elevate Trains to the ultimate means of transport!
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