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@edits.games
1.3K followers 284 following 117 posts

Wishlist Upwell on Steam: store.steampowered.com/app/4555170/… solo indie dev working on rocket jumping roguelike Upwell! made devlogs and tutorials once upon a time edits.games

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edit @edits.games · 15/09/2026
Excited to announce that my rocket jumping roguelike Upwell will be featured in SCHMOOVEMENT Festival on Steam, running from September 22nd-29th! If you like games where you're schmoovin and groovin, be sure to check out the festival #gamedev #indiegame
Banner showing that Upwell is participating in SCHMOOVEMENT Festival 2026, presented by the Schmoovement Council and Palaye
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edit @edits.games · 07/09/2026
Happy to share that my rocket jumping roguelike Upwell has been accepted to participate in the DevGAMM Awards 2026! Thanks to @devgamm.bsky.social for the opportunity! Wishlist Upwell: store.steampowered.com/app/4555170/... #DevGAMM #gamedev #indiegame
A graphic saying "We're in!" with the DevGAMM Awards logo and temporary key art for Upwell
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edit @edits.games · 04/09/2026
improved the shader for boss silhouettes before they spawn in. planning to use use this material wherever I need "evil boss magic" #gamedev #indiedev #unity3d
a first-person screenshot of a rocket launcher pointed at the glowing purple silhouette of a low poly bat. an eyeball floats above it staring at the player
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edit @edits.games · 25/08/2026
nothing fancy
the unity VFX graph setup of my star halo
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edit @edits.games · 25/08/2026
made a fun little star halo VFX graph for eyeballs stunned state this morning 💫 #gamedev #indiedev #unity3d
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edit @edits.games · 25/08/2026
so I guess Kotaku runs some kinda scraper and I guess it has access to the Steam "library" assets that I thought only my 13 playtesters would ever see 😭 #indiedev #gamedev
A screenshot from a Kotaku page showing my game, Upwell, listed with a hideous hand-drawn placeholder key art
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edit @edits.games · 24/08/2026
putting together a fun "thing going really fast" effect this morning! 🚀 #gamedev #indiedev #unity3d
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edit @edits.games · 23/08/2026
This game has come a long way since 7DFPS 2021. 🚀 Upwell, a roguelike rocket jumper, now has a Steam page! store.steampowered.com/app/4555170/... likes and reposts much appreciated 🙏 #gamedev #indiedev
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edit @edits.games · 10/07/2026
accidentally did some art testing for intenstine-y tendrils flowing through a wall! this is gonna be one sick boss fight 😎 #gamedev #indiedev
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edit @edits.games · 07/07/2026
new way to distinguish hurt enemies! they simply fill up with red 🔴 #gamedev #indiedev
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edit @edits.games · 29/06/2026
do I just leave it in? its not THAT visible...
Gameplay screenshot of Upwell with the Steam overlay FPS + hardware counter visible top-left
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edit @edits.games · 24/06/2026
they have really bad vision #gamedev #indiedev
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edit @edits.games · 29/03/2026
slay the spire 2: I just now realized it SHOWS YOU how the damage changes with modifiers like vulnerable. I beat slay the spire 1.... I was always just winging it 😭
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edit @edits.games · 21/03/2026
hell yea
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edit @edits.games · 21/03/2026
how do I make the purple snake catch the green one
GitHub burn-up chart showing # of open and completed tasks over time
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edit @edits.games · 10/03/2026
If you see this, post an eye
floating disembodied eyeball in a low poly pixelated art style
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edit @edits.games · 01/02/2026
that's amazing, I bult a very similar shore speaker setup for a project once. didnt think to connect it to the shoreline itself though, just had a big spline around the island. It works great!
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edit @edits.games · 31/01/2026
getting close-ish to what I want with this pixel lava shader! #gamedev #indiedev #gameart
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edit @edits.games · 31/01/2026
new art for the freaky eyeballs #gamedev #indiedev
a low poly eyeball with pixel art textures
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edit @edits.games · 22/01/2026
my kind of calendar
a calendar on a wall that reads "day xd"
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edit @edits.games · 22/01/2026
cronchy brick material #gamedev
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edit @edits.games · 13/01/2026
finding arguments with myself in game jam code XD
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edit @edits.games · 10/01/2026
time to explore a folder full of years-old projects
A list of directories' last modified dates, from 2023-2024
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edit @edits.games · 16/05/2025
boss fights work a lot better when the boss fights back
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edit @edits.games · 10/05/2025
I had an idea to make these eyeball enemies bounce and spin around like billiard balls, its soooo much more satisfying :D
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edit @edits.games · 03/12/2024
😅 whewww
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edit @edits.games · 26/11/2024
throwback to Bun, a 3d platformer I worked on from 2020-2022 I never got far enough to release anything, but it showed me that I can make a good looking game and build an audience around it! #indiegamedev #gamedev
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edit @edits.games · 22/11/2024
I rewrote in Godot editor and it works fine. why are u doing this vscode
Code in the Godot editor
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edit @edits.games · 22/11/2024
VSCode with the #Godot Tools extension is being super annoying. I swear theres no spaces used for indentation, and yet, squiggly red line❗ has anybody else had this issue?
Used space character for indentation instead of tab as used before in the file.
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edit @edits.games · 18/11/2024
I take it back. could a #blender noob follow the first geometry nodes tutorial on Blender Studio? I didnt think so 😎
hilly green terrain with lots of procedurally generated low-poly rocks of varying shape and size
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edit @edits.games · 18/11/2024
still got a slot? I'm working on a rocket jumping roguelike in a crunchy pixel style
a first person player wields a rocket launcher navigating around an enclosed space by exploding while bouncing off huge floating eyeballs
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edit @edits.games · 17/11/2024
this version had a weather system too, because i cant help myself and rain is just 2 cozy
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edit @edits.games · 17/11/2024
in the final iteration of this project, I got obsessed with making floofy grass without visible seams. the hut was made for the wind-waker style project so it looks kinda out-of-place here 🤷 #gamedev #3dart #gameart
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edit @edits.games · 17/11/2024
another angle of the ship. someday I'll make a game in a clean toon style again at the time it was a product of being a blender noob. but now, 6 years later... I'm still a blender noob XD #gamedev #3dart #gameart #blender
toon video game screenshot of a shipwreck. In the distance is an island with massive colorful mushrooms. The horizon is orange fading to blue with fluffy toon clouds in the sky.
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edit @edits.games · 16/11/2024
this project had a weather system as well. square patches of rain texture wasn't great but it looked alright with aggressive depth of field XD #gamedev #3dart #gameart
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edit @edits.games · 16/11/2024
ground POV
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edit @edits.games · 16/11/2024
I rly made a dynamic cloud system and day/night cycle before a real game loop... wandering around is my preferred learning style but it sure sucks for finishing games XD #gamedev #gameart
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edit @edits.games · 15/11/2024
this was a fun effect to make! I think it was my first time ever using a tweening library to move items into the cauldron and get the stirrer thing spinning #gamedev #3dart #gameart
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edit @edits.games · 14/11/2024
the first indie game project i took somewhat seriously, also from 2018. I learned so much! #gamedev #3dart #gameart
stepping stone path leads to a mushroom place with a big mushroom house. it has a door and a balcony with a cauldron. nextdoor is a cave.
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edit @edits.games · 09/11/2024
dug up this stylized environment gif from 2018 #gamedev #3dart #gameart
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edit @edits.games · 02/10/2024
Godot plushie smiles at you
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edit @edits.games · 01/10/2024
☺️
Godot plushie on a shelf
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edit @edits.games · 01/03/2024
In 2018 I was brand new to #gamedev and spent way too much time on the visuals of this prototype 😅 I learned a bunch about game art though!
Game prototype screenshot of a wind waker inspired environment
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