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@edits.games
1.3K followers 284 following 117 posts

Wishlist Upwell on Steam: store.steampowered.com/app/4555170/… solo indie dev working on rocket jumping roguelike Upwell! made devlogs and tutorials once upon a time edits.games

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edit @edits.games · 23/09/2026
SCHMOOVEMENT Festival is live on Steam! If you like games with high octane movement mechanics, be sure to peruse: store.steampowered.com/sale/SCHMOOV... #SCHMOOVIN2026 #indiegame
store.steampowered.com
SCHMOOVEMENT FESTIVAL 2026
Only precise movement allowed from September 22 to 29
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edit @edits.games · 15/09/2026
Excited to announce that my rocket jumping roguelike Upwell will be featured in SCHMOOVEMENT Festival on Steam, running from September 22nd-29th! If you like games where you're schmoovin and groovin, be sure to check out the festival #gamedev #indiegame
Banner showing that Upwell is participating in SCHMOOVEMENT Festival 2026, presented by the Schmoovement Council and Palaye
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edit @edits.games · 07/09/2026
Happy to share that my rocket jumping roguelike Upwell has been accepted to participate in the DevGAMM Awards 2026! Thanks to @devgamm.bsky.social for the opportunity! Wishlist Upwell: store.steampowered.com/app/4555170/... #DevGAMM #gamedev #indiegame
A graphic saying "We're in!" with the DevGAMM Awards logo and temporary key art for Upwell
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edit @edits.games · 04/09/2026
improved the shader for boss silhouettes before they spawn in. planning to use use this material wherever I need "evil boss magic" #gamedev #indiedev #unity3d
a first-person screenshot of a rocket launcher pointed at the glowing purple silhouette of a low poly bat. an eyeball floats above it staring at the player
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edit @edits.games · 25/08/2026
made a fun little star halo VFX graph for eyeballs stunned state this morning 💫 #gamedev #indiedev #unity3d
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edit @edits.games · 25/08/2026
so I guess Kotaku runs some kinda scraper and I guess it has access to the Steam "library" assets that I thought only my 13 playtesters would ever see 😭 #indiedev #gamedev
A screenshot from a Kotaku page showing my game, Upwell, listed with a hideous hand-drawn placeholder key art
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edit @edits.games · 24/08/2026
putting together a fun "thing going really fast" effect this morning! 🚀 #gamedev #indiedev #unity3d
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edit @edits.games · 23/08/2026
This game has come a long way since 7DFPS 2021. 🚀 Upwell, a roguelike rocket jumper, now has a Steam page! store.steampowered.com/app/4555170/... likes and reposts much appreciated 🙏 #gamedev #indiedev
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edit @edits.games · 21/08/2026
I see cel shading when I close my eyes 😵
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edit @edits.games · 25/07/2026
made the jump from Arc to Zen browser today... everything feels soooo much faster and smoother. Didn't realize Arc had gotten so slow until now
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edit @edits.games · 10/07/2026
accidentally did some art testing for intenstine-y tendrils flowing through a wall! this is gonna be one sick boss fight 😎 #gamedev #indiedev
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edit @edits.games · 07/07/2026
new way to distinguish hurt enemies! they simply fill up with red 🔴 #gamedev #indiedev
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edit @edits.games · 29/06/2026
just recorded 20 min of gameplay for trailer only to realize during editing that the Steam overlay FPS + hardware info thing is visible at all times 😭
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edit @edits.games · 24/06/2026
they have really bad vision #gamedev #indiedev
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edit @edits.games · 23/06/2026
vscode devs decided to hide all the important buttons behind another button??? why?
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edit @edits.games · 29/03/2026
slay the spire 2: I just now realized it SHOWS YOU how the damage changes with modifiers like vulnerable. I beat slay the spire 1.... I was always just winging it 😭
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edit @edits.games · 21/03/2026
how do I make the purple snake catch the green one
GitHub burn-up chart showing # of open and completed tasks over time
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edit @edits.games · 10/03/2026
If you see this, post an eye
floating disembodied eyeball in a low poly pixelated art style
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edit @edits.games · 31/01/2026
getting close-ish to what I want with this pixel lava shader! #gamedev #indiedev #gameart
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edit @edits.games · 31/01/2026
new art for the freaky eyeballs #gamedev #indiedev
a low poly eyeball with pixel art textures
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edit @edits.games · 26/01/2026
lack of node IDs in #godot was one of the things pushing me back to Unity. so hyped to see that in 4.6 patch notes! node renamers rejoice 🎉
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edit @edits.games · 22/01/2026
my kind of calendar
a calendar on a wall that reads "day xd"
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edit @edits.games · 22/01/2026
cronchy brick material #gamedev
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edit @edits.games · 15/01/2026
dropbox web cant give me my files, too many of them dropbox desktop cant give me my files, too many of them dropbox transfer cant give me my files, "couldn't add some files" isnt your whole job files? gimme my frickin files bro
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edit @edits.games · 13/01/2026
finding arguments with myself in game jam code XD
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edit @edits.games · 10/01/2026
shifting gears from Godot back to Unity. I gave it a good shot, the scripting is just not the same. Will continue watching Godot develop with great interest
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edit @edits.games · 16/05/2025
boss fights work a lot better when the boss fights back
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edit @edits.games · 10/05/2025
torn between not thinking about art til the gameplay is solid and making pretty things
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edit @edits.games · 10/05/2025
I had an idea to make these eyeball enemies bounce and spin around like billiard balls, its soooo much more satisfying :D
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edit @edits.games · 10/05/2025
no "rename symbol" in #godot script editor is tough for a chronic variable renamer like me 😵‍💫
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edit @edits.games · 07/12/2024
I really need to get off adobe software, its so painful to use
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edit @edits.games · 26/11/2024
throwback to Bun, a 3d platformer I worked on from 2020-2022 I never got far enough to release anything, but it showed me that I can make a good looking game and build an audience around it! #indiegamedev #gamedev
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edit @edits.games · 22/11/2024
VSCode with the #Godot Tools extension is being super annoying. I swear theres no spaces used for indentation, and yet, squiggly red line❗ has anybody else had this issue?
Used space character for indentation instead of tab as used before in the file.
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Reposted by edit
edit @edits.games · 17/11/2024
in the final iteration of this project, I got obsessed with making floofy grass without visible seams. the hut was made for the wind-waker style project so it looks kinda out-of-place here 🤷 #gamedev #3dart #gameart
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edit @edits.games · 18/11/2024
I take it back. could a #blender noob follow the first geometry nodes tutorial on Blender Studio? I didnt think so 😎
hilly green terrain with lots of procedurally generated low-poly rocks of varying shape and size
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edit @edits.games · 09/11/2024
dug up this stylized environment gif from 2018 #gamedev #3dart #gameart
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edit @edits.games · 17/11/2024
in the final iteration of this project, I got obsessed with making floofy grass without visible seams. the hut was made for the wind-waker style project so it looks kinda out-of-place here 🤷 #gamedev #3dart #gameart
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edit @edits.games · 17/11/2024
another angle of the ship. someday I'll make a game in a clean toon style again at the time it was a product of being a blender noob. but now, 6 years later... I'm still a blender noob XD #gamedev #3dart #gameart #blender
toon video game screenshot of a shipwreck. In the distance is an island with massive colorful mushrooms. The horizon is orange fading to blue with fluffy toon clouds in the sky.
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edit @edits.games · 16/11/2024
this project had a weather system as well. square patches of rain texture wasn't great but it looked alright with aggressive depth of field XD #gamedev #3dart #gameart
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edit @edits.games · 16/11/2024
I rly made a dynamic cloud system and day/night cycle before a real game loop... wandering around is my preferred learning style but it sure sucks for finishing games XD #gamedev #gameart
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edit @edits.games · 15/11/2024
this was a fun effect to make! I think it was my first time ever using a tweening library to move items into the cauldron and get the stirrer thing spinning #gamedev #3dart #gameart
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edit @edits.games · 14/11/2024
the first indie game project i took somewhat seriously, also from 2018. I learned so much! #gamedev #3dart #gameart
stepping stone path leads to a mushroom place with a big mushroom house. it has a door and a balcony with a cauldron. nextdoor is a cave.
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edit @edits.games · 09/11/2024
dug up this stylized environment gif from 2018 #gamedev #3dart #gameart
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edit @edits.games · 01/10/2024
☺️
Godot plushie on a shelf
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edit @edits.games · 15/09/2024
it should be illegal to make a plug that covers more than 1 outlet
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edit @edits.games · 12/09/2024
hippopotomization
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edit @edits.games · 20/05/2024
Learning #godot has been going well, I feel like I can replicate any script from Unity into GDScript by now. Most code ends up simpler because Nodes are single-purpose and talk via signals 😎
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edit @edits.games · 01/03/2024
In 2018 I was brand new to #gamedev and spent way too much time on the visuals of this prototype 😅 I learned a bunch about game art though!
Game prototype screenshot of a wind waker inspired environment
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edit @edits.games · 29/02/2024
with all these awesome bsky updates rolling out I oughta start making some game dev posts
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edit @edits.games · 21/02/2024
testing how this custom handle business looks, hi bluesky👋
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