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Duxmusic videogame music & Sfx

@duxmusiclab.bsky.social
45 followers 60 following 70 posts

🎹Composer & 🔊Sound Designer at Kalimater Studios (file 47 now live on Steam) 🔊Sound designer at IzzI studios (Oneiro Man now live on Steam) 🌚93/93 Love is the Law, Love under Will 93/93🌞

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Reposted by Duxmusic videogame music & Sfx
manacoregs.bsky.social @manacoregs.bsky.social · 22/09/2026
Utopia: Birth of the Heroes is participating in the Mexican Entreteinment System! Enjoy this celebration of Mexican Games and get a great deal on some very creative titles. Utopia is also on a special 25% discount during the festival period! Link to the festival down ⬇️
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Reposted by Duxmusic videogame music & Sfx
Odd Men In Studios @oddmenin.bsky.social · 23/09/2026
This event is fire 🔥🔥🔥🔥 @thirdworldprod.bsky.social Proud to be a part of it:
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Reposted by Duxmusic videogame music & Sfx
maurimo ☀️ @maurimo.dev · 22/09/2026
sale of mexican games is live! make sure to wishlist and buy some games in there, we got some great games in here. <3 store.steampowered.com/sale/Mexican...
store.steampowered.com
Mexican Entertainment System 2026
An event to show off the Mexican work. From September 21st to 28th, Steam goes tricolor with the return of the Mexican Entertainment System: a showcase where Mexican developers showcase their talent, ...
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Reposted by Duxmusic videogame music & Sfx
Auntie Lotus 🌼💜 @lotusenta.gay · 21/09/2026
I would love to see more "cozy" games get into darker aesthetics, but so many of the ones I have seen have had something wrong behind the scenes, whether it's genAI or someone not getting paid for their work.
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Reposted by Duxmusic videogame music & Sfx
Fáyer🔥 @fayer.dev · 21/09/2026
This Steam event has most mexican games released on that platform and several have discounts, go give them a check! store.steampowered.com/sale/mexican...
store.steampowered.com
Mexican Entertainment System 2026
An event to show off the Mexican work. From September 21st to 28th, Steam goes tricolor with the return of the Mexican Entertainment System: a showcase where Mexican developers showcase their talent, ...
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Reposted by Duxmusic videogame music & Sfx
GameBrief @gamebrief.bsky.social · 22/09/2026
For roguelikes, the time between dying and starting the next run is a bigger retention lever than balance. Under ten seconds and I'll go again. A stats screen, a loading bar and two menus and I'm alt-tabbing. Trim the death screen before you retune the enemies. #roguelike #indiedev
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 22/09/2026
I finally brought my four strategy and fantasy UI sound packs together in one collection: • Core UI Navigation • System Feedback • Chess & Board Game • Medieval UI Flavor 145 unique SFX and 175+ WAV files in total. Launch week: 10% off on itch.io 🎮 itch.io/s/201698/roy... #gameaudio #indiegamedev
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 02/09/2026
A “reward sound” doesn’t communicate reward entirely by itself. The game teaches its meaning by consistently pairing it with XP, achievements, valuable pickups and positive visual feedback. Game audio isn’t just decoration. It’s part of the language players learn. #gamesound #gamedev #videogames
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 31/08/2026
Why do ascending sounds often feel more rewarding? 🎮🔊 Upward movement can help communicate progression and anticipation. Reverse it, and the same idea can suddenly feel very different. Not a universal rule — but a useful tool when designing player feedback. #gameaudio #sounddesign #gamedev
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 22/08/2026
I needed a way to show my UI sounds in context… so I built a fake weapon menu in Canva. 😅 Weapon selection, locked states, item interactions → New Game → gameplay. All sounds from my Retro FPS UI SFX Pack. #gamedev #gameaudio #sounddesign #indegamedev #indiedev
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 20/08/2026
Someone asked me: “What defines a sound as a reward?” That turned into a really interesting sound design experiment. What actually makes a player hear a sound and understand: “I did something good”? 🎮🔊 #gameaudio #sounddesign #gamedev
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 19/08/2026
Same retro FPS. Same interactions. Different feel. Here's a quick before & after using the Retro FPS UI SFX Pack. Good UI sound design isn't just about making things sound cool — it's about making the game feel responsive. #GameDev #GameAudio #SoundDesign #RetroFPS #IndieDev
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 22/07/2026
Notification sounds shouldn’t blend into the background. Their job is to instantly tell the player: “Something important just happened.” #gamedev #gameaudio #sounddesign
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 21/07/2026
One UI audio lesson I always come back to: A sound can be well-designed and still be the wrong fit. Context is what makes UI feedback feel natural. #gamedev #gameaudio #sounddesign
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Reposted by Duxmusic videogame music & Sfx
Rhys510 @rhys510.newgrounds.com · 19/07/2026
These Squirrels go nuts! 🐿🥜 I Dare you to Wishlist Vampvasion! #GameDev #IndieGames
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snow-kiss @snow-kiss.bsky.social · 19/07/2026
Sharing a fresh piece of pixel art I just completed. Let me know what you think and feel free to share your thoughts in the comments. Happy to see any thoughts you post below! #PixelArt #IndieGame #SoloDev #GameDev #IndieGames #IndieDev #IndieGameDev
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 19/07/2026
Hope can exist even in the middle of chaos. This is a short piano improvisation about surrender—not as giving up, but as the first step toward redemption. Sometimes healing begins when we stop fighting everything. 🎹 Original impro #Piano #Improvisation #Composer #GameAudio #IndieDev #Music
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 18/07/2026
One of my favorite UI audio principles: Different interactions deserve different sounds. Menus, notifications and rewards all have different purposes, so they shouldn’t share the same audio. #gamedev #gameaudio #sounddesign
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Reposted by Duxmusic videogame music & Sfx
Panello Games @panellogames.bsky.social · 17/07/2026
Game: Sushiamo 🎏 Wishlist it on Steam 🩵 store.steampowered.com/app/4555040/... #indiegame #gamedev #gaming #roguelike #pixel 🎮
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Reposted by Duxmusic videogame music & Sfx
Fabled Game - Pirates Outlaws 2: Heritage @fabledgamestudio.bsky.social · 17/07/2026
Let's go friday! Weekend's here, and so is our newest companion.🦀 Read the full news: 🔗Steam: store.steampowered.com/news/app/30251 60/view/703274049292206729 🔗Official website: fabledgamestudio.squarespace.com/news #indiedev #Steam #roguelike #deckbuilder #IndieGame #piratesoutlaws2 #friday
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 17/07/2026
Good UI audio isn’t only for buttons. Even tooltips benefit from subtle feedback that makes the interface feel alive. Here’s a quick comparison. #gamedev #gameaudio #sounddesign
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 17/07/2026
One of the easiest ways to improve a game’s UI: Add intentional audio to transitions. Same animation. Completely different feel. #gamedev #gameaudio #sounddesign
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 15/07/2026
One of my favorite UI audio principles: Scale the sound to match the reward. Players immediately understand what’s important without reading a single word. #gamedev #gameaudio #sounddesign
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Reposted by Duxmusic videogame music & Sfx
Monster Matador @thestevenprince.bsky.social · 15/07/2026
I'd listen if I were you. I wouldn't mess with Nacho Lobo... unless you were the Monster Matador! We are less that $300 from funding aYou know you want to get in on the Matador vs Kaiju action! www.kickstarter.com/projects/mon...
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 14/07/2026
Good UI audio isn’t about adding more sounds. It’s about giving each interaction a clear purpose. Here’s a notification redesign I’ve been working on. #gamedev #gameaudio #sounddesign
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Reposted by Duxmusic videogame music & Sfx
snow-kiss @snow-kiss.bsky.social · 14/07/2026
Crafted a small pixel landscape just now. Please let me know your thoughts below; a comment would make my day! Let me know your impressions in the comments. #IndieGames #GameDev #SoloDev #PixelArt #IndieGameDev #IndieGame #IndieDev
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 13/07/2026
One of my favorite UI sound design exercises: Take the exact same menu. Replace only the click sound. It's surprising how much more responsive the interface feels. Here's a quick comparison. #gamedev #gameaudio #sounddesign
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Reposted by Duxmusic videogame music & Sfx
Lume 𓂃 ࣪˖ ִֶָ𐀔 @hauntlette.bsky.social · 08/07/2026
Greetings, little light, I'm Lume~ Aspiring to be your new oshi. 💡🦋✨ I stream art, cozy games, and chaotic games with friends 4 days a week on Twitch. Model mama. Fanart: #looklume Spicy art: #lewdlume twitch.tv/hauntlette linktr.ee/hauntlette
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ʟᴜɪs ʜᴇʀɴᴀɴᴅᴇᴢ ⚡ @beetlenaut.bsky.social · 05/07/2026
ķ̶̢̠͉̱̱̗̯͕̟̣̄̑͆̃̑̋̎͌́̚̕͠ͅn̴̡̥͎̠͕̪͙̺̪͔͙͑̾͂̄́̑̅͝͠ͅį̴̨̭̩̦͚̼͉͉̬͒̋̓̈͘͜f̴̢̡̛͕̘̳̪̩̬̹͓̥̘͓̅̃̆͑͂͒͐̚͜ḙ̶̮͔̮͇͚̥̹̖͚̣̮̜̪̆̈́̑́͆ͅ ̵̟̬̝̮͎̺̬̜̙͙̪̙̫͕͇̏̆̈́̀î̵̢̭̱̼̩̳̯͖͕̻͕̟̠͕͑͑̽̑̀͛̾͛͘ͅń̶̳̘̥̳̱̮͕̱̘̤̖̌ ̴͍͕̉̀͗̉͆̅̒r̵̨̧̢͉̜̬̬͎̗͔̪̼̳͌̒̆́͊̌͆̕̕͜͠͠͠ͅä̶̧̢͉̖̜̥̥̻͖̞́̔̅̓̍́̽̚i̶̹̳̿̒̃̓͜n̶̘̠͗͒ 2026 for #screenshotsaturday
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 04/07/2026
A dice roll is a small moment of uncertainty. Sound helps build the tension before the outcome is revealed. 🎲 #gamedev #gameaudio #sounddesign
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snow-kiss @snow-kiss.bsky.social · 04/07/2026
Crafted a small pixel landscape just now. Please let me know your thoughts below; a comment would make my day! Feel free to share your thoughts in the comments. #SoloDev #PixelArt #IndieGame #IndieDev #IndieGames #IndieGameDev #GameDev
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Reposted by Duxmusic videogame music & Sfx
snow-kiss @snow-kiss.bsky.social · 03/07/2026
Crafted a small pixel landscape just now. Please let me know your thoughts below; a comment would make my day! Happy to see any thoughts you post below! #PixelArt #GameDev #SoloDev #IndieDev #IndieGame #IndieGames #IndieGameDev
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Character Design References @characterdesign.bsky.social · 04/07/2026
The Art of Tan Jiu → buff.ly/yEnUcNH #artist #portfolio #illustration #art
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 04/07/2026
Card games rely heavily on feedback. Even small sounds can make interactions feel more rewarding. 🃏 #gamedev #gameaudio #sounddesign
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 29/06/2026
Why does a simple chess move feel important? Small sound design details can add weight to player actions. ♟️ #gamedev #gameaudio #sounddesign
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Prabhjot Singh Lamba @prabhjotsl.bsky.social · 29/06/2026
Pixel Art Undead Samurai Cyborg #pixelart #ドット絵 #gamedev #indiegame
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snow-kiss @snow-kiss.bsky.social · 29/06/2026
I tried a low-resolution aesthetic with this pixel scene. If you have any suggestions or thoughts, I'm all ears! I'd be as happy as getting an apple if you leave a comment! #SoloDev #IndieGames #IndieGameDev #PixelArt #GameDev #IndieDev #IndieGame
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Mushroom | vgen comms open @mushroomrt.bsky.social · 20/06/2026
submission for commissions.gg verification #CommissionsGG
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Necrofane @necrofane.bsky.social · 20/06/2026
Combat in my dark fantasy game #indiegame #gamedev #rpg #medieval
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Necrofane @necrofane.bsky.social · 16/06/2026
What enemies should I add to the sewers 🤔 #indiegame #gamedev #rpg #unrealengine
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 16/06/2026
One thing I love about strategy and board games is how much impact tiny sounds can have. A chess piece landing on the board. A clock ticking under pressure. I explored that idea in my latest Chess & Board Game SFX Pack. What’s your favorite board game sound? #gamedev #gameaudio #sounddesign
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Necrofane @necrofane.bsky.social · 15/06/2026
How it started… #indiegame #gamedev #rpg #medieval
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DjPanchi "Tú,Yo y el Indie" @djpanchi.bsky.social · 15/06/2026
¡Empezamos la tarde de #steamnextfest con la demo de @preludethegame.bsky.social ! 👇🏻👇🏻👇🏻👇🏻 www.twitch.tv/djpanchi?sr=a #indiegames #tuyoyelindie
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UltraDPG @ultradpg.bsky.social · 13/06/2026
Pixel dailies: Weapon #pixelart #pixel_dailies #weapon #ドット絵 #aseprite #Procreate @pixeldailies.bsky.social
Pixel art of a flail. A weapon that consists of a spiked ball connected to a rod by a metal chain.
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snow-kiss @snow-kiss.bsky.social · 08/06/2026
Here's some old-school dot art I'm putting out there. I'd be thrilled if you could drop your feedback below—I'd be as happy as getting an apple if you comment! Your feedback means a lot—drop a comment below. #GameDev #IndieDev #SoloDev #IndieGameDev #PixelArt #IndieGame #IndieGames
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 06/06/2026
A short horror scoring experiment. Starting from a simple scene, I built a few atmospheric layers, shaped the tension and expanded the ending to better support the musical resolution. Sometimes the final emotion of a scene lives in those last few seconds. #gamedev #gameaudio #sounddesign #composer
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 01/06/2026
UI sounds might not be the loudest part of a shooter, but they play a huge role in making every action feel responsive and satisfying. Here’s a preview of my Retro Shooter UI SFX Pack, designed for retro FPS projects and fast-paced action games #gamedev #gameaudio #sounddesign #indiedev
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snow-kiss @snow-kiss.bsky.social · 26/05/2026
Sharing a fresh piece of pixel art I just completed. Let me know what you think and feel free to share your thoughts in the comments. Your feedback means a lot—drop a comment below. #IndieGameDev #IndieDev #PixelArt #SoloDev #GameDev #IndieGames #IndieGame
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Fáyer🔥 @fayer.dev · 20/05/2026
Hey, I made a new game, check it out on my itch! It's a Tetris Attack like with some extra "tools" for grid manipulation. fayer.itch.io/pom-poku
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Duxmusic videogame music & Sfx @duxmusiclab.bsky.social · 21/05/2026
Experimenting with FMOD snapshots for smoother pause menu transitions in games 🎮🔊 Small audio details like this can help preserve immersion and maintain the emotional tone between gameplay and pause states. #gamedev #gameaudio #fmod #sounddesign
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