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Duck AI Slop!!

@duckaislop.bsky.social
4.9K followers 1 following 1.4K posts

A group of people tired of Gen AI being in everything so we've decided to list them all! Our intent is not to spread hate, but to spread awareness and make it easier for people to not consume Gen AI content if they wish <3 duckaislop.carrd.co

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Duck AI Slop!! @duckaislop.bsky.social · 2h
Life in the Crater Lake Karla Ringler. No disclosure, confirmed on reddit replies for using chatgpt to help with coding. -y www.reddit.com/r/thalassoph...
Life in the Crater Lake steam store imageSkranksMateria which is the dev for sunken wrecks says,
 I use ChatGPT to help with coding sometimes. I did game dev long before AI existed though.

Other than that everything is handmade. I model and rig everything in Blender and use Texture libraries and Photshop for texturing.

Also i don't think AI is necessary contrary to what some solodevs will tell you, especially for Art. So far i think AI is a net negative for society lol
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Duck AI Slop!! @duckaislop.bsky.social · 2h
Fruitbat Factory Personal use of kai for marketing and promotions. -y x.com/FruitbatFact...
Fruitbat Factory posted Sep 23rd
And that's the end of this modest Fruitbat Indirect - Mini TGS Edition!

Thanks for joining!

(K. AI suggests adding an obligatory Patreon plug at the end for  patreon.com/c/FruitbatFact… - remember to remove this comment)
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Duck AI Slop!! @duckaislop.bsky.social · 2h
POOLSIDE VIGIL Glare Games. Steam disclosure -y
POOLSIDE VIGIL gen ai steam store imageThe developers describe how their game uses AI Generated Content like this:

"Generative AI was used solely for the creation of marketing and promotional materials, such as storefront banners and promotional posters. All in-game assets—including 3D models, textures, environments, and animations—have been manually hand-crafted by the developer without the use of AI to ensure artistic integrity and the highest quality for the gameplay experience."
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Duck AI Slop!! @duckaislop.bsky.social · 2h
Mayhem Duck Simulator Glare Games. Steam disclosure -y
Mayhem Duck SimulatorThe developers describe how their game uses AI Generated Content like this:

(3D Models & Environments): %0
(Textures & Materials): %0
(Programming & Blueprints): %0
(UI/UX Design): %0
(Animation): %0
(Game Design): %0
(Story & Writing): %0
(VFX): %0
(Sound Effects / SFX): %0
(2D Art & Concept Art): %40
(Music): %100
(Localization): %100
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Duck AI Slop!! @duckaislop.bsky.social · 2h
Akiiwan: Relaxing Survival Little Buffalo Studios. No disclosure, used Kaedim for ai modeling. -y medium.com/kaedim/how-l... docs.kaedim3d.com
Akiiwan Relaxing Survival steam store image
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Reposted by Duck AI Slop!!
Zach Bussey 🍁 @zachbussey.tos.gg · 29/09/2026
CEO Dan Clancy says Twitch now uses AI to identify streamers that may not match a brand, since it now transcribes all streams for brand safety. It won't show ads on channels or content the AI believes don't match what the advertiser is trying to achieve.
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Duck AI Slop!! @duckaislop.bsky.social · 25/09/2026
Cyberpunk Store Simulator ICON GAME STUDIO (Playway S.A). Steam disclosure -y
Cyberpunk Store Simulator gen ai steam store imageThe developers describe how their game uses AI Generated Content like this:

We used AI tools to create the game capsules visuals.
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Duck AI Slop!! @duckaislop.bsky.social · 25/09/2026
Shinjuku Anomaly AMATA Games. Steam disclosure -y
Shinjuku Anomaly gen ai steam store imageThe developers describe how their game uses AI Generated Content like this:

A portion of the background image is created using AI.
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Duck AI Slop!! @duckaislop.bsky.social · 25/09/2026
VIGNETTE Loxarc Inc. Steam disclosure -y
VIGNETTE gen ai steam store imageThe developers describe how their game uses AI Generated Content like this:

Generative AI was used in the creation of some 2D assets and pre-rendered cinematics, and in part of the localization process. All such content was reviewed and adjusted by our team before use. Game design, puzzle design, direction, and programming are entirely human-made.
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Duck AI Slop!! @duckaislop.bsky.social · 24/09/2026
Tetrogue ExlaWare. Non disclosure, hidden under the read more on the steam store page, and mentioned on reddit. Coding, translations. -y www.reddit.com/r/Tetris/com...
Tetrogue steam store imageHandmade Art, AI-Assisted Dev

All art and audio in Tetrogue are 100% hand-made by a human. AI tools were used to help with coding and to draft non-English translations, both reviewed and edited by hand before release
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Duck AI Slop!! @duckaislop.bsky.social · 24/09/2026
Unbroken: The Awakening MGP Studios. Steam disclosure -y
Unbroken: The Awakening gen ai steam store imageThe developers describe how their game uses AI Generated Content like this:

The vast majority of the game is hand crafted. Hand refined and adjusted Midjourney generations have been used for certain ingame graphics.

(Optional)Deepvoice has been used for certain enemy vocal exclamations. Can be changed ingame to human VA only.
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Duck AI Slop!! @duckaislop.bsky.social · 24/09/2026
Drunken Hog: Dystopian Pub & Brewing Simulator Noir Hound Digital. Steam disclosure -y
Drunken Hog steam store imageThe developers describe how their game uses AI Generated Content like this:

A few texture assets were created with generative AI assistance and refined by the team.
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Duck AI Slop!! @duckaislop.bsky.social · 24/09/2026
Cyber Cleaner Simulator Nowsky. No disclosure, steam store assets and capsules, achievements, voice overs. -y
Cyber Cleaner Simulator gen ai steam store imageAndzi Proxy (developer) posts
About 98% of the game was completely handmade, including all the levels, code, characters, and dialogue. We only used AI for the Steam capsule art, a few graphics like achievements, and some voiceovers. However, we will include an option to turn off AI voices entirely since we understand they can be annoying to some players. This game wasn't developed by a massive studio. It's just the two of us working on it in our free time from work, and we're launching it with a $5 price tag, but should some of our games succed we will replace that little that was made by AI since we are not the biggest fans of it too
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Duck AI Slop!! @duckaislop.bsky.social · 24/09/2026
Deadshot v0lt. Steam disclosure -y
Deadshot steam store imageThe developers describe how their game uses AI Generated Content like this:

There was AI image generation used for creating bases for some environment textures, those bases were heavily modified by hand to fit the game from the original texture spit out by AI.
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Duck AI Slop!! @duckaislop.bsky.social · 23/09/2026
Mango's Fisharium Evrac Studio. No disclosure, chatgpt for code and translations. Likely in Master Healer Kale because they used assets and codes from previous games. -y store.steampowered.com/news/app/463... www.youtube.com/watch?v=gmgM...
Mango's Fisharium steam store imageScreenshot from Mango's Fisharium credits thanking ChatGPT for code and translations.Let's do a story time here.
I was working on my dreamy passionate Roguelike game for the last 6 months or so. On top of that, I've been doing short videos on Youtube, Instagram, and Tiktok + posting frequently on X, Thread, Mastodon, and Bluesky. It was exhausting.. And the worst part, it only gained 150-ish Wishlists.
One day, I just said F all of this, it ain't working. Let's make a short incremental game like last time, it did give me a little money to live with. If I had just spent that 6 months on it, I could get 2 or 3 games.
So, I started making Master Healer Kale. The plan was

    1. Create a game as soon as possible
    2. Send keys to content creators before Steam Next Fest
    3. Enter Steam Next Fest in June
    4. Release the game in July

That's it! I'm making this game in 35 days-ish. Using a LOT of assets and code from my previous games. I didn't do playtests (Well, I did give my wife a try. She knew how to heal and how to upgrade skills. That was it.), I didn't prepare a demo, I hardcoded all texts, and worked on the game for 12+ hours a day.
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Duck AI Slop!! @duckaislop.bsky.social · 23/09/2026
Anisota / dame(dot)is / bsky38 / and more Using LLM's and coding and moderation on their websites and promotes their gen-ai work for hire. Mostly undisclosed unless you dig for the info -y tangled.org/pds.dad/infl... dame.is dame.is/available anisota.net/profile/did:... bsky.app/profile/did:...
Anisota posts We do use AI within software development and moderation processes where appropriate, reasonable, and safe. This is true of Bluesky as well! Our Bluesky wrapped experience was original and not 'vibe coded' like that other person (they used ours 2 weeks ago and then made a cheap knockoff)

Person says thanks for clarifying

Anisota replies, No problem, happy to answer any questions! We are incredibly intentional and thoughtful about how we engage with AI, we are not in the camp that other person is in where it's all positivity and being 100% in on AI. There's a lot wrong with the way many AI companies, governments, etc are doing things.Available for hire

Product Engineer & AI Enablement

I have been building software with AI agents nearly every day for the past two years, and was a power user of AI coding tools before Claude Code existed. AI-native development is my expertise, and it spans Claude Code, Cursor, Codex, OpenCode, and Zed. Agents are in the loop from the first commit of every project. In early 2025 I started building Anisota, an indie Bluesky client that has grown to thousands of users, with AI-enabled features powered by Vercel's AI Gateway. More recently I’ve been growing a suite of AT Protocol developer tools that help other people build on the protocol with agents. Before this I spent a decade working in open-source protocols, B2B SaaS, and consumer apps with a focus on getting developers and non-developers to adopt tools they had not used before, through documentation, onboarding, developer relations, and community work.
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Duck AI Slop!! @duckaislop.bsky.social · 23/09/2026
11 bit Studios / Frostpunk 1886 (And The Alters) "Frostpunk 1866 will make use of the technology, Apparently, it won’t be for anything “final”. Used for "speeding up the process". -y www.rockpapershotgun.com/climate-chan... store.steampowered.com/news/app/323...
rockpapershotgun.com
"Climate change isn’t about AI itself, it's about progress" - 11 Bit talk Frostpunk: 1886 and questions of scale
Frostpunk: 1886 game director Maciej Sułecki explores the thinking behind the Unreal remake of one of gaming's greatest and most depressing city-builders.
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Duck AI Slop!! @duckaislop.bsky.social · 23/09/2026
Active Matter Matter Team, Gaijin Network. Steam disclosure -y
Active Matter steam store imageThe developers describe how their game uses AI Generated Content like this:

In-game AI character Ms. Second is using AI generated voice. Using humans voices for AI character would be cultural appropriation.
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Duck AI Slop!! @duckaislop.bsky.social · 22/09/2026
Rebellion Corporation OO Games. No disclosure, character portraits, third party assets including music, effects, modelling, code, and the UI. -y steamcommunity.com/app/2153630/...
Rebellion CorporationOOJJRS (developer)
Yes, I did use it during the early days of AI.
Back then, Steam didn't even have an AI policy in place.
I’d like to revamp it with the latest version and bring it into compliance with current AI policies, but unfortunately, I don't have much time.

Player asks, Damn. Is it just the portraits, or other stuff too?
The game seems interesting, but I won't support AI.
Also, you are required to have the AI disclosure on the store page if you're using AI.

OOJJRS (developer)
I will make an effort to take your feedback into account.
I do plan to manage the project differently moving forward and intend to disclose the use of AI.
It goes without saying, but the game was created at a time when using AI for coding or modeling wasn't yet a common or flexible practice. Aside from the character portraits, I purchased and used third-party assets for all other elements—including music, effects, modeling, code, and the UI.
I hope this information proves helpful to you.
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Duck AI Slop!! @duckaislop.bsky.social · 22/09/2026
Figure It Out: The Tantrum Simulator Pat-o-Logic Studio. Steam disclosure. Also achievements, -y
Figure It Out: The Tantrum Simulator steam store imageThe developers describe how their game uses AI Generated Content like this:

AI used to create cursor for the game, few gameplay icons and for company's webpage
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Duck AI Slop!! @duckaislop.bsky.social · 22/09/2026
FAKEBOOK banjihagames. Steam disclosure -y
FAKEBOOK steam store imageThe developers describe how their game uses AI Generated Content like this:

Photos of some of the characters in the game have been made into Generative AI.
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Duck AI Slop!! @duckaislop.bsky.social · 22/09/2026
Sirens Silent Lamb Studio. No disclosure, confirms in discord. Gen-ai imagery for promo's and in-game, backend organization and docs (chatgpt), voice overs with ElevenLabs. Translations. 'Concept videos and photos' -y
Sirens generated ai 'concept art' of a sirenGenerated ai of a mermaid siren underwater, with red text of sirens on itDiscord screenshot with text, "Do you use any AI in tihs game?"
Currently, we use AI tools to help with documentation and organization (chaptgpt) and voice overs (elevenlabs).

Ultimately, however, we would like to replace ai-generated voice overs with traditional voice actingDiscord screenshot conversation with Megalodon, a developer on Sirens.
Player asks, Is the studio using generative ai to work on the game?

Megalodon: Not really. We are using AI mostly to help with the translations and make fast visualization/presentations for our artists and level designers, to make productions process smooth. But dont expect to see andy AI-generated content in the game. Smiley face

Different player asks, Russian language will be included?

Megalodon answers, yes with a channel link

Player repeats, So generative ai is being used for the development.

Megaladon responds,
Why ar you writing it like that when I said the exact opposite?

No, generative AI is not being used in the development of sirens. Artificial intelligence helps organize documents for the team and such things. We are creators who prefer the old school way. We love building worlds and characters ourselves, creating them from scratch - that's why we still make 2D concepts, textures, and only then build the 3D models on top of them.

In my personal opinion, AI is a blow to our entire industry. Many of us are losing jobs because of it, and artists who used to feel proud after weeks, months or even years of work are now being trivialized by soulless ai. That doesn't feel right at al. That's why we dont want any AI in Sirens. We want this to be our game - something we'll truly be proud and happy to put our names under.
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Duck AI Slop!! @duckaislop.bsky.social · 22/09/2026
Tooth for Tooth Outlane. Steam disclosure -y
Tooth for tooth gen ai steam store imageThe developers describe how their game uses AI Generated Content like this:

We used generative AI tools as part of our creative process, alongside our team’s direction, editing, and refinement.
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Duck AI Slop!! @duckaislop.bsky.social · 20/09/2026
Update, ai powered companions info and more screenshots aniimo.com/newslist/det... aniimo-game.wiki/systems/ai/ www.reddit.com/r/Aniimo/com...
aniimo.com
A New Way to Connect with Your Aniimo
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Duck AI Slop!! @duckaislop.bsky.social · 17/09/2026
Five Duck Games Saga of Yurina, Escape from Touhou, Touhou Brawl, Touhou Russian Roulette. Steam disclosures, assume all games by this dev have it somewhere. store.steampowered.com/developer/fi...
Five Duck Games steam dev page, new rleases is Task bar fishing. Banner is two anime women with weapons
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Duck AI Slop!! @duckaislop.bsky.social · 17/09/2026
Streamplace Found through through bluesky and their github, they claim they don't use gen-ai to 'train' from streams. But they don't state they don't use any or are against gen-ai. Contributor greptile-apps. bsky.app/profile/stre... github.com/apps/greptil...
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Duck AI Slop!! @duckaislop.bsky.social · 15/09/2026
Mimic Party FoliesAPP. Steam disclosure -y
Mimic Party steam store imageThe developers describe how their game uses AI Generated Content like this:

Some of the game's 2D illustration assets and sound reference material were
created with the help of AI tools during development, then reviewed,
edited and validated by hand before shipping.

No content is generated at runtime.
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Duck AI Slop!! @duckaislop.bsky.social · 15/09/2026
Blue Archive NEXON. Steam disclosure -y
Blue Archive steam store imageThe developers describe how their game uses AI Generated Content like this:

During the development process, our team may utilize procedural and AI-based tools to support content creation.
In all such cases, the final result is a reflection of our own development team's creativity and artistic expression.
A TTS tool is utilized for some of the voice lines for the characters 'Arona' and 'Plana'
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Reposted by Duck AI Slop!!
Duckie (expect unpacking) @rabidduckie.bsky.social · 15/09/2026
This isn't the first time that dev has done something like this, either. With Tavern Manager Simulator they used AI assets for in-game signs and an event and then replaced them when people called them out on it. Source in link. I'm really disappointed to see they turned around and did it again.
steamcommunity.com
Tavern Manager Simulator v.1.0.4 Art Update :: Tavern Manager Simulator Events & Announcements
View full event information here: https://steamcommunity.com/ogg/2756770/announcements/detail/6849498317532374502
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Duck AI Slop!! @duckaislop.bsky.social · 15/09/2026
Update: Now has an AI disclosure for translations in-game and on steam store. And confirmed gen-ai voices bsky.app/profile/base...
The developers describe how their game uses AI Generated Content like this:

DeepL was used for language translation of the subtitles and also for the text in the Steam store. Some of the voice acting was generated using a paid ElevenLabs subscription.
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Duck AI Slop!! @duckaislop.bsky.social · 15/09/2026
Update: Devs confirmed using gen-ai with Echoes of the Architects. Not for Endless and they asked the curators to remove that one. No gen-ai disclosure on Echoes of Architects bsky.app/profile/gfx4...
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Duck AI Slop!! @duckaislop.bsky.social · 14/09/2026
Maneater 2 Tripwire Interactive, Demiurge Studios. Steam disclosure -y
Maneater 2 steam store imageThe developers describe how their game uses AI Generated Content like this:

AI-assistive tools were used for development support, including prototyping, coding, testing, documentation, and workflows; all player-facing creative content such as  Art, UI, VFX, music, voice acting, and marketing materials was created by human developers and artists.
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Duck AI Slop!! @duckaislop.bsky.social · 14/09/2026
The Legend of Fancy Realm Remake USERJOY technology Co. Steam disclosure -y
The Legend of Fancy Realm Remake gen ai steam store imageThe developers describe how their game uses AI Generated Content like this:

During the development process, we utilized generative AI to assist in creating preliminary assets for backgrounds, characters, UI concepts, as well as initial drafts for music and video elements. All related assets were subsequently refined and manually adjusted by our professional art, sound, and video teams to ensure they align perfectly with the game’s unique artistic style and meet our high-quality standards.
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Duck AI Slop!! @duckaislop.bsky.social · 14/09/2026
Yu-Gi-Oh! TAG FORCE GX Matrix Corp, KONAMI. Steam disclosure -y
Yu-Gi-Oh! TAG FORCE GX steam store imageThe developers describe how their game uses AI Generated Content like this:

Generative AI was used as a supplementary tool in the translation process for certain system languages in this title.

AI was utilized to help improve translation efficiency and quality. However, all final translations are reviewed and edited by the development team before being implemented.

All translated text is reviewed by human editors to ensure it is accurate, appropriate, and of high quality.
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Duck AI Slop!! @duckaislop.bsky.social · 14/09/2026
Abbey Games Godhood, Renowned Explorers, Reus LLM use and Coding -y abbeygames.com
Our LLM usage

We are OK with AI usage for:

    Research scaffolding. AI joins Wikipedia and Ecosia as a way to kick-off our research. The common use case is where we ask a general question to the LLM, and then follow the leads they give. LLM’s are never our only or final source. An example would be finding plants for the Mesozoic expansion of Reus 2. I would start out with some queries, like a list of plants from the Cretaceous period. I make some follow up queries, like finding plants with certain tags, or those that we know some interesting facts to. I also ask for a source if I find a lead promising enough. I then use a combination of wikipedia, expert websites, and the leads given to see if the plant is a good candidate to include in the game. This sounds small, but for fields I know little about (like prehistoric geology), it is a godsend to start with!

    Coding. We use a coding CLI to help us write big chunks of code that are based on systems we coded mostly by hand. We can then extend the code using LLMs. Use cases are boilerplate code, parsing code, extensions, writing tests, or anything else that is well defined. The annoying side effect of this, is that sometimes, it will sneak in a text. E.g. when it’s expanding a UI, it sometimes automatically generates tooltip texts. We’re doing our best to keep that stuff out. Right now, we’re forcing it to always type CHEESECAKE when making a creative text, so it's an obvious placeholder. Luckily for us, our localization functions are so… eccentric… that they almost always trip over it
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Duck AI Slop!! @duckaislop.bsky.social · 14/09/2026
Anime Shop Simulator ✨ One More Time, Polnoch. Had a disclosure, was removed with a patch where they re-did all their cards art. Hwoever some assets remain. The keychain cubes still contain gen-ai capsules with no disclosure. -y web.archive.org/web/20250711...
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Reposted by Duck AI Slop!!
Zach Bussey 🍁 @zachbussey.tos.gg · 11/09/2026
It's only an experiment with some users for now. But you cannot opt out of any of Twitch's AI tools. You can only choose not to use them. Twitch's AI is always listening.
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Reposted by Duck AI Slop!!
Zach Bussey 🍁 @zachbussey.tos.gg · 11/09/2026
Twitch is testing an AI Stream Coach. Stream Coach will give you personalized feedback after every stream on what you did well and what you can improve. It will also recommend ways to better engage your community, learn Twitch culture, and use monetization tools.
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Duck AI Slop!! @duckaislop.bsky.social · 12/09/2026
Hey! For clarity, its A 3rd party event hosted and promoted by steam. You can find it in the steam news hub under sale events. We didn't provide any incorrect information, thank you for the concerns! /gen /info
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Duck AI Slop!! @duckaislop.bsky.social · 11/09/2026
Steam hosted an "Ai Gaming Fest", a free block / ignore list. We've updated our mega spreadsheet too Thread of the games with NO disclosures🧵 included! store.steampowered.com/curator/4628... steamdb.info/sales/event/...
store.steampowered.com
AI Gaming Festival
Learn how AI being used to games faster than ever, and see some of the games that are being created with the technology.
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Duck AI Slop!! @duckaislop.bsky.social · 09/09/2026
First Dwarf Star Drifters. No disclosure, replied in a discussion thread mentioning it -y steamcommunity.com/app/1714900/...
First Dwarf steam store imageStar Drafters Dev (developer) steam post reply,
You're absolutely right that the voices of Ragna and Tru in the first official trailer were different. After releasing that trailer on IGN and discussing it with our community on Discord, we decided to choose voice actors whose performances better captured the characters' personalities. These are the voices you can hear in the game and in newer trailers, such as this one: youtube link

Regarding the differences in Tru's voice during gameplay, this happens because we temporarily use generated placeholder voices when adding new content during Early Access. These placeholders are replaced with recordings from our voice actors as soon as they have time to record the additional lines. This approach allows us to keep releasing content without delays while ensuring the quality improves over time.

We hope you understand this compromise and continue to enjoy First Dwarf!
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Duck AI Slop!! @duckaislop.bsky.social · 07/09/2026
Veterum Crasleen Games. Steam disclosure -y
Veterum steam store imageThe developers describe how their game uses AI Generated Content like this:

We have added support for Chinese, German, French, and Portuguese using AI-based translation to make the game more accessible to a wider audience.
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Duck AI Slop!! @duckaislop.bsky.social · 07/09/2026
Forza Horizon 6 / Playground Games Xbox / Microsoft. No disclosure, in-game graffiti, heavily used in development, promo materials, landscapes, etc. -y tech4gamers.com/forza-horizo... www.u4n.com/news/forza-h...
Forza Horizon 6 steam store image
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Duck AI Slop!! @duckaislop.bsky.social · 07/09/2026
Project ZETA Krafton. Had a disclosure that they removed, no patch notes or confirmation if they stopped using gen-ai in developments. Krafton is an "Ai first" company. -y web.archive.org/web/20260830... www.pcgamer.com/software/ai/...
Project ZETA steam store imageThe developers describe how their game uses AI Generated Content like this:

In Project ZETA, we may use AI-based tools to assist with certain parts of content creation. In all cases, AI serves solely as a supportive tool, and the final product reflects the creativity and craftsmanship of the development team.
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Duck AI Slop!! @duckaislop.bsky.social · 07/09/2026
Homicide Desk Shu'la Lab LLC. Steam disclosure -y
Homicide Desk steam store imageThe developers describe how their game uses AI Generated Content like this:

AI is used for one thing: suspect and witness replies during interrogation. Every case, the crime, the evidence, the suspects, the solution and the endings ,is fully hand-written. When you question a suspect, an AI language model phrases their reply live from what you ask and the evidence you present, constrained to the written facts of the case. The model ships inside the game and runs entirely on your PC, no server, no account, no internet connection, nothing you type leaves your computer. Output is text only, in-character, length-limited and filtered.
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Duck AI Slop!! @duckaislop.bsky.social · 07/09/2026
Megastore: Tidy Up Together Yolo Games Studio. Steam disclosure -y
Megastore: Tidy Up Together steam store imageThe developers describe how their game uses AI Generated Content like this:

AI tools were used to assist with some of the game’s translations and in the creation of two in-game textures. These textures were subsequently edited, refined, and carefully reviewed by a human before being included in the final game.

We strictly rely on human creativity and craftsmanship throughout the game’s development.
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Reposted by Duck AI Slop!!
PSX Bunlith 🪄🏳️‍⚧️ E2 OCT 16TH!!!! 🐰🌱 BLM ACAB 🇵🇸 @b0tster.yeag.gay · 06/09/2026
🚨🚨🚨BLUESKY 38 IS AI SLOP🚨🚨🚨 PLEASE DO NOT PARTICIPATE sorry to ruin everyones fun 💔💔💔
screenshot of bsky3d, with the 'source on tangled' source code link circledscreenshot of the repo, with CLAUDE circled in multiple locations
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Duck AI Slop!! @duckaislop.bsky.social · 04/09/2026
Heroes of Might and Magic III Remake Ubisoft. No disclosure, promo main 'art', in-game scenes look to be upscaled or filtered, voice overs, trailer has had upscaling or filtering. Mostly noticed in movements on hair as an example. And likely the battle portraits. -y youtu.be/yBUckLZ5QRk
Heroes of Might and Magic III Remake gen ai steam store imagezoomed in cropped screenshot of the main art. The horses are merging together, a horse head is over a knight head but the rest is behind them. Lances distorting, legs phasing through other horses etcZoomed in image of one of the promo characters art, the chainmail is a squiggly mess and not akin to real chainmail at all.in-game screenshot of character inventory,the character in armour has chain-mail, a red circle is around a portion of chain-mail that is squiggly and messy unlike actual chain-mail.
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Duck AI Slop!! @duckaislop.bsky.social · 04/09/2026
AION 2 NC. Steam disclosure -y
Aion 2 steam store imageThe developers describe how their game uses AI Generated Content like this:

Some in-game assets were created with the assistance of AI tools.
Arcana card designs and some icons use AI-generated assets.
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Duck AI Slop!! @duckaislop.bsky.social · 04/09/2026
Train Sim World® 7 Dovetail Games. Steam disclosure -y
Train World 7 steam store imageThe developers describe how their game uses AI Generated Content like this:

We are utilising ElevenLabs’ text-to-speech tool, to generate some voice-over elements within Train Sim World 7. This is utilised in features such as training modules, as well as platform and onboard train announcements. All scripts and content are written by Dovetail Games staff, with ElevenLabs used to generate the audio in these instances
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