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Doomsday One

@doomsday.one
3 followers 5 following 7 posts

Doomsday One is an independent micro-studio dedicated to squeezing modern engineering principles into classic architectures. We build ground-up, high-performance software and tools for neo-retro platforms.

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Doomsday One @doomsday.one · 19/08/2026
I've published the second in a series on programming the Commander X16 in C, using techniques I've learned while writing Shinobi and All of the Dead. If you want to get the most out of a Commander X16 in C, then please subscribe to this Patreon for free. #commanderx16 #c #retro #8bit #retrodev
patreon.com
Commander X16 - The C Developer's Guide - 2 | Doomsday One
Chapter 1. The Commander X16 The History of the Commander X16 The Commander X16 started, as a lot of good projects do, with someone being f
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Doomsday One @doomsday.one · 18/07/2026
Doomsday One is very excited to give our Patreon subscribers on the 8 & 16-bit tiers early access to a fan remake of Pac-Man on the Commander X16. If you're not a subscriber, the post will be available for everyone on the 1st August. www.patreon.com/doomsdayone/... #commanderx16 #retrogaming
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Doomsday One @doomsday.one · 12/07/2026
I've published the first in a series on programming the Commander X16 in C, using techniques I've learned while writing Shinobi and All of the Dead. If you want to get the most out of a Commander X16 in C, then please subscribe to this Patreon for free. #commanderx16 #c #retro #8bit #retrodev
patreon.com
The Commander X16 C Bible - 1 | Doomsday One
About this book Over the next year or so I'm going to be publishing a book called The Commander X16 C Bible. This book will be a guide to p
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Breathing Retro @breathing-retro.bsky.social · 12/07/2026
RetroGBFull Toolkit — full game engine for #GameBoy. It intends to bridge the gap between code only solutions and visual first solutions github.com/pablordgez/R... #retrodev #gbdev #gbstudio #retrogaming
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Doomsday One @doomsday.one · 05/07/2026
Here's an early preview of "All of the Dead" 🧟‍♂️ currently in development for the Commander X16! It’s a Metal Slug-style run-and-gun platformer. The mission? Navigate the levels, save the citizens, and kill... all of the dead 💀💀💀 #8bit #gamedev #retrogamedev #commanderx16 #retrogaming
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Doomsday One @doomsday.one · 28/06/2026
Want to know how to detect and handle the different CPU's that the Commander X16 can make use of? Everything you need to know can be found in this article on Patreon! #commanderx16 #RetroDev #gamedev #8bit
patreon.com
Detecting the CPU on the Commander X16 | Doomsday One
When developing for the Commander X16, it's easy to assume your users will have the exact same hardware configuration as you. However, this
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The Oasis BBS @theoasisbbs.bsky.social · 19/06/2026
Berzerk Port Brings Stern’s Arcade Chase to Commander X16 #CommanderX16 #Berzerk #RetroGaming #ArcadeGames #EvilOtto #SternElectronics #X16 #8BitComputing #RetroComputing #HomebrewGames theoasisbbs.com/berzerk-port...
theoasisbbs.com
Berzerk Port Brings Stern’s Arcade Chase to Commander X16 - The Oasis BBS
Berzerk Port brings Stern’s arcade chase to Commander X16 in a preview with speech data, robot taunts, Evil Otto, and keyboard controls.
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Andy McCall 🔥 @andymccall.co.uk · 24/06/2026
I have to do a refactor of my Shinobi game to reclaim more MAIN memory as I've completley run out. I decided to PoC it first, rather than fight Shinobi while refactoring, thus Bubble Bobble PoC was born! #CommanderX16 #RetroGaming #GameDev #PixelArt #Sega #retro #8bit
youtu.be
Bubble Bobble - PoC Video
YouTube video by Andy McCall
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Andy McCall 🔥 @andymccall.co.uk · 19/06/2026
I need to take a break from Shinobi burnout, so I've resurected a project I started around 8 months ago - replatforming Disch's FF1 disassembly on the Commander X16. youtu.be/hentC4ewklY Hope you like it! #CommanderX16 #NES #RetroGaming #GameDev #PixelArt #Nintendo #retro #8bit #finalfantasy
youtu.be
Final Fantasy - Commander X16 (Dev Update 1)
YouTube video by Andy McCall
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Andy McCall 🔥 @andymccall.co.uk · 17/06/2026
Huge update to my project! My latest Dev Update 5 video shows some of the things I've added to Shinobi over the last week or so, but there's also alot under the hood. Hope you enjoy it! youtu.be/lwqgvmF4QeI #CommanderX16 #Shinobi #RetroGaming #GameDev #PixelArt #Sega #retro #8bit
youtu.be
Shinobi: Commander X16 (Dev Update 5)
YouTube video by Andy McCall
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Doomsday One @doomsday.one · 16/06/2026
Join our Discord server to follow along with our game developments! discord.gg/XpqRjJSWZJ #indiegamedev #gamedev #retrodev #8bit #16bit
discord.gg
Join the Doomsday One Community Server Discord Server!
Check out the Doomsday One Community Server community on Discord – hang out with 3 other members and enjoy free voice and text chat.
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Andy McCall 🔥 @andymccall.co.uk · 16/06/2026
I took way too long on the main menu before the game is even finished 🤣 #indiegamedev #gamedev #commanderx16 #retrodev #8bit
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Andy McCall 🔥 @andymccall.co.uk · 14/06/2026
Want to see the #CommanderX16 handling a ton of #Sega System16A sprites at the same time? I've always been happy with my work, but this is probably the most proud I've ever been of some code 😁😁😁 Per-slot demand-pinned VRAM frame cache w/ render and AI code living in HIRAM. #gamedev #retro #8bit
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