distantmire ("hi", to some) @distantmire.bsky.social · 01/10/2026some of us were trying to pay attention in wire class. if you could be introspective for once. 000
distantmire ("hi", to some) @distantmire.bsky.social · 30/09/2026heartbreaking: you just realized the thing you were designing vaguely resembles something else you remember so now your idea is invalid and forfeit 000
distantmire ("hi", to some) @distantmire.bsky.social · 30/09/2026american & not french class But I do remember hearing a lot of people who took the most common secondary language (spanish) say the equivalent in "donde esta la biblioteca," so take that as you will 101
distantmire ("hi", to some) @distantmire.bsky.social · 27/09/2026zbrush "sketch" (read: several unfocused hours). is this anything 000
Reposted by distantmire ("hi", to some)🎴 高 | irene koh 🎴 @koh.money · 23/09/2026happy visibility day to my fellow bisexuals 02007306
distantmire ("hi", to some) @distantmire.bsky.social · 23/09/2026late night messing around in substance designer because I wanted to have fun again 000
distantmire ("hi", to some) @distantmire.bsky.social · 22/09/2026this is a really good image thank you for sharing. they're calling you "the wearing gamers" 000
Reposted by distantmire ("hi", to some)treegirl (halloween joke) @treegirl.it.com · 06/03/2026can anyone tell me why i spent 4 hours creating a fake NuCal ad for an estrogen autoinjector 371940538
distantmire ("hi", to some) @distantmire.bsky.social · 15/09/2026rook is some of the most fun you can have playing an app for sure 010
distantmire ("hi", to some) @distantmire.bsky.social · 15/09/2026@northerniion.bsky.social what did you do. what did you do. what did you do. 000
distantmire ("hi", to some) @distantmire.bsky.social · 14/09/2026I just wanna see the game I like be cooler. take tha time you need devs 👍 030
distantmire ("hi", to some) @distantmire.bsky.social · 12/09/2026fuckkk man I still haven't given the archspire album that came out months ago a good listen. am I stupid? am I willfully ignorant of the beauty around me? 000
distantmire ("hi", to some) @distantmire.bsky.social · 11/09/2026making these setups has been fun but I can also absolutely tell I'm not cut out to be a technical artist if the time I spend making basic ass functions is any indication. I was always decent with basic math but terrible with anything advanced 000
distantmire ("hi", to some) @distantmire.bsky.social · 11/09/2026today in custom geo nodes: repeating extruded profiles in circles (ex. frills) with proper sizing & end merging this was frankly not a good use of time & still jank (some stuff is just not worth the effort to recreate in geo nodes), but I was annoyed so. here #b3d #geometrynodes #blender 131
distantmire ("hi", to some) @distantmire.bsky.social · 10/09/2026I want a game about a guy who attacks with two buttons of varying pressure sensitivities 110
distantmire ("hi", to some) @distantmire.bsky.social · 10/09/2026I want a game about a guywho attacks with. six buttons 110
Reposted by distantmire ("hi", to some)Moth (Comms Open!) @bloodcrisis.bsky.social · 08/09/2026People get SO worked up about layoffs in the games industry, but now that Nintendo hired that man everyone’s upset? Hypocritical much? 112087632
distantmire ("hi", to some) @distantmire.bsky.social · 08/09/2026in obsidian do you keep every project in a separate database or are you diligent about tagging and just filter the graph view? I'd like to look at it sometimes but I tend to link everything from everywhere in obsidian and everything becomes a mess 110
distantmire ("hi", to some) @distantmire.bsky.social · 05/09/2026the last time you posted about beans (I think green beans w/ garlic aoli?), I went & made some on my own and I couldn't stop thinking the phrase "Beans Install" whenever I had it. that's all. 010
distantmire ("hi", to some) @distantmire.bsky.social · 04/09/2026yes half the time was spent figuring out a function I should've remembered from Level 2 Algebra. I'm a little stupid 000
distantmire ("hi", to some) @distantmire.bsky.social · 04/09/2026custom hair geo nodes setup I spent Way too long today making despite being really really simple & kinda jank. basically just intended to let you change the main shapes / falloff curves of hair stuff with minimal effort. ok that's all yay #blender #b3d 110
distantmire ("hi", to some) @distantmire.bsky.social · 03/09/2026when I actually manage to uncompromisingly develop & execute an original idea it's so over for all of you. for everyone, really you think you know or like anything good? dumbass? just wait until you see the things my beautiful mind can maybe one day produce hopefully 000
distantmire ("hi", to some) @distantmire.bsky.social · 27/08/2026every once in a while I'll get a notif that a bot account followed me. no you didn't. nobody did. that entity is some kind of horrid amalgam. a follow from it is more akin to having a drone attached to your skin that must be excised immediately 000
distantmire ("hi", to some) @distantmire.bsky.social · 27/08/2026ohhhhh I love posting art and then immediately noticing all the problems with it I gotta remember to properly zoom out & step back every once in a while so this doesn't happen as much 000
distantmire ("hi", to some) @distantmire.bsky.social · 27/08/2026ok it's like 95% of the way there but I still have some cleanup to do before everything will export properly. anyways test render that shows almost none of the detail work #zbrush #b3d #projectvoltage 110
distantmire ("hi", to some) @distantmire.bsky.social · 27/08/2026unfortunately very very real and relatable 010
distantmire ("hi", to some) @distantmire.bsky.social · 26/08/2026Also if you want to make the curve body a repeating object: -array repeat up -align its origin to the curve -curve deform z -after applying modifiers, select & delete interior faces yes this is pretty much just for my own reference but maybe it'll help someone else #b3d 010
distantmire ("hi", to some) @distantmire.bsky.social · 26/08/2026extremely simple curve setup for putting ends on things. if you use blender this is nothing, if you use zbrush you remember why zbrush curves are the worst things ever made and why you should do stuff like this instead 120
distantmire ("hi", to some) @distantmire.bsky.social · 26/08/2026genuinely how could anything be happening for destiny...? at most I could believe a new project was greenlit but nothing was even in development when the layoffs happened. and even if it is d3 I kinda don't care unless they rehire a ton of people 100
distantmire ("hi", to some) @distantmire.bsky.social · 26/08/2026to figure out The Situation I resentfully opened twitter again & instantly regretted it. I think it's for the best if we never think about aztecross again 070
distantmire ("hi", to some) @distantmire.bsky.social · 26/08/2026I feel like I should be transparent: no this was not just one day's worth of work. I wish it was but it was very much not 000
distantmire ("hi", to some) @distantmire.bsky.social · 26/08/2026wanted to do something with more detail so started remaking that one edgy ass guy from dark souls 3. it's been mostly fun so far but I still hate trying to sculpt super folded cloth 100
Reposted by distantmire ("hi", to some)Supper Mario Broth @mariobrothblog.bsky.social · 25/08/2026The official 1993 Nintendo Player's Guide for Mario Paint provided instructions for a The Simpsons animation called "Bartman on the Move". I have recreated the animation in-game. 312197575
distantmire ("hi", to some) @distantmire.bsky.social · 26/08/2026nightmare nightmare nightmare nightmare nightmare nightmare 000
distantmire ("hi", to some) @distantmire.bsky.social · 26/08/2026following this account with basically no knowledge of z.o.e. beyond the cool designs has been an incredible experience 010
distantmire ("hi", to some) @distantmire.bsky.social · 24/08/2026messy repose of the old merkava sculpt. he is still cool to me... may develop this more... may be cool........... 011
distantmire ("hi", to some) @distantmire.bsky.social · 23/08/2026oh good god it's been over a month since this and I still haven't finished it. this should've taken like a week at most 000
distantmire ("hi", to some) @distantmire.bsky.social · 23/08/2026marathon (2026) update: I still really like marathon (2026). I still think it's a really cool game. just thought the people should know 000
distantmire ("hi", to some) @distantmire.bsky.social · 23/08/2026thank you as always for the fancy yaoi 110
distantmire ("hi", to some) @distantmire.bsky.social · 23/08/2026fair warning though: it does take a bit of wrangling to set up & has some awkwardness (if you're on windows follow the stuff below to get pressure working, + no builtin pressure curves), but after that you just have a tablet driver that Works. it's great opentabletdriver.net/Wiki/FAQ/Win...opentabletdriver.netWindows FAQ - OpenTabletDriver 001
distantmire ("hi", to some) @distantmire.bsky.social · 23/08/2026Artist Friends ohhh check this out.. universal open source tablet driver with a bunch of community plugins and such.. if you use an old tablet or switch between multiple from different companies (like I do) this is so great.. opentabletdriver.net 101
distantmire ("hi", to some) @distantmire.bsky.social · 19/08/2026for modeling also I feel like I'm much better/happier at making a bunch of stuff rather than just endlessly refining something which probably is why I haven't been happy with my projects this past um entire year 000
distantmire ("hi", to some) @distantmire.bsky.social · 19/08/2026having one of those "I wish I picked an employable major" types of nights so anywaysss if you or someone you know need someone to do a bunch of random parts of some kind of media project there's like a decent chance I'll be able to do it please hire me thanksss 100
distantmire ("hi", to some) @distantmire.bsky.social · 18/08/2026I miss premiere's ui and the hotkeys it gives you for stuff and resolve constantly struggles to accept media codecs/formats among other gripes. that said it's still like 75% as good for none of the cost or adobe nonsense 000
distantmire ("hi", to some) @distantmire.bsky.social · 18/08/2026the best kinds of shitposts aren't shitposts at all but rather a 12 year old with photoshop trying to depict what they think the coolest thing ever would be 000