Lars // Dice Goblin Games @dicegoblin.blog · 07/10/2026The flavor sheet for playing DANGER CLOSE as a freelancing crew is out now! It is attached as a free addition to the game files. This one is essentially system-agnostic; it works with DC, but it is also a standalone faction attention and reputation system. dicegoblingames.itch.io/danger-close... 063
Lars // Dice Goblin Games @dicegoblin.blog · 03/10/2026Having so much fun preparing things for the rebooted discord play-by-post DANGER CLOSE campaign 030
Lars // Dice Goblin Games @dicegoblin.blog · 01/10/2026I have a bunch of notes on what could be a cyberpunk rpg. I might write a blog post on it soon. First order of business is: it doesn't need a combat system just for the sake of it - it needs to recognize that it's a spectrum. 061
Lars // Dice Goblin Games @dicegoblin.blog · 27/09/2026My trick-of-the-day: Wanted to make a map (for the DANGER CLOSE discord campaign), but didn't feel like using hexes. So I took a Voronoi cell generator (www.themexpert.com/tools/svg-pa...), put that in Photoshop, and started painting the cells I wanted. Finally, I painted the rest of the owl. 090
Lars // Dice Goblin Games @dicegoblin.blog · 21/09/2026My first TTRPG character ever was an Aarakocra paladin, and a question in my discord had me thinking about flight in TTRPGs again. Back then I played 5e, which I don't think had any interesting answers to "you can fly". 130
Lars // Dice Goblin Games @dicegoblin.blog · 14/09/2026It turns out, DANGER CLOSE is really quite versatile. 031
Lars // Dice Goblin Games @dicegoblin.blog · 13/09/2026Yeah, good one! Actually have some stuff in the works for that already 010
Lars // Dice Goblin Games @dicegoblin.blog · 13/09/2026I'm writing sheets to help convert DANGER CLOSE into whatever setting you want it to be. This one's for Star Wars and I'm also planning to write one for Warhammer 40k. Any other settings I should try to cover? 4131
Lars // Dice Goblin Games @dicegoblin.blog · 11/09/2026Reading the FIST Supply Drop for more optional rules. I've done this curse of pattern recognition to myself, I suppose. 061
Lars // Dice Goblin Games @dicegoblin.blog · 30/08/2026Hawks in Zero Company is just really, really interested in seeing everything up close all the time 130
Lars // Dice Goblin Games @dicegoblin.blog · 27/08/2026Yeah, that new Star Wars X-com-alike looks cool, doesn't it? And there happens to be a TTRPG system built *exactly* for experiences like it, without getting bogged down in grid-based positioning or individual to-hit rolls! And... the basic rules are free! dicegoblingames.itch.io/danger-close... 010
Lars // Dice Goblin Games @dicegoblin.blog · 21/08/2026Now watching: Ronin (again). What a perfect movie. 020
Lars // Dice Goblin Games @dicegoblin.blog · 12/08/2026I had so much fun writing the CQC rules for WHAT A THRILL (my ode to Metal Gear Solid 3, mainly for FIST but honestly pretty agnostic) dicegoblingames.itch.io/what-a-thril... 051
Lars // Dice Goblin Games @dicegoblin.blog · 09/08/2026DANGER CLOSE had me in the mood for Ghost Recon again, and... well... this changes everything. 100
Lars // Dice Goblin Games @dicegoblin.blog · 04/08/2026I've been working on DANGER CLOSE for over a year, and now, with version 0.99.1, we're OH SO CLOSE to release. You can check it out now, in the free online SRD! dicegoblingames.itch.io/danger-close... 071
Lars // Dice Goblin Games @dicegoblin.blog · 18/07/2026Working on DANGER CLOSE has me interested in minis again (even though they're not necessary for play), and am really happy with this color scheme. Also, toothbrush-blood-spray is forever my favorite effect. 050
Lars // Dice Goblin Games @dicegoblin.blog · 24/06/2026I got to see Orville Peck tonight and it was fucking sick send post 010
Lars // Dice Goblin Games @dicegoblin.blog · 20/06/2026I've been following the Hexroll (pendicepaper.com/hexroll-intro/) project for quite some time, and the most recent alpha for version 3 is *so sick*! 122
Lars // Dice Goblin Games @dicegoblin.blog · 31/05/2026Whether you want to visit a grim dark future, humanity's stand against a zealot alien covenant, or dive straight into hell in cramped drop pods - DANGER CLOSE can run it all! dicegoblingames.itch.io/danger-close... 031
Lars // Dice Goblin Games @dicegoblin.blog · 20/05/2026Did you know that the DANGER CLOSE SRD contains all the basic rules of the game - and is really sexy? lars1808.github.io/DANGER-CLOSE... 064
Lars // Dice Goblin Games @dicegoblin.blog · 20/05/2026Even though DANGER CLOSE is mostly a theatre-of-the-mind skirmish game, I still couldn't help myself, and picked up a brush for the first time in 6 years 000
Lars // Dice Goblin Games @dicegoblin.blog · 11/05/2026Extremely HOT TAKES by ME in the DANGER CLOSE Discord. The Commander's Toolkit is almost 60 extra pages on how to run exciting, interesting large scale conflicts, be it in your solo TTRPG, group campaign, or wargame. Get it all while it's discounted! dicegoblingames.itch.io/danger-close... 093
Lars // Dice Goblin Games @dicegoblin.blog · 05/05/2026DANGER CLOSE is in very active development, in large thanks to all the feedback and input from the amazing folks in the Discord. And if you're wondering where it'll go, you only need to look where it comes from! 032
Lars // Dice Goblin Games @dicegoblin.blog · 27/04/2026There's also a nifty new play aid! lars1808.github.io/DANGER-CLOSE... 110
Lars // Dice Goblin Games @dicegoblin.blog · 27/04/2026There's been so many cool new developments regarding DANGER CLOSE recently! Did you know that there's now a really slick SRD, with built-in glossary and dice roller? lars1808.github.io/DANGER-CLOSE... 132
Lars // Dice Goblin Games @dicegoblin.blog · 14/04/2026The Discord DANGER CLOSE solo ttrpg play-by-post is actively recruiting! Drop by - and drop in! dicegoblin.blog/helldivers-2... 030
Lars // Dice Goblin Games @dicegoblin.blog · 09/04/2026DANGER CLOSE is, at its core, a framework to resolve action while controlling a group of 5. People have made some AWESOME interpretations of its setting-neutral foundation. I mean, LOOK AT THIS! (Mission: JUNGLE EVAC on dicegoblingames.itch.io/danger-close...) 010
Lars // Dice Goblin Games @dicegoblin.blog · 01/04/2026I'm so happy that people seem to GET what DANGER CLOSE is trying to do. Try it out for yourself - in a grand drop-in drop-out campaign! dicegoblin.blog/helldivers-2... 065
Lars // Dice Goblin Games @dicegoblin.blog · 01/04/2026After extensive market research, I've decided that this is the best path forward for DANGER CLOSE. Kickstarter launching later today. 160
Lars // Dice Goblin Games @dicegoblin.blog · 29/03/2026If you love your nails, DO NOT play DANGER CLOSE dicegoblingames.itch.io/danger-close... 000
Lars // Dice Goblin Games @dicegoblin.blog · 27/03/2026I've started something I've been dreaming of: a play-by-post DANGER CLOSE campaign, drop-in/drop-out, open to anyone, on Discord. I post missions, people post their logs, and when the time limit expires, the war evolves. Helldivers, but play-by-post. Join in! discord.gg/zB9PhT3chT 064
Lars // Dice Goblin Games @dicegoblin.blog · 25/03/2026I could NOT be more excited to share that the revenue of DANGER CLOSE so far has allowed me to hire the incomparable @hodagrpg.bsky.social to illustrate the full release! The illustrated update is out now - we're getting so close to full FULL release! dicegoblingames.itch.io/danger-close... 2236
Lars // Dice Goblin Games @dicegoblin.blog · 25/03/2026Be careful who you call ugly in high school 040
Lars // Dice Goblin Games @dicegoblin.blog · 25/03/2026Had some fun creating patches as illustrations for DANGER CLOSE 032
Lars // Dice Goblin Games @dicegoblin.blog · 23/03/2026Perhaps @hodagrpg.bsky.social didn't have to go THIS hard for the illustrations for DANGER CLOSE, but thank goodness he did! DANGER CLOSE is rapidly approaching the complete v1 release! dicegoblingames.itch.io/danger-close... 0155
Lars // Dice Goblin Games @dicegoblin.blog · 22/03/2026What an amazing response to get after sending someone a free key for their participation in the DANGER CLOSE playtest 🥹 050
Lars // Dice Goblin Games @dicegoblin.blog · 20/03/2026The DANGER CLOSE playsheet also works quite well in Google Presentations! 020
Lars // Dice Goblin Games @dicegoblin.blog · 16/03/2026YES I've been playing Slay the Spire 2 and YES I was inspired to make it into a new DANGER CLOSE mission (now added to itch) 020
Lars // Dice Goblin Games @dicegoblin.blog · 15/03/2026A Dice Goblin Games classic: Just keep making cool stuff for existing things and continuously adding stuff (New mission for DANGER CLOSE) 051
Lars // Dice Goblin Games @dicegoblin.blog · 13/03/2026I still don't really see myself as a (graphic) designer, but I am really quite pleased with the new DANGER CLOSE mission worksheet, and the general layout of the rules! 060
Lars // Dice Goblin Games @dicegoblin.blog · 13/03/2026XCOM 2 is one of my most-played games of all time. A big reason for this, is that it's so easy to mod into whatever military/sci-fi setting you want it to be. There's no better Clone Trooper simulator than modded XCOM 2. And that's exactly what I tried to capture with DANGER CLOSE... 160
Lars // Dice Goblin Games @dicegoblin.blog · 11/03/2026The Silent Cartographer in Halo: CE has vibes that haven't been surpassed since its release - so I had to write an ode to it for DANGER CLOSE dicegoblin.blog/creating-an-... 010
Lars // Dice Goblin Games @dicegoblin.blog · 09/03/2026With the core rules of DANGER CLOSE now all slick and smooth and set, it's really fun to work on missions and such. OH BOY I WONDER WHAT THIS IS A REFERENCE TO?! 191
Lars // Dice Goblin Games @dicegoblin.blog · 06/03/2026Well, I'm ready for another productive day of- 1100
Lars // Dice Goblin Games @dicegoblin.blog · 04/03/2026So, how I often write, is that I come up with a base gameplay system, and then just keep going with all the stuff I personally would use/do use to run a full game. For DANGER CLOSE, that apparently means I'm now at page 80 (and counting) of a Complete Guide on Running Military Campaigns in TTRPGs. 4154
Lars // Dice Goblin Games @dicegoblin.blog · 27/02/2026I had the opportunity to visit All The Problems In This World today, and it was amazing. Tag yourself: 4182