Reposted by @deya.liveP. Martin Ortiz 🧉 @beardscript.bsky.social · 16/01/2026This entire game was built with no code by simply stacking Bricks together. I open sourced the project. Here's the link: t.co/pZM2sfs5Vx 122
Reposted by @deya.liveP. Martin Ortiz 🧉 @beardscript.bsky.social · 16/01/2026To celebrate the Rogue Engine 1.0 release: 🎉 20% off licenses until the end of February. • 12 months • or yearly plan Code: EARLYBIRD20 Plus you get to shape the future of the project early on. Join our Discord! rogueengine.io Let's make web games great again! 011
Reposted by @deya.liveP. Martin Ortiz 🧉 @beardscript.bsky.social · 16/01/2026Can you stack Legos? Now you can build #threejs web games in Rogue Engine by stacking logic visually in a unity like environment. Plus, you can use the AI agent to generate pieces you assemble yourself. No vibes, I know. But you own the solution 👇 132
deya.live @deya.live · 26/02/2025Worked with many langs and 2d/3d engines. But, there is something so fun about Construct. Extremely rapid prototyping, built-in sprite/anim editor, and super simple visual coding massages my brain. Making an effort to poke my old Construct projects. :) #construct #indiegame #gamedev @construct.net 072
deya.live @deya.live · 21/11/2024Just a very early silly dungeon corridor concept. I want to add a bit more detail to the floor tiles. #voxel #gamedev #magicavoxel #godot 050
Reposted by @deya.liveAcyn @acyn.bsky.social · 20/11/2024Jay: Our goal is to give can have fun and feel safe. And so we've already always focused a lot on trust and safety, making sure that users have an ability to have an experience that's free from bots and harassment and spam 223138471976
deya.live @deya.live · 19/11/2024Love MagicaVoxel, but decided to give Goxel a try. I like it but at least on Windows I could not get it to run in a Windowed mode. So I forked the source and made the mod myself. Fork: github.com/deya-0x/goxel Release: github.com/deya-0x/goxe... Launch: goxel.exe -w 1280 -h 720 #voxel #gamedevgithub.comGitHub - deya-0x/goxel: Goxel: Free and Open Source 3D Voxel EditorGoxel: Free and Open Source 3D Voxel Editor . Contribute to deya-0x/goxel development by creating an account on GitHub. 020
deya.live @deya.live · 19/11/2024Totally doing a re-watch of Dr. Who starting with Eccleston because I haven't kept up for quite a few years. I needed a refresher! 000
deya.live @deya.live · 19/11/2024This plugin right here is worth every cent. Asset Placer for Godot cookiebadger.itch.io/assetplacer #godot #gamedev #itch.iocookiebadger.itch.ioAssetPlacer by CookieBadgerLevel Design Plugin for Godot 4 052
deya.live @deya.live · 19/11/2024Decided to update my handle on bsky to "deya.live". :) Picked up the domain and might pop a blog or some other content on there related to gaming and gamedev. ^.^ 010
Reposted by @deya.liveRémi Verschelde @akien.bsky.social · 18/11/2024So I stumbled upon this gem yesterday (via Rick Brewster) from the Kicad Windows platform. We've been fighting with elusive reports of Windows users not being able to run Godot at all for years... Turns out they all have the #Nahimic DLL injection thingy. Stop 👏 injecting 👏 crap 👏 in user 👏 apps 1216626
deya.live @deya.live · 17/11/2024Having a lot of fun with MagicaVoxel and Godot. This turned out looking really nice. Night time is another story, lighting is really tricky there. 010
deya.live @deya.live · 16/11/2024Also the plugin for Godot that works amazingly at importing the .vox files: godotengine.org/asset-librar...godotengine.orgMagicaVoxel importer with extensions++ - Godot Asset Library 000
deya.live @deya.live · 16/11/2024Just discovered MagicaVoxel today and WOW where has this been my whole life. ephtracy.github.io This is going to be fun! #gamedev #godotephtracy.github.ioMagicaVoxelMagicaVoxel Official Website 160