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P. Martin Ortiz 🧉

@beardscript.bsky.social
228 followers 75 following 144 posts

Building the Game Engine for #threejs at rogueengine.io

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P. Martin Ortiz 🧉 @beardscript.bsky.social · 06/03/2026
More progress of this #threejs demo with Rogue Engine. I added Navmesh and enemies. Super easy thanks to @isaacmason.bsky.social 's amazing work. Enemy agent component was mostly vibe coded, with surprisingly good results. What's next?
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 02/03/2026
🚀🤩
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Marky V @markyv.bsky.social · 02/03/2026
New addition arriving in the TechnoVisual Space Universe - Still in the shipyard but close to being gameworthy - the LSI-505a - catchy name huh? #threejs #RogueEngine #solodev #indiegamedev
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Marky V @markyv.bsky.social · 27/02/2026
Made my space ship Hover game into a mobile friendly version with levels to solve in a time limit rather than just a race. Check it out - free, browser based at technovisual.itch.io/hover #indiegamedev 😀
technovisual.itch.io
hoVer by TechnoVisual
Play in your browser
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 20/02/2026
Building an FPS demo for Rogue Engine, a unity-like editor for #threejs We need some enemies. Should I make the sphere fight me next? What else should I add?
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 20/02/2026
Building an FPS demo for Rogue Engine, a unity-like editor for #threejs We need some enemies. Should I make the sphere fight me next? What else should I add?
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 31/01/2026
All I want for 2026 is for 009 Sound System Dreamscape to make a glorious comeback.
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 28/01/2026
Install this Third Person Character template straight in your project from the Rogue Engine Marketplace. Rogue Engine is like #Unity but for #threejs Use the new MCP server with #cursor #copilot or your favourite AI agent to extend this template! Share your results!
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 16/01/2026
Can you stack Legos? Now you can build #threejs web games in Rogue Engine by stacking logic visually in a unity like environment. Plus, you can use the AI agent to generate pieces you assemble yourself. No vibes, I know. But you own the solution 👇
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 16/01/2026
Can you stack Legos? Now you can build #threejs web games in Rogue Engine by stacking logic visually in a unity like environment. Plus, you can use the AI agent to generate pieces you assemble yourself. No vibes, I know. But you own the solution 👇
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 21/04/2025
Join me tonight for the showcase of the new, fresh out of the oven Rogue Engine v0.6.6 the Unit-like Game Engine for @threejs.org This is the last beta, so I need your help to test this! See you there!! www.youtube.com/live/-ZR4gWD...
youtube.com
New Version Announcement!! The Three.js Game Engine - Rogue Engine
Turn your videos into live streams with https://restream.io Welcome to the Rogue Engine Livestream hosted by P Martin Ortiz aka BeardScript!! Please Like and Subscribe to help us grow!! I'm gonna ...
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Anderson Mancini @andersonmancini.bsky.social · 04/04/2025
Schumacher House is a Webby Awards Nominee 😍. We're thrilled that our #threejs project, in partnership with @levinriegner.bsky.social, has been recognized as one of the best in digital experiences. Vote here: vote.webbyawards.com/PublicVoting... Live link: 3dhouse.schumacher.com
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Michael Walter Van Der Velden @mikevdv.dev · 02/04/2025
So I think the thing that annoys me most about the recently announced #beatles movie is that none of the actors cast as the Beatles are Scouse. This wouldn't be a problem if it wasn't for the fact that almost every time there's a Scouse character, they never stay Scouse for the adaptation.
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 31/03/2025
Come play the very early release of Kybertrike. A nostalgic take on an old classic. Contrats to Chris for the release! www.youtube.com/watch?v=ZVKu...
youtube.com
Kybertrike v0 PLAY NOW
YouTube video by Chris Grimmett
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 24/03/2025
Slowly but surely growing. Getting closer to 1k. Thanks to all the new people who joined! Livestreaming is frustrating at times but I'm sure we'll see the fruits of our efforts! 💪🧉 If you like #threejs and #gamedev come join us!
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 22/03/2025
Come join us live tonight to keep building our tower defense on @threejs.org with Rogue Engine. #gamedev #threejs #typescript #javascript 🔗👇
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 17/03/2025
I'm live now! Come join us to celebrate St Patricks. We'll keep working on this tower defense. How much #gamedev can I do while I drink? 🍺🍻 🔗👇
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 10/03/2025
So you want to make a point and click game? You want to pick up an object? Here I show you how to do Mouse Picking on the screen and with a First Person Controller in @threejs.org with Rogue Engine. What games can you do with mouse picking? #threejs #gamedev www.youtube.com/watch?v=ykYl...
youtube.com
Selecting Objects In Three.js With Rogue Engine | Make Games with JavaScript and TypeScript
YouTube video by BeardScript
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 10/03/2025
Why vibe code when you can code and vibe? 🧉😎
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 10/03/2025
So you want to make a point and click game? You want to pick up an object? Here I show you how to do Mouse Picking on the screen and with a First Person Controller in @threejs.org with Rogue Engine. What games can you do with mouse picking? #threejs #gamedev www.youtube.com/watch?v=ykYl...
youtube.com
Selecting Objects In Three.js With Rogue Engine | Make Games with JavaScript and TypeScript
YouTube video by BeardScript
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 09/03/2025
Long livestream tonight! We actually made this thing look nice (thanks @quaternius.bsky.social). I painted a new map and we worked on tower placement. If I get to 50 followers on twitch I'll turn this into an open source template. Join me for some live @threejs.org #gamedev with Rogue Engine.
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 09/03/2025
Long livestream tonight! We actually made this thing look nice (thanks @quaternius.bsky.social). I painted a new map and we worked on tower placement. If I get to 50 followers on twitch I'll turn this into an open source template. Join me for some live @threejs.org #gamedev with Rogue Engine.
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 04/03/2025
Hey #gamedev friends! I've made this extract of a recent live where I showed how to select objects in a @threejs.org scene with Rogue Engine's Unity-like environment. If you enjoy it, please, leave a like and subscribe! And don't forget to join us in the next livestream! youtu.be/ykYloB4PCdE
youtu.be
Selecting Objects In Threejs With Rogue Engine | Javascript | Typescript | Gamedev
YouTube video by BeardScript
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 04/03/2025
Hey #gamedev friends! I've made this extract of a recent live where I showed how to select objects in a @threejs.org scene with Rogue Engine's Unity-like environment. If you enjoy it, please, leave a like and subscribe! And don't forget to join us in the next livestream! youtu.be/ykYloB4PCdE
youtu.be
Selecting Objects In Threejs With Rogue Engine | Javascript | Typescript | Gamedev
YouTube video by BeardScript
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 02/03/2025
We had a long live session yesterday as we kept working on our Tower Defense with @threejs.org in Rogue Engine. Thanks to all who joined! No live tonight, I'm exhausted and I still have a lot more to do. I'll come up with a schedule next week. Join us for some live #gamedev !
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 01/03/2025
Remember to join me again tonight on YouTube and Twitch for more #gamedev with @threejs.org and Rogue Engine. We'll keep working on our tower defense! 🔗👇
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 01/03/2025
Thanks to everyone who joined us live tonight to start building this Tower Defense with @threejs.org and Rogue Engine. So far we've got waves of enemies spawning in order, moving by following waypoints and damaging us when they reach the goal. Join us tomorrow for more!
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 01/03/2025
Thanks to everyone who joined us live tonight to start building this Tower Defense with @threejs.org and Rogue Engine. So far we've got waves of enemies spawning in order, moving by following waypoints and damaging us when they reach the goal. Join us tomorrow for more!
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 28/02/2025
Join this crazy bearded bald man tonight for some game development with @threejs.org and Rogue Engine on YouTube and Twitch. I'll be attempting to make a tower defense game. Can we have something worth showing on Saturday? 🔗👇
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 28/02/2025
Well this was fun 😂 Thank you for joining me! We saw a few ways to pick objects in the scene, debugged issues along the way and even found a small bug that we can now add to the list of things to fix! I hope I'll see you there in the next one! 🧉
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 28/02/2025
Well this was fun 😂 Thank you for joining me! We saw a few ways to pick objects in the scene, debugged issues along the way and even found a small bug that we can now add to the list of things to fix! I hope I'll see you there in the next one! 🧉
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 27/02/2025
I'm going live in a few minutes. I'm going to show you how to pick objects in your scene with @threejs.org and Rogue Engine. #gamedev www.youtube.com/watch?v=i_UG...
youtube.com
How to pick objects in your scene with #threejs in Rogue Engine #webgl #webdev #gamedev
YouTube video by BeardScript
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 27/02/2025
Thanks for joining me live! Sorry about the audio at the beginning. It got better later. We addressed a comment, a bug in the Rapier package and most importantly, I made an important confession 😱 I'll be back tomorrow, maybe also tonight #gamedev #threejs www.youtube.com/watch?v=QrWZ...
youtube.com
The Livestream Strikes Back! Microsoft wins the streaming wars #threejs #webgl #webdev #gamedev
YouTube video by BeardScript
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Marky V @markyv.bsky.social · 31/01/2025
It's not a water simulation - but I think it's quite pretty - using Quarks in #RogueEngine #threejs #gamedev #indiegamedev
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TechnoVisual Space @technovisualspace.bsky.social · 15/02/2025
One of the good things about developing two games at once is that many of the systems can be developed for both - I used the Drafft dialogue system for the HTML based Space interactions first - then to Lizzy in #ArcVenture - now to Tara in Space - #RogueEngine #threejs #gamedev #indiegamedev #webxr
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TechnoVisual Space @technovisualspace.bsky.social · 25/02/2025
Going to be getting back to this soon - just a quick recap - landing at Outpost Delta One Zero. #gamedev #indiegamedev #threejs #RogueEngine #solodev
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 26/02/2025
Going Live soon! Come join me. www.youtube.com/watch?v=QrWZ...
youtube.com
The Livestream Strikes Back! Microsoft wins the streaming wars #threejs #webgl #webdev #gamedev
YouTube video by BeardScript
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Simon B. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀ @ikbensiep.lfo-industries.com · 26/02/2025
ThreeJS simple game speedrun: 1. A.N.T. landscape generator Blender 2. export as gltf 3. import gltf as Rogue Engine asset, add physics components 4. drop car controller prefab 5. 🕹️ testy 6. parent game camera to car 7. 🕹️ 🎮 🏁 definitely checkout rogueengine.io by @beardscript.bsky.social 🧃
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Marky V @markyv.bsky.social · 24/02/2025
Checkout @beardscript.bsky.social live feed on now! www.youtube.com/watch?v=8oul... #gamedev #indiegamedev #threejs #rogueengine
youtube.com
I'm Livestreaming! Goals, Announcements, etc. #threejs #rogueengine #webgl
YouTube video by BeardScript
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 24/02/2025
Join me tonight to kickstart the livestream. We'll be using Rogue Engine, the Unity-live environment to make games with @threejs.org that run everywhere. 24th February. 10pm UK (11pm Continental Europe, 17pm NY, 14pm LA, 7pm Argentina, Brazil, Uruguay)
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 23/02/2025
Just updated The Rapier Integration for rogueengine.io and included a Fully Customizable Vehicle Controller and a Prefab you can drag and drop in your scene. Rogue Engine is a Unity-like environment for @threejs.org The best way to make web games that run everywhere!
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 24/02/2025
Just did the first Livestream test 😂 Both Youtube and Twitch working good. What would you like to see in future ones? www.youtube.com/live/nqvV7Q0...
youtube.com
Test Livestream
YouTube video by BeardScript
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 23/02/2025
Just updated The Rapier Integration for rogueengine.io and included a Fully Customizable Vehicle Controller and a Prefab you can drag and drop in your scene. Rogue Engine is a Unity-like environment for @threejs.org The best way to make web games that run everywhere!
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 08/01/2025
Very impressive! With a few tweaks here and there I'm sure the gap could get even smaller. Also, mostly for VR, I've noticed that immersion makes a massive difference. You don't really need a lot of details to make something feel amazing.
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Marky V @markyv.bsky.social · 08/01/2025
So this is where I'm going with this #RogueEngine Digsite - I am trying to see if I can get close to the original UE5 digsite in #ArcVenture - The Romans - My initial releases only work on PC, Android and Quest using UE5 - I'm working out much work it would be to make a cross-platform #PWA version
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 08/01/2025
That's a picture of future me on the wall.
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TechnoVisual Space @technovisualspace.bsky.social · 08/01/2025
Now that I've got the ships flying out of the hangar - it's probably time to get back to this location - The Security Area and Traveller's Lounge and get it into the game - I'm planning on having this as a first person walkaround area. #gamedev #indiegamedev #blender #b3d #solodev
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 05/01/2025
Do you really need a Native App? Can't it just be a Website? Great Discussion going on about my article on Hacker News 👇
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Reilly Spitzfaden (they/them) @reillypascal.bsky.social · 03/01/2025
Every time I see "it's better in the app" I want to scream Ah yes, I absolutely want to download more crap on my phone, give more power to Google/Apple app stores, and make it easier to collect my data rogueengine.io/blog/your-ap... #Privacy #PWA #Apps #Mobile #Enshittification
rogueengine.io
Your App Should Have Been A Website (And Probably Your Game Too)
Discover why native apps are becoming obsolete in today's web-first world. Learn how web apps, including web games, are revolutionizing industries and how platforms like Rogue Engine are leading the c...
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T.J. Crowder @tjcrowdertech.hachyderm.io.ap.brid.gy · 05/01/2025
This has been making the rounds, and for good reason. Well worth a read. rogueengine.io/blog/your-app-should… #WebDev
rogueengine.io
Your App Should Have Been A Website (And Probably Your Game Too)
Discover why native apps are becoming obsolete in today's web-first world. Learn how web apps, including web games, are revolutionizing industries and how platforms like Rogue Engine are leading the charge.
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