Daniel James Diggle @danieldiggle.bsky.social · 31mCharacter explorations for Neon Aces 🎾🎾🎾 Some bits still to tweak - such as names! - but these are pretty close. #pixelart #gamedev #indiedev 293
Daniel James Diggle @danieldiggle.bsky.social · 01/10/2026Always love running the trails in the New Forest 🌳🌳🌳 #running 051
Daniel James Diggle @danieldiggle.bsky.social · 17/09/2026🎾 Neon Aces 🎾 #pixelart #gamedev #indiedev 1715
Daniel James Diggle @danieldiggle.bsky.social · 17/09/2026🎾 Neon Aces 🎾 #pixelart #gamedev #indiedev 0301
Daniel James Diggle @danieldiggle.bsky.social · 16/09/2026Neon Aces. 🎾🎾🎾 Just playing around with some loose style/vibe ideas for the ui #pixelart #gamedev #indiedev 2586
Daniel James Diggle @danieldiggle.bsky.social · 16/09/2026Some quick and rough character select heads. #pixelart #gamedev #indiedev 1242
Daniel James Diggle @danieldiggle.bsky.social · 13/09/2026Warm up those legs before a match. #pixelart #gamedev #indiedev 🎾🎾🎾 410912
Daniel James Diggle @danieldiggle.bsky.social · 10/09/2026Forehand and Backhand dive/dash. That's all the key south facing movements complete - bar some outlines. Just north facing left to do! #pixelart #gamedev #indiedev 2395
Daniel James Diggle @danieldiggle.bsky.social · 09/09/2026SERVES UP 🎾🎾🎾 #pixelart #gamedev #indiedev 1729
Daniel James Diggle @danieldiggle.bsky.social · 09/09/2026It needs polish and could probably do with some more extreme poses and maybe a few more frames for a charged shot, but starting to come together. Some coded squash and stretch might add the extra juice needed too. #pixelart #gamedev #indiedev 2558
Daniel James Diggle @danieldiggle.bsky.social · 03/09/20266 frame run cycle. Quite a bit trickier than an 8 or 10 frame cycle! but overall quicker when it comes to an doing an 8-way character! #pixelart #gamedev #indiedev 46612
Daniel James Diggle @danieldiggle.bsky.social · 03/09/2026A very brief bit of tennis character exploration 🎾🎾🎾 @businesskongdev.bsky.social #pixelart #gamedev #indiedev 0295
Daniel James Diggle @danieldiggle.bsky.social · 03/09/2026A tennis project I'm helping out with at the moment - and I think is going to be quite cool - you can follow the devs updates over at 👉 @businesskongdev.bsky.social. 8 way movement mostly complete. Next up the actual stroke animations! #pixelart #gamedev #indiedev 1295
Daniel James Diggle @danieldiggle.bsky.social · 03/09/2026Ok this is quite a funny spam email, apparently I'm the creator of Super Mario Bros! 🤣🤣🤣🤣 2152
Daniel James Diggle @danieldiggle.bsky.social · 01/09/2026It's pretty easy to fix @playstation.com - just clarify your language and uplift whatever the service terms are that are hidden away. 143
Daniel James Diggle @danieldiggle.bsky.social · 27/08/2026One more day till hopefully I dont have to use Nulls and After Effects to test out my character sprites movement anymore!! 🤣🤣🤣 @maplegecko.bsky.social Bring on Asemulator!! #pixelart #gamedev 160
Daniel James Diggle @danieldiggle.bsky.social · 10/08/2026Picked up the 3 volume 'Wonderful London' published in the 1920's. An awesome collection of photos and stories showing the development of london over the years! 000
Daniel James Diggle @danieldiggle.bsky.social · 04/08/2026Maaaayyybbe this year I'll finally finish this 😅 #pixelart #gamedev 1311
Daniel James Diggle @danieldiggle.bsky.social · 06/07/2026All my pieces for #Kirby Retro Redrawn. Lotta fun! #pixelart 1244
Daniel James Diggle @danieldiggle.bsky.social · 03/07/2026My version vs the original, and some process. #pixelart #retrogaming #kirby 0795
Daniel James Diggle @danieldiggle.bsky.social · 03/07/2026Third piece for the Retro Redrawn Kirby project complete! NES colour restrictions. #pixelart #retrogaming 014418
Daniel James Diggle @danieldiggle.bsky.social · 29/05/2026 Haven't picked up any comics in quite a while, but this was a good find. 030
Daniel James Diggle @danieldiggle.bsky.social · 22/05/2026Movement cycles. #pixelart #gamedev #indiedev 15711
Daniel James Diggle @danieldiggle.bsky.social · 11/05/2026Love my ever growing running heatmap on strava. Need to start finding new routes again, but covered a decent area! #running 081
Daniel James Diggle @danieldiggle.bsky.social · 11/05/2026Have hardly done any running this year. Decided to fix that by going on a race booking spree 😅😅😅. All working towards attempting the Arc of Attrition again next year (after I broke my ankle ligaments training for it last year!) #running 031
Daniel James Diggle @danieldiggle.bsky.social · 20/04/2026Cant beat some good old rotating spikes! #pixelart 2838
Daniel James Diggle @danieldiggle.bsky.social · 16/04/2026🏋️🏋️🏋️ Liiiffffttt!!!!! #pixelart #gamedev #indiedev 0315
Daniel James Diggle @danieldiggle.bsky.social · 15/04/2026I *will* get a proper playable protoype of this built this year! Just need to eek out more time for the gameplay sprites. #pixelart #gamedev #indiedev 🎾🎾🎾 79913
Daniel James Diggle @danieldiggle.bsky.social · 15/04/2026Below are some of the sketches I did before the pixel versions. These were for a client prototype project, so I had limited time. Working them up this way really sped up the whole process! #pixelart #sketching #aseprite #procreate 1182
Daniel James Diggle @danieldiggle.bsky.social · 14/04/2026🏟️ simple 8 frame tileable crowd. #pixelart 0232
Daniel James Diggle @danieldiggle.bsky.social · 11/04/2026This is one of the nicest game related art books I’ve ever bought! Really well designed! I still need to finish Eastward, probably time to get back to it! #gaming #pixelart 2395
Daniel James Diggle @danieldiggle.bsky.social · 10/04/2026Minis version. This was from a music project that I never got finished. The awesome Elijah and Skilliam from Butterz! 000
Daniel James Diggle @danieldiggle.bsky.social · 10/04/2026I still miss the days of animating in OG Flash! No IK or rigs. Probably just a ton of overlapping shapes and nested animations! So many awesome sites, games and animations died with the demise of flash. #animation #flash 4202
Daniel James Diggle @danieldiggle.bsky.social · 09/04/2026Quick and dirty background test. Nearly done. #pixelart #gamedev 2376