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Daniel James Diggle

@danieldiggle.bsky.social
2.1K followers 287 following 800 posts

Designer, Illustrator, Animator, Pixel Artist, Low Poly, Game Designer www.danieldiggle.com Co-founder of @Broxcorp.bsky.social Skies of Chaos & Sports Sports available on Netflix Games.

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Daniel James Diggle @danieldiggle.bsky.social · 29/09/2026
My god I hate using illustrator with such a passion. It is so shite.
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Daniel James Diggle @danieldiggle.bsky.social · 13/09/2026
Warm up those legs before a match. #pixelart #gamedev #indiedev 🎾🎾🎾
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Daniel James Diggle @danieldiggle.bsky.social · 16/09/2026
Neon Aces. 🎾🎾🎾 Just playing around with some loose style/vibe ideas for the ui #pixelart #gamedev #indiedev
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Daniel James Diggle @danieldiggle.bsky.social · 17/09/2026
🎾 Neon Aces 🎾 #pixelart #gamedev #indiedev
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Daniel James Diggle @danieldiggle.bsky.social · 17/09/2026
🎾 Neon Aces 🎾 #pixelart #gamedev #indiedev
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Daniel James Diggle @danieldiggle.bsky.social · 20/09/2026
Managed to survive my 80km 1700m elv trail race yesterday. But my god, the friction burn pain is real 😭😭😭
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Daniel James Diggle @danieldiggle.bsky.social · 18/09/2026
If you could drop two of the Vita’s sticks onto a PSP GO then you’d have the best handheld ever… possibly
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Daniel James Diggle @danieldiggle.bsky.social · 17/09/2026
🎾 Neon Aces 🎾 #pixelart #gamedev #indiedev
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Daniel James Diggle @danieldiggle.bsky.social · 17/09/2026
🎾 Neon Aces 🎾 #pixelart #gamedev #indiedev
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Daniel James Diggle @danieldiggle.bsky.social · 17/09/2026
I have a 50mile/80km race this saturday and I am very very very unprepared. Will have to grind to complete this one, urghh. 🫠💀
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Daniel James Diggle @danieldiggle.bsky.social · 16/09/2026
Neon Aces. 🎾🎾🎾 Just playing around with some loose style/vibe ideas for the ui #pixelart #gamedev #indiedev
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Daniel James Diggle @danieldiggle.bsky.social · 16/09/2026
Some quick and rough character select heads. #pixelart #gamedev #indiedev
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Daniel James Diggle @danieldiggle.bsky.social · 16/09/2026
🎾 😠 #pixelart #gamedev #indiedev
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Daniel James Diggle @danieldiggle.bsky.social · 15/09/2026
Kano vs Manga would be the sickest battle.
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Richard Lems @rilem.nl · 10/09/2026
🦭🎣 Announcement! 🎣🦭 We’re partnering with @playismen.bsky.social to bring Sea Sniffers to the world! Today we’re revealing our brand-new trailer, launching our revamped Steam page, and sharing what we’ve been working on! #gamedev #pixelart #indiegames #construct3
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Daniel James Diggle @danieldiggle.bsky.social · 14/09/2026
I briefly turned my dusty Steam Deck back on yesterday, but still can find any reasons to use it instead of my Switch 2. A bit like how its generally always better to play a title on PS5 rather than Xbox (which is also covered in dust) 😅
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Daniel James Diggle @danieldiggle.bsky.social · 14/09/2026
Prepping and packaging assets for engine has to be the most arduous part of gamedev from the art side 😅🫠💀. Cropping, re-ordering, re-naming, exporting endless assets is mind numbring at times! These are the moments I wish I was in a studio and had a helpfull junior to hand off to! 🤣 #gamedev
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Daniel James Diggle @danieldiggle.bsky.social · 13/09/2026
Warm up those legs before a match. #pixelart #gamedev #indiedev 🎾🎾🎾
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Retro Redrawn @retroredrawn.bsky.social · 13/09/2026
Gotta Go Fast! 🦔💨 It's time for a #SonicRedrawn! Join us now! retroredrawn.com
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Daniel James Diggle @danieldiggle.bsky.social · 10/09/2026
Forehand and Backhand dive/dash. That's all the key south facing movements complete - bar some outlines. Just north facing left to do! #pixelart #gamedev #indiedev
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Daniel James Diggle @danieldiggle.bsky.social · 10/09/2026
Forehand and Backhand dive/dash. That's all the key south facing movements complete - bar some outlines. Just north facing left to do! #pixelart #gamedev #indiedev
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Daniel James Diggle @danieldiggle.bsky.social · 09/09/2026
SERVES UP 🎾🎾🎾 #pixelart #gamedev #indiedev
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Daniel James Diggle @danieldiggle.bsky.social · 09/09/2026
SERVES UP 🎾🎾🎾 #pixelart #gamedev #indiedev
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Daniel James Diggle @danieldiggle.bsky.social · 09/09/2026
It needs polish and could probably do with some more extreme poses and maybe a few more frames for a charged shot, but starting to come together. Some coded squash and stretch might add the extra juice needed too. #pixelart #gamedev #indiedev
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Daniel James Diggle @danieldiggle.bsky.social · 09/09/2026
It needs polish and could probably do with some more extreme poses and maybe a few more frames for a charged shot, but starting to come together. Some coded squash and stretch might add the extra juice needed too. #pixelart #gamedev #indiedev
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Daniel James Diggle @danieldiggle.bsky.social · 08/09/2026
I'm over 30 hours into playing @everspace.game on Switch, and I'm only in the second system - totally addicting gameplay loop!!! I keep thinking it would also be an amazing Star Wars game too, which I'm sure others have said. Great great fun!
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Daniel James Diggle @danieldiggle.bsky.social · 08/09/2026
The new zelda remake looks like how I remember OG XBOX games looking - in a good way. Probably just triggering memories of Fable! I'm down for it though!
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Daniel James Diggle @danieldiggle.bsky.social · 08/09/2026
💥 #pixelart #gamedev #indiedev
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Daniel James Diggle @danieldiggle.bsky.social · 07/09/2026
The King is a right prick isnt he.
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Daniel James Diggle @danieldiggle.bsky.social · 03/09/2026
6 frame run cycle. Quite a bit trickier than an 8 or 10 frame cycle! but overall quicker when it comes to an doing an 8-way character! #pixelart #gamedev #indiedev
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Daniel James Diggle @danieldiggle.bsky.social · 03/09/2026
A very brief bit of tennis character exploration 🎾🎾🎾 @businesskongdev.bsky.social #pixelart #gamedev #indiedev
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Daniel James Diggle @danieldiggle.bsky.social · 03/09/2026
A tennis project I'm helping out with at the moment - and I think is going to be quite cool - you can follow the devs updates over at 👉 @businesskongdev.bsky.social. 8 way movement mostly complete. Next up the actual stroke animations! #pixelart #gamedev #indiedev
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Daniel James Diggle @danieldiggle.bsky.social · 03/09/2026
6 frame run cycle. Quite a bit trickier than an 8 or 10 frame cycle! but overall quicker when it comes to an doing an 8-way character! #pixelart #gamedev #indiedev
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Daniel James Diggle @danieldiggle.bsky.social · 03/09/2026
A very brief bit of tennis character exploration 🎾🎾🎾 @businesskongdev.bsky.social #pixelart #gamedev #indiedev
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Daniel James Diggle @danieldiggle.bsky.social · 03/09/2026
A tennis project I'm helping out with at the moment - and I think is going to be quite cool - you can follow the devs updates over at 👉 @businesskongdev.bsky.social. 8 way movement mostly complete. Next up the actual stroke animations! #pixelart #gamedev #indiedev
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Daniel James Diggle @danieldiggle.bsky.social · 03/09/2026
Ok this is quite a funny spam email, apparently I'm the creator of Super Mario Bros! 🤣🤣🤣🤣
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Daniel James Diggle @danieldiggle.bsky.social · 01/09/2026
It's pretty easy to fix @playstation.com - just clarify your language and uplift whatever the service terms are that are hidden away.
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Goomboo @maplegecko.bsky.social · 28/08/2026
Asemulator v1.0.0 is OUT NOW! 🎉 Preview, test and share your animated sprites in context, directly in @aseprite.org, starting today! (Link in replies)
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Eddy P | Pin-Crawl @empika.co.uk · 27/08/2026
Posted on reddit so I'll throw it up here too. BIIIIIIG GBA inspiration for Pin-Crawl #pixelart
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Daniel James Diggle @danieldiggle.bsky.social · 27/08/2026
One more day till hopefully I dont have to use Nulls and After Effects to test out my character sprites movement anymore!! 🤣🤣🤣 @maplegecko.bsky.social Bring on Asemulator!! #pixelart #gamedev
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Daniel James Diggle @danieldiggle.bsky.social · 26/08/2026
The UX for Figma is fucking atrocious. What idiots keep deciding that hiding functionality is the thing designers really want from their tools. #design #fml
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Daniel James Diggle @danieldiggle.bsky.social · 24/08/2026
I've just managed to do a half decent 6 frame run cycle - as opposed to the much easier 8 frame. You have to do a fair bit of secondary motion elsewhere to distract the eye a bit, but can still get it looking vaguely fun. #pixelart #gamedev
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Nitrome @nitrome.bsky.social · 20/08/2026
Due to the James Pond Legacy AI controversy we thought it perfect time to repost this. #Robocod was a true inspiration for our upcoming game Silly Sausage Buffet. It’s such a shame to see one of our childhood favourite games being mistreated 😐👎 #jamespond #robocod #noAI
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Daniel James Diggle @danieldiggle.bsky.social · 20/08/2026
I know a lot of people love #Godot, but my god, the ux can be a cumbersome mess when it comes to implementing some 2d asset and tileset stuff. Really not enjoying my time having to work in it yet 😭😅🫠. Reminds me of some custom android front ends that are a ux nightmare. #gamedev
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Daniel James Diggle @danieldiggle.bsky.social · 20/08/2026
I have fond memories of playing James Pond Aquatic games as a kid, so at the very least, its reminded me of that! 🤣🤣🤣
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Goomboo @maplegecko.bsky.social · 15/08/2026
#Asemulator v1.0.0 releases on August 28th! 🎉 The Top-down and Side-scroller templates will be available on the same date. Get ready to preview, test and share your characters' animated sprites in context, directly in @aseprite.org! Reposts highly appreciated~
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Daniel James Diggle @danieldiggle.bsky.social · 16/08/2026
I’m really enjoying Everspace 2 on switch. Really reminds me of Galaxy on Fire series.
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Eddy P | Pin-Crawl @empika.co.uk · 14/08/2026
GO GO GO! The demo for Pin-Crawl is now LIVE and ready to play! Please enjoy bopping, bashing and bonking your way around a dungeon! 🎉🙌💖🧙🔮 store.steampowered.com/news/app/351...
store.steampowered.com
Pin-Crawl - Pin-Crawl Demo Now Live! - Steam News
The demo for Pin-Crawl is available now for PC and Mac!
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Daniel James Diggle @danieldiggle.bsky.social · 12/08/2026
Shout out to the people who can’t watch the eclipse as they gotta wrestle bath/bedtime for their kids 🤣. Pesky kids !
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Daniel James Diggle @danieldiggle.bsky.social · 10/08/2026
Picked up the 3 volume 'Wonderful London' published in the 1920's. An awesome collection of photos and stories showing the development of london over the years!
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