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Dabble Works | game dev creature

@dabbleworks.bsky.social
72 followers 41 following 176 posts

hobbyist game dev, habitual info-dumper

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Reposted by Dabble Works | game dev creature
Quest 64 Official @quest64official.bsky.social · 26/09/2026
September 26 1997, Bomberman 64 debuted as Baku Bomberman on the N64 in Japan! Developer/Publisher Hudson Soft made the tough decision to scrap over 6 months of work on the initial version of the game and start fresh after seeing other 3D games/Atomic Bomberman PC already at market!
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Dabble Works | game dev creature @dabbleworks.bsky.social · 22/09/2026
Wowzers, the Paper Robot demo is now available on itch io! Please enjoy the exact same demo, but from a store page that has a slightly different cover image! dobbsworks.itch.io/paper-robot
dobbsworks.itch.io
Paper Robot by dobbsworks
A classic party-based RPG
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Dabble Works | game dev creature @dabbleworks.bsky.social · 16/09/2026
Walrus manager talking to sad employee rabbit at a fast-food counter. "You're a good worker, very, uh, punctual. A bit wistful sometimes. That whole home-being-paved-over-to-build-a-mall thing, I know."
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Dabble Works | game dev creature @dabbleworks.bsky.social · 07/09/2026
I spent way too long on this, movie posters for the theater area in my #Godot RPG, Paper Robot! Please do not try to translate my secret language, there is nothing interesting to find here
A robot and rabbit standing in a movie theater lobby in front of large fake movie posters
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Dabble Works | game dev creature @dabbleworks.bsky.social · 01/09/2026
Before and after! At first I was just updating the plain rectangle hp bars for enemies, but then everything else looked so plain by comparison... so I ended up giving Paper Robot's battle UI a pretty big facelift, including some fresh hand-drawn digits for a new numeric font.
A pair of screenshots from Paper Robot. The UI elements are different. In the bottom, the elements are sharp, with heavy contrasting shadows and thicker numbers.
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Dabble Works | game dev creature @dabbleworks.bsky.social · 31/08/2026
Chapter 5 still has a lot left to do, but it's already got the most lines of dialog for any chapter in the game (so far). Why did no one warn me that making an RPG would mean a LOT of writing?
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Dabble Works | game dev creature @dabbleworks.bsky.social · 24/08/2026
kids be like "dad watch this" and THEN try to think of something to do, like a little hop or wiggle or something
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Dabble Works | game dev creature @dabbleworks.bsky.social · 19/08/2026
Super germdove World? Sounds... familiar... *wistfully looks up and slightly left as the horn section comes in*
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Dabble Works | game dev creature @dabbleworks.bsky.social · 16/08/2026
Birch Stairs Jungle Stairs Acacia Stairs Cherry Stairs Pale Oak Stairs Bamboo Stairs Bamboo Mosaic Stairs Stone Stairs Mossy Cobblestone Stairs Granite Stairs Diorite Stairs Andesite Stairs Polished Andesite Stairs Deepslate Tile Stairs Tuff Stairs Resin Brick Stairs Sandstone Stairs Sulfur Stairs Polished Sulfur Stairs Sulfur Brick Stairs Prismarine Brick Stairs Dark Prismarine Stairs Polished Blackstone Brick Stairs Purpur Stairs Quartz Stairs Cut Copper Stairs
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Dabble Works | game dev creature @dabbleworks.bsky.social · 11/08/2026
After Posey got into the trash MULTIPLE times, we finally child-proofed it. She is desperate for the treasures within. We thought we were forgetting to close the door all the way, but no, she had figured out how to operate cabinets.
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Dabble Works | game dev creature @dabbleworks.bsky.social · 05/08/2026
The mall rats officially have names. Please welcome to the cast: Midnight Anura, Dark Pinion, and Geoff.
A frog, bird, and giraffe all dressed in mall goth attire, hanging out in a mall next to a robot and cat.
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Dabble Works | game dev creature @dabbleworks.bsky.social · 30/07/2026
I am 100% going to be sneaking into my kid's minecraft world to create elaborate scavenger hunts that are slightly educational to play off her Boxcar Children fixation
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Dabble Works | game dev creature @dabbleworks.bsky.social · 29/07/2026
Kiddo is playing Minecraft on her own for once. She's watched me plenty and understands the basics of the game, but she's only just now learning WHY I'm always after better tools and big storage rooms and such. There's probably a life lesson or something there, I dunno
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Dabble Works | game dev creature @dabbleworks.bsky.social · 21/07/2026
Spiral Mountain, from Banjo-Kazooie! BK and Tooie really pulled me in as a kid. The worlds were compact but felt big, they did exactly as much as they needed to. I even planned out my own worlds for a hypothetical 3rd game! Everybody did that, right?
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Dabble Works | game dev creature @dabbleworks.bsky.social · 17/07/2026
The best part of every paper RPG is the one where you wander around the defunct department store looking for a ghost, classic. Wow, it's just like TTYD. I'm live right now making THIS VERY GAME, wow. www.twitch.tv/dobbsworks
Video game screenshot, a robot and a cat in a dark department store. Lots of clothes on hanger racks, long shadows.
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Dabble Works | game dev creature @dabbleworks.bsky.social · 13/07/2026
Chapter 5 is in progress! This has been a LOT of little interiors with very little shared resources between them, so I'm having to get good at whipping these up in RECORD time! It's a music store. With records and such. Hence the caps.
3d model of the interior of a music store. There are posters on the wall, racks of records or CDs, guitars on the wall, and headphones hanging up by the music.
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Dabble Works | game dev creature @dabbleworks.bsky.social · 30/06/2026
Making a bit of a tweak to the stream schedule. Sun/Mon/Fri streams are going no-mic, no-cam. Wednesday streams are now going to start 3 hours earlier (5 PM Eastern), and go a full 5 and a half hours. This change starts tomorrow with a nice long stream where we're going to start chapter 5!
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Reposted by Dabble Works | game dev creature
Quest 64 Official @quest64official.bsky.social · 27/06/2026
Quest 64
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Dabble Works | game dev creature @dabbleworks.bsky.social · 23/06/2026
Paper Robot chapter 4 plot reveal
Grainy image of Sonic the Hedgehog saying "Oh my god! These penguins gay! Good for them! Good for them."
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Dabble Works | game dev creature @dabbleworks.bsky.social · 18/06/2026
Happy late 20th birthday to one of my favorite articles on the web: www.raphkoster.com/2006/06/03/u... This is a wonderful read that I keep coming back to, it really gets my brain excited about emergent systems and building cool things. I highly recommend it!
raphkoster.com
UO’s resource system
Recently, some readers asked for posts that were more game-design centered. Since there was talk recently of the virtual ecological modeling that a Second Life user created, I thought I might talk …
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Dabble Works | game dev creature @dabbleworks.bsky.social · 29/05/2026
One of the greats! N64 was such a fun, experimental time for games. I loved just being in these weird worlds. Second Attack was, for a time, one of the few games I owned that @gamequeued.bsky.social didn't have in his vast collection.
N64 cartridges for Quest 64, Glover, Bomberman 64 (The Second Attack), and Mischief Makers. Behind them is a cluttered arrangement of SNES and N64 games.
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Dabble Works | game dev creature @dabbleworks.bsky.social · 26/05/2026
We've been having a blast with the Create: Aeronautics mod. Finally, after much trial and many crashes, we got off the ground in a heavier-than-air craft. And then crashed into the runway. www.twitch.tv/videos/27810...
twitch.tv
Flight - dobbsworks on Twitch
dobbsworks went live on Twitch. Catch up on their Software and Game Development VOD now.
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Reposted by Dabble Works | game dev creature
Doopu @doopu.shop · 06/05/2026
pigma balls
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Dabble Works | game dev creature @dabbleworks.bsky.social · 10/05/2026
Something a little different! Yoshi's Island, Athletic Theme. This is an old player piano that belonged to my grandparents. The player mechanism is busted and I'd like to get it working some day, but it still sounds good! It's got a wonderfully twangy, wonky sound which is great for ragtime!
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Dabble Works | game dev creature @dabbleworks.bsky.social · 08/05/2026
Game dev streams are going to have to take a backseat. We're doing Create: Aeronautics tonight at 6 central. I am not being normal about it.
Screenshot of floating sky islands in Minecraft with realistic clouds and lighting.
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Dabble Works | game dev creature @dabbleworks.bsky.social · 06/05/2026
Uh oh... my biennial modded Minecraft playthrough is coming up. I couldn't resist Create Aeronautics any longer. This is pushing back everything else I want to accomplish by three months, easily.
A screenshot of modded Minecraft showing a rudimentary hot-air balloon above the clouds.
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Dabble Works | game dev creature @dabbleworks.bsky.social · 23/04/2026
"gosh i sure hope i dont lose my car keys briefcase and access badge today" - me on my way to work at the metroidvania factory
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Dabble Works | game dev creature @dabbleworks.bsky.social · 22/04/2026
Snow deformation! Forming these little tracks was something that I spent way too long on, but I'm finally feeling good about how it's looking! One of the major goals was to make it easy to work with in later areas so I don't have to go back and fiddle with the code anymore. Fingers crossed!
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Dabble Works | game dev creature @dabbleworks.bsky.social · 18/04/2026
I'm not "at a theme park," I'm doing environmental modeling research.
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Dabble Works | game dev creature @dabbleworks.bsky.social · 13/04/2026
I wanted to add some ice slime enemies to the mid-game, but I realized it would make more sense if you encountered regular ones in the early chapters first. So now I'm going back and adding new enemies to chapter 1! Going to have to release an update for the demo soonish...
A family of purple slime cubes from the TTYD-like Godot game "Paper Robot"
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Dabble Works | game dev creature @dabbleworks.bsky.social · 10/04/2026
Doing a LOT of dialog writing for my godot paper-like RPG and it turns out that making a ton of quirky and interesting NPCs is HARD. Flavio is such a great example of the depth that side-characters had in TTYD, he's such a self-serving jerk and then blindsides you with his clutch diplomacy save.
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Dabble Works | game dev creature @dabbleworks.bsky.social · 09/04/2026
FROG DANCE I was Seized By Inspiration from a song that @hillbillyal.bsky.social made and posted to the discord. Maybe I was just looking for An Excuse to not be productive. Perhaps I just like to use Emphasizing Capitalization these days. Who can say.
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Reposted by Dabble Works | game dev creature
Dreamworks Dummies @dreamworksdummies.bsky.social · 01/04/2026
Come to think of it, we've watched this one. It's time to watch a podcast again, join us for our exciting 5 year Anniversary with your favorite Dummies, @germdove.bsky.social, @gamequeued.bsky.social, @dabbleworks.bsky.social and introducing LurkingTurtleGaming! youtu.be/5wceVqw_3rg
youtu.be
Flushed Away - Dreamworks Dummies Episode 5
YouTube video by germdove
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Dabble Works | game dev creature @dabbleworks.bsky.social · 31/03/2026
Lost in the groove, dancing to the beat of his own drum
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Dabble Works | game dev creature @dabbleworks.bsky.social · 25/03/2026
hey so it turns out when you make a game you can just do whatever you want with the assets. up next, building the entirety of bomberman 64 out of frogs
Paper Robot screenshot, but the interface has been swapped with a dating sim UI. A frog is shown. The UI lists him as Frederick. The text box says "I mean, er, I may be a frog, but I didn't want to jump to any conclusions." Brian Quest 64 is there. Don't worry about it.
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Dabble Works | game dev creature @dabbleworks.bsky.social · 20/03/2026
Paper Robot has reached a very specific milestone: 100 unique NPCs! Check out the details on my steam post: store.steampowered.com/news/app/359...
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Dabble Works | game dev creature @dabbleworks.bsky.social · 16/03/2026
The Spongebob "I don't need it" template with Factorio super-imposed over the water pitcher
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Reposted by Dabble Works | game dev creature
Doopu @doopu.shop · 12/03/2026
everyone drew Kat (from upcoming hit video game Paper Robot by @dabbleworks.bsky.social) and I felt left out so I drew Kat from upcoming hit video game Paper Robot
It's Kat from upcoming hit video game Paper Robot, about to whack a pig with a wrench. Dabble looks on, wondering if they're the bad guys.
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Dabble Works | game dev creature @dabbleworks.bsky.social · 05/03/2026
dumb jokes dumb jokes heeheehoohoo you cant stop me
Screenshot from Paper Robot. The characters are blocked by a gate with a sign attached. It reads: "Cactus Canyon - Trail closed due to big locked gate"
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Dabble Works | game dev creature @dabbleworks.bsky.social · 17/02/2026
Screenshot from Paper Robot. An armadillo in a wild west saloon is saying "We're gonna have to address this sooner or later." Off to the side, an elephant is playing the saloon piano.
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Dabble Works | game dev creature @dabbleworks.bsky.social · 30/01/2026
As long as I can keep this cold at bay, I'm going to be doing an anniversary stream tomorrow morning, around 9 Eastern! The plan is to make a quick-and-dirty platformer game in Godot, borrowing some of chat's suggestions. Hope to see you there! www.twitch.tv/dobbsworks
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Dabble Works | game dev creature @dabbleworks.bsky.social · 28/01/2026
unbothered. dusty. happy. without thought. squat. flourishing.
alligator in a cowboy hat, ALLIGATOR IN A COWBOY HAT
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Dabble Works | game dev creature @dabbleworks.bsky.social · 05/01/2026
Paper Robot development continues! Chapter 3 is going to be fun :) Godot's built-in depth of field blur has really been useful for some scenes
A screenshot from a video game. A little robot and chameleon are in the middle of a vast desert.
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Dabble Works | game dev creature @dabbleworks.bsky.social · 15/12/2025
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Dabble Works | game dev creature @dabbleworks.bsky.social · 14/11/2025
gonna cry
screenshot of a Steam review, it reads: "When someone puts their heart into something, you can tell. This is a game that is a love letter to its inspiration, but it does not take away from the things the game does fantastically on its own, I can't wait to see what the full release has in store"
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Dabble Works | game dev creature @dabbleworks.bsky.social · 13/11/2025
all my dumb posts will be in the form of screenshots now, you can do that when you're the game dev
Screenshot of the game Paper Robot. Dabble the robot and Kat are on a path in a jungle. Kat's text box says: "gonna make a game where you have to scream into the mic to play, the only AAAAAAAAAAAAAA game"
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Dabble Works | game dev creature @dabbleworks.bsky.social · 06/11/2025
Just found out that depth of field is REALLY easy to plop into Godot, I might leave this in for a bit and see how I like it
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Dabble Works | game dev creature @dabbleworks.bsky.social · 25/10/2025
fun fact, if you remove these carrots from the game then it deletes your save, considering adding more just to be safe
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Dabble Works | game dev creature @dabbleworks.bsky.social · 17/10/2025
I know it's not a healthy game dev habit to be obsessing over wishlist numbers, but this will definitely put a stop to it: my game got hit with a wave of bot wishlists... why? What could a bot-hoster possibly gain from having lots of games on their wishlist? Maybe to make the bots look legit? Weird.
A line chart showing a ridiculous spike in the middle, dwarfing all other data beyond usability
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Dabble Works | game dev creature @dabbleworks.bsky.social · 15/10/2025
look at this dapper man
a flat drawing of a horse on 2 legs in a 3d rendered environment. The horse is wearing a vest and purple pants.
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