d3f4c3r.bsky.social @d3f4c3r.bsky.social · 19/09/2026I finally finishes our family Recipe/Dish management tool. Running on a #Synology NAS, because it runs in #Docker Containers, it would be portable everywhere where you could run a #MariaDB. approx. 1,5 Month of Work beside my Day job and a couple of weeks disruption because of "Life" 120 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 24/06/2026This week I learned the importance of Normal Texture for #UnrealEngine Materials. While the first iteration of the wounds looking like tattoos now it really seems like something destroying the skin. Everything comes together nicely. #BodyHorror #GameDev #indiDev #SoloDev 290 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 22/06/2026While working on some Keyart, logo and cover, I experimented with some image layers. Even though I won’t go with this (for now) I really like the vibe of it. Would be kinda funny working hours on the groom and going for a picture where it isn’t visible. #Gamedev #virtualphotography #Indidev #Solodev 0131 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 16/06/2026I always enjoyed the distinct between my day job and being a developer. It’s the small things. But yeah you are right 010 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 12/06/2026On the last leg here. Just wanna create a nice video to show the evolution and result. Than I can finally say I created something completely from scratch. During the process it strained me. So eager to show the final result #Gamedev #Solodev #MadewithUnreal #Metahuman #Indidev 060 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 05/06/2026After a lot of experiments in getting there. Still some issues with colour and ombre. Also hair card extension is not working. But for my first real experience in #blender I’m very proud of. Now on to the finishing touches. #Gamedev #Unrealengine #Solodev #MetaHuman #IndiDev 1100 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 02/06/2026Something incredible happened. Ranked 7th in Story in the @gamedevtv.bsky.social GameJam. For only having less than half the time I’m so happy with the results. During development I wasn’t satisfied with the outcome. So many ideas were scrapped. The result proved me wrong. #Gamedev #SoloDev #IndiDev 182 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 30/05/2026Really got hooked on some blender experiments the last couple of days. It is an up and down. But as it seems I finally created a groom which is usable for #UnrealEngine #MetaHuman still a lot of tweaking to do. But making Progress. #ScreenshotSaturday #Indidev #Gamedev #Solodev 1131 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 23/05/2026For this #ScreenshotSaturday posting my @gamedevtv.bsky.social #GameJam submission. Due to a hospital visit I only had 4 days to develop the game. It shows, but nerveless, I managed. #Gamedev #Solodev #Indidev d3f4c3r.itch.io/connect-the-... 1132 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 22/05/2026Definitely the high point during a Hospital visit. Bird watching while getting healthy again 020 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 17/05/2026Me: Let's make a function which initialize everything, and handle the most part of the functions. Also me, tries to access values which are initialized in the other function and debugs for like half an hour and doesn't find the error... #GameDev #Solodev #coding #GodotEngine 0151 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 15/05/2026So but now I lock into the connection theme! 000 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 15/05/2026I made a whole games for all of them. My favourite one for all game dev is Pingu, here with his big brother Norbert 120 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 11/04/2026Not making much progress at the moment with #Odium. Before digging into the next level I need a feature which displays the state of the depression. For this I need to refine the Player Character. Not my strongest skill. But practice makes perfect. #UnrealEngine #IndiDev #GameDev #ScreenshotSaturday 093 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 21/03/2026finally @jessemakkonen.com 's Without A Dawn is available on @gog.com . not only did I promised him to leave a review, I wanted to share it here. If you like a dark, psychological, and philosophical visual horror novel this is a must buy. I enjoyed every minute playing it 220 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 08/03/2026I always preferred this one over the Drake version: 1305 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 07/03/2026Throwback to this unhinged comment I wrote during the Game Jam where I developed #QuatschQuartett No idea why I used "we". Still not able to use Enums without help in #UnrealEngine, but I got better. Just for the sake of it, I probably wont refactor this. #GameDev #SoloDev #c++ #ScreenshotSaturday 081 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 28/02/2026Another Update for #QuattschQuartett. This time something very cute: [1.2.6] No more disappearing Plushies - Quatsch Quartett - Pingu to the Rescue d3f4c3r.itch.io/quatsch-quar... and a small preview for the Featurefor #ScreenshotSaturday #IndiDev #SoloDev #UnrealEngine #GameDev 071 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 17/02/2026Need a break from the grim dark setting of #Odium, always wanted to refine #QuatschQuartett my first GameJam game. Already got some ideas: #GameDev #IndiDev d3f4c3r.itch.io/quatsch-quar... This game really displays some duality in my interests 0112 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 13/02/2026Time to upgrade my Rig. Did some Benchmarking with my old PC. m34nMachine as I call her. I'm by far not an Overclocker but damn am I happy with the results. hell yeah 020 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 07/02/2026Running a stable build so far. Small Adjustments on the Damage System. Also small changes for some Textures and balancing. All comes together. Only issue is, with another level the Size of the Game is already by over 7.5 GB 😭 #GameDev #Odium #IndiDev 031 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 07/02/2026Something is coming! Very close to release of the second level. Already one working shipping Build. Found some issue during QA. So time for the final Sprint. #GameDev #Odium #IndiDev 151 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 15/01/2026Haven’t checked my d3f4c3r.itch.io page in a while (wasn’t really helpful for my Mental health). Did it yesterday and was shocked of the spike of download of both Quatsch Quartett and #Odium Don’t know why. The white line marks both releases. #GameDev #SoloDev #IndiDev 171 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 01/01/2026I finally did it. Rewrote the complete logic which handles the lore logic. Now I only have a single point of truth. Again many thanks for the hint. 010 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 29/12/2025Not only did I release the first level of #Odium I nearly finished the second one. Also I partook in my first GameJam. And was overwhelmed with the positive feedback. With the best one attached. I mean this year #Anno117 and #Avowed were released. Small wonder I found any time to develop 020 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 27/07/2025Sometimes truth is stranger than fiction. Would really be interested in fiction where a devil uses GenAI to create a cult. When became reality so fictional? Neuromancer will be a happy bedtime story in the future. And Cyberpunk2077 a cozy game. 030 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 12/07/2025If you are to lazy to read the #Devlog here are some Screenshots for #ScreenshotSaturday 040 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 01/07/2025Created my first animation in #UnrealEngine5 Nothing special, but I’m proud of it. It also showed me, some errors in my #Metahuman Somehow, the Mesh it is retargeted to is approx 10cm taller. Now it has a z-scale of 0.9 while the body 1.1 due to being a child. #Gamedev #IndiDev 1102 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 21/06/2025Finally got some drive back to work on #Odium. Last couple of weeks wasn't really as planned, but the Forest starts to become the hellish environment it is meant to be. #ADHD be like work on everything a little bit. At least one ending riddle is finished. #UnrealEngine #GameDev #ScreenshotSaturday 1131 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 13/06/2025Epic saw the Numbers #QuatschQuartett was doing and decided to add Side Scroller Template/Variant back to #UnrealEngine 5.6. #GameDev 051 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 22/05/2025Uploaded the built to #itch. Need to modify the page before I release the #QuatschQuartett Game. The outcome of 5 days high intensity #GameDev No time for procrastination, just focused work. But tbh I really need some time off afterwards. 041 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 19/05/2025The Pain Using #RealityScan in #UnrealEngine just a couple of Edges to many. 000 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 17/05/2025Made some progress, most gameplay features are done. Tomorrow I hope I can make progress with UI and maybe Level building. In the last couple of Minutes had a lot of fun with Reality Scan. #GameJam #QuatschQuartett #GameDev #UnrealEngine #ScreenshotSaturday 253 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 03/05/2025#UnrealEngine #MetaHuman arrived in #Odium Took me way to long to retarget it to the existing Animations. But it is worth the trouble. SHE IS WEARING A SHELBY SHIRT (I know it is just an Template from Epic, but THAT IS SHELBY!) #Solodev #GameDev #ScreenshotSaturday 073 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 01/05/2025I finally did it! 800 Hours #Anno 1800 @ubisoft.com The expectations are high for the next one! and btw @gog.com galaxy with its multiplatform integration is just the best. 010 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 05/04/2025The next #Odium Map starts to become what it is meant to be. A Maze. A place where the Dreamer can get lost. I found a couple premade Spline Blueprints to let me keep track of the possible routes. I really prefer to design as I develop, no preparation. #UnrealEngine #SoloDev #GameDev #ADHD 180 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 31/03/2025Probably my game of the year 2025. Even though I struggle with some fatal crashes, the game is still so good that I keep returning and always want to play more. #Avowed #GOTY @obsidian.net outdid themself again. Worthy successor of Pillars of Eternity. And #UE5 in its full beautiful glory 030 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 31/03/2025I don’t know how many times I started from scratch, because I wasn’t happy what I created, but now I have the outline and geography of the next #Odium dream. The material needs improvement and all the foliage is missing. I want more indoor levels… #UnrealEngine #Solodev #GameDev #IndiDev 0124 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 16/03/2025Right after a nice walk there has to be some nice cuddles. Shelby met one of her best friends. Except for lying on the floor there wasn’t much strength left. Best Sunday morning. #DogMom #cuddles #Doglive 040 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 15/03/2025I mean if there is an update then I can also post a Screenahot for #ScreenshotSaturday More Updates on #Odium dev log: d3f4c3r.itch.io/odium/devlog... 041 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 28/02/2025The best and worst having a cold. #doglive #cuddles #dogwalk 000 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 22/02/2025The moment a big release also has some issues. No shade, but let’s me feel a little better #indiegame #Avowed #UnrealEngine But still Avowed is a very good game. 051 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 09/02/2025Endlich: Toast/Brot Hawaii ganz in #vegan mit #Greenforce Kochschinken und #Mondarella Emmentaler. Ein Traum. Vielleicht will ich auch einfach nur das Internet brennen sehen. 070 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 19/01/2025Not really liking the cold; but the light was great and the stick was tasty #Winterwalk #Winterphotography #DogWalk 010 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 18/01/2025Finally investing some more time in #blender Basic concept of a hut. Let’s see how far I can go. Looking forward to not being dependent on bought/gifted assets for #gamedev 080 0
d3f4c3r.bsky.social @d3f4c3r.bsky.social · 14/01/2025Chilly as hell (-7 degree Celsius) but the sun made it okayish. Beautiful morning walk with Shelby. #DogWalk #WinterWalk 062 0