CutterCross @cuttercross.bsky.social · 21/09/2026I hate that I can't trust ANY new 3D / raycaster NES project that pops up. Whenever I look deeper, it's always tainted by Claude AI. Every. Single. Time. 280
Reposted by CutterCrossTASVideos @tasvideos.org · 21/09/2026New Submission! Go and see #10746: thegugafá's NES The Tower of Turmoil in 05:04.898 tasvideos.org/10746S 041
CutterCross @cuttercross.bsky.social · 26/08/2026Minor update for my NES sound driver - Sabre: github.com/CutterCross/... - Fixes an NMI race condition bug that I somehow missed all this time. 😬 - Minor byte optimizations to keep the driver under 1700 bytes. - Fixed minor typo that prevented ca65 assemble. #NESdev #NES #homebrew #ファミコン #gamedevgithub.comRelease Sabre v1.0.2 · CutterCross/SabreSabre v1.0.2 Fix NMI race condition that occured when interrupting the middle of sabre_playTrack or sabre_playSFX routines. [If calling sabre_soundUpdate from NMI.] Minor size optimizations to ke... 1176
Reposted by CutterCrossSean Robinson @scrobins.bsky.social · 17/07/2026For Episode 71 of A Homebrew Draws Near!, I’m covering Dizzy Sheep Disaster EX for the Nintendo e-Reader by @sarahlynne.bsky.social @mteegfx.com and @humanthomas.bsky.social #homebrew #dizzysheepdisasterex #ahomebrewdrawsnear www.videogamesage.com/blogs/entry/...videogamesage.comEpisode 71: Dizzy Sheep Disaster EXA Homebrew Draws Near! A blog series by @Scrobins Episode 71: Dizzy Sheep Disaster EX Introduction: The homebrew community is always at its most fun when it is playing in less familiar territory. Expe... 1168
Reposted by CutterCrossNova @novasquirrel.com · 07/07/2026Check out this new NES flashcart: www.kickstarter.com/projects/701... It's a lot cheaper than EverDrive N8 Pro, while having some cool enticing features of its own, so it should make it more affordable for more people to play digital releases of NES homebrew games on real consoles.kickstarter.comThe Mana BoardAn innovative NES cartridge, for homebrew, multi-carts, and more. Plays Gameboy too! 0146
CutterCross @cuttercross.bsky.social · 01/07/2026True ownership of digital media is the ability to back up data from one physical vessel to another, in perpetuity. Physical releases are great, but they don't last forever. If the official distributors of digital media take away ownership rights from their consumers, they will find their own way. 130
Reposted by CutterCrossHomebrew Factory @homebrew-factory.com · 22/06/2026📢Homebrew Factory is looking for a new US distribution / fulfillment partner! We're looking for someone based in the USA who can help with stock storage and order shipping. Reliability, organization, and attention to detail are very important to us. Shares are appreciated 🙏 33122
CutterCross @cuttercross.bsky.social · 15/06/2026A video concept I'd love to eventually do is showing off a bunch of cool tricks / optimizations you can do with the 6502's unofficial opcodes. One day. 030
Reposted by CutterCrossStopSkeletonsFromFighting @stopskeletons.bsky.social · 01/06/2026NEW VIDEO! The Game Boy Advance e-Reader has had quite the decade so far, I got so much to tell you! ► 8 home brew games reviewed ► 2 developer interviews ► Tons of other discoveries from the community Really proud of this one, hope you like it ☠ youtu.be/0U9fVOmbmjc ☠youtu.beThe Physical Media Comeback No One Expected | Punching Weight | SSFFYouTube video by Stop Skeletons From Fighting 13418163
Reposted by CutterCrossStopSkeletonsFromFighting @stopskeletons.bsky.social · 27/04/2026Another year of bringing 16-Player Faceball to the world! Thanks to Midwest Gaming Classic for having us and thank YOU to anyone who stopped by and played, or chatted with me, @zarithya.online, and @theunclebob.bsky.social. I’m so grateful to be able to do this kind of stuff with my friends! 925929
CutterCross @cuttercross.bsky.social · 27/04/2026This Midwest Gaming Classic was such a blast! It was so great to talk with so many fellow #NES #homebrew devs face-to-face! Too many to people to list, but you know who you are :) #NESdev #indiedev #gamedev #retrogaming 1121
CutterCross @cuttercross.bsky.social · 25/04/2026If you're at Midwest Gaming Classic in Milwaukee, Wisconsin. I'm showing off the nearly-finished build of CrossPaint! My homebrew art game for #NES! Come say hi and try it out! #NESdev #homebrew #indiedev #8bit #gamedev 2266
Reposted by CutterCrossNate Ehlers @supernatetendo.bsky.social · 17/04/2026We now have a trailer! I've had a pit in my stomach this past week just thinking of everything that needs to happen, but I'm also so excited to finally have this out to everyone. BioCreeps is an action arcade game for the NES coming very soon. #nes #nesdev #indiedev #biocreepsyoutu.beA NEW GAME FOR THE NES | BioCreepsYouTube video by The 6502 Collective 32918
Reposted by CutterCrossSarahLynne @sarahlynne.bsky.social · 14/04/2026It is time! Dizzy Sheep Disaster: EX is now available for purchase for your Nintendo E-Reader! Here's the store link: store.nes.science It contains 30 puzzles to test your reflexes and skills! I'm so excited to share this with the world! #indiedev #homebrew #gbastore.nes.scienceIGW GamesNew games for old consoles! IGW Games makes tools and games targeting classic consoles to mix nostalgia with modern fun. 18939
Reposted by CutterCross6502collective.bsky.social @6502collective.bsky.social · 08/04/2026After a procreative hiatus we are happy to announce that the 6502 Collective is back! We are happy to welcome @supernatetendo.bsky.social and @bitethechili.com to the team, and new things are a-brewing in our labs. In the meantime the back catalog is restocked and ready to ship! 1125
CutterCross @cuttercross.bsky.social · 22/03/2026Oh, what could have been... A simple piece of sample art focused around CrossPaint's Tile Copy feature. Some long-time followers may recognize this from my old NESmaker days... #NES #NESdev #homebrew #ファミコン #indiedev #gamedev #8bit #2bpp 0259
CutterCross @cuttercross.bsky.social · 21/03/2026Have you ever seen an NES game render 200+ colors on screen? I'm SLOWLY working on the rest of CrossPaint's 16 sample images. This one shows all color emphasis combos + monochrome mode on sprites and BG. Color emphasis on every line is pretty cool :) #NESdev #NEShomebrew #gamedev #indiedev #8bit 1238
Reposted by CutterCrossM-Tee (Plem) @mteegfx.com · 18/03/2026In case there's any doubt (and for anyone who knows me, there shouldn't be)... this is my AI policy, specifically as it applies to youtubers, streamers, and other content creators: a🧵, but the tl;dr: *if you want to cover what I've worked on, and plan to use genAI, DON'T.* 061
Reposted by CutterCrossVin 😺💜 @vinscool.bsky.social · 12/03/2026Who did it better: - A Quick and Dirty NSF to SAP Conversion from 2026? - A Proper Raster Music Tracker Transcription from 2019? The answer might surprise you :3c Featuring music by @cuttercross.bsky.social once again! 162
Reposted by CutterCrossDamian Yerrick @pineight.com · 27/02/2026I made an NES emulator called Family Size VM in December and January. To kick off a video series about it, I made a 4-minute explainer video about how an emulator can improve the player's experience. youtu.be/qaCEY67VosU #RetroGaming #Emulation #NESdevyoutu.beWhat is an emulator? (Family Size VM #1)YouTube video by Damian Yerrick 0136
CutterCross @cuttercross.bsky.social · 22/02/2026Have you ever fought to make something fit in a PRG bank where it leaves you with literally 0 bytes free? Having a chunk of data overflow by only 5 bytes can motivate you to pull off the most desperate byte-optimizations to make it fit. #NESdev #NEShomebrew #gamedev #indiedev 1214
Reposted by CutterCrossRetro Game Mechanics Explained @rgmechex.com · 26/01/2026Exploring some arcade game self-tests to see exactly why some games start up with a glitchy tile soup! Why Do Arcade Games Boot Up Like This? youtu.be/LVDbhC5Sve4youtu.beWhy Do Arcade Games Boot Up Like This?YouTube video by Retro Game Mechanics Explained 18942
Reposted by CutterCrossFrankenGraphics @frankengraphics.bsky.social · 21/01/2026I've begun working a bit for @brokestudio.bsky.social on a game concept using their 'rainbow' cart, allowing often rumoured/seldom seen mmc5-style 8x8 attributes & tilecount per scene; NES displayable. My process thoughts available on patreon, supporter tier & up. www.patreon.com/posts/148758... 28615
CutterCross @cuttercross.bsky.social · 31/12/2025This Christmas, I spent way too much money on upgrading my retro console capture setup... ...to S-Video. 3 Insurrection Industries' Nintendo S-Video cables & a bunch of thick-shielded Monoprice cable upgrades for my splitter box later, I can finally see what good S-Video is meant to look like :) 350
Reposted by CutterCrossPersune @gumball2415.github.io · 18/12/2025when i see your name on my screen my stomach flutters and my heart races you make me weak in the knees your memory ricochets through my faces i loved you i can't help it, in my reckoning i miss you come back soon, my rikka-nee 063
Reposted by CutterCross100th_Coin @100thcoin.bsky.social · 18/12/2025I made a video about off-screen stuff on the NES! www.youtube.com/watch?v=872v...youtube.comWhat's Beyond the Screen Borders of the NES?YouTube video by 100th Coin 1197
CutterCross @cuttercross.bsky.social · 03/12/2025It's always fun finding a random VRAM update bug that causes full-screen seizure-inducing disco flashes out of nowhere. 😬 [On that note, NEVER forget the terminator byte in your VRAM transfer buffer.] #NESdev #homebrew #gamedev #indiedev 093
Reposted by CutterCrossNamyCat 🇦🇷🔞 (Your friendly Tabby Artists) @namycat.bsky.social · 25/11/2025Just so you know... Art directors, Art enjoyers, Art buyers and Artists talk with each other. Nobody wants AI slop, specially when there is real art out there as an alternative. You can totally get blacklisted, not only on the industry, but inside fandoms for defending AI precarization and theft. 6353150
Reposted by CutterCrosslucy @lycanlucy.bsky.social · 30/09/2025I'll never forgive generative a.i Having to ask "is this real?" so often has really done a number on me I miss being able to trust art. 332814947
Reposted by CutterCrossSega CD Pride Month @32mbit.bsky.social · 11/10/2025thread of Mega Drive h-scroll raster effects Alien Solder flapping wings 7514182
CutterCross @cuttercross.bsky.social · 03/10/2025I've finally written enough music & SFX to warrant duplicating my sound driver + SFX data to a 2nd PRG bank, and now importing new audio is 3x more cumbersome. 🥲 #NESdev #NEShomebrew #indiedev 190
Reposted by CutterCrossMorphcat Games @morphcat.bsky.social · 16/09/2025Coming soon: Micro Mages MAKER! 🧙♀️🔨 Steam page: store.steampowered.com/app/3907760/... Wishlist if you'd like to support us and not miss the release <3 Thanks! #NES #NESdev 818856
Reposted by CutterCross100th_Coin @100thcoin.bsky.social · 07/09/2025I made a series of NES accuracy tests and then ran them on all of Nintendo's official NES emulators. www.youtube.com/watch?v=oYjY...youtube.comHow Inaccurate are Nintendo's Official Emulators?YouTube video by 100th Coin 210339
CutterCross @cuttercross.bsky.social · 30/08/2025It's now been a full year since I switched to using desktop Linux, and I'm happy to say I do not miss Windows in the slightest :D 080
Reposted by CutterCrossBroke Studio @brokestudio.bsky.social · 28/08/2025Great news for our American customers! 🎉 Orders to the USA are finally back! 🇺🇸 We’re now working with @dalyengames.bsky.social, a true homebrew enthusiast, who will act as our distributor in the US. Shipping fees stay the same, no extra charges, and no new customs taxes for you. 0388
Reposted by CutterCrossPersune @gumball2415.github.io · 18/08/2025Dn0.5.2 - more nsf driver fixes - new effect: Triangle trill (`Xxx`) - slightly improved register pitch bar view - two new contributors github.com/Dn-Programmi...github.comRelease Dn0.5.2 · Dn-Programming-Core-Management/Dn-FamiTrackerAdvisory The .7z files are mislabeled. Dn0.5.2 - 2025-08-18 Important changes: Set release number as SemVer (@Gumball2415 #365 #376) Triangle linear counter retrigger command (Xxx) (@zeta0134 @G... 0188
Reposted by CutterCrossCardboard Box @cardboard-box.bsky.social · 08/08/2025My NES / PC game Perfect Diamond is now available on Steam: store.steampowered.com/app/3871170/... and itch: enjoyance.itch.io/perfect-diam... Comes with a ROM to play on NES emulator or flash cart! 23713
Reposted by CutterCrossCardboard Box @cardboard-box.bsky.social · 25/07/2025My new NES game Perfect Diamond will be available on Steam and itch.io on August 8th! Comes with a ROM file to play on a real NES via flash cart! Physical NES cartridge release will come a bit later. 820147
CutterCross @cuttercross.bsky.social · 23/06/2025I've forgotten how much drawing art assets gives me such intense burnout :( 030
CutterCross @cuttercross.bsky.social · 15/06/2025I find myself enjoying the process of *refining* graphics far more than actually plotting down a rough sketch of basic geometry. And I think the process of figuring out that messy first draft is the real reason why I'm so slow at drawing art assets. 120
CutterCross @cuttercross.bsky.social · 12/06/2025One of the last things I have to work on for CrossPaint involves a LOT of artwork. Unfortunately, drawing is not my strongest suit. I can't say for sure when it'll all be finished, but I want to thank everyone who has followed this project for this long. ❤️ All of this is just a 1-man-crew. #NESdev 070
Reposted by CutterCrossHomebrew Factory @homebrew-factory.com · 12/06/2025📢Big news from Homebrew Factory! You asked for it, and it’s finally here: Game Boy and Game Boy Color support is now live! Launch a pre-order campaign, or go straight to production. And we have a brand new Fulfillment by Homebrew Factory service. ➡️ creator.homebrew-factory.com 24615
CutterCross @cuttercross.bsky.social · 06/06/2025Oh hey, look what arrived in the mail today :D Thank you again! @brokestudio.bsky.social / @homebrew-factory.com ! #NES #homebrew #8bit #retrogaming 1164
Reposted by CutterCrossCardboard Box @cardboard-box.bsky.social · 02/06/2025I'm getting pretty close to finishing my new NES puzzle game - Perfect Diamond! Will be available on physical cartridge as well as digital download. #nesdev #gamedev #indiedev 05013
Reposted by CutterCrossVideo Game History Foundation @gamehistoryorg.bsky.social · 27/05/2025The creators of Myst series (@cyan.com) saved hundreds of video tapes from the making of their iconic adventure game franchose. We helped preserve them. Here's what we found.youtube.comThe unseen history of Myst | VGHF Library HighlightsYouTube video by The Video Game History Foundation 281528532
CutterCross @cuttercross.bsky.social · 22/05/2025The deed is done. 1-based indexing it is! I've also decided to fully scrap the X-SCROLL parameter, as it just caused confusion with the rest of the UI and was too complicated to use in an art workflow. The CHR Fill tool now also disables sprites and emphasis #NESdev #NES #homebrew #ファミコン #indiedev 0172
CutterCross @cuttercross.bsky.social · 21/05/2025UI / UX design question for CrossPaint: Should tools with multiple subtools to have their indices start at 0 or 1? Which makes more sense from a general user perspective? If I started indices at 1, it would exactly describe the pen size in pixels.🤔 #NESdev #NES #homebrew #ファミコン #gamedev #indiedev 592
Reposted by CutterCrossMichel Iwaniec @michel-iwaniec.bsky.social · 20/05/2025#gbdk (and #bbstudio) is getting new NES tilemap layouts! By default we use 1-screen layout for simplicity - but this has scrolling artifacts. The NES can do better. 2kB VRAM allows H / V layout to limit artifacts. And cartridges can also provide VRAM for 4-screen layout to remove them completely 45011
Reposted by CutterCrossCrazyGroupTrio @crazygrouptrio.bsky.social · 20/05/2025Aaaaaand we're live! Check out Mawthorne 2's campaign page and try the demo for yourself! #nes #nesdev #gamedev #kickstarter #indiegame www.kickstarter.com/projects/cra...kickstarter.comMawthorne 2 (NES Game)A new metroidvania adventure for your NES! 0116
Reposted by CutterCrossFrankenGraphics @frankengraphics.bsky.social · 16/05/2025Just uploaded NEXXT 3.5 to itch. This quick recording showcases a few of the new features, incl. metatile rosters, cycling, & clonestamp eraser. Cycling through favourites, you won't need to move the mouse back & forth as much. Also works on regular tiles & palettes. frankengraphics.itch.io/nexxt 15818