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Cities: Skylines Modding

@cslmodd.ing
782 followers 2 following 80 posts

Bringing you news/updates for the Cities: Skylines franchise modding community. Account run by community veterans @atkoskhan.bsky.social and @kjmci.me Discord Server: discord.gg/CTGTFgY9MV

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Reposted by Cities: Skylines Modding
Andrew Pollock @fischbob.bsky.social · 24/08/2026
Finally have some angles in my current #CitiesSkylines build that don't make it look like a work in progress. But I can assure you, there's a lot more building left to do :)
Cities: Skylines screenshot of a cityscape looking toward the oceanCities: Skylines screenshot of a residential area overlooking the ocean
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Reposted by Cities: Skylines Modding
Titan @titangamedesign.bsky.social · 28/08/2026
The chonk is basically done ✨ #CitiesSkylines2
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REV0 @atkoskhan.bsky.social · 07/08/2026
You can find new assets on PDXMods: - Lutherstadt Wittenberg Main Station mods.paradoxplaza.com/mods/154312/... - Siemens Vectron: mods.paradoxplaza.com/mods/154333/... - DOSTO Coach pack: mods.paradoxplaza.com/mods/153513/...
mods.paradoxplaza.com
Lutherstadt Wittenberg Main Station - Paradox Mods
Highly modular, state of the art Lutherstadt Wittenberg Main Station. Official content by Deutsche Bahn AG and Allianz pro Schiene.
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REV0 @atkoskhan.bsky.social · 07/08/2026
Been a while. RELEASED - Lutherstadt Wittenberg Main Station The 3rd station of @allianz-pro-schiene.de @deutschebahn.com collab is now out on PDXMods for @citiesskylines.paradoxinteractive.com.
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Cities: Skylines @citiesskylines.paradoxinteractive.com · 23/07/2026
It's been six months since we at Iceflake Studios took over development of Cities: Skylines II! 🥳🎉 To mark the occasion, this week's City Corner looks back at the updates, improvements, and progress we've made since then. 🛠️ Read City Corner #9 here: pdxint.at/CityCorner_9
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Piccana 🟠 @piccana.net · 18/07/2026
Industry builds are always fun. Some unique ideas in this video on how to sneakily get oil flowing. youtu.be/vVqkBfftOSc #citiesskylines2
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Titan @titangamedesign.bsky.social · 20/07/2026
Next project coming along nicely as well #citiesskylines2
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Titan @titangamedesign.bsky.social · 27/06/2026
Proof of concept: working fountain ✨
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Poplar Ponderosa @poplarponderosa.bsky.social · 22/06/2026
Hey everyone, Here's a look at the new patch and what I've been working on. My new map will need a few more days to finish but I have updated the Bay of Gibraltar already. I hope you enjoy the new terrain textures and painting tools! #citiesskylines2 www.youtube.com/watch?v=NPr1...
youtube.com
A Brief Guide to Terrain Texture Painting in Cities: Skylines II
YouTube video by PoplarPonderosa
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Titan @titangamedesign.bsky.social · 25/06/2026
Making good progress modelling the Landhaus from #Dresden for #CitiesSkylines2
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Cities: Skylines Modding @cslmodd.ing · 22/06/2026
Featuring a major terrain overhaul and pathfinding fixes, the "Summer Solstice" patch (v1.6.0f1) is rolling out now 🎉 - Patch notes: forum.paradoxplaza.com/forum/thread... - State of Modding: skyve-mod.com/compatibilit... If you prefer the spreadsheet approach, it's linked in the next post.
skyve-mod.com
Skyve: Mod Manager
The all-in-one mod manager for Cities: Skylines II and PDX Mods.
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Const Builds @constbuilds.bsky.social · 31/05/2026
Suncrest County Episode 25 is Live! Milestone City Tour Episode! #citiesskylines2 @citiesskylines.paradoxinteractive.com youtu.be/K7ofqtmYR7Q
youtu.be
It Took Me 7 Months to Build THIS County in Cities: Skylines 2
YouTube video by Const Builds
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Reposted by Cities: Skylines Modding
FewCandy @fewcandy.bsky.social · 04/06/2026
Fewladelphia's downtown just got trams! New episode out now! #CitiesSkylines2 youtu.be/QUTftb_TBIM
youtu.be
This is Why I LOVE Cities Skylines 2! | Fewladelphia
YouTube video by FewCandy
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Reposted by Cities: Skylines Modding
Kieran Mc 🚟 @kjmci.me · 12/06/2026
I've just published my 1:1 recreation of Old Street Station for #CitiesSkylines2 Includes subway and train platforms, both entrances, the iconic billboard, custom surfaces and props for the plaza, and functional pedestrian subway passages Get it on PDX Mods: mods.paradoxplaza.com/mods/147384/...
A screenshot of Old Street Station in Cities: Skylines II A screenshot of Old Street Station in Cities: Skylines II A screenshot of Old Street Station in Cities: Skylines II A screenshot of Old Street Station in Cities: Skylines II
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Cities: Skylines Modding @cslmodd.ing · 27/05/2026
We tested over 350 mods pre-release and only a handful of issues were identified. 2-3 mods whose owners are members of the Creator Program have patches ready to go, and the rest were mods which are now a few patches out-of-date. If you've kept your modlist current, you'll barely experience a blip.
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Poplar Ponderosa @poplarponderosa.bsky.social · 17/05/2026
Hey there, bud. I just published my first asset: a functional Canada Post Mailbox. Made in Canada. Thanks to trist1322, kjmci, vttoc, StarQ for all your help with this asset. mods.paradoxplaza.com/mods/144338/... #citiesskylines2
mods.paradoxplaza.com
Canada Post Mailbox - Paradox Mods
A typical Canadian mailbox with the postal code wrap. It's functional too, bud.
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Cities: Skylines Modding @cslmodd.ing · 08/05/2026
The Iceflake Studios team are doing an AMA over on the r/CitiesSkylines subreddit for the next two hours. Head on over and ask them... well, anything!
reddit.com
From the CitiesSkylines community on Reddit
Explore this post and more from the CitiesSkylines community
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Reposted by Cities: Skylines Modding
Kieran Mc 🚟 @kjmci.me · 07/05/2026
Pssst, hey… hey, kid! Wanna hire a bike? TfL Cycle Hire docking stations are now available on PDX Mods for Cities: Skylines II: mods.paradoxplaza.com/mods/143386/...
A screenshot of a TfL Cycle Hire docking station in Cities: Skylines II A screenshot of a TfL Cycle Hire docking station in Cities: Skylines II A screenshot of a TfL Cycle Hire docking station with extension in Cities: Skylines II A screenshot of a TfL Cycle Hire docking station at night in Cities: Skylines II
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Cities: Skylines Modding @cslmodd.ing · 03/05/2026
Another arrival at the station: a genericised variant of the Stadler 453 (originally for Renfe) by Ecodragon56. Comes in 4- and 8- car variants with passenger capacities of 912 and 1884 respectively.
mods.paradoxplaza.com
Stadler 453 Generic - Paradox Mods
Generic version of the Stadler 453
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CB&Q Fanatic 🏳️‍⚧️ @cbq-fanatic.bsky.social · 01/05/2026
Released: Frisco Kansas City Florida Special another long train with 17 cars this time around. Had a lot of fun making all the pooled cars from the Southern and the express boxcars. Go subscribe and give it a like #CitiesSkylines steamcommunity.com/sharedfiles/...
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chaosfun @chaosfun.bsky.social · 01/05/2026
The perfect pool #CitiesSkylines2 youtu.be/o5JDpAvWgMk?... @citiesskylines.paradoxinteractive.com @cslmodd.ing
youtu.be
How to Build Custom Pools (ANY SHAPE) | CITIES SKYLINES 2
YouTube video by chaosfun
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Cities: Skylines Modding @cslmodd.ing · 03/05/2026
The lack of official documentation for vehicles isn’t slowing people down. Head back in time with this Historic San Francisco PCC Streetcar by UnMaestro. “Built in 1948, car 1051 originally ran in Philadelphia before joining San Francisco's heritage fleet in 1995 for the opening of the F-line.”
mods.paradoxplaza.com
Historic San Francisco PCC Streetcar - Paradox Mods
This Asset brings the Classic PCC Streetcar from San Francisco to your City
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Teddy Radko @teddyradko.bsky.social · 28/04/2026
Fully vanilla, modular and editable in-game, 1:1 baseball field now on PDX mods mods.paradoxplaza.com/mods/142489/... #citiesskylines2
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CB&Q Fanatic 🏳️‍⚧️ @cbq-fanatic.bsky.social · 28/04/2026
Just finished prepping the files for these so should be able to get these imported this week. Will be a monster of a train. #CitiesSkylines
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Teddy Radko @teddyradko.bsky.social · 23/04/2026
mods.paradoxplaza.com/mods/141880/... New interchange asset just dripped 😶 #citiesskylines2
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Cities: Skylines Modding @cslmodd.ing · 20/04/2026
Coming in hot is new creator Vttoc’s first vehicle asset - a New Jersey Light Rail vehicle in 3, 5, and 3+5 car variants. Grab it on PDX Mods:
mods.paradoxplaza.com
(NA NE) New Jersey Transit Light Rail/Tram - Paradox Mods
New Jersey Transit Light rail/Tram vehicle from the Hudson-Bergen and Newark lines, perfect for North America themed cities
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chaosfun @chaosfun.bsky.social · 19/04/2026
I made a little Node Controller Guide for #CitiesSkylines2 @cslmodd.ing @citiesskylines.paradoxinteractive.com Hope you enjoy 🙂 youtu.be/0Owjzc6wuX0
youtu.be
This Mod Will FIX Your Networks | CITIES SKYLINES 2
YouTube video by chaosfun
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Reposted by Cities: Skylines Modding
College Builder @collegebuilder.bsky.social · 14/04/2026
Porter is still growing! I love this map by @poplarponderosa.bsky.social #citiesskylines #citiesskylines2
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Kieran Mc 🚟 @kjmci.me · 17/04/2026
I finally released the thing! Check out my first asset for #CitiesSkylines II: Gold Street Metro Station. This modern two-platform subway station is inspired by Old Street tube and has been genericised to fit into a broader range of cities. Get it on PDX Mods: mods.paradoxplaza.com/mods/141059/...
A screenshot of a metro station in Cities: Skylines II at night A screenshot of a metro station in Cities: Skylines II at sunsetA screenshot of a metro station in Cities: Skylines II during the dayA screenshot of a metro station in Cities: Skylines II at night
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Titan @titangamedesign.bsky.social · 19/04/2026
🚨 Finally done, I present you a set of baroque old town houses for #citiesskylines2 ✨ Here are 39 assets, made up of 6 buildings across different lot sizes and 5 levels and color variations to give a heterogeneous old town landscape! mods.paradoxplaza.com/mods/141265/Any
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Titan @titangamedesign.bsky.social · 14/04/2026
In preparation for the bigger release in a few days 🦦 mods.paradoxplaza.com/mods/140996/... #citiesskylines2
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Kieran Mc 🚟 @kjmci.me · 14/04/2026
It’s ready! 💃🏼 Got some testers making some final checks, but I should be good to publish tomorrow
A screenshot from Cities: Skylines II showing a modern metro station with a green roof at the end of a street A screenshot from Cities: Skylines II showing a modern metro station with a green roof in an aerial view A screenshot from Cities: Skylines II showing a modern metro station at nightA screenshot from Cities: Skylines II showing a modern metro station viewed from a plaza at night
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Cities: Skylines Modding @cslmodd.ing · 01/04/2026
Look familiar? A classic is on its way to Cities: Skylines II Apropos of nothing, we have a Discord server where cool things like this are being built all the time: discord.gg/CTGTFgY9MV
A screenshot of Cities: Skylines II showing the alpha Node Controller mod
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CB&Q Fanatic 🏳️‍⚧️ @cbq-fanatic.bsky.social · 01/04/2026
More progress. Think I have all the above the track structure worked out. Just need to figure out more of the truss work on the underside and start on rivets. #CitiesSkylines
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Beardedbroon @beardedbroon.bsky.social · 01/04/2026
Finished off this little area. Looking good though. #CitiesSkylines2 @citiesskylines.paradoxinteractive.com
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Cities: Skylines Modding @cslmodd.ing · 26/02/2026
Aside from having to tweak any changes you may have made to visual mods like Lumina, we don't anticipate any other impact on mods (except for the warnings about version mismatches) - so you should be good to play immediately.
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Bad Peanut @badpeanut.bsky.social · 18/02/2026
[Release!] Paddle Wheel River Cruise Ship! For CSII: mods.paradoxplaza.com/mods/135096/... Finished off this latest asset for CSII! It's a Passenger Ship perfect for maps with rivers or lakes that connect to water bound outside connections.
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Cities: Skylines Modding @cslmodd.ing · 18/02/2026
"First Frost", the first patch by Ice Flake Studios (v1.5.4), is rolling out now 🎉 - Patch notes: forum.paradoxplaza.com/forum/thread... - State of Modding: skyve-mod.com/compatibilit...
skyve-mod.com
Skyve: Mod Manager
The all-in-one mod manager for Cities: Skylines II and PDX Mods.
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Czardus @czardus.bsky.social · 16/01/2026
In today's Cities Skylines 2 let's play video on my YouTube channel, we work on adding a new bypass highway route. #citiesskylines2 #citiesskylines #citybuilder #gaming #videogame
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Kiwisim4 @kiwisim4.bsky.social · 17/01/2026
Still building #citiesskylines2 assets , the NZ pack is moving along well
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Titan @titangamedesign.bsky.social · 22/01/2026
Working on remaking a bunch of baroque buildings back from CS1 times. First one done. ✨ Need to have my hometown represented in the game after all! 🧚‍♂️ #citiesskylines2 #dresden @citiesskylines.paradoxinteractive.com
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CB&Q Fanatic 🏳️‍⚧️ @cbq-fanatic.bsky.social · 12/01/2026
RELEASED: EMD E7 Missouri Pacific Sunflower. #CitiesSkylines steamcommunity.com/sharedfiles/...
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Leandro Klyte @klyte45.dev.br · 04/12/2025
Almost 8 years after starting the development, Write Everywhere for Cities Skylines 2 is finally stable! #mod #CitiesSkylines2
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Teddy Radko @teddyradko.bsky.social · 04/12/2025
Just published my first five ploppable #citiesskylines2 interchanges to PDX mods. Download link: mods.paradoxplaza.com/authors/Tedd...
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Cities: Skylines Modding @cslmodd.ing · 04/12/2025
If you’re releasing an asset to PDX Mods today, make sure you tag us so we can spread the word. It’s like Christmas morning 🎁
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Titan @titangamedesign.bsky.social · 04/12/2025
A first is a first! Happy to write the first of hopefully many posts about an Asset I released to PDXM! 🏛️ The City Hall of Augsburg is a splendid Renaissance building in the centre of the city - and now yours as well! ❤️ @citiesskylines.paradoxinteractive.com mods.paradoxplaza.com/mods/126627/...
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Colossal Order @colossalorder.fi · 04/12/2025
Custom assets can now be created and added to Cities: Skylines II 🎉 Check out the dev diary for an introduction to the Editor and a few tips and tricks 👇👇👇 colossalorder.fi/?p=3214 #CitiesSkylines2
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Titan @titangamedesign.bsky.social · 04/12/2025
It's tiiiiiiiime ✨
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Cities: Skylines Modding @cslmodd.ing · 04/12/2025
The Editor Patch (v1.5.2) is rolling out now 🎉 - Patch notes: forum.paradoxplaza.com/forum/thread... - State of Modding: skyve-mod.com/compatibilit...
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Cities: Skylines Modding @cslmodd.ing · 03/12/2025
Tucked away at the bottom of the launch comms for Skyscrapers and Supply Chains is confirmation that the Asset Editor will be arriving via an update tomorrow (04/12)! Can't wait to see what you all create, make sure to tag us in your announcements.
A screenshot of a Paradox Forums announcement. The text reads: 
Tomorrow - Asset Mods will also become available for Cities: Skylines II. The free beta update to the Editor will allow modders to implement their own unique props and buildings, and share them with the Cities community through the Paradox Mods library.

This is the last thing on our Road Map for 2025, we will have a Developer Diary from Colossal Order about the Asset Modding tomorrow, so keep an eye out for that!

Official Cities: Skylines Account
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