Silent @cookieplmonster.bsky.social · 05/10/2026I thought it would integrate with their games and let you see the setups of the car on that screen, that'd be really cool tbh 000
Silent @cookieplmonster.bsky.social · 03/10/2026Boss intro music "worked" in TXR Drift, they just played wrong tracks, just like most other discrepancies. Boss battle music was completely nonfunctional in this release, though, and only played Race Night music. Once again possibly hinting at Drift using earlier code - now fixed 1140
Silent @cookieplmonster.bsky.social · 02/10/2026I don't know exactly why this happened. It might be that TXR Drift code is based off earlier Kaido Battle, predating the addition of those two tracks, but I have no proof of that from any other game systems. Crave's translations were always weird, but this is something else. 080
Silent @cookieplmonster.bsky.social · 02/10/2026TXR Drift messed up the soundtrack quite badly compared to Kaido Battle - all tracks were shipped, but the code looked as if it expected a smaller list, with 2 tracks from the middle of the list gone. I brought them back to the Music Test, and will restore the JP race OST too. 2121
Silent @cookieplmonster.bsky.social · 02/10/2026September Status Update has been published on Patreon and GitHub Sponsors! Not much happened this month - I focused on catching up with games coverage and updated the indie games list. Available for all Patrons & Sponsors, starting from $1/month. www.patreon.com/CookiePLMons...patreon.comStatus Update - September 2026 | SilentHello! My September was slower than usual, so billing for this month has been paused. I didn't release anything new last month, but I wasn't 061
Silent @cookieplmonster.bsky.social · 01/10/2026Real Kaido Battlers will know what this is about 1130
Silent @cookieplmonster.bsky.social · 01/10/2026The irony is strong with this one, but according to the reports, The Witcher 3 Remaster earns a spot on the Ŭ̴̹͝n̴̢̫͍̈́i̷͇̟̓̆ĉ̷͙̺̝̽͠o̶̳̾͋͗d̶̫̠̓͑͜e̶̘̽̎̕ ̸̮͙̉l̷̝̞͙͆i̴͓̜͓̋ṣ̸̏t̷̙̃̄͊ ̴̬̩͆̒̽͜ò̴͍̲f̶̱͉͌ ̷̺̼̤͆̕s̶͉̈̍̊ẖ̸͝a̷̱̩̟̋̚͘m̵͌̍͜ȩ̷̭̿̿̋ A Polish game can't handle Polish diacritics 😭 Repost to scare @cdprojektred.com 2242
Silent @cookieplmonster.bsky.social · 01/10/2026People never used mods like this seriously, they were always made to prove a point: in the past, they were made to flex your understanding of both the source and the target game, "I documented them so well, I can do this". Now they flex... that you have tokens to burn, I guess? 818359
Reposted by SilentAsh R. @ash735.bsky.social · 30/09/2026Surround yourself with bug fixes and Quality of Life improvements with Fusion Fix 5.1 for GTA IV! Featuring Quick Save, water physics and particle fixes, auto-climb options and much more! www.nexusmods.com/gta4/mods/71... github.com/ThirteenAG/G... PS: Delete GTAIV.EFLC.FusionFix.cfg first 1225
Silent @cookieplmonster.bsky.social · 30/09/2026also Half Life Rally if we count mods and not official expansions 020
Silent @cookieplmonster.bsky.social · 26/09/2026Me every time a video game has a drivable muscle car and a parking garage 0323
Silent @cookieplmonster.bsky.social · 23/09/2026Blackwood has a -long- way to go, but I feel like they can make it work. The idea is there, they're patching the rough edges rapidly, but it still needs to deliver on their vision. 180
Silent @cookieplmonster.bsky.social · 22/09/2026That's what kept me busy at work lately! It was good to be able to work with consoles again, and I'm happy to see possibly the biggest project I've been a part on release on multiple platforms now. My physical PS5 copy can't arrive soon enough 😁 1111
Silent @cookieplmonster.bsky.social · 20/09/2026Note to self: Road Truckers requires you to be much more careful than ETS2/ATS, I learnt it the hard way 0110
Silent @cookieplmonster.bsky.social · 20/09/2026Every game with cars is secretly a racing game, even Blackwood 051
Silent @cookieplmonster.bsky.social · 18/09/2026Just 7000€ to fund the baseline + playable prototype + reputable people behind the project, at this point it's a no-brainer to chip in 1102
Silent @cookieplmonster.bsky.social · 17/09/2026A new game from the dev behind Speed Demons 2 and Instruments of Destruction! 060
Silent @cookieplmonster.bsky.social · 16/09/2026Finally figured out how to make it to the leaderboards at the gun range 050
Silent @cookieplmonster.bsky.social · 16/09/2026BLACKWOOD: Act 1 is an ambitious, smaller-scale game that fuses two gameplay loops: by day, you manage the DVD store; at night, you're an assassin. The result is a slightly janky but fun shooter with unusual pacing that shows a lot of promise. My review: silentsblog.com/2026/09/16/b...silentsblog.comDiscovering BLACKWOOD: Ambitious game on a smaller scaleA technical review of BLACKWOOD, including my gameplay impressions, settings breakdown, comparisons, benchmarks, and tests on the Steam Deck and Steam Machine. 180
Silent @cookieplmonster.bsky.social · 16/09/2026I see steam_api.dll in so many games, damn Steam Engine domination 0110
Silent @cookieplmonster.bsky.social · 15/09/2026I haven't had much time to try Throttle Trace lately, but it's a cute game with a quirky career mode - will try it more in the following days. store.steampowered.com/app/4535730/...store.steampowered.comSave 10% on Throttle Trace on SteamSlot cars meets simulation racing. Master grip, timing, and race strategy using only throttle and brake. Push to the limit, outsmart rivals, and fight for every corner in intense wheel-to-wheel compet... 061
Silent @cookieplmonster.bsky.social · 14/09/2026My initial impression was wrong: those do *not* seem to be low-effort re-releases, but proper modernizations of the original games keeping the style but upgrading the internals! The blog post calls out a DirectX 8 -> 11 migration, and more. Now I'm def curious. store.steampowered.com/news/app/360...store.steampowered.comGCR4 Geoff Crammond - DevLog 1: Graphics, Licensing, Community Vote - Steam NewsA modern renderer, an expired license, and eleven teams that need new names. Yours, ideally. 0135
Silent @cookieplmonster.bsky.social · 13/09/2026Life is good as Stuntman Ignition is now fully playable in RPCS3, and, unlike the X360 version, it's not capped to 30 FPS - so when emulated, it can reach stable 60 FPS! The game is BC on Xbox One, but it lacks FPS boost, so RPCS3 is the best way to play it. 16011
Silent @cookieplmonster.bsky.social · 13/09/2026Inspirations from Mafia II's random sim/interactivity elements are very evident in BLACKWOOD I think 051
Silent @cookieplmonster.bsky.social · 12/09/2026BREAKING NEWS: YOU CAN PET (and feed) THE CAT IN BLACKWOOD 1151
Silent @cookieplmonster.bsky.social · 11/09/2026I took note of BLACKWOOD as soon as it was announced, and now I got to try it ahead of next week's release, taking notes on both tech (it's Unity!!!) and gameplay. When it comes to combat and gunplay, they understood the assignment: it scratches that Max Payne & John Wick itch. 0171
Silent @cookieplmonster.bsky.social · 11/09/2026For the original 2016's PC ports, my dev PC had a late Core 2 Duo, 4GB RAM and a GTX 550 Ti - so both games ran fine with this config. This minspec in comparison is... quite something. They are unlikely to be "real" min specs, they most likely only tried on a few PCs for now. 2181
Silent @cookieplmonster.bsky.social · 09/09/2026Very curious to see what Blackwood turns out to be like. I certainly can see the vision behind it 010
Silent @cookieplmonster.bsky.social · 09/09/2026Which I think is fair, it's Early Access-like but without movable goals 110
Silent @cookieplmonster.bsky.social · 09/09/2026Blackwood is advertised as "Act 1" releasing September 16, and I was wondering if it means sequels, or if episodes are already planned. The store page now provides the answer: they are going for the Life is Strange-like model, where Act 2 and 3 are already set in stone, and will be free upgrades! 140
Silent @cookieplmonster.bsky.social · 09/09/2026Track Editor? OK, I'm intrigued and want to give it a spin, this'll likely finally make me try the CarX games www.youtube.com/watch?v=9WJJ...youtube.comCarX Rally - Official Announcement TrailerYouTube video by CarX Technologies 180
Silent @cookieplmonster.bsky.social · 09/09/2026Ouch yeah, the difference is still there but much harder to spot 010
Silent @cookieplmonster.bsky.social · 08/09/2026The Early Access version of Throttle Trace (out September 15th) changed quite a bit from the Next Fest demo, but I think it's going to be a lot of fun. I'm curious to see how in-depth the career mode is. 050
Silent @cookieplmonster.bsky.social · 08/09/2026No, you just need to set up a steep slope and then delete a block right before it, things will go haywire. No "hacking" involved 120