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Silent

@cookieplmonster.bsky.social
1.7K followers 126 following 1.8K posts

Game developer, modder, reverse engineer, legacy code specialist. I port games for a living and patch them as a hobby. Also known as CookiePLMonster. silentsblog.com

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Silent @cookieplmonster.bsky.social · 5h
TXR Drift always looked kind of blurry, and it was accurate to the console - it has a postfx pass that is offset by one scanline. Un-offsetting it preserves effects like the depth of field, but clears up the upscaled image considerably. I think I'm now ready for my playthrough.
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Silent @cookieplmonster.bsky.social · 15/10/2026
Riviera Xtreme Racer
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Silent @cookieplmonster.bsky.social · 15/10/2026
My veins can't take more of this, send help
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Silent @cookieplmonster.bsky.social · 14/10/2026
GearClub Unlimited 3 Low (equivalent to Switch 2 Quality setting) vs Ultra Not a huge difference, but a nice incremental improvement dialing up the draw distances and resolutions of effects
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Silent @cookieplmonster.bsky.social · 12/10/2026
Is GearClub Unlimited 3 the first Unity game with Path Tracing (not RT)?
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Silent @cookieplmonster.bsky.social · 08/10/2026
Huge props to GearClub Unlimited 3 for having both Porsche and RUF
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Silent @cookieplmonster.bsky.social · 07/10/2026
I'll be playing GearClub Unlimited 3 more when I'm back home, but for now I tried it on a Steam Deck - and it can hold 30FPS with XeSS Balanced when connected to a 1080p screen, and still looks reasonably nice. Pretty cool
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Silent @cookieplmonster.bsky.social · 03/10/2026
Boss intro music "worked" in TXR Drift, they just played wrong tracks, just like most other discrepancies. Boss battle music was completely nonfunctional in this release, though, and only played Race Night music. Once again possibly hinting at Drift using earlier code - now fixed
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Silent @cookieplmonster.bsky.social · 02/10/2026
TXR Drift messed up the soundtrack quite badly compared to Kaido Battle - all tracks were shipped, but the code looked as if it expected a smaller list, with 2 tracks from the middle of the list gone. I brought them back to the Music Test, and will restore the JP race OST too.
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Silent @cookieplmonster.bsky.social · 01/10/2026
Real Kaido Battlers will know what this is about
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Silent @cookieplmonster.bsky.social · 01/10/2026
The irony is strong with this one, but according to the reports, The Witcher 3 Remaster earns a spot on the Ŭ̴̹͝n̴̢̫͍̈́i̷͇̟̓̆ĉ̷͙̺̝̽͠o̶̳̾͋͗d̶̫̠̓͑͜e̶̘̽̎̕ ̸̮͙̉l̷̝̞͙͆i̴͓̜͓̋ṣ̸̏t̷̙̃̄͊ ̴̬̩͆̒̽͜ò̴͍̲f̶̱͉͌ ̷̺̼̤͆̕s̶͉̈̍̊ẖ̸͝a̷̱̩̟̋̚͘m̵͌̍͜ȩ̷̭̿̿̋ A Polish game can't handle Polish diacritics 😭 Repost to scare @cdprojektred.com
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Silent @cookieplmonster.bsky.social · 30/09/2026
I'm putting together a collection
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Silent @cookieplmonster.bsky.social · 26/09/2026
Me every time a video game has a drivable muscle car and a parking garage
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Silent @cookieplmonster.bsky.social · 25/09/2026
Show us what you can do...
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Silent @cookieplmonster.bsky.social · 23/09/2026
Blackwood has a -long- way to go, but I feel like they can make it work. The idea is there, they're patching the rough edges rapidly, but it still needs to deliver on their vision.
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Silent @cookieplmonster.bsky.social · 20/09/2026
Note to self: Road Truckers requires you to be much more careful than ETS2/ATS, I learnt it the hard way
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Silent @cookieplmonster.bsky.social · 20/09/2026
Every game with cars is secretly a racing game, even Blackwood
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Silent @cookieplmonster.bsky.social · 20/09/2026
A man can dream
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Silent @cookieplmonster.bsky.social · 19/09/2026
Gonna tell my kids this was Far Cry 7
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Silent @cookieplmonster.bsky.social · 16/09/2026
Finally figured out how to make it to the leaderboards at the gun range
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Silent @cookieplmonster.bsky.social · 13/09/2026
Life is good as Stuntman Ignition is now fully playable in RPCS3, and, unlike the X360 version, it's not capped to 30 FPS - so when emulated, it can reach stable 60 FPS! The game is BC on Xbox One, but it lacks FPS boost, so RPCS3 is the best way to play it.
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Silent @cookieplmonster.bsky.social · 13/09/2026
Inspirations from Mafia II's random sim/interactivity elements are very evident in BLACKWOOD I think
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Silent @cookieplmonster.bsky.social · 12/09/2026
BREAKING NEWS: YOU CAN PET (and feed) THE CAT IN BLACKWOOD
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Silent @cookieplmonster.bsky.social · 11/09/2026
I took note of BLACKWOOD as soon as it was announced, and now I got to try it ahead of next week's release, taking notes on both tech (it's Unity!!!) and gameplay. When it comes to combat and gunplay, they understood the assignment: it scratches that Max Payne & John Wick itch.
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Silent @cookieplmonster.bsky.social · 09/09/2026
Very curious to see what Blackwood turns out to be like. I certainly can see the vision behind it
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Silent @cookieplmonster.bsky.social · 09/09/2026
Blackwood is advertised as "Act 1" releasing September 16, and I was wondering if it means sequels, or if episodes are already planned. The store page now provides the answer: they are going for the Life is Strange-like model, where Act 2 and 3 are already set in stone, and will be free upgrades!
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Silent @cookieplmonster.bsky.social · 08/09/2026
The Early Access version of Throttle Trace (out September 15th) changed quite a bit from the Next Fest demo, but I think it's going to be a lot of fun. I'm curious to see how in-depth the career mode is.
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Silent @cookieplmonster.bsky.social · 08/09/2026
Ship it
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Silent @cookieplmonster.bsky.social · 08/09/2026
Just an educated guess, but looking at the lighting here, I suspect NASCAR 26 follows the 25's lead of using a Lumen-less and Nanite-less UE5, and they finally enabled motion blur everywhere; for some reason, cinematics are STILL out of focus, though?
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Silent @cookieplmonster.bsky.social · 08/09/2026
This month is shaping up to be extremely busy
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Silent @cookieplmonster.bsky.social · 07/09/2026
Using Vulkan, frame pacing is messy even though the framerate is stable. The car advances steadily for two frames, then two next frames are duplicated, then there's a bigger jump, and so on. In both cases, the FPS counter shows perfect metrics, but the experience is different.
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Silent @cookieplmonster.bsky.social · 07/09/2026
Troubleshooting issues with Flycast turned into an interesting exercise on framerate vs frame pacing. Both these clips are perfect 60FPS yet, they feel very distinct. This clip, using OpenGL, has spotless frame pacing. Every frame is unique, and the car advances steadily.
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Silent @cookieplmonster.bsky.social · 06/09/2026
Micra my beloved
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Silent @cookieplmonster.bsky.social · 05/09/2026
Driving Rogue now has a Cookie Car
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Silent @cookieplmonster.bsky.social · 04/09/2026
People keep saying that "recomps are not emulation", then why do you need to overclock the emulated CPU to achieve 60FPS? I thought it's mostly native and it's not emulating the entire console 😎
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Silent @cookieplmonster.bsky.social · 02/09/2026
On the Steam Machine, Yakuza 3 Remastered runs maxed out in native 4K@60 - that's all I wanted from it tbh. I will definitely check the Dragon Engine games too and their performance will influence my decision whether to get Stranger Than Heaven on PC or PS5.
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Silent @cookieplmonster.bsky.social · 02/09/2026
The mysterious Cube has arrived
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Silent @cookieplmonster.bsky.social · 01/09/2026
Yakuza 3 Restored brings back the hostesses from the Japanese PS3 version of the game and reintroduces a few features and a minigame cut from the Remastered version - might just be the most interesting way to replay the game after I beat it on the PS3 years ago.
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Silent @cookieplmonster.bsky.social · 30/08/2026
Smooth and effortlessly cool
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Silent @cookieplmonster.bsky.social · 29/08/2026
The first few runs in Driving Rogue were harsh and skill checked me hard, but once you pick up the flow, it's cool - I landed deep into the Endless mode and it felt great. I think I see the appeal of roguelikes now, as this one isn't punishing enough to discourage me from trying
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Silent @cookieplmonster.bsky.social · 27/08/2026
Life is Strange: Double Exposure (2024)
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Silent @cookieplmonster.bsky.social · 25/08/2026
Tell me that there was a security issue with the chat without telling me that there was a security issue with the chat
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Silent @cookieplmonster.bsky.social · 25/08/2026
>digital-only game >look inside >game store with physical game discs
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Silent @cookieplmonster.bsky.social · 23/08/2026
Reposting one of the "core values" of SilentPatch for no particular reason
“Preserve the developers’ vision”
SilentPatches are designed to enhance the gaming experience while maintaining the original gameplay, making them suitable for both first-time and returning players. Original design choices are preserved as much as possible – SilentPatch never alters gameplay or balancing unless it is provably the result of a bug. In rare cases where changes extend beyond pure bug fixes, they are always toggleable via the configuration file.
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Silent @cookieplmonster.bsky.social · 23/08/2026
There's few kinds of mods I loathe more than "Fixes and improvements" that do their job well, BUT also include some meme edit that you can't opt-out of without modifying the mod yourself
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Silent @cookieplmonster.bsky.social · 23/08/2026
In the 'Coach Driver', the camera bugs out as passengers are leaving the bus, because the script is trying to use a camera mode that was only present in III PS2, and not III PC/VC/LCS. Here's how it was supposed to look:
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Silent @cookieplmonster.bsky.social · 22/08/2026
Can't unsee the health icon being too far to the left compared to the other UI elements, making its shadow bigger than the rest 🫠 Now I *have* to fix it or it'll bug me forever
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Silent @cookieplmonster.bsky.social · 21/08/2026
Time traveler: *kicks a rock* NFS Underground:
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Silent @cookieplmonster.bsky.social · 21/08/2026
Interestingly, it can be played with Enhanced or Authentic visuals, where even the UI textures are downgraded to the PS2 levels. For maximum nostalgia, you can even make it upscale from 512x448, like on the PS2! Get it here: store.steampowered.com/app/4846360/...
Enhanced visualsAuthentic visualsAuthentic visuals + Authentic resolution
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Silent @cookieplmonster.bsky.social · 21/08/2026
Heatwarped Demo is exactly how you'd expect an indie take on NFSU2 to look, and it feels like a very enjoyable fever dream. The demo is relatively short, but the experience is spot on and I had a great time; I didn't expect the game to handle this well and be so polished.
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