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Michael

@confettimage.bsky.social
200 followers 23 following 578 posts

💻 Gamedev, Designer, UIX lover. 🎮 Current project: Wandwick

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Michael @confettimage.bsky.social · 04/10/2026
Good morning, #Gamedev and happy monday! WOO! Fresh week means fresh vfx! Today I am working on banishing audio and visuals, get those spells outta here! 🔊✨ #Indiegame #WIP #TCG
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Michael @confettimage.bsky.social · 03/10/2026
✨🎶VFX + AUDIO! 🎶✨ #WIP #GameMaker #Gamedev
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Michael @confettimage.bsky.social · 03/10/2026
Sorry, the productivity police are on their way!
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Michael @confettimage.bsky.social · 03/10/2026
Good morning #gamedev! Turns out I *do* have time for #ScreenshotSaturday! Working on a bit of projectile vfx today. I am thinking a nice magical firework sound would go well here! #Indiegame #GameMaker #WIP
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Michael @confettimage.bsky.social · 02/10/2026
Happy Friday, #Gamedev! Hard at work on visuals/UX and NPC AI today, then out of town so here is my screenshot for tomorrow! #Indiegame #WIP #ScreenshotSaturday
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Michael @confettimage.bsky.social · 01/10/2026
Hello, #Gamedev! If you're up late like me - it's almost the witching hour! 🎃🧙‍♀️ 🎃 Best time to create! So, today I build new animations for 2D cards. #GameMaker #WIP
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Michael @confettimage.bsky.social · 25/09/2026
Been using GameMaker since 2011, it's an exceptional tool for all ranges of learning/experience. The tool itself is fully featured and doesn't nag or feel bloated. It's free, so no risk in checking it out.
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Michael @confettimage.bsky.social · 24/09/2026
Wandwick update: 1) Paper playtest was very successful today! Excellent feedback from players. 2) In #Gamedev news, I have added proper lazy loading and search to the library of spells. Doesn't make for a very exciting clip, but it's important! #Indiegame #WIP
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Michael @confettimage.bsky.social · 23/09/2026
Blessed Wednesday to you all! I hope today is treating you well! Today I am touching up fonts/UI/colors and added lore text for spells. Lore text will help players get a closer look at the whimsical world of wandwick. Thanks for stopping by! #Gamedev #IndieGame #WIP
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Michael @confettimage.bsky.social · 22/09/2026
Hi #Gamedev! Hope your day is going well. Real quick advice, you're not going to always be motivated and that doesn't mean your ideas are bad. You're just low on dopamine. Stay disciplined and it will pass quickly! Remember, good work is highs and lows. Stay focused! Good luck!
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Michael @confettimage.bsky.social · 19/09/2026
Happy #ScreenShotSaturday my fellow gamers! Not a lot to show today, except the 1st pass of the game log. It's still rough but it is functional! Have a wonderful weekend! #Gamedev #GameMaker #WIP
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Michael @confettimage.bsky.social · 19/09/2026
My game officially has more audio control than Mario Kart World, which only allows "Normal" and "Loud." Wish I was kidding. #Indiegame #WIP
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Michael @confettimage.bsky.social · 18/09/2026
Good morning and happy Friday, #Gamers! Wandwick’s alpha playtest is rapidly approaching! I’m currently working through the tutorial, so here’s a quick look at how easy the spellcards are to read a glance. #Gamedev #CCG #WIP
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Michael @confettimage.bsky.social · 17/09/2026
Good morning, #Gamdev. Today I've been working on the new title screen for the alpha playtest coming. It's not close to finished but the bones are there! The more we get done this week the better the weekend will be! Let's get it! #Indiegame #WIP
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Michael @confettimage.bsky.social · 16/09/2026
Wandwick devlog: Cards you will see in the upcoming alpha test include this new one, Familiar. Familiar has AT YOUR SIDE which gives early Spelldecks a reliable first-turn play. #Videogame #Indiegame #WIP
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Michael @confettimage.bsky.social · 16/09/2026
Wandwick update: Spells may be played over existing spells, doing this is called Weaving and will consume the bottom card, banishing it. The woven card's spellpower will become the highest of the two cards. #Gamedev #GameMaker #Indiegame #WIP
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Michael @confettimage.bsky.social · 14/09/2026
BotW redefined how open world could be, so it became the modern standard to borrow from.
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Michael @confettimage.bsky.social · 14/09/2026
In a mirror match my NPCs are destroying me. It's fantastic. #Indiegame #WIP #TCG
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Michael @confettimage.bsky.social · 13/09/2026
Thanks! Slowly but surely coming along! :)
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Michael @confettimage.bsky.social · 13/09/2026
Wandwick update: Some experimenting with hover borders. Wiggle jiggle magic ooooooo. #Gamedev #Indiegame #WIP
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Michael @confettimage.bsky.social · 11/09/2026
Entirely optional. Stats, quizzes, etc. The game itself will likely not even mention it.
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Michael @confettimage.bsky.social · 11/09/2026
Wandwick NPC AI: This may be unexciting, but I want my NPCs to play cards in a way the player expects. Just using RNG strips the player from a crucial interaction. My NPCs play cards the way you expect the cards to be played. #Gamedev #Indiegame
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Michael @confettimage.bsky.social · 11/09/2026
Studying up on NPC AI for PVE and I couldn't help myself. #Gamedev #Programming
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Michael @confettimage.bsky.social · 10/09/2026
✨Wandwick update: First pass of wands added! 🪄 The witch chooses their wand along with 20 cards in their spelldeck. Wands have effects & triggers and acts as a base to build around - if you want. The NPC's have wands too... and they are nasty bits of work. 💀 #Gamedev #Indiegame #wip
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Michael @confettimage.bsky.social · 10/09/2026
Ghost of Tsushima used the wind as your GPS and it was brilliant and refined.
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Michael @confettimage.bsky.social · 10/09/2026
The modern used of pings/gps in games has taken all the thinking out of playing. I've long been exhausted of the 'follow the dot' game systems and it's a shame they keep using it for my favorite characters/IP games.
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Michael @confettimage.bsky.social · 10/09/2026
A digital Ocarina you say? #Zelda #OoT
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Michael @confettimage.bsky.social · 09/09/2026
Wandwick: When players inspect cards, tooltips show definitions of keywords as well as all sources modifying the cards stats. This makes it much easier to track the game state. #Gamedev #Indiegame #WIP
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Michael @confettimage.bsky.social · 09/09/2026
No that's next week, right now it's Sony.
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Michael @confettimage.bsky.social · 09/09/2026
Was thinking about #Zelda today and how the music has been remixed so many times it must be difficult for the composers of the game to come up with something new but stay true to the original. I don't envy that task!
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Michael @confettimage.bsky.social · 09/09/2026
In order to save time on art production I am introducing a revolutionary new NPC to the lineup: Invisible Wizard. #Gamedev #Indiegame
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Michael @confettimage.bsky.social · 08/09/2026
static.klipy.com
Tom Holland: Spider-Man's Thanos Snap Moment
ALT: Tom Holland: Spider-Man's Thanos Snap Moment
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Michael @confettimage.bsky.social · 08/09/2026
Thanks! A lot of deck builders are so rigid, I really wanted something flexible.
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Michael @confettimage.bsky.social · 08/09/2026
Pay it forward.
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Michael @confettimage.bsky.social · 08/09/2026
Oh.
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Michael @confettimage.bsky.social · 08/09/2026
It's social media, you're literally inviting people to reply by being here. You can't play the victim before you jump in a pool and then act surprised there is water.
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Michael @confettimage.bsky.social · 08/09/2026
Except then you end on a quieter far less exciting note. The trailer at the end whips ya up with a final impression.
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Michael @confettimage.bsky.social · 08/09/2026
2 of 30 NPCs done for game. Now that I am locked-in to the aesthetic and styling rules, this can go a bit faster. #WIP #Art #Gamedev
A vector style drawing of 2 storybook style witches, one wearing forest green with a magic wooden staff and one wearing dark blue and gold with stars and long silver hair.
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Michael @confettimage.bsky.social · 08/09/2026
Nintendo is literally giving me my dream game with The Ocarina of Time. Everything about it looks exactly how I wanted. The mood, the setting, the gritty earthy look to everything. Perfection.
static.klipy.com
Pacha's Perfect OK Gesture
ALT: Pacha's Perfect OK Gesture
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Michael @confettimage.bsky.social · 08/09/2026
I ate too much macaroni salad and now I can't move. Happy day-off day everyone! #LaborDay #FoodComa
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Michael @confettimage.bsky.social · 08/09/2026
She's not finished yet but I like her! #WIP #Art #Gamedev
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Michael @confettimage.bsky.social · 07/09/2026
Struggling to draw faces? Me too. Takes forever. Solution: Just put giant hats on everyone!
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Michael @confettimage.bsky.social · 07/09/2026
Starting work on a ginger forrest potions witch. 🧙‍♀️ Little peek behind the scenes, they all look like sweet potatoes at first. #Art #WIP #Indiegame
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Michael @confettimage.bsky.social · 06/09/2026
This is the side of humanity I adore. www.youtube.com/watch?v=T9_7...
youtube.com
THE CROWD HAD ONE MISSION… GET THE HOT DOG IN THE BUN! 😂🌭🔥
YouTube video by RELEVANT SPORTS
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Michael @confettimage.bsky.social · 06/09/2026
Life is hard. No question. However, life is extra hard for people who refuse to take responsibility for themselves and prefer to play a victim. You can either sit online and feel sorry for yourself or you can get to work. Choice is yours. Always has been.
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Michael @confettimage.bsky.social · 06/09/2026
More and more witches have been using phones while flying and I think we need to remind our magical friends this is dangerous! Don't text and fly!
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Michael @confettimage.bsky.social · 05/09/2026
I wanted to do something silly for #ScreenshotSaturday so I added inertia to my cards and gave them Googly Eyes. Just for you. Enjoy! #Gamedev #WIP #IndieGame
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Michael @confettimage.bsky.social · 05/09/2026
Two Nintendo directs next week. TWO! Then a Treehouse Live! Ahhhhhhhhh yes!!!
static.klipy.com
Drew: Not One, But Two!
ALT: Drew: Not One, But Two!
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Michael @confettimage.bsky.social · 05/09/2026
She's very dedicated.
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Michael @confettimage.bsky.social · 05/09/2026
I need to find a way to make my CCG more 'screenshottable' - rows of cards isn't very exciting!
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